curt
5a84f39f83
Allow additional or non-standard terrain source directories to be specified
...
on the command line with the --terrain= option. You can specify as many as you like. Directories specified on the command line will take precidence over
the default directories and the directories will be searched in the order
specified.
2003-09-03 16:38:50 +00:00
curt
473c4d9b94
- Added support for generating green taxiway center lighting (when called for
...
in Robin's data.)
- Code adjusted to work with slightly modified input data format (part of
our move away from metakit.)
- Eliminate some debugging output.
2003-08-29 20:34:46 +00:00
curt
bd02f2548c
Eliminate some debugging output.
...
Fix some warnings.
2003-08-29 20:32:41 +00:00
ehofman
52ef60a056
Reorginize the configure script to math the one from FLightGear more closely. Add checks for the presence of GLIB and GTS.
2003-08-29 18:32:28 +00:00
curt
812ab94975
Initial revision of runway.dat generator (tweaks to basic.dat generator)
2003-08-29 13:27:20 +00:00
curt
b8a4a97785
Initial revision of script to generate simple.apt from x-plane's latest
...
airport database.
2003-08-28 21:14:07 +00:00
curt
5717e1df5f
Patch from Norman to fix a slight oversite in file date querying.
2003-08-28 14:54:32 +00:00
ehofman
3ffd52820c
Check whether the creatin time of the output file is after the creation time of the input file. If so, skip to next file
2003-08-28 14:44:31 +00:00
ehofman
a9ec1ccdb6
Fix some mistakes
2003-08-28 14:09:05 +00:00
ehofman
703fc67636
Make reads() more robust and easier to follow
2003-08-28 12:36:31 +00:00
ehofman
0599f873dc
Don't forget to terminate the string
2003-08-28 12:03:15 +00:00
ehofman
da7d172d37
Convert \r to \n while reading the file
2003-08-28 09:40:50 +00:00
ehofman
6aaec038f8
Solve a dependancy problem
2003-08-28 09:17:19 +00:00
ehofman
fc9f7069ca
Allow for header files that are generated on machines with non UNIX like line endings
2003-08-28 09:01:31 +00:00
curt
0a4cc36775
Use <simgear/compiler.h> functionality to make STL includes more portable.
2003-08-27 14:02:29 +00:00
david
20dc0cf8a0
Ignore generated files.
2003-08-25 19:35:50 +00:00
curt
e93197d1b5
David Luff:
...
Attached are patches to Terragear to enable it to compile out of the box on
Cygwin (once all the relavent libraries have been compiled). Specifically
they fix a conflict with another version of min/max somewhere on the
system.
2003-08-25 19:12:20 +00:00
david
ced60ae2e2
Remove IOSTREAMH macro -- it turned out to be something specific to
...
SGI headers, rather than a program-specific compilation macro. Always
assume that the iostream library is present.
2003-08-25 18:18:58 +00:00
ehofman
4516c4a9d6
Make it somewhat IRIX/MipsPro compliant again. We still need to resolve the IOSTREAMH declaration issue
2003-08-25 17:52:42 +00:00
david
631c9ab968
Fixed to compile and install using an ANSI C++ compiler like G++ 3.3.
...
Some conditionals may be required to build with other compilers.
2003-08-25 17:11:43 +00:00
ehofman
694bb7a4cc
Satisfy a dependency
2003-08-24 19:02:29 +00:00
ehofman
bcb7d5f77f
Fix a mistake
2003-08-24 18:59:33 +00:00
ehofman
8c6c0c480c
Satisfy a dependency
2003-08-24 18:55:21 +00:00
ehofman
4e1da3cedf
Compiler fix
2003-08-24 18:48:18 +00:00
ehofman
e0bc55edd2
Add the simgear debug library because of dependency issues
2003-08-24 18:37:13 +00:00
ehofman
ac2646a365
Also look for getline() in the std namespace
2003-08-24 18:29:08 +00:00
ehofman
23f08fd725
MSVC/MipsPro fix
2003-08-24 17:29:10 +00:00
ehofman
d8fcc7232a
Don't bail out when not finding libnurbs++ but just don't create genairport and end with a warning
2003-08-24 17:27:25 +00:00
curt
47771c9bb4
Several changes related to [trying to] make more effective use of the global
...
land cover/land use raster data, but there seem to be some very significant
issues no matter how you cut it ....
2003-08-22 19:46:28 +00:00
curt
460d6349b0
Add a check for additional degeneracy.
2003-08-22 19:15:48 +00:00
curt
7a4f52e98b
Fixes corresponding to slightly different terrafit output.
2003-08-22 19:13:02 +00:00
curt
38bb74f339
Add a routine to catch/remove some addition degeneracy our polygon clipper
...
can produce.
2003-08-22 17:34:56 +00:00
curt
0dc39b1911
Try to be just a bit smarter about how to assign an area type to a triangle.
2003-08-20 17:18:50 +00:00
curt
83ebd1eba7
Use the correct number of parameters when calling the gen_runway_area()
...
functions.
2003-08-20 16:52:43 +00:00
curt
5937926a0b
Ok, big oops here. I was passing 3 parameters to a 4 parameter function,
...
but because of the use of default arguments, the compiler wasn't flagging
this as an error. This caused a) much stupidity and b) additional stupidity.
I also found a case where I passed in a length and width extention parameters
but, used the length parameter twice ignoring the width parameter. This
yields much more sensible and expected results when building the grass buffer
zone around a runway.
2003-08-20 16:52:04 +00:00
curt
9e9a13bbdf
Do some additional processing on the airport surface grid to try to clip
...
out spikes and other wierdness and generally keep a reasonable bounds
on how much the surface can vary.
2003-08-20 16:49:12 +00:00
david
fafab4a3a0
Ignore another app.
2003-08-20 12:25:14 +00:00
curt
5943155bad
Try an idea that is hopefully slightly more intelligent about what land
...
cover area to assign a "default cover" triangle to.
2003-08-19 02:51:08 +00:00
curt
4ff5acb28c
Still support a minimum angle threshold for quality refinement in the
...
trangulator wrapper, but this isn't used by the calling layer any more.
2003-08-19 02:38:08 +00:00
curt
fe6ff15206
Remove --min-angle option.
2003-08-19 02:36:10 +00:00
curt
730c454320
- Test a different approach for assigning land cover attributes to "default'
...
cover" areas. Rather than artificially cut in polygon areas, just lookup
a land cover type for unassigned triangles. I think this has potential, but
it needs more work to eliminate some odd artifacts.
- Revove --min-angle= option.
- Don't re-fit() triangle array to try to achieve a particular range of
node quantities ... this is all pre-computed with a much smarter, much
more efficient algorithm.
2003-08-19 02:35:35 +00:00
curt
f5f961b8c0
Remove support for a "minimum triangle angle" quality constraint when
...
triangulating a tile. A better strategy is to have better input that doesn't
need to hide behind this trick.
2003-08-19 02:32:11 +00:00
curt
eb3a3a4fa2
Update examples.
2003-08-19 02:30:05 +00:00
curt
efbe6af104
calc_tex_coords() -> sgCalcTexCoords()
2003-08-19 02:29:44 +00:00
curt
0b4b91c90f
Unraise the verbosity level.
2003-08-19 02:27:08 +00:00
curt
b2d808f214
Tweak an output message.
2003-08-19 02:26:43 +00:00
curt
39222a737e
Handle .zip'd SRTM data files directly.
2003-08-19 02:25:48 +00:00
curt
aec29df1c8
Working towards completely depricating the previous insanely stupid array fit
...
algorithm.
