442 lines
15 KiB
Text
Executable file
442 lines
15 KiB
Text
Executable file
# A3XX Autobrake and Braking
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# Joshua Davidson (Octal450)
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# Copyright (c) 2022 Josh Davidson (Octal450)
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##########################################################################
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# Simple Brake Simulation System
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# 2010, Thorsten Brehm
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#
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# Simple simulation of brake energy absorption and cooling effects.
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#
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# This module computes (approximates... :-) ) an energy level which
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# (faintly) resembles the kinetic energy absorption and cooling effects
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# of a brake system. But instead of computing real temperatures, this
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# is just meant to distinguish normal energy levels from exceptionally
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# high levels. The target is to drive EICAS "brakes overheat" messages
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# and gear effects only, to "reward" pilots with exceptionally bad
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# landings...
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#
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# To avoid complicated calculations of different braking effects (roll/air
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# drag, reverse thrust etc), we simply assume the brake system to cause a
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# fixed deceleration (me.BrakeDecel). With this deceleration we approximate
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# the speed difference which would be caused by the brake system alone for
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# any given simulation interval. The difference of the kinetic energy level
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# at the current speed and the decelerated speed are then added up to the
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# total absorbed brake energy.
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# Units (knots/lbs/Kg) do not matter much here. Eventually a magic scaling
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# divisor is used to scale the output level. Any output > 1 means
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# "overheated brakes", any level <=1 means "brake temperature OK".
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# No exact science here - but good enough for now :-).
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##########################################################################
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#
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# Added brakes temp calculations and adapted for A320-family
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# 2020, Andrea Vezzali
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# Updated Nasal to project standards
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# 2020, Jonathan Redpath
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##########################################################################
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var LThermalEnergy = 0;
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var RThermalEnergy = 0;
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var dt = 0;
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var LBrakeLevel = 0;
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var RBrakeLevel = 0;
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var tatdegc = 0;
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var L_thrust = 0;
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var R_thrust = 0;
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var airspeed = 0;
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var BrakeSystem =
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{
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new : func()
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{
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var m = { parents : [BrakeSystem]};
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# deceleration caused by brakes alone (knots/s2)
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m.BrakeDecel = 1.0; # kt/s^2
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# Higher value means quicker cooling
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m.CoolingFactor = 0.000125;
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# Scaling divisor. Use this to scale the energy output.
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# Manually tune this value: a total energy output
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# at "/gear/brake-thermal-energy" > 1.0 means overheated brakes,
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# anything below <= 1.0 means energy absorbed by brakes is OK.
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#m.ScalingDivisor= 700000*450.0;
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m.ScalingDivisor = 0.000000006;
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m.LSmokeActive = 0;
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m.LSmokeToggle = 0;
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m.RSmokeActive = 0;
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m.RSmokeToggle = 0;
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m.thermalEnergy = [0.0, 0.0];
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m.brakeFans = props.globals.getNode("/controls/gear/brake-fans");
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m.fireServices = props.globals.getNode("/sim/animation/fire-services");
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m.gearSmoke = [props.globals.getNode("/gear/gear[1]/Lbrake-smoke"), props.globals.getNode("/gear/gear[2]/Rbrake-smoke")];
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m.lBrakeTemp = [props.globals.getNode("/gear/gear[1]/L1brake-temp-degc"),props.globals.getNode("/gear/gear[1]/L2brake-temp-degc")];
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m.rBrakeTemp = [props.globals.getNode("/gear/gear[2]/R3brake-temp-degc"),props.globals.getNode("/gear/gear[2]/R4brake-temp-degc")];
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m.L1error = 0;
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m.L2error = 0;
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m.R3error = 0;
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m.R4error = 0;
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m.counter = 0;
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return m;
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},
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reset : func()
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{
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# Initial thermal energy
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me.thermalEnergy[0] = 0.0;
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me.thermalEnergy[1] = 0.0;
