cmake_minimum_required (VERSION 3.0) if(COMMAND cmake_policy) if(POLICY CMP0054) cmake_policy(SET CMP0054 NEW) endif() if(POLICY CMP0042) cmake_policy(SET CMP0042 NEW) endif() if(POLICY CMP0071) cmake_policy(SET CMP0071 NEW) endif() endif() include (CheckFunctionExists) include (CheckCSourceCompiles) include (CheckCXXSourceCompiles) include (CheckIncludeFile) include (CPack) # let's use & require C++14 - note these are only functional with CMake 3.1 # we do manual fallbacks for CMake 3.0 in the compilers section set(CMAKE_CXX_STANDARD 14) set(CMAKE_CXX_STANDARD_REQUIRED YES) project(TerraGear) # read 'version' file into a variable (stripping any newlines or spaces) file(READ version versionFile) string(STRIP ${versionFile} TERRAGEAR_VERSION) set(CMAKE_DEBUG_POSTFIX "d" CACHE STRING "add a postfix, usually d on windows") set(CMAKE_RELEASE_POSTFIX "" CACHE STRING "add a postfix, usually empty on windows") set(CMAKE_RELWITHDEBINFO_POSTFIX "" CACHE STRING "add a postfix, usually empty on windows") set(CMAKE_MINSIZEREL_POSTFIX "" CACHE STRING "add a postfix, usually empty on windows") # We have some custom .cmake scripts not in the official distribution. set(CMAKE_MODULE_PATH "${PROJECT_SOURCE_DIR}/CMakeModules;${CMAKE_MODULE_PATH}") # Change the default build type to something fast if(NOT CMAKE_BUILD_TYPE) set(CMAKE_BUILD_TYPE Release CACHE STRING "Choose the type of build, options are: Debug Release RelWithDebInfo MinSizeRel" FORCE) endif(NOT CMAKE_BUILD_TYPE) if (MSVC) GET_FILENAME_COMPONENT(PARENT_DIR ${PROJECT_SOURCE_DIR} PATH) if (CMAKE_CL_64) SET(TEST_3RDPARTY_DIR "${PARENT_DIR}/3rdparty.x64") else (CMAKE_CL_64) SET(TEST_3RDPARTY_DIR "${PARENT_DIR}/3rdparty") endif (CMAKE_CL_64) if (EXISTS ${TEST_3RDPARTY_DIR}) set(MSVC_3RDPARTY_ROOT ${PARENT_DIR} CACHE PATH "Location where the third-party dependencies are extracted") else (EXISTS ${TEST_3RDPARTY_DIR}) set(MSVC_3RDPARTY_ROOT NOT_FOUND CACHE PATH "Location where the third-party dependencies are extracted") endif (EXISTS ${TEST_3RDPARTY_DIR}) else (MSVC) set(MSVC_3RDPARTY_ROOT) endif (MSVC) if (MSVC AND NOT MSVC_3RDPARTY_ROOT STREQUAL "NOT_FOUND") message(STATUS "3rdparty files located in ${MSVC_3RDPARTY_ROOT}") set( OSG_MSVC "msvc" ) if (${MSVC_VERSION} EQUAL 1600) set( OSG_MSVC ${OSG_MSVC}100 ) else (${MSVC_VERSION} EQUAL 1600) set( OSG_MSVC ${OSG_MSVC}90 ) endif (${MSVC_VERSION} EQUAL 1600) if (CMAKE_CL_64) set( OSG_MSVC ${OSG_MSVC}-64 ) set( MSVC_3RDPARTY_DIR 3rdParty.x64 ) else (CMAKE_CL_64) set( MSVC_3RDPARTY_DIR 3rdParty ) endif (CMAKE_CL_64) set (CMAKE_LIBRARY_PATH ${MSVC_3RDPARTY_ROOT}/${MSVC_3RDPARTY_DIR}/lib ${MSVC_3RDPARTY_ROOT}/install/${OSG_MSVC}/OpenScenegraph/lib ${MSVC_3RDPARTY_ROOT}/install/${OSG_MSVC}/SimGear/lib ) set (CMAKE_INCLUDE_PATH ${MSVC_3RDPARTY_ROOT}/${MSVC_3RDPARTY_DIR}/include ${MSVC_3RDPARTY_ROOT}/install/${OSG_MSVC}/OpenScenegraph/include ${MSVC_3RDPARTY_ROOT}/install/${OSG_MSVC}/SimGear/include) find_path(BOOST_ROOT boost/version.hpp ${MSVC_3RDPARTY_ROOT}/boost ${MSVC_3RDPARTY_ROOT}/boost_1_52_0 ${MSVC_3RDPARTY_ROOT}/boost_1_51_0 ${MSVC_3RDPARTY_ROOT}/boost_1_50_0 ${MSVC_3RDPARTY_ROOT}/boost_1_49_0 ${MSVC_3RDPARTY_ROOT}/boost_1_48_0 ${MSVC_3RDPARTY_ROOT}/boost_1_47_0 ${MSVC_3RDPARTY_ROOT}/boost_1_46_1 ${MSVC_3RDPARTY_ROOT}/boost_1_46_0 ${MSVC_3RDPARTY_ROOT}/boost_1_45_0 ${MSVC_3RDPARTY_ROOT}/boost_1_44_0 ) message(STATUS "BOOST_ROOT is ${BOOST_ROOT}") if (CMAKE_CL_64) set( BOOST_LIBRARYDIR "${BOOST_ROOT}/lib64" ) else (CMAKE_CL_64) set( BOOST_LIBRARYDIR "${BOOST_ROOT}/lib" ) endif (CMAKE_CL_64) set (Boost_USE_STATIC_LIBS 1) set (OPENAL_INCLUDE_DIR ${MSVC_3RDPARTY_ROOT}/${MSVC_3RDPARTY_DIR}/include) set (ALUT_INCLUDE_DIR ${MSVC_3RDPARTY_ROOT}/${MSVC_3RDPARTY_DIR}/include) set (OPENAL_LIBRARY_DIR ${MSVC_3RDPARTY_ROOT}/${MSVC_3RDPARTY_DIR}/lib) endif (MSVC AND NOT MSVC_3RDPARTY_ROOT STREQUAL "NOT_FOUND") # CGAL will reset Boost_LIBRARIES, so ensure we do this first to avoid breaking boost linking set (CGAL_MINIMUM 4.0) set (CGAL_OLD 0) find_package(CGAL COMPONENTS Core REQUIRED) if (CGAL_FOUND) if(${CGAL_MAJOR_VERSION}.