65 lines
1.9 KiB
C++
65 lines
1.9 KiB
C++
// FGAIThermal - AIBase derived class creates an AI thunderstorm
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//
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// Written by David Culp, started Feb 2004.
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//
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// Copyright (C) 2004 David P. Culp - davidculp2@comcast.net
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License as
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// published by the Free Software Foundation; either version 2 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#ifndef _FG_AIThermal_HXX
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#define _FG_AIThermal_HXX
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#include "AIManager.hxx"
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#include "AIBase.hxx"
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#include <string>
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SG_USING_STD(string);
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class FGAIThermal : public FGAIBase {
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public:
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FGAIThermal();
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~FGAIThermal();
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void readFromScenario(SGPropertyNode* scFileNode);
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virtual bool init(bool search_in_AI_path=false);
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virtual void bind();
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virtual void unbind();
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virtual void update(double dt);
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inline void setMaxStrength( double s ) { max_strength = s; };
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inline void setDiameter( double d ) { diameter = d; };
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inline void setHeight( double h ) { height = h; };
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inline double getStrength() const { return strength; };
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inline double getDiameter() const { return diameter; };
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inline double getHeight() const { return height; };
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virtual const char* getTypeString(void) const { return "thermal"; }
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private:
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void Run(double dt);
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double max_strength;
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double strength;
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double diameter;
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double height;
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double factor;
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};
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#endif // _FG_AIThermal_HXX
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