2003-08-19 02:24:38 +00:00
curt
af6dc9bb0d
Various parameter tweaks.
2003-08-19 02:23:25 +00:00
curt
d0f17a2cd7
Fix for properly handling SRTM voids ... terrafit.py rescales the data range
...
so that all the values are positive this make things a little trickier inside
terra.
2003-08-16 16:28:55 +00:00
curt
9ab16521f4
Minor tweaks for better debugging/monitoring
2003-08-16 15:39:59 +00:00
curt
ad75df026d
Ignore SRTM "void" values.
2003-08-16 14:53:00 +00:00
curt
a20d85ac0d
Picky, picky :-)
2003-08-16 02:09:06 +00:00
curt
eb04a8771d
Initial revision.
2003-08-16 01:59:37 +00:00
curt
bf32c9e447
Fix a compile error.
2003-08-16 01:58:15 +00:00
curt
df54cff836
The TerraGear version of Michael Garland's "Terra" program now supports
...
minnodes directly, so I have slightly tweaked the python wrapper script
in light of this.
2003-08-16 01:57:28 +00:00
curt
9e38f10dc6
Add src/Prep/Terra and src/Prep/TerraFit
2003-08-16 01:48:38 +00:00
curt
37d4e6f738
- Various tweaks to make the code build with gcc-2.95 under linux.
...
- added a -n <num> option to specify a minimum number of nodes to emit
irregardless of the error threshold.
2003-08-16 01:38:22 +00:00
curt
1a3c24506b
Original version of Michael Garlands terra program version 0.7 (public domain)
2003-08-16 01:35:54 +00:00
curt
d309a52bee
Intial revision.
2003-08-16 01:18:39 +00:00
curt
170783ea73
The terrafit stuff is getting a much deserved and belated promotion ...
2003-08-16 01:18:01 +00:00
curt
533db6e82d
Initial revision.
2003-06-12 20:05:01 +00:00
curt
c148689adc
Fixes to match changes in SimGear-0.3.3
2003-06-12 20:02:08 +00:00
curt
05c765b397
- Make the bucket/dem coverage check slightly fuzzy in case of slight
...
numerical rounding errors.
- Convert several usages of int = 0 or 1 to bool = false or true
2003-06-12 20:01:34 +00:00
curt
f7a4a8bfa0
Rainer Emrich:
...
Updates to DEM parser to make it more compliant with the spec.
2003-04-02 17:39:46 +00:00
david
3169a0255f
Roll out the last changes, since they were making far too narrow
...
polygons out of roads.
2003-04-02 16:39:52 +00:00
curt
07d17d2536
Initial revision of a scipt that leverages the "terra" utility to
...
impliment essentially the same thing as "ArrayFit". Requires the terra
program, but the terrafit.py script should take care of the pre/post
processing.
2003-03-31 20:10:27 +00:00
david
51d5fe00ea
Install arrayfit along with the other utilities.
2003-03-20 14:50:54 +00:00
david
67ea97f704
Oops -- the array wasn't being read when there was no *.fit file (my fault).
2003-03-20 14:50:33 +00:00
curt
0cbbe80488
Changes to track libArray api tweaks.
2003-03-19 22:52:04 +00:00
curt
bab9af52b3
Just ignore "void" data points when doing the surface fit. I think this
...
is probably better than guessing at a value and fitting to the guessed value.
For corner points (where we *need* a value to do the fit) use the elevation
of the "closest" euclidean-wise valid point.
2003-03-19 22:51:26 +00:00
curt
869f0412a3
Updates to match libArray api changes.
2003-03-19 22:49:13 +00:00
curt
f526985854
Update counter index names to make the code more explicite.
2003-03-19 22:48:35 +00:00
curt
123fb92d40
Updates to libArray and a few interface tweaks to allow more sensible
...
handling of void (non-data) in the original DEM/SRTM.
2003-03-19 22:47:45 +00:00
david
dbdc51696e
Make sure fitted_in is always allocated, to avoid a segfault.
2003-03-19 01:59:02 +00:00
david
a0b4097f5d
Fix iterator assignment.
2003-03-19 00:30:42 +00:00
david
077f32fc60
Ignore generated files.
2003-03-19 00:28:49 +00:00
curt
119d46058b
I wrote arrayfit and it worked.
...
Then I needed to modify libArray code so that other portions of the code
could use the pre-computed fit data.
Today I discovered that arrayfit was messed up. That is now fixed.
2003-03-17 17:25:11 +00:00
curt
3b6e96a06a
Fix a problem for gcc-3.2
2003-03-17 16:31:40 +00:00
curt
06985ebabd
Changes corresponding to API changes in libArray.a
2003-03-17 04:50:40 +00:00
curt
90152df81f
Changes to support also loading a pre-computed best-fit surface to the
...
array data.
2003-03-17 04:49:47 +00:00
curt
b019a7d44a
Initial revision of utility to fit a much reduced size terrain surface
...
to a higher res data set, attempting to preserve the most important
features in the original data set. The user can specify a min and max
number of output nodes as well as a maximum error tolerance that should
not be exceeded (between the original and simplified surfaces.)
2003-03-17 04:48:50 +00:00
curt
cde416c9f3
Initial revision of a tool that uses Michael Garland's algorithm to fit
...
a simpler TIN surface to a regular array of height values. The algorithm
is described here:
http://graphics.cs.uiuc.edu/~garland/software/terra.html
2003-03-16 21:52:10 +00:00
curt
68a4ac7956
Added a small test program that builds a simplified surface approximation
...
based on the terrain simplification algorithm in Michael Garlands paper
located here:
http://graphics.cs.uiuc.edu/~garland/software/terra.html
Essentially start with two triangles forming the bounding surface.
Then add the point that has the greatest error. Retriangulate.
Recalcuate errors for each remaining point, add the one with the
greatest error. Lather, rinse, repeat.
2003-03-16 13:33:04 +00:00
curt
9f73338a1f
Minor tweaks for scenery building process.
2003-03-14 22:22:48 +00:00
curt
aa37052182
Check point ...
2003-03-14 01:51:18 +00:00
curt
d05fd4a8ff
Big round of cascading FG -> TG name cleanups (once you get going it's hard
...
to stop.) :-)
Also save elevations of 3d polygons into a separate lookup list when they
are loaded by the clipper.
2003-03-13 21:20:46 +00:00
curt
4abf503817
Rewrite for loops with out iterators so they are more readable.
2003-03-13 20:47:58 +00:00
curt
b66f8ce695
Minor tweaks.
2003-03-13 20:47:31 +00:00
curt
ccde971251
Added support for loading 3d polygons.
2003-03-13 20:37:51 +00:00
curt
727e512fad
Not that it should matter but change the thresholds a bit to be consistant
...
with what I do in other portions of the code.
2003-03-13 20:26:56 +00:00
curt
d70cd72fbd
Don't automatically try to preserve polygon elevations, but instead provide
...
a method() to inherit elevations from another polygon. This gives the calling
layer much more control over preserving or not preserving elevations.
2003-03-13 20:25:02 +00:00
curt
ba3114a8b5
Fixed a compile warning.
2003-03-13 20:23:15 +00:00
curt
c5ab6678f2
Added support for including height information in the intermediate polygon
...
format. The big trick was that the polygon clipper is completely 2d. So
I needed to add code to preserve the elevations in the clipped output and
fill in plausible elevations for any new points created as a result of the
clipping.
