Structure of database `worldbuild` topLevel secondLevel tile -------- ----------- ---- id <int> <pk> <-| id <int> <pk> <-| id <int> <pk> name <str> |------ parent_id <int> |------ parent_id <int> status_id <int> name <str> status_id <int> | status_id <int> | | | | | v | |---------------------->|<----------------------| | | status | ------ | id <int> <pk> <-----------------| name <str>