A3XX: Improve Autoland, Improve PFD annunciators
This commit is contained in:
parent
f96d3f0d59
commit
6eec8c1fba
6 changed files with 304 additions and 103 deletions
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@ -213,7 +213,13 @@
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<object-name>pitch-mode-armed-box</object-name>
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<object-name>roll-mode-box</object-name>
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<object-name>roll-mode-armed-box</object-name>
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<object-name>pitch-mode-fma</object-name>
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<object-name>roll-mode-fma</object-name>
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<object-name>pitch-mode-armed-fma</object-name>
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<object-name>pitch-mode-armed2-fma</object-name>
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<object-name>roll-mode-armed-fma</object-name>
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<condition>
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<and>
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<or>
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<equals>
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<property>/it-autoflight/output/fd1</property>
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@ -232,6 +238,62 @@
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<value>1</value>
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</equals>
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</or>
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<not-equals>
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<property>/modes/pfd/fma/pitch-mode</property>
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<value>LAND</value>
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</not-equals>
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<not-equals>
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<property>/modes/pfd/fma/pitch-mode</property>
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<value>FLARE</value>
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</not-equals>
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<not-equals>
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<property>/modes/pfd/fma/pitch-mode</property>
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<value>ROLLOUT</value>
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</not-equals>
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</and>
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</condition>
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</animation>
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<animation>
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<type>select</type>
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<object-name>land-mode-box</object-name>
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<object-name>land-mode-fma</object-name>
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<object-name>landmask</object-name>
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<condition>
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<and>
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<or>
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<equals>
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<property>/it-autoflight/output/fd1</property>
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<value>1</value>
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</equals>
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<equals>
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<property>/it-autoflight/output/fd2</property>
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<value>1</value>
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</equals>
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<equals>
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<property>/it-autoflight/output/ap1</property>
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<value>1</value>
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</equals>
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<equals>
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<property>/it-autoflight/output/ap2</property>
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<value>1</value>
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</equals>
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</or>
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<or>
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<equals>
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<property>/modes/pfd/fma/pitch-mode</property>
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<value>LAND</value>
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</equals>
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<equals>
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<property>/modes/pfd/fma/pitch-mode</property>
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<value>FLARE</value>
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</equals>
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<equals>
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<property>/modes/pfd/fma/pitch-mode</property>
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<value>ROLLOUT</value>
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</equals>
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</or>
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</and>
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</condition>
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</animation>
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@ -1549,6 +1611,30 @@
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</font-resolution>
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</text>
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<text>
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<name>land-mode-fma</name>
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<offsets>
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<x-m>0.00091828</x-m>
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<y-m>-0.00521</y-m>
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<z-m>0.0710781</z-m>
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</offsets>
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<alignment>center-center</alignment>
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<axis-alignment>yz-plane</axis-alignment>
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<type type="string">text-value</type>
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<format type="string">%s</format>
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<truncate type="bool">false</truncate>
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<font type="string">helvetica_medium.txf</font>
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<property>/modes/pfd/fma/pitch-mode</property>
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<draw-text type="bool">true</draw-text>
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<draw-alignment type="bool">false</draw-alignment>
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<draw-boundingbox type="bool">false</draw-boundingbox>
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<character-size>0.0055</character-size>
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<font-resolution>
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<width type="int">32</width>
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<height type="int">32</height>
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</font-resolution>
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</text>
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<text>
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<name>roll-mode-fma</name>
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<offsets>
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@ -1645,35 +1731,6 @@
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</font-resolution>
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</text>
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<animation>
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<type>select</type>
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<object-name>pitch-mode-fma</object-name>
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<object-name>roll-mode-fma</object-name>
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<object-name>pitch-mode-armed-fma</object-name>
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<object-name>pitch-mode-armed2-fma</object-name>