2003-03-12 21:25:35 +00:00
curt
9c85f16b5f
Working towards the ability to specify elevations for a polygon in it's
...
intermediate mode. The goal then is that these elevations would be
preserved throughout the tile construction process and the surrounding
geometry would fill in without gaps. This has potential applications for
airports and runways of course as well as roads, rivers, streams, railroads,
or any other object where we might want to control the final elevation in
advance.
2003-03-12 18:23:31 +00:00
curt
af89a8a205
Add a utility to reassemble all the array files for a 1x1 degree area and
...
write them out in a dumb ascii array format.
2003-03-11 20:22:16 +00:00
curt
7c3f6dd15d
Dohhh, I knew I would screw it up the first time. But no, I doubly screwed
...
it up. Read the rows from bottom to top rather than top to bottom and
flipped row/col ...
2003-03-11 20:21:30 +00:00
curt
c9757cb753
Add the ability to extract out an individual elev by array position rather
...
than only by lat/lon.
2003-03-11 20:20:04 +00:00
curt
b3935db989
Add back code to clip polygons against land mass. This temporarily breaks
...
the ability for roads/railways to bridge ocean, but I hope to get that fixed
soon.
2003-03-11 20:19:09 +00:00
curt
ea58728f5c
With the latest version of the libnurbs++, the include file extension has
...
changed from .hh -> .h
Generate a complete enclosing area around the airport including taxiways,
not just runways.
2003-03-11 20:17:57 +00:00
curt
1bfc2da8ee
Fix a compile problem for some platforms/compilers.
2003-03-11 16:04:49 +00:00
curt
6c26352508
Avoid telling the nurbs library to do something it can't do (resulting
...
in a segfault.)
2003-03-10 15:01:08 +00:00
curt
4bb5decbcb
A simple perl::GD script to convert .hgt to a .png for visualization purposes.
...
The explicite draw each pixel method is inefficient, but used anyway to make
it utterly clear what the data order is in the original .hgt file.
2003-03-10 14:56:12 +00:00
curt
266772ee39
Add a routine to dump out the .hgt data in a simplistic ascii format.
2003-03-10 14:54:42 +00:00
curt
bf96033516
Tweaking parameters.
2003-03-10 03:00:59 +00:00
curt
c986802faa
The resulting airport surfaces still had too much undulation from the noise
...
in the DEM data. Coarsen the nurbs grid and average some surrounding data
to hide the noise.
2003-03-09 19:19:19 +00:00
curt
846473a424
Make each representative grid point the average of a larger set of points.
2003-03-09 18:51:00 +00:00
curt
c170e77854
Switch to calculating node elevations based on the nurbs surface rather
...
than raw dem data.
2003-03-09 18:13:53 +00:00
curt
abd30e0352
Initial revsion of testnurbs.cxx which exercises some basic capabilities of
...
the nurbs++ library.
2003-03-09 18:12:25 +00:00
curt
15ae058d4a
First stab at code to build a nurbs surface that approximates the surface
...
of an airport.
2003-03-09 18:11:29 +00:00
curt
83388f0c38
Switch to bool return types.
2003-03-09 17:27:07 +00:00
curt
0d53ec0be0
Fill in "void" data with surrounding data.
2003-03-09 17:22:22 +00:00
curt
e55881e063
More informative output.
2003-03-09 17:21:47 +00:00
curt
887297d8d0
A slightly more flexible way to find the best elevation data.
2003-03-08 03:25:05 +00:00
curt
e7d08d90d1
A couple minor changes to this helper script.
2003-03-08 01:44:28 +00:00
curt
e6c1dc4c0c
Rewrite the line to polygon making routine to (hopefully) make the
...
line widths consistant and accurate always.
2003-03-08 01:43:47 +00:00
curt
1a741df940
Remove an unneeded define.
2003-03-08 01:42:46 +00:00
curt
1a46456fbd
Use .arr as the intermediate height field rather than .dem since .dem
...
implies a different format.
2003-02-27 21:19:00 +00:00
curt
e483bf0a34
Switch to using .arr as the intermediate height elevation array file extension.
2003-02-27 21:13:17 +00:00
curt
15ba15538b
Output file is written with a ".arr" (Array) extension since it's no longer
...
in .dem format. The .arr format is a much simpler (and a bit less flexible)
specifically for use as an intermediate format when building scenery. Any
number of various raw terrain formats could be translated into the common
.arr format which then greatly simplifies life for the build tiles util.
2003-02-27 21:06:57 +00:00
curt
d11e7c7b3f
First crack at a Prep utility to process SRTM "hgt" data into TerraGear's
...
intermediate format.
2003-02-26 21:39:27 +00:00
curt
61764b286d
Renamed FGTexParms -> TGTexParams.
2003-02-26 21:20:43 +00:00
curt
0e4f17ad51
Rename FGRunway -> TGRunway.
2003-02-26 21:16:43 +00:00
curt
62a3a1936c
Rename FGSuperPoly -> TGSuperPoly
2003-02-26 21:09:39 +00:00
curt
bd1b254506
Rename: FGPolygon to TGPolygon
2003-02-26 20:59:34 +00:00
curt
7709953518
Rename: FGGenFans -> TGGenFans
2003-02-26 20:36:15 +00:00
curt
61445e9af6
Renaming:
...
- FGContourNode -> TGContourNode
- FGTriNodes -> TGTriNodes
- FGTriSeg -> TGTriSeg
- FGTriSegments -> TGTriSegments
2003-02-26 20:25:29 +00:00
curt
d2206e9214
Rename: FGDem -> TGDem
2003-02-26 20:04:12 +00:00
curt
0a1108e494
Rename: FGArray -> TGArray
2003-02-26 19:59:25 +00:00
curt
698fb1b869
Add HGT subdir
2003-02-26 19:57:04 +00:00
curt
f048b73a9a
Clean up various accumulated cruft.
2003-02-26 19:56:39 +00:00
curt
1d71909929
Initial revision of code to read SRTM "hgt" format data.
2003-02-26 19:30:25 +00:00
curt
38c42b34fb
Additional tweaks for 0.0.5 release.
2003-02-25 19:16:13 +00:00
curt
f56af62248
Various pre-0.0.5 release tweaks.
2003-02-25 17:58:40 +00:00
curt
927540c8b1
One more Irix tweak.
2003-01-08 16:29:04 +00:00
curt
8b269dc000
Erik Hofman:
...
A big honkin' set of minor tweaks to bring TerraGear into Irix compliance.
2003-01-07 22:46:51 +00:00
curt
27a068f721
Various fixes and tweaks.
2003-01-07 19:48:32 +00:00
curt
bb4c4f6b13
First stab at a utility to fetch scenery based on the current flightgear
...
position.
Terrasync runs as a separate process and accepts the --atlas=port format.
The fgfs output tells the terrasync util where FlightGear is currently flying.
Terrasync will then issue the appropriate commands to rsync the surrounding
areas to your local scenery directory.
As you fly, terrasync will periodically refresh and pull any new scenery tiles
in the vicinity.
This also works if the scenery on the scenery server is update. Rsync will
pull any missing files, or any updated files.
There is a chicken/egg problem when you first start up in a brand new area.
FlightGear is expecting the scenery to be there *now* but it hasn't been
fetched yet. I suppose without making a more complex protocol, the user
will need to be aware of this. The user could restart flightgear after the
initial rsync completes, and then after that everything should be good,
assuming the user has the necessary bandwidth to keep up with flight speeds.
Final notes:
At the moment Alex Perry has a partial rsync server, but I don't know it's
status. I hope to have a full server up and running at some point soon.
