osm2city-scripts/db

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Structure of database `worldbuild`
topLevel secondLevel tile
-------- ----------- ----
id <int> <pk> <-| id <int> <pk> <-| id <int> <pk>
name <str> |------ parent_id <int> |------ parent_id <int>
status_id <int> name <str> name <int>
| status_id <int> status_id <int>
| | |
| v |
|---------------------->|<----------------------|
|
|
status |
------ |
id <int> <pk> <-----------------|
name <str>