214 lines
8 KiB
TeX
214 lines
8 KiB
TeX
%%
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%% getstart.tex -- Flight Gear documentation: Installation and Getting Started
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%% Chapter file
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%%
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%% Written by Bernhard Buckel, starting September 1998.
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%%
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%% Copyright (C) 1999 Bernhard Buckel (buckel@wmad95.mathematik.uni-wuerzburg.de)
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%%
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%% This program is free software; you can redistribute it and/or
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%% modify it under the terms of the GNU General Public License as
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%% published by the Free Software Foundation; either version 2 of the
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%% License, or (at your option) any later version.
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%%
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%% This program is distributed in the hope that it will be useful, but
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%% WITHOUT ANY WARRANTY; without even the implied warranty of
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%% MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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%% General Public License for more details.
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%%
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%% You should have received a copy of the GNU General Public License
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%% along with this program; if not, write to the Free Software
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%% Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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%%
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%% $Id: getstart.tex,v 0.12 1999/03/07 michael
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%% (Log is kept at end of this file)
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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\chapter{Takeoff: How to start the program\label{takeoff}}
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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\markboth{\thechapter.\hspace*{1mm}
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TAKEOFF}{\thesection\hspace*{1mm} Command line parameters}
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\section{Starting under Linux}
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Under Linux, \FlightGear is invoked by
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\texttt{fgfs -$\!$-option1 -$\!$-option2\dots},
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\noindent
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where the options are described in section \ref{options} below.
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\section{Starting under \Index{Windows 98/NT}}
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In Windows explorer, change to \texttt{$\backslash$FlightGear$\backslash$}. Call
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\texttt{runfgfs.bat} by double-clicking if you want to invoke the hardware accelerated
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version of \FlightGear \texttt{fgfs.exe}, or \texttt{runfgfs-sgi.bat} if you installed
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SGI's software \Index{OpenGL} support.
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Alternatively, if for one or the other reason the batch does not work, you can open an
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MS-DOS shell, change to the directory where your binary resides (typically something like
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\texttt{d:$\backslash$FlightGear$\backslash$bin} where you might have to substitute
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\texttt{d:} in favor of your \FlightGear directory), set the environment variable with
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\texttt{SET FG\_ROOT=d:$\backslash$FlightGear$\backslash$bin}
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\noindent
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and invoke \FlightGear (within the same shell -- Windows environment
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settings are only valid locally within the same shell) via
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\texttt{fgfs -$\!$-option1 -$\!$-option2\dots}.
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For getting maximum performance it is highly recommended to
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minimize (iconize) the non-graphics window while running
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{\FlightGear}$\!$.
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\medskip
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\centerline{
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\includegraphics[clip,width=12.5cm]{arizona.eps}
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}
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\noindent
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Fig.\,2: \textit{Ready for takeoff. We are at the default startup
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position in Arizona.}
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\medskip
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\section{Command line parameters\label{options}}
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\index{command line options}
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Following is a list and short description of the command line options available. In case
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of Windows 98/NT it is recommended to include these in \texttt{runfgfs.bat}.
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\subsection{General Options}
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\begin{itemize}
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\item{\texttt{-$\!$-help}}: gives a small help text, kind of a short version of this section.
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\item{\texttt{-$\!$-fg-root={\it path}}}: tells \FlightGear where to look for its data
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files if you didn't compile it with the default settings.
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\item{\texttt{-$\!$-disable-game-mode}}: Disables \Index{fullscreen display}.
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\item{\texttt{-$\!$-enable-game-mode}}: Enables fullscreen rendering.
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\item{\texttt{-$\!$-disable-splash-screen}}: Turns off the rotating \Index{3DFX
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logo} when the accelerator board gets initialized.
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\item{\texttt{-$\!$-enable-splash-screen}}: If you like advertising, set this!
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\item{\texttt{-$\!$-disable-intro-music}}: No MP3-sample is being played when
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\FlightGear starts up.
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\item{\texttt{-$\!$-enable-intro-music}}: If your machine is powerful enough, enjoy
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this setting.
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\item{\texttt{-$\!$-disable-mouse-pointer}}: In the future, \FlightGear will
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feature a mouse interface so that options can be set at runtime. As
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this feature is not implemented yet it seems wise to disable the
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mouse interface.
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\item{\texttt{-$\!$-enable-mouse-pointer}}: Enables another mouse pointer in the
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\FlightGear window. This is useful when running \FlightGear in full
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screen mode and will allow access to the - yet to be implemented -
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mouse interface of \FlightGear\hspace{-2mm}.