Currently the terragear utility just echos the commands it would run to
rsync the data, it doesn't actually run the commands. This is a work in
progress.
2002-11-23 03:17:47 +00:00
curt
58bd28bb03
Make centerline light generation more robust for ultra short runways.
...
This keeps us from generation a bogus output file that could crash fgfs.
2002-11-22 22:00:08 +00:00
curt
8c992abfa4
Julian Foad:
...
- In runway error message, say which runway.
2002-11-11 15:19:56 +00:00
curt
5bb24ff286
Julian Foad:
...
- Put a space between arguments and redirection operator: looks nicer
and may be necessary in some circumstances.
- Add missing option "--min-angle" to help text.
2002-11-11 15:19:34 +00:00
curt
ec83d7a39b
Julian Foad:
...
- Remove redundant "const" from return-by-value type.
- Rearrange function to avoid sometimes-unused variables (compiler warning).
2002-11-11 15:19:04 +00:00
curt
c76dff0abf
Fix a stupid bug in flattening approach lighting (used "i" rather than "j"
...
for the indexing variable.)
2002-11-09 17:02:10 +00:00
curt
1ecf81c25b
Make the superpoly flag a string rather than an int so we can use it to
...
convey a wider range of information.
2002-11-09 16:40:20 +00:00
curt
ab5ae52e7d
Force each light in an approach lighting groups to have the same elevation
...
equal to the elevation of the highest light.
Approach lighting systems don't rise and fall with the prevailing terrain.
This prevents portions of the approach lighting system from dipping below
ground level in cases where the surrounding terrain is simplified and doesn't
perfectly match the DEM data.
2002-11-08 20:36:18 +00:00
curt
5f502fc76b
This falls under the oops category or perhaps I was uncharacteristically
...
confused by the alphabet soup.
- Forgot to impliment the SALS(F) version of SALS approach configuration.
- Was generating SSALS when the system was requesting SALSF.
2002-11-04 20:04:24 +00:00
curt
00f4c61073
- Implimented ODALS.
...
- Added threshold lights to runways that have edge lights but no other
approach configuration that would have caused threshold lights to be
created.
2002-11-04 16:30:26 +00:00
david
9af342a033
Patch from Frederic Bouvier:
...
I had a segfault in case result.size() is 0 because result[i] is used
before knowing it exists. I inverted the test and it now goes well.
2002-11-01 10:49:49 +00:00
curt
276ad45d0e
Fix runway "0" problem.
...
Fix problem with skirt node not being found in node list.
Other various tweaks.
2002-11-01 04:44:26 +00:00
curt
9f6fdee612
Use wgs_84 math to layout runways. My original method was a little backwards,
...
it involved creating a 2d runway object of the right size, rotating it and then
trying to back solve for the actual lon/lat. This and a few other problems was
causing problems with subsequent texture coordinate calcs for the runway
surface textures. It also could have contributed to runways/lighting being
slightly misaligned with the ILS's. Then lots of minor cascading changes as a
result.
2002-10-31 19:59:37 +00:00
david
9d44a4ae64
Commented out unqualified cout statement.
2002-10-26 16:54:07 +00:00
david
2b660877a3
Don't generate a DEM tile when all elevations are zero. This should
...
save about 70% worldwide with the GTOPO30 (less with the USGS DEM-3).
2002-10-26 16:50:50 +00:00
curt
cb30b2d474
Oops, missed a needed change.
2002-10-26 01:22:44 +00:00
curt
51287d6785
Taxiways look a bit better if we insert them in sorted order from larger
...
to smaller.
2002-10-25 17:17:34 +00:00
curt
53a2f9c347
Simplify runway texture coordinate generation.
2002-10-25 16:52:01 +00:00
curt
8817ba7454
First pass at new runway layout.
2002-10-25 14:46:09 +00:00
curt
7368effd9e
First crack at generating taxiway lights (with a normal vector of up.)
2002-10-22 03:56:12 +00:00
curt
a20c93b301
Added support of SALS (being phased out, but there are still a few
...
installations around in the US and Europe.)
2002-10-22 01:57:12 +00:00
curt
37f5d14616
Caution, check point, alsf 1/2 airport generation may not work correctly at the moment.
2002-10-22 01:14:54 +00:00
david
a240a50954
Corrected a typo.
2002-10-19 15:46:12 +00:00
david
aaaa59235b
Added --chunk argument to simplify generating airports for a specific
...
chunk (like w130n30).
2002-10-19 15:42:50 +00:00
david
3a4ee63f3f
Fix cout and endl not in the std:: namespace.
2002-10-18 22:26:13 +00:00
david
b659705c95
Update ignored files.
2002-10-18 19:27:09 +00:00
david
8f9fd4137d
Avoid shadowing parameter.
2002-10-18 19:26:38 +00:00
curt
b2ee8d6fa3
Add ALSF-1, MALS, MALSF, and MALSR.
2002-10-18 18:29:18 +00:00
curt
c2f620744a
Added support for generating SSALS, SSALF, and SSALR approach lighting schemes.
2002-10-18 02:55:41 +00:00
curt
e58523db01
Make ALSF-II lighting scheme.
2002-10-17 23:09:44 +00:00
curt
6ebfa5d3b7
Threshold lights.
2002-10-17 15:52:00 +00:00
curt
1e15eae599
Added touchdown zone lights and reil lights.
2002-10-17 02:46:47 +00:00
curt
49ba2555d9
The center line lights are packed closer together so they look brighter.
...
I'm going to make them less intense than the edge lighting.
2002-10-16 22:38:47 +00:00
curt
5e9e89596a
Update edge lighting so last 2000' are yellow.
...
Impliment center line lighting.
2002-10-16 22:23:34 +00:00
curt
c9584384d3
Better fix reciprical runway heading for vasi too.
2002-10-09 16:46:16 +00:00
curt
66bacda3ba
Added support for PAPI, and oh yeah, definitely smoking crack on the
...
reciprical runway heading calculation.
2002-10-09 16:40:12 +00:00
curt
21153db715
Various tweaks.
2002-10-09 03:39:20 +00:00
curt
69c741fd64
Added necessary infrastructure to manage runway light generation.
2002-10-09 03:37:35 +00:00
curt
4fb0ca1e2b
Beginning work on generating/placing VASI lights.
...
Ooops, I noticed my light infrastructure is insufficient, I need to add
support for creating multiple groups of lights with different types.
2002-10-08 22:25:01 +00:00
curt
9b63deeb03
Updated dem libs to support z units == 1 (feet).
...
This is not tested since I do not have data in feet to work with.
2002-10-08 15:28:53 +00:00
curt
fbb232280e
Frederic Bouvier:
...
Well, I found a bug in VpfTile that prevents the function getTileSubdir
to return the correct value.
In that case getTileSubdir was returning the content of a local
variable (subdir) that is destroyed before used outside. Usually,
it generates a segfault with MSVC but here, the returned string
was "". The patch returns the value of the string and tgpvf is
going well so far.
2002-10-07 15:36:26 +00:00
curt
43a271c396
Fixed a horrendous bug with generating runway lighting direction vectors.
2002-10-06 03:45:43 +00:00
david
374bca92c7
Replaced strtof with ANSI C strtod as suggested by Frederic Bouvier.
2002-08-31 17:40:00 +00:00
david
ee66876d21
Patch from Julian Foad to reduce debugging output.
2002-08-31 17:31:16 +00:00
curt
8c35817530
Clean up some old remnants of HAVE_ZLIB_H
2002-08-30 03:00:21 +00:00
curt
65d6f9c623
Tweaks to bring the automake/conf scripts into compliance.