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<object-name>roll-mode-armed-fma</object-name>
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<condition>
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<or>
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<equals>
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<property>/it-autoflight/output/ap1</property>
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<value>1</value>
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</equals>
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<equals>
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<property>/it-autoflight/output/ap2</property>
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<value>1</value>
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</equals>
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<equals>
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<property>/it-autoflight/output/fd1</property>
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<value>1</value>
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</equals>
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<equals>
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<property>/it-autoflight/output/fd2</property>
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<value>1</value>
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</equals>
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</or>
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</condition>
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</animation>
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<animation>
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<type>select</type>
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<object-name>throttle-mode-box</object-name>
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@ -1724,6 +1781,7 @@
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<animation>
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<type>select</type>
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<object-name>pitch-mode-box</object-name>
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<object-name>land-mode-box</object-name>
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<condition>
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<equals>
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<property>/modes/pfd/fma/pitch-mode-box</property>
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@ -3149,6 +3207,7 @@
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<object-name>mach-value</object-name>
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<object-name>thrust-mode-fma</object-name>
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<object-name>pitch-mode-fma</object-name>
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<object-name>land-mode-fma</object-name>
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<object-name>roll-mode-fma</object-name>
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<object-name>athr-thrlvr-fma</object-name>
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<diffuse>
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@ -213,7 +213,13 @@
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<object-name>pitch-mode-armed-box</object-name>
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<object-name>roll-mode-box</object-name>
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<object-name>roll-mode-armed-box</object-name>
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<object-name>pitch-mode-fma</object-name>
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<object-name>roll-mode-fma</object-name>
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<object-name>pitch-mode-armed-fma</object-name>
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<object-name>pitch-mode-armed2-fma</object-name>
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<object-name>roll-mode-armed-fma</object-name>
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<condition>
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<and>
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<or>
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<equals>
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<property>/it-autoflight/output/fd1</property>
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@ -232,6 +238,62 @@
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<value>1</value>
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</equals>
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</or>
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<not-equals>
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<property>/modes/pfd/fma/pitch-mode</property>
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<value>LAND</value>
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</not-equals>
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<not-equals>
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<property>/modes/pfd/fma/pitch-mode</property>
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<value>FLARE</value>
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</not-equals>
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<not-equals>
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<property>/modes/pfd/fma/pitch-mode</property>
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<value>ROLLOUT</value>
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</not-equals>
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</and>
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</condition>
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</animation>
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<animation>
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<type>select</type>
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<object-name>land-mode-box</object-name>
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<object-name>land-mode-fma</object-name>
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<object-name>landmask</object-name>
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<condition>
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<and>
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<or>
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<equals>
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<property>/it-autoflight/output/fd1</property>
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<value>1</value>
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</equals>
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<equals>
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<property>/it-autoflight/output/fd2</property>
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<value>1</value>
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</equals>
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<equals>
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<property>/it-autoflight/output/ap1</property>
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<value>1</value>
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</equals>
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<equals>
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<property>/it-autoflight/output/ap2</property>
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<value>1</value>
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</equals>
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</or>
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<or>
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<equals>
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<property>/modes/pfd/fma/pitch-mode</property>
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<value>LAND</value>
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</equals>
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<equals>
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<property>/modes/pfd/fma/pitch-mode</property>
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<value>FLARE</value>
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</equals>
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<equals>
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<property>/modes/pfd/fma/pitch-mode</property>
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<value>ROLLOUT</value>
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</equals>
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</or>
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</and>
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</condition>
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</animation>
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@ -1549,6 +1611,30 @@