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me.brakeFans.setValue(0);
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me.gearSmoke[0].setValue(0);
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me.gearSmoke[1].setValue(0);
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me.fireServices.setValue(0);
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#Introducing a random error on temp sensors (max 5°C)
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me.L1error = math.round(rand()*(5));
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me.L2error = math.round(rand()*(5));
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me.R3error = math.round(rand()*(5));
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me.R4error = math.round(rand()*(5));
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var tatdegc = pts.Fdm.JSBsim.Propulsion.tatC.getValue() or 0;
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me.lBrakeTemp[0].setValue(tatdegc+me.L1error);
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me.lBrakeTemp[1].setValue(tatdegc+me.L2error);
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me.rBrakeTemp[0].setValue(tatdegc+me.R3error);
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me.rBrakeTemp[1].setValue(tatdegc+me.R4error);
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me.LastSimTime = 0.0;
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},
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# update brake energy
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update : func(notification)
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{
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if (me.counter == 0) {
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me.counter = 1;
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} else {
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me.counter = 0;
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return;
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}
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LThermalEnergy = me.thermalEnergy[0];
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RThermalEnergy = me.thermalEnergy[1];
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me.CurrentTime = notification.elapsedTime;
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dt = me.CurrentTime - me.LastSimTime;
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LBrakeLevel = notification.leftBrakeFCS;
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RBrakeLevel = notification.rightBrakeFCS;
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tatdegc = pts.Fdm.JSBsim.Propulsion.tatC.getValue() or 0;
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if (pts.Sim.replayState.getValue() == 0 and dt < 1.0) {
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#cooling effect: adjust cooling factor by a value proportional to the environment temp (m.CoolingFactor + environment temp-degc * 0.00001)
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var LCoolingRatio = me.CoolingFactor+(tatdegc*0.000001);
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var RCoolingRatio = me.CoolingFactor+(tatdegc*0.000001);
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if (me.brakeFans.getValue()) {
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#increase CoolingRatio if Brake Fans are active
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LCoolingRatio = LCoolingRatio * 3;
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RCoolingRatio = RCoolingRatio * 3;
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};
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airspeed = notification.airspeedV;
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if (pts.Gear.position[1].getValue()) {
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#increase CoolingRatio if gear down according to airspeed
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LCoolingRatio = LCoolingRatio * airspeed;
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} else {
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#Reduced CoolingRatio if gear up
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LCoolingRatio = LCoolingRatio * 0.1;
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};
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if (pts.Gear.position[2].getValue()) {
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#increase CoolingRatio if gear down according to airspeed
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RCoolingRatio = RCoolingRatio * airspeed;
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} else {
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#Reduced CoolingRatio if gear up
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RCoolingRatio = RCoolingRatio * 0.1;
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};
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if (LBrakeLevel>0) {
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#Reduced CoolingRatio if Brakes used
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LCoolingRatio = LCoolingRatio * 0.1 * LBrakeLevel;
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};
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if (RBrakeLevel>0) {
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#Reduced CoolingRatio if Brakes used
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RCoolingRatio = RCoolingRatio * 0.1 * RBrakeLevel;
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};
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var LnCoolFactor = math.ln(1-LCoolingRatio);
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var RnCoolFactor = math.ln(1-RCoolingRatio);
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# disabled thrust effect
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L_Thrust = 0;
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R_Thrust = 0;
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if (notification.gear1Wow) {
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var V1 = pts.Velocities.groundspeedKt.getValue();
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var Mass = pts.Fdm.JSBsim.Inertia.weightLbs.getValue() * me.ScalingDivisor;
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# absorb some kinetic energy:
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# dE= 1/2 * m * V1^2 - 1/2 * m * V2^2)
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var V2_L = V1 - me.BrakeDecel * dt * LBrakeLevel;
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var V2_R = V1 - me.BrakeDecel * dt * RBrakeLevel;
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LThermalEnergy += (Mass * pts.Gear.compression[1].getValue() * (math.pow(V1, 2) - math.pow(V2_L, 2)) / 2);
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if (pts.Services.Chocks.enable.getValue()) {
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if (!notification.parkingBrake) {
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# cooling effect: reduce thermal energy by (LnCoolFactor) * dt
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LThermalEnergy = LThermalEnergy * math.exp(LnCoolFactor * dt);
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} else {
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#LThermalEnergy += L_Thrust;
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# cooling effect: reduce thermal energy by (LnCoolFactor) * dt