2002-08-29 22:12:43 +00:00
david
fe95a6aab4
Moved the Rectangle and Line classes and the geometry utility
...
functions into the "tg" namespace to avoid conflicts with Windows
headers.
2002-08-14 15:41:54 +00:00
david
232d51333c
Make min/max area work more reliably.
2002-08-03 14:10:35 +00:00
david
8ab0a45ad7
Renamed the --area option to --material.
...
Added --min-area and --max-area options to specify the minimum and
maximum area of a polygon's bounding rectangle in meters square. This
option will make it possible to use different textures for big lakes
and small ponds, or for large cities and smaller towns.
2002-08-03 14:01:48 +00:00
david
79d653b597
Added a makeBounds function to get a bounding rectangle for a polygon.
2002-08-03 14:00:26 +00:00
david
8b990aa02a
Changed exception to a warning when building skirt.
2002-08-03 12:45:23 +00:00
david
9d7b4e94b8
Modified to add the new cleared area around airports.
2002-08-02 20:52:21 +00:00
david
7e959be9e8
Modified to clip a runway clearing against water, so that extra land
...
isn't created.
2002-08-02 20:52:04 +00:00
david
3357337946
Modified to add a cleared area around every runway, 200ft to each side
...
and 500ft off each end.
2002-08-02 20:51:40 +00:00
david
3dff29e8cf
Added missing copy constructor that prevented tgvpf from working properly.
2002-07-31 20:36:22 +00:00
david
f37bdfd43d
Corrected error in the sample.
2002-07-23 14:38:49 +00:00
david
7f957c2269
Added tguserdef, a utility for adding user-defined points, lines, and
...
polygons to scenery. It uses the regular XML property format, which
users can create easily in a text editor. See
src/Prep/UserDef/sample.xml for examples.
2002-07-23 14:33:53 +00:00
david
0349ab6241
Removed more duplicate code.
2002-07-23 14:32:52 +00:00
david
598500edb0
Added a parseChunk function for parsing chunk strings like w080n40.
2002-07-23 14:32:34 +00:00
david
14488cda6a
Added toPoly method (this should probably be a makePolygon in utils).
2002-07-23 14:32:01 +00:00
david
881fc4ad73
Removed duplicate code and use the new classes and functions in
...
Lib/Geometry instead.
2002-07-23 01:33:10 +00:00
david
4d37243a5b
Added a convenience constructor, non-const accessors, and an
...
isOverlapping method to test for overlap with another rectangle.
2002-07-23 01:32:40 +00:00
david
1f2d16fe6c
Added a getBounds() method to get the bounding rectangle for the line.
2002-07-23 01:31:58 +00:00
david
f30ffc0d1f
Added new independent classes for a bounding rectangle and a
...
multi-segment line, then pulled some local code out of tgvpf into
util.[ch]xx so that it can be used by other modules.
2002-07-22 22:01:39 +00:00
curt
6bd8a08f8b
Additional tweaks to runway lighting (these have been sitting around
...
for a couple weeks ... I must have forgotten to commit.)
2002-06-15 13:39:45 +00:00
curt
3ace596df0
Cameron Moore:
...
polygon.cxx.diff
- Fixed an incorrect delete[] call that could fail on a non-Linux
platform during genapts
split-bin.cxx.diff
- Fixed uninitialized z() values that were being printed during tgvpf
2002-06-15 13:31:51 +00:00
david
6e5f833cc3
ANSI C++ fixes; use SimGear logging instead of iostream.
2002-05-21 17:05:10 +00:00
curt
14a58f9bdf
Changes to track updates in simgear.
2002-05-13 15:12:51 +00:00
david
58634b2dfc
- use SG_LOG throughout instead of cout/cerr
...
- in main.cxx, make the default log level SG_INFO rather than SG_DEBUG
(developers can easily change it back during testing)
- replace all instances of exit() with an exception throw, caught in
main.cxx, so that the program can go on processing the rest of the
airports; to restore the old behaviour, just add an exit() to the
catch clause
(Unfortunately, this still does not guarantee a full processing run,
because triangle.c in the library can invoke exit() when it gets
hopelessly confused.)
2002-03-22 15:05:54 +00:00
david
f42cdc4578
Added --min-lat, --max-lat, --min-lon, and --max-lon arguments to
...
build airports for a limited area.
2002-03-20 22:52:26 +00:00
curt
82f409ba67
Oops, fixed some 'typo' type bugs I missed in the first go around.
2002-03-13 05:08:21 +00:00
curt
a22b83516b
More incremental work towards automatically generating runway lights.
2002-03-13 03:51:39 +00:00
david
5c19f61da1
Fixed namespace bugs that kept G++ 3.0 from compiling (mostly improper
...
use of namespaces with cout/cerr/endl).
2002-02-28 15:34:12 +00:00
curt
750437b242
Extremely *alpha* start at generating sample runway lights.
2002-02-27 23:08:15 +00:00
curt
8f07f918ae
Roughing in some initial structure to facilitate runway lighting.
2002-02-27 18:58:06 +00:00
curt
5cbacb4a7a
Misc tweaks.
2002-02-27 18:53:10 +00:00
curt
645abd08c1
Minor tweaks from last round of photo inserting.
2002-02-27 18:52:40 +00:00
curt
c5f9e48267
Add a skirt around airport as a first line defense against pixel
...
wide border gaps.
2002-02-25 15:22:32 +00:00
curt
0c7c478ce2
Split 'close_enough() function into 2d and 3d versions.
2002-02-25 15:18:57 +00:00
curt
4346b42897
Add hole flag to output
2002-02-25 15:18:06 +00:00
curt
af24dc6d24
Did a bit of code restructuring. Hopefully to open things up to add
...
runway lighting.
2002-02-25 05:11:55 +00:00
david
90fe08a7c0
Cygwin patches from Dave Luff.
2002-01-30 14:10:00 +00:00
david
d2b2afc33d
Cleaned up errors and warnings, mostly namespace problems with cout
...
and cerr, but also some SimGear linking problems.
2002-01-30 13:52:37 +00:00
david
bb4f7ffdfb
Ignore more autogenerated files.
2001-12-30 02:24:10 +00:00
david
d3515ccc03
Bug fixes and improvements.
2001-12-30 02:22:11 +00:00
david
bc882d259d
Added new area types Bog, Sand, Lava, FloodLand, IntermittentStream,
...
and PackIce, to support vmap0.
2001-12-30 02:21:23 +00:00
david
2b8ef0e7ae
Removed autogenerated file from CVS.
2001-12-30 02:18:17 +00:00
david
a4e1215761
Ignore files for autogenerated files.
2001-12-30 02:16:03 +00:00
curt
c0b4508955
- fixes to support clamping to a small grid (improves triangulation)
...
(These are not yet enabled by default because we haven't addressed what
happens when snapping a hole boundary, but not the original object to
fit in the hole.)
2001-09-18 21:51:24 +00:00
curt
d1424d75c7
- add --height and --width options to build an area less than 10x10
2001-09-18 21:50:18 +00:00
curt
d8dc110d99
- don't clip against landmass (no longer suitable with new poly types)
...
- reduce the minimum area for a non-sliver by two orders of magnitude,
to allow small road, river, and railroad segments
2001-09-18 21:50:06 +00:00
curt
bc0e84e259
- yet more bug-fixes to deal with padding IFO records to 80
...
characters; now works with DCW ponet files
- fixed another minor bug
- compatibility fixes
2001-09-18 21:28:47 +00:00
curt
e5028b5637
- added snap() function to snap a polygon to a grid
2001-09-18 21:27:54 +00:00
curt
afbe4fccbd
- added Town area type for future use
...