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</font-resolution>
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</text>
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<text>
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<name>land-mode-fma</name>
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<offsets>
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<x-m>0.00091828</x-m>
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<y-m>-0.00521</y-m>
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<z-m>0.0710781</z-m>
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</offsets>
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<alignment>center-center</alignment>
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<axis-alignment>yz-plane</axis-alignment>
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<type type="string">text-value</type>
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<format type="string">%s</format>
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<truncate type="bool">false</truncate>
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<font type="string">helvetica_medium.txf</font>
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<property>/modes/pfd/fma/pitch-mode</property>
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<draw-text type="bool">true</draw-text>
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<draw-alignment type="bool">false</draw-alignment>
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<draw-boundingbox type="bool">false</draw-boundingbox>
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<character-size>0.0055</character-size>
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<font-resolution>
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<width type="int">32</width>
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<height type="int">32</height>
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</font-resolution>
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</text>
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<text>
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<name>roll-mode-fma</name>
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<offsets>
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@ -1645,35 +1731,6 @@
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</font-resolution>
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</text>
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<animation>
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<type>select</type>
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<object-name>pitch-mode-fma</object-name>
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<object-name>roll-mode-fma</object-name>
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<object-name>pitch-mode-armed-fma</object-name>
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<object-name>pitch-mode-armed2-fma</object-name>
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<object-name>roll-mode-armed-fma</object-name>
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<condition>
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<or>
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<equals>
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<property>/it-autoflight/output/ap1</property>
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<value>1</value>
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</equals>
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<equals>
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<property>/it-autoflight/output/ap2</property>
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<value>1</value>
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</equals>
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<equals>
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<property>/it-autoflight/output/fd1</property>
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<value>1</value>
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</equals>
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<equals>
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<property>/it-autoflight/output/fd2</property>
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<value>1</value>
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</equals>
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</or>
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</condition>
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</animation>
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<animation>
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<type>select</type>
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<object-name>throttle-mode-box</object-name>
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@ -1724,6 +1781,7 @@
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<animation>
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<type>select</type>
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<object-name>pitch-mode-box</object-name>
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<object-name>land-mode-box</object-name>
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<condition>
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<equals>
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<property>/modes/pfd/fma/pitch-mode-box</property>
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@ -3149,6 +3207,7 @@
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<object-name>mach-value</object-name>
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<object-name>thrust-mode-fma</object-name>
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<object-name>pitch-mode-fma</object-name>
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<object-name>land-mode-fma</object-name>
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<object-name>roll-mode-fma</object-name>
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<object-name>athr-thrlvr-fma</object-name>
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<diffuse>
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@ -1,8 +1,63 @@
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AC3Db
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MATERIAL "ac3dmat1" rgb 1 1 1 amb 0 0 0 emis 0.658824 0.670588 0.67451 spec 0 0 0 shi 128 trans 0
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MATERIAL "white" rgb 1 1 1 amb 1 1 1 emis 0.798 0.798 0.798 spec 0 0 0 shi 0 trans 0
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MATERIAL "ac3dmat0" rgb 0 0 0 amb 0 0 0 emis 0 0 0 spec 0 0 0 shi 0 trans 0
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OBJECT world
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kids 44
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kids 46
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OBJECT poly
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name "land-mode-box"
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loc 0.000386977 0.0698612 0.00523137
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data 6
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Circle
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texture "box.png"
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crease 30.000000
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numvert 16
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0 -0.00244377 -0.0145566
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0 -0.00244377 -0.0151633
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0 0.004665 -0.0151633
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0 0.004665 -0.0145566
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0 -0.00248282 0.0151633
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0 -0.00248282 0.0145566
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0 0.00462595 0.0145566
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0 0.00462595 0.0151633
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0 0.00457313 0.0145165
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0 0.00396641 0.0145165
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0 0.00396641 -0.0144955
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0 0.00457313 -0.0144955
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0 -0.00181733 0.0144925
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0 -0.00242404 0.0144925
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0 -0.00242402 -0.0145195
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0 -0.00181732 -0.0145195
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numsurf 4
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SURF 0x0
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mat 1
