258 lines
5.8 KiB
C++
258 lines
5.8 KiB
C++
// cockpit.cxx -- routines to draw a cockpit (initial draft)
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//
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// Written by Michele America, started September 1997.
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//
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// Copyright (C) 1997 Michele F. America - nomimarketing@mail.telepac.pt
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License as
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// published by the Free Software Foundation; either version 2 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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//
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// $Id$
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#ifdef HAVE_CONFIG_H
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# include <config.h>
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#endif
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#ifdef HAVE_WINDOWS_H
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# include <windows.h>
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#endif
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#include <GL/glut.h>
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#include <XGL/xgl.h>
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#include <stdlib.h>
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#include <stdio.h>
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#include <string.h>
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#include <Aircraft/aircraft.hxx>
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#include <Debug/logstream.hxx>
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#include <Include/fg_constants.h>
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#include <Include/general.hxx>
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#include <Main/options.hxx>
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#include <Main/views.hxx>
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#include <Math/fg_random.h>
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#include <Math/mat3.h>
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#include <Math/polar3d.hxx>
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#include <Scenery/scenery.hxx>
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#include <Time/fg_timer.hxx>
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#include "cockpit.hxx"
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#include "panel.hxx"
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// This is a structure that contains all data related to
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// cockpit/panel/hud system
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static pCockpit ac_cockpit;
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// The following routines obtain information concerntin the aircraft's
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// current state and return it to calling instrument display routines.
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// They should eventually be member functions of the aircraft.
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double get_latitude( void )
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{
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return((double)((int)( current_aircraft.fdm_state->get_Latitude()
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* RAD_TO_DEG)) );
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}
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double get_lat_min( void )
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{
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double a, d;
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a = current_aircraft.fdm_state->get_Latitude() * RAD_TO_DEG;
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if (a < 0.0) {
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a = -a;
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}
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d = (double) ( (int) a);
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return( (a - d) * 60.0);
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}
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double get_longitude( void )
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{
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return( (double)((int) (current_aircraft.fdm_state->get_Longitude()
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* RAD_TO_DEG)) );
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}
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double get_long_min( void )
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{
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double a, d;
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a = current_aircraft.fdm_state->get_Longitude() * RAD_TO_DEG;
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if (a < 0.0) {
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a = -a;
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}
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d = (double) ( (int) a);
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return( (a - d) * 60.0);
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}
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double get_throttleval( void )
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{
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return controls.get_throttle( 0 ); // Hack limiting to one engine
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}
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double get_aileronval( void )
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{
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return controls.get_aileron();
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}
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double get_elevatorval( void )
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{
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return controls.get_elevator();
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}
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double get_elev_trimval( void )
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{
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return controls.get_elevator_trim();
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}
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double get_rudderval( void )
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{
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return controls.get_rudder();
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}
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double get_speed( void )
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{
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return( current_aircraft.fdm_state->get_V_equiv_kts() );
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}
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double get_aoa( void )
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{
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return( current_aircraft.fdm_state->get_Alpha() * RAD_TO_DEG );
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}
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double get_roll( void )
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{
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return( current_aircraft.fdm_state->get_Phi() );
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}
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double get_pitch( void )
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{
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return( current_aircraft.fdm_state->get_Theta() );
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}
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double get_heading( void )
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{
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return( current_aircraft.fdm_state->get_Psi() * RAD_TO_DEG );
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}
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double get_altitude( void )
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{
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if ( current_options.get_units() == fgOPTIONS::FG_UNITS_FEET ) {
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return current_aircraft.fdm_state->get_Altitude();
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} else {
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return current_aircraft.fdm_state->get_Altitude() * FEET_TO_METER;
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}
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}
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double get_agl( void )
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{
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if ( current_options.get_units() == fgOPTIONS::FG_UNITS_FEET ) {
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return current_aircraft.fdm_state->get_Altitude()
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- scenery.cur_elev * METER_TO_FEET;
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} else {
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return current_aircraft.fdm_state->get_Altitude() * FEET_TO_METER
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- scenery.cur_elev;
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}
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}
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double get_sideslip( void )
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{
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return( current_aircraft.fdm_state->get_Beta() );
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}
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double get_frame_rate( void )
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{
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return (double) general.get_frame_rate();
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}
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double get_fov( void )
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{
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return (current_options.get_fov());
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}
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double get_vfc_ratio( void )
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{
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return current_view.get_vfc_ratio();
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}
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double get_vfc_tris_drawn ( void )
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{
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return current_view.get_tris_rendered();
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}
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double get_climb_rate( void )
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{
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if ( current_options.get_units() == fgOPTIONS::FG_UNITS_FEET ) {
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return current_aircraft.fdm_state->get_Climb_Rate() * 60.0;
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} else {
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return current_aircraft.fdm_state->get_Climb_Rate()
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* FEET_TO_METER * 60.0;
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}
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}
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bool fgCockpitInit( fgAIRCRAFT *cur_aircraft )
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{
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FG_LOG( FG_COCKPIT, FG_INFO, "Initializing cockpit subsystem" );
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// cockpit->code = 1; /* It will be aircraft dependent */
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// cockpit->status = 0;
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// If aircraft has HUD specified we will get the specs from its def
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// file. For now we will depend upon hard coding in hud?
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// We must insure that the existing instrument link is purged.
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// This is done by deleting the links in the list.
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// HI_Head is now a null pointer so we can generate a new list from the
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// current aircraft.
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fgHUDInit( cur_aircraft );
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ac_cockpit = new fg_Cockpit();
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if ( current_options.get_panel_status() ) {
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new FGPanel;
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}
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FG_LOG( FG_COCKPIT, FG_INFO,
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" Code " << ac_cockpit->code() << " Status "
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<< ac_cockpit->status() );
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return true;
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}
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void fgCockpitUpdate( void ) {
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FG_LOG( FG_COCKPIT, FG_DEBUG,
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"Cockpit: code " << ac_cockpit->code() << " status "
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<< ac_cockpit->status() );
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if ( current_options.get_hud_status() ) {
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// This will check the global hud linked list pointer.
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// If these is anything to draw it will.
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fgUpdateHUD();
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}
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if ( current_options.get_panel_status() &&
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(fabs( current_view.get_view_offset() ) < 0.2) )
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{
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xglViewport( 0, 0,
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current_view.get_winWidth(),
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current_view.get_winHeight() );
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FGPanel::OurPanel->Update();
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}
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}
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