- moved Town below Urban in priority list
- give freeways, roads, and railroads priority over lakes of various
sorts
2001-09-18 21:27:33 +00:00
curt
c69d333d32
- added new program, tgvpf, to generate polygons from Vector Product
...
Format databases.
2001-09-18 21:24:14 +00:00
curt
3050aca5c7
- new library to support NIMA's Vector Product Format
2001-09-18 21:17:48 +00:00
curt
4e43a03fcb
Shuffling.
2001-09-18 19:41:46 +00:00
curt
4f82e609e4
Rearranging tools.
2001-09-18 19:40:49 +00:00
curt
0bf8231029
Removed ...
2001-09-18 18:07:59 +00:00
curt
7a4bac978e
Various Irix fixes. Thanks Erik!
2001-07-31 20:14:54 +00:00
curt
e03579349b
Updated color scheme.
2001-07-31 20:14:36 +00:00
curt
f4d1b34776
Added support for tie down areas (width > 150 feet) and support for lakebed
...
taxiway types.
2001-07-31 20:13:56 +00:00
curt
fd2fc30ef5
- added support for points coverages -- can generate rectangular area
...
from points (i.e. villages)
2001-07-30 19:58:46 +00:00
curt
343dd022d0
- fixed bug that caused character-field (20-1) IFO fields to fail if they
...
straddled record boundaries; it appears the the E00 format expects
all records to be right-padded with spaces to a length of 80 including
the final newline (!!!)
- added some comments in case anyone is ever foolish enough to try to
extend this library
2001-07-30 19:58:32 +00:00
curt
8506a3f4d5
- modified landcover code to borrow a cover type from an adjoining
...
tile if it ends up as default -- this will help avoid resolution
errors near rivers, urban areas, etc.
2001-07-30 19:58:10 +00:00
curt
f9a8370433
Tweak size of grass area surrounding taxiways.
2001-07-16 01:57:46 +00:00
curt
19d9392863
Renamed libgpc to libgenpolyclip to avoid a conflict with the gnu pascal
...
compiler.
2001-07-11 00:43:55 +00:00
curt
502b396259
Initial revision.
2001-06-23 02:14:37 +00:00
curt
9c9feac1e8
Tweaks to work with the .stg / .btg naming convention.
2001-06-22 19:29:59 +00:00
curt
5023d2e581
Added a general purpose int field for various uses. Currently used to
...
differentiate between runway and taxiway polygons so we can handle their
texturing needs differently.
2001-06-22 19:29:32 +00:00
curt
a812248191
Modified to use the master .stg file standard.
...
Fixed a bug in triangulating that was potentially overwriting other
memory when creating the hole list to pass to the triangulator. This
fixes a lot of glitches!
2001-06-22 19:28:29 +00:00
curt
6c28c81180
Add support for generating taxiways.
...
Airport area is no longer the convex hull, but is instead just the area that
surrounds the runway and taxiways.
2001-06-22 19:26:09 +00:00
curt
2272a29287
Minor tweaks to track changes in simgear.
2001-05-16 12:27:48 +00:00
curt
edd192597b
Initial revision.
2001-05-15 02:03:19 +00:00
curt
abf4e0ad08
Tweaks for Photo inserter util.
2001-05-15 02:03:00 +00:00
curt
472ac57338
More work on photo inserter.
2001-05-03 22:20:38 +00:00
curt
b452149e06
Working on a utility for inserting some simple photo-real scenery into
...
terragear scenery.
2001-05-03 02:00:50 +00:00
curt
d517af9042
Initial revision.
2001-04-28 13:24:04 +00:00
curt
483708977a
Various reshufflings of directory layout.
2001-04-25 18:55:19 +00:00
curt
587763000e
Small tweaks.
2001-04-25 15:06:17 +00:00
curt
0283cdf05b
Added support (contributed by David Luff) for UK OSBG36 coordinate systems as
...
it impacts texture coordinates.
2001-04-24 21:10:27 +00:00
curt
522bff9911
Initial revision.
2001-04-24 21:09:49 +00:00
curt
f6e553a1b6
SGD_PI.
2001-03-25 12:10:21 +00:00
curt
56745955f3
FG_ to SG_ changees.
2001-03-25 12:07:07 +00:00
curt
9acc48acce
SG-ified logstream.
2001-03-24 05:06:35 +00:00
curt
f92570b07b
SG_ namespace.
2001-03-24 03:56:19 +00:00
curt
0e8b7763b1
SG_ name space additions.
2001-03-24 03:34:04 +00:00
curt
29f155ae4a
Teaks ...
2001-03-24 02:55:07 +00:00
curt
7ad217b1f1
FG_ to SG_ namespace changes.
2001-03-23 23:18:18 +00:00
curt
0b31b493d3
FG_ to SG_ namespace changes.
2001-03-23 21:59:33 +00:00
curt
17ca0ad2ea
FG_HAVE_STD_INCLUDES -> SG_HAVE_STD_INCLUDES
2001-03-23 21:15:17 +00:00
curt
bafe3c969f
Initial revision.
2001-02-03 01:02:46 +00:00
curt
528c12a682
These add a --min-angle options to fgfs-tools-client,
...
and make the E00 support a lot more robust.
2001-01-29 04:30:31 +00:00
curt
1190702047
Add libplibul support (plib >= 1.3.x)
2001-01-22 16:00:15 +00:00
curt
234e707b2d
Tweaks to eliminate gaps between runway sections.
2001-01-13 22:41:09 +00:00
curt
9ceccae99c
Tweaks.
2001-01-12 22:22:00 +00:00
curt
c702807a9b
Tweaks for new SGBinObject interface.
2001-01-06 04:31:57 +00:00
curt
ff9e9d4783
Don't include scenery_version.hxx
2001-01-05 00:06:10 +00:00
curt
23c60b8b54
Write only the binary object.
2001-01-05 00:05:49 +00:00
curt
2b8f7a2135
Write out binary objects rather than ascii.
2001-01-05 00:05:02 +00:00
curt
8743f4591c
Moved higher level output routines to simgear. Created a binary format.
2001-01-04 20:37:45 +00:00
curt
d794b0b117
Updated comments.
2001-01-04 20:36:36 +00:00
curt
f19229540c
Removed some debugging output.
2001-01-04 20:36:18 +00:00
curt
688a82fc97
Added Lib/Output/
2001-01-04 20:33:47 +00:00
curt
77ef53bd83
Initial revision.
2001-01-04 20:33:14 +00:00
curt
78368f7c38
Endianess tweaks.
2001-01-03 18:06:34 +00:00
curt
43f544d7df
Tweaks/fixes for building airports.
2000-12-22 19:17:02 +00:00
curt
d44401402e
Chasing down a bug in building the contour tree. Also tweaked the remove_dups()
...
routine in the process.
2000-12-22 02:33:37 +00:00
curt
583af21f9f
Renamed FGBucket -> SGBucket.
2000-12-13 20:06:36 +00:00
curt
698ca7b1a6
Fixed a problem with dividing the tile up into land use areas (original scheme
...
left really tiny slivers on the edges.)
2000-11-29 20:17:27 +00:00
curt
ebd254dae0
Contributions from David Megginson: Added a new option, --cover, to
...
fgfs-construct and fgfs-tools-client. The option takes an argument giving
the location of the land-cover raster file; if it is not specified,
land-cover is not built.