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\item{\texttt{-$\!$-disable-pause}}: This will put you into \FlightGear with the
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engine running, ready for Take-Off.
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\item{\texttt{-$\!$-enable-pause}}: Starts \FlightGear in pause mode.
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\end{itemize}
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\subsection{Features}
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\begin{itemize}
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\item{\texttt{-$\!$-disable-hud}}: Switches off the \Index{HUD} (\textbf{H}ead \textbf{U}p
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\textbf{D}isplay).
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\item{\texttt{-$\!$-enable-hud}}: Turns the \Index{HUD} on. This is the default.
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\item{\texttt{-$\!$-disable-panel}}: Turns off the \Index{instrument panel}. This is the
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default, as the instrument panel is still in its early beginnings -- but in our opinion
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you should give it a try.
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\item{\texttt{-$\!$-enable-panel}}: This will give you the look of a real \Index{cockpit}.
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\item{\texttt{-$\!$-disable-sound}}: Pretty self explaining, isn't it?
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\item{\texttt{-$\!$-enable-sound}}:
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\end{itemize}
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\subsection{Initial Position and Orientation\index{orientation}}
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\begin{itemize}
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\item{\texttt{-$\!$-airport-id=ABCD}}: If you want to start directly at an airport,
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enter its international code, i.e. KJFK for JFK airport in New York.
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A long/short list of the IDs of the airports being implemented can
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be found in \texttt{/Flight Gear/Airports}. You only have to unpack
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one of the files with gnuzip. Keep in mind, you need the
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terrain data for the relevant region!\index{airport code}
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\item{\texttt{-$\!$-lon=degrees}}: This is the starting longitude in degrees (west = -)
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\item{\texttt{-$\!$-lat=degrees}}: This is the starting latitude in degrees (south = -)
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\item{\texttt{-$\!$-altitude=meters}}: You may start in free flight at the given
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altitude. Watch for the next options to insert the plane with a
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given heading etc.
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\item{\texttt{-$\!$-heading=degrees}}: Sets the \Index{initial heading}.
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\item{\texttt{-$\!$-roll=degrees}}: Initial roll angle.\index{initial roll angle}
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\item{\texttt{-$\!$-pitch=degrees}}: Initial pitch angle.\index{initial pitch angle}
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\end{itemize}
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\subsection{Rendering Options\index{rendering options}}
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\begin{itemize}
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\item{\texttt{-$\!$-fog-disable}}: To cut down the rendering efforts, distant
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regions are vanishing in \Index{fog} by default. If you disable fogging,
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you'll see farther but your frame rates will drop.
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\item{\texttt{-$\!$-fog-fastest}}: The scenery will not look very nice but
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frame rates will increase.
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\item{\texttt{-$\!$-fog-nicest}}: This option will give you a fairly realistic
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view of flying on a hazy day.
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\item{\texttt{-$\!$-fov=xx.x}}: Sets the \Index{field of view} in degrees.
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The value is displayed on the HUD. Default is 55.0.
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\item{\texttt{-$\!$-disable-fullscreen}}: Self explaining, isn't it?
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\item{\texttt{-$\!$-enable-fullscreen}}:
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\item{\texttt{-$\!$-shading-flat}}: This is the fastest mode but the terrain will look ugly! This option might help if your video accelerator is really slow.
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\item{\texttt{-$\!$-shading-smooth}}: This is the recommended (and default) setting - things will look really nice.
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\item{\texttt{-$\!$-disable-skyblend}}: No fogging or \Index{haze}, sky will be displayed
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using just one color. Fast but ugly!
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\item{\texttt{-$\!$-enable-skyblend}}: Fogging/haze is enabled, sky and \Index{terrain} look realistic. This is the default and recommended setting.
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\item{\texttt{-$\!$-disable-textures}}: Terrain details will be disabled. Looks ugly, but might help if your video board is slow.
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\item{\texttt{-$\!$-enable-textures}}: Default and recommended.
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\item{\texttt{-$\!$-enable-wireframe}}: If you want to know how the world of \FlightGear internally looks like, try this!
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\end{itemize}
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%% Revision 0.02 1998/09/29 bernhard
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%% revision 0.10 1998/10/01 michael
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%% final proofreading for release
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%% revision 0.11 1998/11/01 michael
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%% Added pic from Arizona takeoff
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