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refs 4
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0 0.654297 0.439453
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1 0.679687 0.439453
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2 0.679687 0.464844
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3 0.654297 0.464844
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SURF 0x0
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mat 1
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refs 4
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4 0.654297 0.439453
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5 0.679687 0.439453
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6 0.679687 0.464844
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7 0.654297 0.464844
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SURF 0x0
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mat 1
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refs 4
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8 0.654297 0.439453
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9 0.679687 0.439453
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10 0.679687 0.464844
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11 0.654297 0.464844
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SURF 0x0
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mat 1
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refs 4
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12 0.654297 0.439453
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13 0.679687 0.439453
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14 0.679687 0.464844
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15 0.654297 0.464844
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kids 0
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OBJECT poly
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name "target-alt-mng"
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loc 0.000960576 -0.000264099 -0.0431903
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@ -1141,3 +1196,21 @@ refs 4
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1 0.762653 0.461267
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0 0.510324 0.461267
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kids 0
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OBJECT poly
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name "landmask"
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loc 0.000382955 0.0654851 0.00520964
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crease 45.000000
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numvert 4
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0 -0.0115399 -0.00100451
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0 -0.0115399 0.00100451
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0 0.0115399 0.00100451
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0 0.0115399 -0.00100451
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numsurf 1
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SURF 0x30
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mat 2
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refs 4
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3 1 1
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2 0 1
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1 0 0
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0 1 0
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kids 0
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@ -353,7 +353,6 @@ var vertical = func {
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thrustmode();
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} else if (vertset == 6) {
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setprop("/it-autoflight/output/vert", 6);
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setprop("/it-autoflight/mode/vert", "LAND");
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setprop("/it-autoflight/mode/arm", " ");
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thrustmode();
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mng_sys_stop();
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@ -629,6 +628,9 @@ var thrustmode = func {
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var calt = getprop("/instrumentation/altimeter/indicated-altitude-ft");
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var alt = getprop("/it-autoflight/internal/alt");
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var vertm = getprop("/it-autoflight/output/vert");
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var gearagl = getprop("/position/gear-agl-ft");
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var ap1 = getprop("/it-autoflight/output/ap1");
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var ap2 = getprop("/it-autoflight/output/ap2");
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if (vertm == 4) {
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if (calt < alt) {
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setprop("/it-autoflight/output/thr-mode", 2);
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@ -724,19 +726,27 @@ var make_appr_active = func {
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# Autoland Stage 1 Logic (Land)
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var aland = func {
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var ap1 = getprop("/it-autoflight/output/ap1");
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var ap2 = getprop("/it-autoflight/output/ap2");
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if (getprop("/position/gear-agl-ft") <= 300) {
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setprop("/it-autoflight/mode/vert", "LAND");
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}
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if (getprop("/position/gear-agl-ft") <= 100) {
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setprop("/it-autoflight/input/lat", 4);
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setprop("/it-autoflight/input/vert", 6);
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}
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}
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var aland1 = func {
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var aglal = getprop("/position/gear-agl-ft");
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if (aglal <= 80 and aglal > 5) {
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setprop("/it-autoflight/input/lat", 4);
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}
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if (aglal <= 50 and aglal > 5) {
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setprop("/it-autoflight/mode/vert", "FLARE");
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}
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if (aglal <= 18 and aglal > 5) {
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thrustmodet.stop();
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setprop("/it-autoflight/output/thr-mode", 1);
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setprop("/it-autoflight/mode/thr", "RETARD");
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}
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||||
var gear1 = getprop("/gear/gear[1]/wow");
|
||||
var gear2 = getprop("/gear/gear[2]/wow");
|
||||
if (gear1 == 1 or gear2 == 1) {
|
||||
|
|
|
@ -6,7 +6,7 @@ setprop("/it-autoflight/internal/alt", 10000);
|
|||
|
||||
# Speed or Mach?
|
||||
var speedmach = func {
|
||||
if ((getprop("/it-autoflight/output/vert") == 4) or (getprop("/it-autoflight/output/vert") == 7) or (getprop("/it-autoflight/output/vert") == 8)) {
|
||||
if ((getprop("/it-autoflight/output/vert") == 4) or (getprop("/it-autoflight/output/vert") == 6) or (getprop("/it-autoflight/output/vert") == 7) or (getprop("/it-autoflight/output/vert") == 8)) {
|
||||
if (getprop("/it-autoflight/output/fd1") == 0 and getprop("/it-autoflight/output/fd2") == 0 and getprop("/it-autoflight/output/ap1") == 0 and getprop("/it-autoflight/output/ap2") == 0) {
|
||||
speedmach_b();
|
||||
} else {
|
||||
|
|
|
@ -114,9 +114,9 @@
|
|||
<entry><ind> 50</ind><dep>-500</dep></entry>
|
||||
<entry><ind> 40</ind><dep>-400</dep></entry>
|
||||
<entry><ind> 30</ind><dep>-300</dep></entry>
|
||||
<entry><ind> 20</ind><dep>-200</dep></entry>
|
||||
<entry><ind> 10</ind><dep>-150</dep></entry>
|
||||
<entry><ind> 5</ind><dep>-100</dep></entry>
|
||||
<entry><ind> 20</ind><dep>-180</dep></entry>
|
||||
<entry><ind> 10</ind><dep>-100</dep></entry>
|
||||
<entry><ind> 5</ind><dep> -70</dep></entry>
|
||||
</table>
|
||||
</expression>
|
||||
</input>
|
||||
|
|
Reference in a new issue