Curt tweaked the code that divides up the tile into land use squares but there
are still a couple slightly fishy things going on there.Z
2000-11-28 20:45:10 +00:00
curt
c8cc7e2a61
Contributed by Bruce Finney:
...
The following files have been changed to enable the latest Terragear CVS
to compile with MSVC++ 5.0
.\construct\clipper\clipper.cxx
for( int i - lots of places
.\construct\genoutput\genobj.cxx
fix directory logic for windows, line 320 and following
.\construct\main\main.cxx
windows does not have an opendir function
added code for windows directory functions
disabled the mem allocation limit code - windows does not
have similar functions
for ( int i - several places
.\construct\match\match.cxx
moved the definition of file and command outside of the ifdef line 420
.\lib\e00\e00.cxx
for( int i - several places
.\lib\e00\e00.cxx
use simgear/compiler.h constructs
.\lib\geometry\contour_tree.hxx
removed a cout statement
.\lib\geometry\poly_support.cxx
added float.h changed 1.0e+999 to DBL_MAX, windows doesn't go that big
lots of for ( int i changes
lines 193 and 208 no != operator defined - changed logic
line 801 flag should be int, not bool, get_hole_flag returns int
.\lib\landcover\landcover.cxx
.\lib\landcover\landcover.hxx
add include simgear/compiler.h
see comments
.\lib\optimize\genfans.cxx
function canonify added return at end, windows complains
added using std for cout and endl
.\lib\optimize\genstrips.cxx
function tgGenStrips no return value, moved by_node into outer scope
fix for ( int i ...
.\lib\poly2tri\construct.c
added include <memory.h> for windows
remove unused variables lines 435 & 437
.\lib\poly2tri\misc.c
added HAVE_SYS_TIME_H logic for sys/time.h include file
added logic to uses windows functions for time and rand
.\lib\poly2tri\monotone.c
added include <memory.h> for windows
lines 286-288 remove unused variables
.\lib\poly2tri\tri.c
remove sys/time.h - no time functions called
added include <memory.h> for windows
.\lib\polygon\polygon.cxx
function polygon_to_tristrip will not compile I don't think the
logic is complete, no returned data added if else endif around
function and polygon_to_tristrip_old, renamed _old function.
Search of code reveals that function is not called by anyone.
.\lib\polygon\superpoly.cxx
changed include <superpoly.hxx> to "superpoly.hxx"
.\lib\polygon\superpoly.hxx
add include <windows.h> for windows before include <gl.h>
needed for definitions used in Microsoft version of opengl
.\lib\shapelib\dbfopen.c
added include files for windows
lines 195-197 271-272 515-517 removed unused variables
.\lib\shapelib\shpopen.c
added #include <stdlib.h> for malloc() and friends
added include files for windows
line 279 527 813 1127 removed unused variables
line 827 cast result to int
.\lib\win32\mkdir.cpp
documented function, remove debug lines
.\prep\demraw2ascii\main.c
lines 46-50 remove unused variables
.\prep\demraw2ascii\rawdem.c
line 47 changed logic to compile with MSVC
line 244-256 set real constants to float, windows complains with
double constants
.\prep\genairports\build.cxx
lots of for ( int i changes
.\prep\genairports\main.cxx
fix mkdir logic for windows
.\prep\genairports\output.cxx
added using std cout endl
lots of for ( int i changes
fix mkdir logic for windows
.\prep\genairports\runway.cxx
for ( int i changes
lines 117-118 161-162 remove default values for function parameters
.\prep\gshhs\main.cxx
added using std cout
.\prep\shapefile\noaa_decode.cxx
.\prep\shapefile\shape_decode.cxx
added using std for cout
lines 45-49 moved unused variables inside #if 0 block
2000-11-25 19:39:46 +00:00
curt
e08b755290
Contributions from David Megginson.
...
- increased maximum areas to 128 (for future growth), and added Road
and Railroad areas
- changed the method of calculating the triangle centre in
poly_support.hxx
- added a has_holes() method to polygon.hxx
- added a new library, e00, for reading ArcInfo e00 files (i.e. the
free online ones from DCW and GeoGratis); it needs more work
- added a new prep utility, e00lines, for creating textured polygons
out of e00 line data (with user-specified width and area type); this
is useful for roads, railroads, rivers, and utility lines
2000-11-22 22:19:44 +00:00
curt
8a82c389ec
Initial revision.
2000-11-22 22:17:58 +00:00
curt
a115f756c7
Added a routine to calculate triangle area.
...
Cleaned up some debugging output.
2000-11-22 20:42:18 +00:00
curt
59a35fbe8a
Cleaned up some debugging output.
...
Added adjacent triangle area weighting for calculating vertices of nodes.
Check for super small or degenerate triangles which could blow up our face
normal calculations.
2000-11-22 20:41:22 +00:00
curt
80062e205e
Oops, fixed a typo in match.cxx.
2000-11-20 21:28:08 +00:00
curt
41733cf6cc
This code does a lot of malloc()'ing of space, and in some cases blindly
...
expects the results to be zero'd out, even though this may not be gauranteed.
So I (Curt Olson, curt@flightgear.org ) have added some code here
to explicitely zero out the space after it is malloc()'ed.
2000-11-20 17:01:13 +00:00
curt
e189a03b47
Added a test program for the triangulator.
2000-11-20 16:56:03 +00:00
curt
71ec8159a5
Added a print_tri_data() routine to dump complete triangulator data
...
structure to screen.
Added a zero_triangulateio() routine to zero a struct before use.
2000-11-20 16:55:23 +00:00
curt
b524989da4
Debugging tweak.
2000-11-20 16:53:52 +00:00
curt
4d530656ed
Cleanups relating to how we prepair the data to pass to the Shewchuk
...
triangulator.
2000-11-20 16:53:32 +00:00
curt
5e5f43e0eb
Fixed a bug with corner matching when an airport hole sits on top of a corner.
...
Then fixed a follow up bug in corner handling that was introduced by the
first fix.
2000-11-20 16:44:29 +00:00
curt
f90cffd10d
In the process of trying to track down bugs in the construct process I
...
redid slightly how the land cover squares are calculated.
2000-11-20 16:43:30 +00:00
curt
97a83fb03c
Fixed a bug that occured when an airport was located on a tile corner. The
...
first tile to build that corner gets to define the shared point, but since
it was clipped out by the airport hole, the value defaulted to randomness.
This was then propogated on to adjacent tiles. I now calculate the corner
value in advance so the code is not dependent on finding the corner in the
resulting point set.
2000-11-16 16:09:05 +00:00
curt
231af62823
Cleaned up a bit of debugging trash.
2000-11-15 23:10:11 +00:00
curt
1388ea146f
Changes to try to track down some "point in a contour" bugs. The terrain
...
was stressing this code more that airports (which was where the code was
developed.)
2000-11-15 22:36:40 +00:00
curt
6767777246
Avoid a warning.
2000-11-15 20:23:54 +00:00
curt
fdd4bd6864
Tweak area names and orders.
2000-11-15 20:23:32 +00:00
curt
d280af2cea
Change method of calculating a triangle center point.
2000-11-15 20:23:10 +00:00
curt
e7930a49fe
Fix a comment.
2000-11-15 20:22:40 +00:00
curt
8d99adeda2
Up max node count to 4000
...
Temporarily disable land cover for testing purposes.
2000-11-15 20:22:22 +00:00
curt
84e7866b35
Minor tweaks to clipping rules.
2000-11-15 20:21:47 +00:00
curt
5982e567fd
Initial revision.