${CGAL_MINOR_VERSION} VERSION_LESS ${CGAL_MINIMUM}) message(FATAL_ERROR "CGAL >= ${CGAL_MINIMUM} is required. Found CGAL ${CGAL_MAJOR_VERSION}.${CGAL_MINOR_VERSION}") else(${CGAL_MAJOR_VERSION}.${CGAL_MINOR_VERSION} VERSION_LESS ${CGAL_MINIMUM}) message(STATUS "Found CGAL ${CGAL_MAJOR_VERSION}.${CGAL_MINOR_VERSION}") if(${CGAL_MAJOR_VERSION}.${CGAL_MINOR_VERSION} VERSION_LESS 4.5) set (CGAL_OLD 1) endif() endif(${CGAL_MAJOR_VERSION}.${CGAL_MINOR_VERSION} VERSION_LESS ${CGAL_MINIMUM}) include ( ${CGAL_USE_FILE} ) endif (CGAL_FOUND) # check required dependencies find_package(Boost COMPONENTS system thread REQUIRED) find_package(ZLIB REQUIRED) find_package(Threads REQUIRED) find_package(SimGear 3.1.0 REQUIRED) find_package(GDAL 2.0.0 REQUIRED) find_package(TIFF REQUIRED) # needed for SRTM if (CMAKE_CL_64) find_package(JPEG) # needed for SRTM endif (CMAKE_CL_64) check_include_file(unistd.h HAVE_UNISTD_H) check_include_file(sys/time.h HAVE_SYS_TIME_H) check_include_file(windows.h HAVE_WINDOWS_H) check_function_exists (rint HAVE_RINT) set(PKGDATADIR ${CMAKE_INSTALL_PREFIX}/share/TerraGear) if(CMAKE_COMPILER_IS_GNUCXX) set(WARNING_FLAGS -Wall) if (CMAKE_VERSION VERSION_LESS 3.1) set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++14") endif() elseif (MSVC AND CMAKE_VERSION VERSION_LESS 3.1) set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /std=c++14") endif() if (WIN32) if (MSVC) # turn off various warnings # foreach(warning 4244 4251 4267 4275 4290 4786 4305 4996) # SET(WARNING_FLAGS "${WARNING_FLAGS} /wd${warning}") # endforeach(warning) set(MSVC_FLAGS "-DNOMINMAX -D_USE_MATH_DEFINES -D_CRT_SECURE_NO_WARNINGS -D_SCL_SECURE_NO_WARNINGS -D__CRT_NONSTDC_NO_WARNINGS -DNO_TIMER") if (${MSVC_VERSION} EQUAL 1600) set( MSVC_LD_FLAGS "/FORCE:MULTIPLE" ) endif (${MSVC_VERSION} EQUAL 1600) endif (MSVC) set(NOMINMAX 1) endif (WIN32) set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${WARNING_FLAGS} ${MSVC_FLAGS} -D_REENTRANT") set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${WARNING_FLAGS} ${MSVC_FLAGS} -D_REENTRANT -DNO_OPENSCENEGRAPH_INTERFACE") set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} ${MSVC_LD_FLAGS}") include_directories( ${Boost_INCLUDE_DIRS} ${ZLIB_INCLUDE_DIR} ${SIMGEAR_INCLUDE_DIR} ) add_definitions(-DHAVE_CONFIG_H) include_directories(${PROJECT_SOURCE_DIR}/src) include_directories(${PROJECT_BINARY_DIR}/src) include_directories(${PROJECT_BINARY_DIR}/src/Include) # configure a header file to pass some of the CMake settings # to the source code configure_file ( "${PROJECT_SOURCE_DIR}/src/Include/config_cmake.h.in" "${PROJECT_BINARY_DIR}/src/Include/config.h" ) # create a version.h file configure_file ( "${PROJECT_SOURCE_DIR}/src/Include/version.h.cmake-in" "${PROJECT_BINARY_DIR}/src/Include/version.h" ) add_subdirectory(src) #add_subdirectory(gismodules) #----------------------------------------------------------------------------- ### uninstall target #----------------------------------------------------------------------------- CONFIGURE_FILE( "${CMAKE_CURRENT_SOURCE_DIR}/CMakeModules/cmake_uninstall.cmake.in" "${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake" IMMEDIATE @ONLY) ADD_CUSTOM_TARGET(uninstall "${CMAKE_COMMAND}" -P "${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake")