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flightgear/src
2023-11-20 10:32:49 +01:00
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Add-ons Maintenance: namespace 2023-05-20 16:59:42 -05:00
AIModel Submodel crash fix 2023-09-06 21:23:05 +01:00
Aircraft Build with revised SGPropertyNode alias() API 2023-06-13 11:37:45 +01:00
Airports NavData: don't load XML extension files from unsuitable scenery paths 2023-07-20 22:07:43 +02:00
ATC Add findCommByFrequencyMHz to Nasal 2023-11-11 13:47:48 +00:00
Autopilot Move InputValue class into SimGear 2023-09-04 21:06:17 +01:00
Canvas Maintenance: Consistent TODO: tags 2023-05-21 16:21:40 -05:00
Cockpit Improve errors around 2D panels 2023-08-12 13:08:20 +01:00
EmbeddedResources CMake: make another object dependency explicit 2021-03-10 10:17:15 +00:00
Environment Move the code to update fog density when the visibility changes to /Nasal/hdr.nas 2023-11-20 10:32:49 +01:00
FDM WS30 - Ground mesh material lookup 2023-10-30 18:34:30 +00:00
GUI Add option to hide the aircraft on the map 2023-11-11 13:49:11 +00:00
Include Add a compile time flag to disable the default HUD 2023-09-28 23:26:27 +02:00
Input Format-only fixes from previous commit, oops. 2023-08-25 12:30:35 +01:00
Instrumentation Add a compile time flag to disable the default HUD 2023-09-28 23:26:27 +02:00
Main Keep the same aircraft on sim reset 2023-11-11 14:09:16 +00:00
Model Maintenance: namespace 2023-05-20 17:28:50 -05:00
MultiPlayer Maintenance: namespace 2023-05-20 17:28:50 -05:00
Navaids Add findCommByFrequencyMHz to Nasal 2023-11-11 13:47:48 +00:00
Network Fix new Clang compielr warnings 2023-09-12 21:34:55 +01:00
Radio 'using' statement are for source files, not header files 2022-01-15 01:48:01 -06:00
Scenery WS30 - Ground mesh material lookup 2023-10-30 18:34:30 +00:00
Scripting Add findCommByFrequencyMHz to Nasal 2023-11-11 13:47:48 +00:00
Sound Maintenance: namespace 2023-05-20 17:36:08 -05:00
Systems Maintenance: namespace 2023-05-20 17:36:08 -05:00
Time Maintenance: namespace 2023-05-20 17:36:08 -05:00
Traffic Fix new Clang compielr warnings 2023-09-12 21:34:55 +01:00
Viewer Add a trivial passthrough shader to PUI 2023-10-06 11:13:11 +02:00
CMakeLists.txt Switch to using OBJECT library for main build 2021-03-08 16:59:14 +00:00