dnl Process this file with aclocal ; automake -a ; autoconf to produce a dnl working configure script. dnl dnl $Id$ AC_INIT(src/Lib/DEM/dem.cxx) dnl Initialize the automake stuff AM_INIT_AUTOMAKE(TerraGear, 0.0.4) dnl Checks for programs. AC_PROG_MAKE_SET AC_PROG_CC AC_PROG_CXX AC_PROG_RANLIB AC_PROG_INSTALL AC_PROG_LN_S dnl Specify if we want logging (testing build) or not (release build) # set logging default value # with_logging=yes AC_ARG_WITH(logging, [ --with-logging Include logging output (default)]) if test "x$with_logging" = "xno" ; then AC_DEFINE(FG_NDEBUG) fi dnl specify if we are building with "checker" AC_ARG_WITH(efence, [ --with-efence Specify if we are building with "electric-fence"]) if test "x$with_efence" = "xyes" ; then echo "Building with efence" LIBS= "$LIBS -lefence" fi dnl Let the Win32 user specify if they want to build with the SGI dnl opengl.dll as opposed to the more standard openg32.dll AC_ARG_WITH(sgi-opengl, [ --with-sgi-opengl Build against SGI's opengl.dll glu.dll and glut.dll]) dnl Check for MS Windows environment AC_CHECK_HEADER(windows.h) dnl extra library and include directories EXTRA_DIRS="/usr/local /usr/local/plib /usr/X11R6" if test -d /opt/X11R6 ; then EXTRA_DIRS="$EXTRA_DIRS /opt/X11R6" fi if test "x$ac_cv_header_windows_h" = "xyes" ; then EXTRA_DIRS="${EXTRA_DIRS} `pwd`/Win32" fi wi_EXTRA_DIRS(no, ${EXTRA_DIRS}) dnl Using AM_CONDITIONAL is a step out of the protected little dnl automake fold so it is potentially dangerous. But, we are dnl beginning to run into cases where the standard checks are not dnl enough. AM_CONDITIONALS are then referenced to conditionally dnl build a Makefile.in from a Makefile.am which lets us define custom dnl includes, compile alternative source files, etc. dnl Check for X11 (fancy) AC_PATH_XTRA dnl Checks for libraries. null_LIBS="$LIBS" AC_CHECK_LIB(m, cos) base_LIBS="$LIBS" AC_CHECK_LIB(socket, socket) AC_CHECK_LIB(X11, XCreateWindow) AC_CHECK_LIB(Xext, XShmCreateImage) AC_CHECK_LIB(Xi, XGetExtensionVersion) AC_CHECK_LIB(ICE, IceOpenConnection) AC_CHECK_LIB(SM, SmcOpenConnection) AC_CHECK_LIB(Xt, XtMalloc) AC_CHECK_LIB(Xmu, XmuLookupStandardColormap) dnl check for OpenGL related libraries if test "x$ac_cv_header_windows_h" != "xyes" ; then dnl Reasonable stuff for non-windoze variants ... :-) AC_CHECK_LIB(GLcore, glNewList) if test "x$ac_cv_lib_GLcore_glNewList" = "xno" ; then dnl if no GLcore, check for GL AC_CHECK_LIB(GL, glNewList) if test "x$ac_cv_lib_GL_glNewList" = "xno" ; then dnl if no GL, check for MesaGL AC_CHECK_LIB(MesaGL, glNewList) fi else dnl if GLcore found, then also check for GL AC_CHECK_LIB(GL, glXCreateContext) fi dnl if using mesa, check for xmesa.h if test "x$ac_cv_lib_MesaGL_glNewList" = "xyes" ; then AC_CHECK_HEADER(GL/xmesa.h) if test "x$ac_cv_header_GL_xmesa_h" = "xyes"; then AC_DEFINE( XMESA ) AC_DEFINE( FX ) fi fi AC_CHECK_LIB(GLU, gluLookAt) if test "x$ac_cv_lib_GLU_gluLookAt" = "xno" ; then dnl if no GLU, check for MesaGLU AC_CHECK_LIB(MesaGLU, gluLookAt) fi dnl check for glut AC_CHECK_LIB(glut, glutGetModifiers) dnl test for glutGameModeString, but avoid adding glut a second time into dnl the list of libraries save_LIBS="$LIBS" AC_CHECK_LIB(glut, glutGameModeString) LIBS="$save_LIBS" else dnl Win32 is a little wierd because it has to try to handle the various dnl winbloze-isms. We'll just do this manually for now. echo Win32 specific hacks... AC_DEFINE(WIN32) dnl force a failed check since we will be building under windoze AM_CONDITIONAL(ENABLE_XMESA_FX, test "no" = "yes") dnl just define these to true and hope for the best ac_cv_lib_glut_glutGetModifiers="yes" ac_cv_lib_glut_glutGameModeString="yes" if