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LThermalEnergy = (LThermalEnergy * math.exp(LnCoolFactor * dt)) + (L_Thrust * dt);
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};
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} else {
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if (!notification.parkingBrake) {
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if (LBrakeLevel>0) {
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if (V2_L>0) {
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#LThermalEnergy += (Mass * (math.pow(V1, 2) - math.pow(V2_L, 2)) / 2) + L_thrust;
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# cooling effect: reduce thermal energy by (LnCoolFactor) * dt
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LThermalEnergy = LThermalEnergy * math.exp(LnCoolFactor * dt);
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} else {
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#LThermalEnergy += math.abs(L_Thrust);
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# cooling effect: reduce thermal energy by (LnCoolFactor) * dt
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LThermalEnergy = (LThermalEnergy * math.exp(LnCoolFactor * dt)) + (L_Thrust * dt);
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};
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} else {
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# cooling effect: reduce thermal energy by (LnCoolFactor) * dt
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LThermalEnergy = LThermalEnergy * math.exp(LnCoolFactor * dt);
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};
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} else {
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#LThermalEnergy += math.abs(L_Thrust);
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# cooling effect: reduce thermal energy by (LnCoolFactor) * dt
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LThermalEnergy = (LThermalEnergy * math.exp(LnCoolFactor * dt)) + (L_Thrust * dt);
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};
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};
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RThermalEnergy += (Mass * pts.Gear.compression[2].getValue() * (math.pow(V1, 2) - math.pow(V2_R, 2)) / 2);
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if (pts.Services.Chocks.enable.getValue()) {
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if (!notification.parkingBrake) {
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# cooling effect: reduce thermal energy by (RnCoolFactor) * dt
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RThermalEnergy = RThermalEnergy * math.exp(RnCoolFactor * dt);
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} else {
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#RThermalEnergy += math.abs(R_Thrust);
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# cooling effect: reduce thermal energy by (RnCoolFactor) * dt
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RThermalEnergy = (RThermalEnergy * math.exp(RnCoolFactor * dt)) + (R_Thrust * dt);
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};
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} else {
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if (!notification.parkingBrake) {
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if (RBrakeLevel>0) {
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if (V2_R>0) {
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#RThermalEnergy += (Mass * (math.pow(V1, 2) - math.pow(V2_R, 2)) / 2) + R_thrust;
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# cooling effect: reduce thermal energy by (RnCoolFactor) * dt
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RThermalEnergy = RThermalEnergy * math.exp(RnCoolFactor * dt);
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} else {
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#RThermalEnergy += math.abs(R_Thrust);
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# cooling effect: reduce thermal energy by (RnCoolFactor) * dt
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RThermalEnergy = (RThermalEnergy * math.exp(RnCoolFactor * dt)) + (R_Thrust * dt);
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};
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} else {
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# cooling effect: reduce thermal energy by (RnCoolFactor) * dt
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RThermalEnergy = RThermalEnergy * math.exp(RnCoolFactor * dt);
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};
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} else {
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#RThermalEnergy += math.abs(R_Thrust);
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# cooling effect: reduce thermal energy by (RnCoolFactor) * dt
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RThermalEnergy = (RThermalEnergy * math.exp(RnCoolFactor * dt)) + (R_Thrust * dt);
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};
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};
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} else {
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LThermalEnergy = LThermalEnergy * math.exp(LnCoolFactor * dt);
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RThermalEnergy = RThermalEnergy * math.exp(RnCoolFactor * dt);
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};
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if (LThermalEnergy < 0) {
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LThermalEnergy = 0
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};
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if (LThermalEnergy > 3) {
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LThermalEnergy = 3
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};
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if (RThermalEnergy < 0) {
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RThermalEnergy = 0
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};
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if (RThermalEnergy > 3) {
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RThermalEnergy = 3
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};
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me.thermalEnergy[0] = LThermalEnergy;
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me.thermalEnergy[1] = RThermalEnergy;
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#Calculating Brakes temperature
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me.lBrakeTemp[0].setValue(tatdegc+me.L1error+(LThermalEnergy * (300-tatdegc-me.L1error)));
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me.lBrakeTemp[1].setValue(tatdegc+me.L2error+(LThermalEnergy * (300-tatdegc-me.L2error)));
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me.rBrakeTemp[0].setValue(tatdegc+me.R3error+(RThermalEnergy * (300-tatdegc-me.R3error)));
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me.rBrakeTemp[1].setValue(tatdegc+me.R4error+(RThermalEnergy * (300-tatdegc-me.R4error)));
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if (LThermalEnergy>1 and !me.LSmokeActive) {
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# start smoke processing
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me.LSmokeActive = 1;
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settimer(func { BrakeSys.Lsmoke(); },0); # is settimer needed?
