Modified to add the new cleared area around airports.
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@ -55,6 +55,7 @@ inline static void init ()
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set_area("SomeSort", SomeSortOfArea);
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set_area("SomeSort", SomeSortOfArea);
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set_area("Hole", HoleArea);
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set_area("Hole", HoleArea);
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set_area("Airport", AirportArea);
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set_area("Island", IslandArea);
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set_area("Island", IslandArea);
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set_area("Pond", PondArea);
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set_area("Pond", PondArea);
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set_area("Swamp or Marsh", MarshArea);
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set_area("Swamp or Marsh", MarshArea);
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@ -53,6 +53,7 @@ enum AreaType {
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GlacierArea, // Any solid ice/snow
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GlacierArea, // Any solid ice/snow
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PackIceArea, // Water with ice packs
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PackIceArea, // Water with ice packs
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OceanArea,
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OceanArea,
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AirportArea,
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UrbanArea, // Densely-populated city or large town
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UrbanArea, // Densely-populated city or large town
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TownArea, // Small town or village
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TownArea, // Small town or village
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FloodLandArea, // Land subject to flooding
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FloodLandArea, // Land subject to flooding
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