test "x$with_sgi_opengl" = "xyes" ; then echo "Building with glut.dll, glu.dll, and opengl.dll" WIN32_GLUT=glut WIN32_GLU=glu WIN32_OPENGL=opengl else echo "Building with glut32.dll, glu32.dll, and opengl32.dll" WIN32_GLUT=glut32 WIN32_GLU=glu32 WIN32_OPENGL=opengl32 fi LIBS="$LIBS -l${WIN32_GLUT} -l${WIN32_GLU} -l${WIN32_OPENGL}" LIBS="$LIBS -luser32 -lgdi32" echo "Will link apps with $LIBS" fi if test "x$ac_cv_lib_glut_glutGetModifiers" = "xno"; then echo echo "Unable to find the necessary OpenGL or GLUT libraries." echo "See config.log for automated test details and results ..." exit 1 fi if test "x$ac_cv_lib_glut_glutGameModeString" = "xno"; then echo echo "Your version of glut doesn't support game mode." echo "You need to fetch and install the latest version of glut from:" echo echo " http://reality.sgi.com/opengl/glut3/glut3.html" exit 1 fi opengl_LIBS="$LIBS" LIBS="$base_LIBS" AC_SUBST(base_LIBS) AC_SUBST(opengl_LIBS) AM_CONDITIONAL(HAVE_XWINDOWS, test "x$ac_cv_lib_X11_XCreateWindow" = "xyes" ) dnl Check for "plib" without which we cannot go on AC_CHECK_HEADER(plib/pu.h) if test "x$ac_cv_header_plib_pu_h" != "xyes"; then echo echo "You *must* have the plib library installed on your system to build" echo "the FGFS simulator!" echo echo "Please see README.plib for more details." echo echo "configure aborted." exit fi dnl Check if Generic Polygon Clipping library is installed dnl (from http://www.cs.man.ac.uk/aig/staff/alan/software/) AC_CHECK_HEADERS( gpc.h ) if test "x$ac_cv_header_gpc_h" != "xyes"; then echo echo "You need to have the GPC library installed on your system to" echo "build some of the scenery generation tools, otherwise you won't" echo "be able to create scenery." echo echo "Please see README.gpc for more details." echo echo "configure aborted." exit fi dnl Checks for header files. AC_HEADER_STDC AC_CHECK_HEADERS( \ fcntl.h getopt.h malloc.h memory.h stdlib.h sys/param.h sys/stat.h \ sys/time.h sys/timeb.h unistd.h windows.h winbase.h values.h ) # Check for system installed zlib AC_CHECK_HEADER(zlib.h) if test "x$ac_cv_header_zlib_h" = "xyes"; then AC_DEFINE( HAVE_ZLIB ) else echo "no zlib found, using version provided by SimGear." fi dnl Checks for typedefs, structures, and compiler characteristics. AC_C_CONST AC_TYPE_SIZE_T AC_HEADER_TIME AC_STRUCT_TM dnl Checks for library functions. AC_TYPE_SIGNAL AC_FUNC_VPRINTF AC_CHECK_FUNCS( ftime gettimeofday timegm memcpy bcopy mktime strstr rand \ random setitimer getitimer signal GetLocalTime rint getrusage ) AM_CONFIG_HEADER(src/Include/config.h) AC_OUTPUT( \ VERSION \ Makefile \ src/Makefile \ src/Include/Makefile \ src/Construct/Makefile \ src/Construct/Clipper/Makefile \ src/Construct/GenOutput/Makefile \ src/Construct/Match/Makefile \ src/Construct/Triangulate/Makefile \ src/Construct/Main/Makefile \ src/Construct/Parallel/Makefile \ src/Lib/Makefile \ src/Lib/Array/Makefile \ src/Lib/DEM/Makefile \ src/Lib/Geometry/Makefile \ src/Lib/Optimize/Makefile \ src/Lib/Polygon/Makefile \ src/Lib/poly2tri/Makefile \ src/Lib/shapelib/Makefile \ src/Lib/TriangleJRS/Makefile \ src/Prep/Makefile \ src/Prep/DemChop/Makefile \ src/Prep/DemInfo/Makefile \ src/Prep/DemRaw2ascii/Makefile \ src/Prep/GenAirports/Makefile \ src/Prep/GSHHS/Makefile \ src/Prep/MergerClipper/Makefile \ src/Prep/ShapeFile/Makefile \ src/Utils/Makefile \ ) echo "" echo "Configure Summary" echo "=================" echo "Prefix: $prefix" if test "x$with_logging" != "x"; then echo "Debug messages: $with_logging" else echo "Debug messages: yes" fi if test "x$with_efence" != "x"; then echo "Electric fence: $with_efence" else echo "Electric fence: no" fi