legoboyvdlp R
d3c69a97a3
Merge branch 'dev' into 3D
2020-10-15 17:59:27 +01:00
legoboyvdlp R
2e5736860c
Show DC BAT in XX when the battery switches are off, hence the BCL aren't powered
2020-10-15 17:58:49 +01:00
legoboyvdlp R
75a927a46b
Particles: correct IAE moisture z-positon
2020-10-15 17:01:49 +01:00
legoboyvdlp R
f46d787533
Merge branch 'dev' into 3D
2020-10-15 16:56:30 +01:00
semir
e2452d2408
TEXTURE:One livery still had black light-fixed
2020-10-14 22:03:04 +02:00
semir
42a9f3cc99
TEXTURE:Lights are no longer black. Dirt back on engines back(except unpainted)
2020-10-14 21:38:35 +02:00
legoboyvdlp R
68593890bf
Add auto-switching for the AC ESS after three seconds; also correct switch control power to ac1 / ac2
2020-10-14 15:32:58 +01:00
legoboyvdlp R
aed192c7ae
Same thing for APU
2020-10-14 15:13:24 +01:00
legoboyvdlp R
117f0256f8
Electrical: GCU should be powered by PMG or by DC BAT bus. Therefore, you can control with GEN pb sw if you have PMG volts _or_ if you have DC BAT. Also, disc power is on DC BAT, not DC ESS, even though indication is on ESS. Typically weird Airbus
2020-10-14 00:32:24 +01:00
legoboyvdlp R
59c092a5bd
IDG improvements:
...
1) restrict disconnection with underspeed condition (14%)
2) Fire pushbutton should deactivate, not disconnect IDG. Therefore, it opens the GCR rather than setting input rpm to zero.
3) Generator comes online at 52% N2 (4730 RPM)
4) Wider range of acceptable frequencies per AMM
5) Gen faults latch -- allows for potential restoration upon reset of the generator switch
6) CSD: restrict rpm range between 4500 -- 9120 rpm
2020-10-13 23:53:15 +01:00
legoboyvdlp R
8107bb73f5
New OH panel pushbutton sound
2020-10-13 20:50:22 +01:00
semir
ed7555da3d
TEXTURE:Minor fixes, removal of dirt on the unpainted livery
2020-10-13 11:57:54 +02:00
legoboyvdlp R
37dc0c4ae9
Add DCDU powerup sequence
2020-10-12 21:14:40 +01:00
semir
400bd3da26
MODEL/TEXTURE:Better fitting to surface and UV map for elevator static dischargers. Added radome latches/locks, darker color for spoiler hinges,etc on all textures.
2020-10-12 20:17:05 +02:00
legoboyvdlp R
69a7302f04
Merge branch 'dev' into 3D
2020-10-11 20:52:42 +01:00
legoboyvdlp R
040a49ae2d
Merge branch 'dev' into 3D
2020-10-11 20:17:31 +01:00
Josh Davidson
433fe4ca0e
Control: Refactor cockpit elevator trim clickspots to properly control the trim, fixes #150
2020-10-10 20:23:41 -04:00
legoboyvdlp R
53e46ae8d2
Add IDG guards
2020-10-10 21:01:24 +01:00
legoboyvdlp R
46f810b48b
Bugfix -- hide rather than show the stall warning alpha bars
2020-10-10 20:33:51 +01:00
legoboyvdlp R
78e4597ff2
Ground reference bar on PFD should obscure the altitude window. Even if its annoying.
2020-10-10 20:28:20 +01:00
legoboyvdlp R
b02cc4e61f
Hide all FAC warnings on PFD when FAC1+2 failed, replace with SPD LIM red alert
2020-10-10 20:20:24 +01:00
legoboyvdlp R
0829f51377
SPD LIM displayed on captain's PFD if there is a dual FAC failure
2020-10-10 19:50:10 +01:00
legoboyvdlp R
66eb7daf31
Fuel flow should not be zero!
2020-10-10 17:43:03 +01:00
legoboyvdlp R
9db3a42e18
Merge branch 'dev' into 3D
2020-10-10 14:17:49 +01:00
legoboyvdlp R
3528bd1262
Better clipping on full flap
2020-10-10 14:15:36 +01:00
legoboyvdlp R
59b157ce98
Slats animated
2020-10-10 14:03:42 +01:00
legoboyvdlp R
14606bb9e4
But I animated the flaps
2020-10-09 21:10:07 +01:00
legoboyvdlp R
00a6e9fd46
I dislike inkscape clipping. Just saying.
2020-10-09 20:50:46 +01:00
legoboyvdlp R
079db179f9
improve the SVG for the flap indicator
2020-10-09 20:00:02 +01:00
legoboyvdlp R
9baf68144f
And IAE2
2020-10-08 22:10:46 +01:00
legoboyvdlp R
56caefcf62
Better alignment (#maths) on the dots
2020-10-08 22:08:20 +01:00
legoboyvdlp R
c107d02774
Upper ECAM: flap indicator animated
2020-10-08 21:21:45 +01:00
legoboyvdlp R
2dbc526f59
Restore development file
2020-10-08 20:13:18 +01:00
semir
9f0c590085
TEXTURE:Minor fixes for FCU lables(Max range/flipped LS/FD)
2020-10-07 21:49:06 +02:00
semir
9b2b1b9ad6
MODEL:Fixed transparent R/H spolier actuator rods due to parenting/mirror modifier weirdness
2020-10-07 20:51:44 +02:00
legoboyvdlp R
cc54b7267b
Apply chrome effect to actuator rods
2020-10-07 19:18:56 +01:00
semir
218dbe2fee
MODEL/TEXTURE: UV and texture for spoiler actuator rods
2020-10-07 20:10:01 +02:00
Matthew Maring
3641c7680d
Fix pfd speed bug
2020-10-07 00:54:10 -04:00
legoboyvdlp R
16df254d13
Transfer much of managed speed loop to nodes or variables -- much faster!
2020-10-05 19:18:10 +01:00
legoboyvdlp R
b6a0e4ee9f
R/H spoiler actuators animated
2020-10-04 17:22:29 +01:00
legoboyvdlp R
388cc58e00
Livery XMLs: make consistent with formatting
2020-10-04 15:40:42 +01:00
legoboyvdlp R
162c36a3e6
Merge branch 'dev' into 3D
2020-10-04 15:30:00 +01:00
semir
da70f05c62
MODEL:R/H spoiler actuators now available. UV map and materials for all spoiler actuators.
2020-10-03 22:21:44 +02:00
legoboyvdlp R
8000651176
Merge branch 'mcdukgs' into dev
2020-10-03 16:50:42 +01:00
legoboyvdlp R
3d046eea30
Corect very serious error in the block / fuel calculations
2020-10-03 12:34:29 +01:00
legoboyvdlp R
e30c76694e
Try to fix case-sensitivity by creating a new file
2020-10-02 17:59:04 +01:00
legoboyvdlp R
40b90a2bdb
Lower ECAM: correction for Nasal error
2020-09-30 18:16:57 +01:00
legoboyvdlp R
e236de2f69
Refactor version checks. Improve altitude alerter code so it uses less properties. FMGC: use less properties
2020-09-28 20:22:00 +01:00
legoboyvdlp R
f86c4901c6
UPPER ECAM: Efficientize. Remove old code that isn't needed, and make the ECAM color switching faster
2020-09-27 18:08:34 +01:00
semir
783ba69e2a
MODEL:Wipers split
2020-09-27 18:32:00 +02:00