..
built_in
Tidy up the autoconf/automake configuration a bit.
2002-08-25 19:40:04 +00:00
.cvsignore
-Removed .cvsignore from itself, since .cvsignore is now in the CVS
2001-12-12 04:15:23 +00:00
cockpit.cxx
- Some refactoring of the configure.ac script.
2002-12-10 20:50:48 +00:00
cockpit.hxx
replaced SGValue with SGPropertyNode throughout.
2001-06-12 05:15:48 +00:00
dme.cxx
Refactored some of the navlist code and removed the built in "fail to find"
2003-01-25 20:45:39 +00:00
dme.hxx
Shuffling/reorganizing code.
2002-09-26 15:34:00 +00:00
hud.cxx
- Some refactoring of the configure.ac script.
2002-12-10 20:50:48 +00:00
hud.hxx
- Some refactoring of the configure.ac script.
2002-12-10 20:50:48 +00:00
hud_card.cxx
- Some refactoring of the configure.ac script.
2002-12-10 20:50:48 +00:00
hud_dnst.cxx
HUD updates/cleanups from Norman Vine.
2000-05-13 00:02:43 +00:00
hud_gaug.cxx
a) HUD - Here is the updated hud code with moving pointers, dials, turn/slip gauge, choice of circular ticks, two sizes for fonts, box for text labels etc. based partly on MIL-STD-1787b and our pilots requirements. Our pilots are not very enthusiastic about all symbols discussed in MIL-STD-1787b (I suppose it is very subjective) and so I did not have motivation to try all of them. Even now I plan to do simple symbols as seen on Russian aircraft since our Air Force pilots are familiar with them. That should be part of my next update. I have included a html document which is basically the old text file plus some snapshots with all possible hud symbols linked to corresponding xml templates. You have to just cut & paste the template, change names and positions to create additional symbols (if you have the real estate on the hud).
2001-09-19 22:23:25 +00:00
hud_inst.cxx
Change identifiers to their new names to match hud.hxx.
2002-07-06 17:50:38 +00:00
hud_labl.cxx
Change identifiers to their new names to match hud.hxx.
2002-07-06 17:50:38 +00:00
hud_ladr.cxx
Mac OS X fixes and MSVC warning fixes from Jonathan Polley.
2002-05-10 23:35:06 +00:00
hud_lat.cxx
Change identifiers to their new names to match hud.hxx.
2002-07-06 17:50:38 +00:00
hud_lon.cxx
Change identifiers to their new names to match hud.hxx.
2002-07-06 17:50:38 +00:00
hud_opts.hxx
Removed all dependencies on <simgear/math/mat3.h> and friends. These are
2000-02-19 14:29:27 +00:00
hud_scal.cxx
a) HUD - Here is the updated hud code with moving pointers, dials, turn/slip gauge, choice of circular ticks, two sizes for fonts, box for text labels etc. based partly on MIL-STD-1787b and our pilots requirements. Our pilots are not very enthusiastic about all symbols discussed in MIL-STD-1787b (I suppose it is very subjective) and so I did not have motivation to try all of them. Even now I plan to do simple symbols as seen on Russian aircraft since our Air Force pilots are familiar with them. That should be part of my next update. I have included a html document which is basically the old text file plus some snapshots with all possible hud symbols linked to corresponding xml templates. You have to just cut & paste the template, change names and positions to create additional symbols (if you have the real estate on the hud).
2001-09-19 22:23:25 +00:00
hud_tbi.cxx
a) HUD - Here is the updated hud code with moving pointers, dials, turn/slip gauge, choice of circular ticks, two sizes for fonts, box for text labels etc. based partly on MIL-STD-1787b and our pilots requirements. Our pilots are not very enthusiastic about all symbols discussed in MIL-STD-1787b (I suppose it is very subjective) and so I did not have motivation to try all of them. Even now I plan to do simple symbols as seen on Russian aircraft since our Air Force pilots are familiar with them. That should be part of my next update. I have included a html document which is basically the old text file plus some snapshots with all possible hud symbols linked to corresponding xml templates. You have to just cut & paste the template, change names and positions to create additional symbols (if you have the real estate on the hud).
2001-09-19 22:23:25 +00:00
kr_87.cxx
Refactored some of the navlist code and removed the built in "fail to find"
2003-01-25 20:45:39 +00:00
kr_87.hxx
Added support for an audio panel.
2002-12-16 06:09:05 +00:00
kt_70.cxx
Fix an init order bug and do some minor cleanups.
2002-10-16 02:02:39 +00:00
kt_70.hxx
Connect to the electrical system.
2002-09-26 17:24:11 +00:00
Makefile.am
More code shuffling.
2002-09-26 16:19:06 +00:00
marker_beacon.cxx
Various tweaks.
2002-12-21 05:01:51 +00:00
marker_beacon.hxx
Added support for an audio panel.
2002-12-16 06:09:05 +00:00
navcom.cxx
Refactored some of the navlist code and removed the built in "fail to find"
2003-01-25 20:45:39 +00:00
navcom.hxx
Add a "signed" distance to the GS transmitter. When you are in the approach
2003-01-22 01:24:32 +00:00
panel.cxx
Allow panel mouse bindings to use mod-up.
2002-12-28 19:05:45 +00:00
panel.hxx
Allow panel mouse bindings to use mod-up.
2002-12-28 19:05:45 +00:00
panel_io.cxx
Patches from Erik Hofman for SGI compatibility:
2002-12-31 18:26:02 +00:00
panel_io.hxx
Patches from Erik Hofman for SGI compatibility:
2002-12-31 18:26:02 +00:00
radiostack.cxx
More code shuffling.
2002-09-26 16:19:06 +00:00
radiostack.hxx
Updates to the net_gui code that can spit out updated flight information
2003-01-16 20:57:28 +00:00
steam.cxx
Add a pre/post draw call back to strobe lights so we can make them bigger
2002-10-18 18:43:50 +00:00
steam.hxx
Change FGSteam into a proper subsystem rather than a collection of
2002-07-07 15:45:56 +00:00