1
0
Fork 0
flightgear/src/FDM/LaRCsim/navion_engine.c
curt 1f1b2bab50 David Megginson made a few (mostly minor) mods to the LaRCsim files, and
it's now possible to choose the LaRCsim model at runtime, as in

  fgfs --aircraft=c172

or

  fgfs --aircraft=uiuc --aircraft-dir=Aircraft-uiuc/Boeing747

I did this so that I could play with the UIUC stuff without losing
Tony's C172 with its flaps, etc.  I did my best to respect the design
of the LaRCsim code by staying in C, making only minimal changes, and
not introducing any dependencies on the rest of FlightGear.  The
modified files are attached.
2000-04-10 20:09:40 +00:00

82 lines
1.9 KiB
C

/***************************************************************************
TITLE: engine.c
----------------------------------------------------------------------------
FUNCTION: dummy engine routine
----------------------------------------------------------------------------
MODULE STATUS: incomplete
----------------------------------------------------------------------------
GENEALOGY: Created 15 OCT 92 as dummy routine for checkout. EBJ
----------------------------------------------------------------------------
DESIGNED BY: designer
CODED BY: programmer
MAINTAINED BY: maintainer
----------------------------------------------------------------------------
MODIFICATION HISTORY:
DATE PURPOSE BY
CURRENT RCS HEADER INFO:
$Header$
* Revision 1.1 92/12/30 13:21:46 bjax
* Initial revision
*
----------------------------------------------------------------------------
REFERENCES:
----------------------------------------------------------------------------
CALLED BY: ls_model();
----------------------------------------------------------------------------
CALLS TO: none
----------------------------------------------------------------------------
INPUTS:
----------------------------------------------------------------------------
OUTPUTS:
--------------------------------------------------------------------------*/
#include <math.h>
#include "ls_types.h"
#include "ls_constants.h"
#include "ls_generic.h"
#include "ls_sim_control.h"
#include "ls_cockpit.h"
extern SIM_CONTROL sim_control_;
void navion_engine( SCALAR dt, int init ) {
/* if (init) { */
Throttle[3] = Throttle_pct;
/* } */
/* F_X_engine = Throttle[3]*813.4/0.2; */ /* original code */
/* F_Z_engine = Throttle[3]*11.36/0.2; */ /* original code */
F_X_engine = Throttle[3]*813.4/0.83;
F_Z_engine = Throttle[3]*11.36/0.83;
Throttle_pct = Throttle[3];
}