1
0
Fork 0
flightgear/Simulator/Time/fg_time.hxx
2009-09-14 13:38:55 +02:00

231 lines
6.9 KiB
C++

//
// fg_time.hxx -- data structures and routines for managing time related stuff.
//
// Written by Curtis Olson, started August 1997.
//
// Copyright (C) 1997 Curtis L. Olson - curt@infoplane.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
//
// $Id$
// (Log is kept at end of this file)
#ifndef _FG_TIME_HXX
#define _FG_TIME_HXX
#ifndef __cplusplus
# error This library requires C++
#endif
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#ifdef HAVE_WINDOWS_H
# include <windows.h>
#endif
#include <GL/glut.h>
#include "Include/compiler.h"
#ifdef FG_HAVE_STD_INCLUDES
# include <ctime>
#else
# include <time.h>
#endif
#include <FDM/flight.hxx>
// Define a structure containing global time parameters
typedef struct {
// the date/time in various forms
// Unix "calendar" time in seconds
time_t cur_time;
// Break down of GMT time
struct tm *gmt;
// Julian date
double jd;
// modified Julian date
double mjd;
// side real time at prime meridian
double gst;
// local side real time
double lst;
// the difference between the precise sidereal time algorithm
// result and the course result.
// course + diff has good accuracy for the short term
double gst_diff;
// An offset in seconds from the true time. Allows us to adjust
// the effective time of day.
long int warp;
// How much to change the value of warp each iteration. Allows us
// to make time progress faster than normal.
long int warp_delta;
// Paused (0 = no, 1 = yes)
int pause;
} fgTIME;
extern fgTIME cur_time_params;
// Update time variables such as gmt, julian date, and sidereal time
void fgTimeInit(fgTIME *t);
// Update the time dependent variables
void fgTimeUpdate(FGInterface *f, fgTIME *t);
#endif // _FG_TIME_HXX
// $Log$
// Revision 1.14 1999/02/05 21:29:19 curt
// Modifications to incorporate Jon S. Berndts flight model code.
//
// Revision 1.13 1999/02/01 21:33:39 curt
// Renamed FlightGear/Simulator/Flight to FlightGear/Simulator/FDM since
// Jon accepted my offer to do this and thought it was a good idea.
//
// Revision 1.12 1999/01/07 20:25:35 curt
// Portability changes and updates from Bernie Bright.
//
// Revision 1.11 1998/12/05 15:54:29 curt
// Renamed class fgFLIGHT to class FGState as per request by JSB.
//
// Revision 1.10 1998/12/05 14:21:31 curt
// Moved struct fg_timestamp to class fgTIMESTAMP and moved it's definition
// to it's own file, timestamp.hxx.
//
// Revision 1.9 1998/12/04 01:32:50 curt
// Converted "struct fg_timestamp" to "class fgTIMESTAMP" and added some
// convenience inline operators.
//
// Revision 1.8 1998/10/16 23:28:00 curt
// C++-ifying.
//
// Revision 1.7 1998/10/16 00:56:09 curt
// Converted to Point3D class.
//
// Revision 1.6 1998/07/27 18:42:22 curt
// Added a pause option.
//
// Revision 1.5 1998/05/22 21:14:54 curt
// Rewrote event.cxx in C++ as a class using STL for the internal event list
// and run queue this removes the arbitrary list sizes and makes things much
// more dynamic. Because this is C++-classified we can now have multiple
// event_tables if we'd ever want them.
//
// Revision 1.4 1998/04/28 01:22:17 curt
// Type-ified fgTIME and fgVIEW.
//
// Revision 1.3 1998/04/25 22:06:34 curt
// Edited cvs log messages in source files ... bad bad bad!
//
// Revision 1.2 1998/04/25 20:24:03 curt
// Cleaned up initialization sequence to eliminate interdependencies
// between sun position, lighting, and view position. This creates a
// valid single pass initialization path.
//
// Revision 1.1 1998/04/24 00:52:28 curt
// Wrapped "#include <config.h>" in "#ifdef HAVE_CONFIG_H"
// Fog color fixes.
// Separated out lighting calcs into their own file.
//
// Revision 1.20 1998/04/22 13:24:05 curt
// C++ - ifiing the code a bit.
// Starting to reorginize some of the lighting calcs to use a table lookup.
//
// Revision 1.19 1998/04/21 17:01:44 curt
// Fixed a problems where a pointer to a function was being passed around. In
// one place this functions arguments were defined as ( void ) while in another
// place they were defined as ( int ). The correct answer was ( int ).
//
// Prepairing for C++ integration.
//
// Revision 1.18 1998/04/08 23:35:40 curt
// Tweaks to Gnu automake/autoconf system.
//
// Revision 1.17 1998/04/03 22:12:56 curt
// Converting to Gnu autoconf system.
// Centralized time handling differences.
//
// Revision 1.16 1998/02/07 15:29:47 curt
// Incorporated HUD changes and struct/typedef changes from Charlie Hotchkiss
// <chotchkiss@namg.us.anritsu.com>
//
// Revision 1.15 1998/01/27 00:48:06 curt
// Incorporated Paul Bleisch's <pbleisch@acm.org> new debug message
// system and commandline/config file processing code.
//
// Revision 1.14 1998/01/22 02:59:43 curt
// Changed #ifdef FILE_H to #ifdef _FILE_H
//
// Revision 1.13 1998/01/19 19:27:20 curt
// Merged in make system changes from Bob Kuehne <rpk@sgi.com>
// This should simplify things tremendously.
//
// Revision 1.12 1998/01/05 18:44:37 curt
// Add an option to advance/decrease time from keyboard.
//
// Revision 1.11 1997/12/19 23:35:07 curt
// Lot's of tweaking with sky rendering and lighting.
//
// Revision 1.10 1997/12/15 23:55:07 curt
// Add xgl wrappers for debugging.
// Generate terrain normals on the fly.
//
// Revision 1.9 1997/12/10 22:37:55 curt
// Prepended "fg" on the name of all global structures that didn't have it yet.
// i.e. "struct WEATHER {}" became "struct fgWEATHER {}"
//
// Revision 1.8 1997/12/09 04:25:38 curt
// Working on adding a global lighting params structure.
//
// Revision 1.7 1997/11/25 19:25:41 curt
// Changes to integrate Durk's moon/sun code updates + clean up.
//
// Revision 1.6 1997/09/20 03:34:35 curt
// Still trying to get those durned stars aligned properly.
//
// Revision 1.5 1997/09/16 15:50:31 curt
// Working on star alignment and time issues.
//
// Revision 1.4 1997/09/13 02:00:08 curt
// Mostly working on stars and generating sidereal time for accurate star
// placement.
//
// Revision 1.3 1997/09/04 02:17:39 curt
// Shufflin' stuff.
//
// Revision 1.2 1997/08/27 03:30:36 curt
// Changed naming scheme of basic shared structures.
//
// Revision 1.1 1997/08/13 21:56:00 curt
// Initial revision.
//