2000-11-13 19:15:09 +00:00
curt
9162b789f5
Landcover/landuse changes by david megginson to group like chunks together into a single polygon.
...
Additional degeneracy and bad polygon screening.
Updates to ShapeDecode to handle NOAA landuse/cover shape files.
2000-11-13 15:19:39 +00:00
curt
48b8c986bb
Moved simple split over to Lib/Polygon.
2000-11-10 19:39:57 +00:00
curt
0e3238d24a
Initial revision.
2000-11-08 15:28:46 +00:00
curt
687af305b8
Cygwin changes.
...
Attempt to use new point inside poly routine.
2000-11-06 18:02:46 +00:00
curt
5619a6b473
Updates from David Megginson to support the USGS global land use/cover raster
...
data.
2000-11-02 21:21:49 +00:00
curt
25034ea180
Tweaks to track some minor naming changes in simgear.
2000-10-13 16:33:27 +00:00
curt
1f57a4bd06
Changed builddir -> srcdir for out of source tree builds.
2000-09-20 21:45:25 +00:00
curt
79d86a25ac
Many changes to support airport modeling approach.
2000-09-20 21:44:59 +00:00
curt
08166715b3
Command line interface tweaks.
2000-09-20 21:44:16 +00:00
curt
683325ae42
Switched how textures were applied a bit (rotated by 90 degrees) since this
...
is a more sensible alignment.
2000-09-13 01:28:04 +00:00
curt
c1c1b59fae
Updated runway texture layout in designator block.
2000-09-11 00:36:59 +00:00
curt
5606d93796
Fixed "rest" texture application.
2000-09-11 00:35:59 +00:00
curt
c9930e784e
Whups, write out the AirportArea that has been segmented so it fits the
...
airport to go in the hole.
2000-08-30 14:04:34 +00:00
curt
3802a0385f
Updates ...
2000-08-29 21:16:54 +00:00
curt
ef22db9c3a
More tweaks as I work through the airport database.
2000-08-27 16:22:26 +00:00
curt
a72efe39c6
More updates and tweaks to make the genairport tools more robust.
2000-08-27 04:47:12 +00:00
curt
373ed3990d
Ironing out bugs ...
2000-08-26 01:23:58 +00:00
curt
b6fc19c0bc
Handle too-short visual runways for now by converting them to simple runways.
2000-08-26 01:19:13 +00:00
curt
e2ab3bff48
Ahh, there is a runway type "G" ...
2000-08-26 01:02:30 +00:00
curt
de4f235115
Tweaked to handle concrete textures as well as turf and dirt runways.
2000-08-26 00:52:07 +00:00
curt
4a68b387df
Does proper runway designators now.
2000-08-25 21:55:30 +00:00
curt
11a577a079
Added non-precision and visual runway markings as well.
2000-08-24 22:15:25 +00:00
curt
05dd9aa7b3
Added more precision runway sections.
2000-08-24 16:09:49 +00:00
curt
33ea616de8
Added debugging output ... on the hunt of a T intersection problem.
2000-08-24 13:15:15 +00:00
curt
18d67137a3
Added a total_size() method ... for rough debugging.
2000-08-24 04:39:04 +00:00
curt
de2a9a21a8
A bit more debugging ...
2000-08-24 04:38:39 +00:00
curt
c2c4feb872
More work on runway markings.
2000-08-24 03:49:05 +00:00
curt
29910a6fe3
Initial revision.
2000-08-23 22:07:30 +00:00
curt
3d4c9c9c25
Started work on precision runway markings.
2000-08-23 22:07:14 +00:00
curt
d70c4eca1c
Added code to chop up extra long line segments.
2000-08-22 22:06:47 +00:00
curt
e6f361eb80
Initial revision.
2000-08-22 21:26:32 +00:00
curt
b1b465c0fd
Work begins on "superpoly".
2000-08-22 21:24:55 +00:00
curt
c490afd971
Modifications towards doing more sensible runway surfaces and markings.
2000-08-22 21:23:07 +00:00
curt
e46696de86
David Megginson's patches allowing specification of an arbitrary list of
...
input directories.
2000-08-11 19:05:30 +00:00
curt
e2c3b06d59
More bug fixes for airport generation.
2000-06-09 03:25:47 +00:00
curt
7e7fe8347c
Updates and bug fixes; first complete pass through data set.
2000-06-07 02:33:33 +00:00
curt
1fcaf3b7fd
Progress: we are now generating really crude airports.
2000-06-05 22:34:36 +00:00
curt
a6675a1d5a
Initial revision.
2000-06-05 22:34:12 +00:00
curt
43491f4ec0
Progress, we are now generating really crude airports.
2000-06-05 22:34:00 +00:00
curt
3095364857
Initial revision.
2000-06-05 11:54:56 +00:00
curt
e96928e8ba
Continued work on polygon tesselation.
2000-06-05 11:26:22 +00:00
curt
5364692178
Working on generalized polygon tesselation.
2000-06-05 04:01:19 +00:00
curt
b7d76af6c1
Minor rearrangements.
2000-05-31 01:34:44 +00:00
curt
c54e5e8adc
MSVC5 combatibility tweaks contributed by Bruce Finney.
2000-05-30 21:11:15 +00:00
curt
66dbea0aaa
Initial revision.
2000-05-30 20:44:17 +00:00
curt
f6392100ac
More work on triangulation and finding a point inside of each contour/hole
...
of a polygon.
2000-05-09 12:07:24 +00:00
curt
7e21f8b28f
Working on polygon triangulation/tesselation.
2000-05-09 00:24:41 +00:00
curt
3c914ac718
Minor reorgs.
2000-05-08 17:25:09 +00:00
curt
665f663043
Initial revision.
2000-05-08 17:17:43 +00:00
curt
16ef7b7bbc
Code reorg.
2000-05-08 17:17:21 +00:00
curt
c963e6304a
Minor code reorg.
2000-05-08 17:04:23 +00:00
curt
34db12893e
Added support for GSHHS lakes, islands, and ponds.
2000-05-06 20:01:58 +00:00
curt
3c558ab7e6
Working on adding "Shewshunk triangle" support for triangulating polygons
...
and for reliably determining "a" point inside a polygon.
2000-05-06 20:01:34 +00:00
curt
07e2840980
Clip all land use data to GSHHS land mask so that lower res data won't
...
mess up our coast lines.
Changed some default names of Work directories ...
Add in support for GSHHS lakes, islands, and ponds.
Updated stats for parallel scenery build server.
2000-05-06 19:55:30 +00:00
curt
082eb13225
Recovered these files from old source.
2000-05-05 14:29:48 +00:00
curt
4268764049
More configuration updates.
2000-04-06 19:37:37 +00:00
curt
9b59736ebc
Updates to get a working compile/configuration.
2000-04-06 18:44:37 +00:00
curt
58ee35bb4c
Configuration tweaks.
2000-04-06 18:25:52 +00:00
curt
398ce1d3d4
Removed some mat3.h dependencies and other tweaks.
2000-04-06 18:00:14 +00:00
curt
bc72af0689
Updates.
2000-04-06 17:53:52 +00:00
curt
21d4dc49c8
Added.
2000-02-17 03:24:13 +00:00
curt
13cbdf7ecc
More reorg.
2000-02-16 22:01:47 +00:00
curt
c687e7563b
Restructuring directories/layout.
2000-02-14 17:38:44 +00:00
curt
71927623cd
Added a missing file.
2000-02-09 20:10:17 +00:00
curt
b20be51d65
Initial revision
2000-02-09 19:51:45 +00:00