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};
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if (RThermalEnergy>1 and !me.RSmokeActive) {
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# start smoke processing
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me.RSmokeActive = 1;
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settimer(func { BrakeSys.Rsmoke(); },0);
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};
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};
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me.LastSimTime = me.CurrentTime;
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},
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# smoke processing
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Lsmoke : func()
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{
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if (me.LSmokeActive and me.thermalEnergy[0] > 1) {
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# make density of smoke effect depend on energy level
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var LSmokeDelay = 0;
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var LThermalEnergy = me.thermalEnergy[0];
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if (LThermalEnergy < 1.5) {
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LSmokeDelay = (1.5 - LThermalEnergy);
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};
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# No smoke when gear retracted
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var LSmokeValue = (pts.Gear.position[1].getValue() > 0.5);
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# toggle smoke to interpolate different densities
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if (LSmokeDelay > 0.05) {
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me.LSmokeToggle = !me.LSmokeToggle;
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if (!me.LSmokeToggle)
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LSmokeValue = 0;
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else
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LSmokeDelay = 0;
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};
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me.gearSmoke[0].setValue(LSmokeValue);
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settimer(func { BrakeSys.Lsmoke(); },LSmokeDelay);
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} else {
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# stop smoke processing
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me.gearSmoke[0].setValue(0);
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me.LSmokeActive = 0;
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};
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if (me.thermalEnergy[0] > 1.5) {
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me.fireServices.setValue(1);
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} else {
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me.fireServices.setValue(0);
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};
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},
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# smoke processing
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Rsmoke : func()
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{
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if (me.RSmokeActive and me.thermalEnergy[1] > 1) {
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# make density of smoke effect depend on energy level
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var RSmokeDelay = 0;
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var RThermalEnergy = me.thermalEnergy[1];
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if (RThermalEnergy < 1.5) {
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RSmokeDelay = (1.5 - RThermalEnergy);
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};
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# No smoke when gear retracted
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var RSmokeValue = (pts.Gear.position[2].getValue() > 0.5);
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# toggle smoke to interpolate different densities
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if (RSmokeDelay > 0.05) {
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me.RSmokeToggle = !me.RSmokeToggle;
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if (!me.RSmokeToggle)
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RSmokeValue = 0;
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else
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RSmokeDelay = 0;
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};
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me.gearSmoke[1].setValue(RSmokeValue);
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settimer(func { BrakeSys.Rsmoke(); },RSmokeDelay);
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} else {
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# stop smoke processing
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me.gearSmoke[1].setValue(0);
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me.RSmokeActive = 0;
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};
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if (me.thermalEnergy[1] > 1.5) {
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me.fireServices.setValue(1);
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} else {
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me.fireServices.setValue(0);
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};
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},
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};
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var BrakeSys = BrakeSystem.new();
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#############
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# Autobrake #
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#############
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var Autobrake = {
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active: props.globals.initNode("/controls/autobrake/active", 0, "BOOL"),
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mode: props.globals.initNode("/controls/autobrake/mode", 0, "INT"),
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decel: props.globals.initNode("/controls/autobrake/decel-rate", 0, "DOUBLE"),
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_wow0: 0,
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_gnd_speed: 0,
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_mode: 0,
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_active: 0,
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init: func() {
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me.active.setBoolValue(0);
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me.mode.setValue(0);
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me.decel.setValue(0);
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},
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arm_autobrake: func(mode) {
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me._wow0 = pts.Gear.wow[0].getBoolValue();
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me._gnd_speed = pts.Velocities.groundspeedKt.getValue();
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if (mode == 0) { # OFF
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absChk.stop();
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if (me.active.getBoolValue()) {
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me.active.setBoolValue(0);
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pts.Controls.Gear.brake[0].setValue(0);
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pts.Controls.Gear.brake[1].setValue(0);
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}
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me.decel.setValue(0);
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me.mode.setValue(0);
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} else if (mode == 1 and !me._wow0) { # LO
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me.decel.setValue(2.0);
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me.mode.setValue(1);
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absChk.start();
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} else if (mode == 2 and !me._wow0) { # MED
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me.decel.setValue(3);
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me.mode.setValue(2);
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absChk.start();
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} else if (mode == 3 and me._wow0 and me._gnd_speed < 40) { # MAX
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me.decel.setValue(6);
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me.mode.setValue(3);
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absChk.start();
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}
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},
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loop: func() {
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me._wow0 = pts.Gear.wow[0].getBoolValue();
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me._gnd_speed = pts.Velocities.groundspeedKt.getValue();
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me._mode = me.mode.getValue();
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me._active = me.active.getBoolValue();
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if (me._gnd_speed > 72) {
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if (me._mode != 0 and systems.FADEC.detent[0].getValue() == 0 and systems.FADEC.detent[1].getValue() == 0 and me._wow0 and systems.HYD.Switch.nwsSwitch.getBoolValue() and systems.HYD.Psi.green.getValue() >= 2500 ) {
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me.active.setBoolValue(1);
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} elsif (me._active) {
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me.active.setBoolValue(0);
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pts.Controls.Gear.brake[0].setValue(0);
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pts.Controls.Gear.brake[1].setValue(0);
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}
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}
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if (me._mode == 3 and pts.Controls.Gear.lever.getValue() == 0) {
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me.arm_autobrake(0);
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}
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if (me._mode != 0 and me._wow0 and me._active and (pts.Controls.Gear.brake[0].getValue() > 0.05 or pts.Controls.Gear.brake[1].getValue() > 0.05)) {
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me.arm_autobrake(0);
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}
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},
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};
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# Override FG's generic brake
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controls.applyBrakes = func(v, which = 0) {
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if (!pts.Acconfig.running.getBoolValue()) {
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if (which <= 0) {
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pts.Controls.Gear.brake[0].setValue(v);
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}
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if (which >= 0) {
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pts.Controls.Gear.brake[1].setValue(v);
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}
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}
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}
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# Autobrake loop
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var absChk = maketimer(0.2, func {
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Autobrake.loop();
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});
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