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flightgear/Simulator/Main/GLUTkey.cxx
1999-04-06 23:37:07 +00:00

435 lines
11 KiB
C++

// GLUTkey.cxx -- handle GLUT keyboard events
//
// Written by Curtis Olson, started May 1997.
//
// Copyright (C) 1997 Curtis L. Olson - curt@me.umn.edu
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
//
// $Id$
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#ifdef HAVE_WINDOWS_H
# include <windows.h>
#endif
#include <GL/glut.h>
#include <XGL/xgl.h>
#if defined(FX) && defined(XMESA)
#include <GL/xmesa.h>
#endif
#include <stdio.h>
#include <stdlib.h>
#include <Debug/logstream.hxx>
#include <Aircraft/aircraft.hxx>
#include <Astro/solarsystem.hxx>
#include <Astro/sky.hxx>
#include <Autopilot/autopilot.hxx>
#include <Cockpit/hud.hxx>
#include <GUI/gui.h>
#include <Include/fg_constants.h>
#include <Objects/material.hxx>
#include <pu.h>
#include <Time/light.hxx>
#include <Weather/weather.hxx>
#include "GLUTkey.hxx"
#include "options.hxx"
#include "views.hxx"
// Force an update of the sky and lighting parameters
static void local_update_sky_and_lighting_params( void ) {
// fgSunInit();
SolarSystem::theSolarSystem->rebuild();
cur_light_params.Update();
fgSkyColorsInit();
}
// Handle keyboard events
void GLUTkey(unsigned char k, int x, int y) {
FGInterface *f;
fgTIME *t;
FGView *v;
FGWeather *w;
float fov, tmp;
static bool winding_ccw = true;
f = current_aircraft.fdm_state;
t = &cur_time_params;
v = &current_view;
w = &current_weather;
FG_LOG( FG_INPUT, FG_DEBUG, "Key hit = " << k );
puKeyboard(k, PU_DOWN );
if ( GLUT_ACTIVE_ALT && glutGetModifiers() ) {
FG_LOG( FG_INPUT, FG_DEBUG, " SHIFTED" );
switch (k) {
case 1: // Ctrl-A key
fgAPToggleAltitude();
return;
case 8: // Ctrl-H key
fgAPToggleHeading();
return;
case 18: // Ctrl-R key
// temporary
winding_ccw = !winding_ccw;
if ( winding_ccw ) {
glFrontFace ( GL_CCW );
} else {
glFrontFace ( GL_CW );
}
return;
case 19: // Ctrl-S key
fgAPToggleAutoThrottle();
return;
case 20: // Ctrl-T key
fgAPToggleTerrainFollow();
return;
case 49: // numeric keypad 1
v->set_goal_view_offset( FG_PI * 0.75 );
return;
case 50: // numeric keypad 2
v->set_goal_view_offset( FG_PI );
return;
case 51: // numeric keypad 3
v->set_goal_view_offset( FG_PI * 1.25 );
return;
case 52: // numeric keypad 4
v->set_goal_view_offset( FG_PI * 0.50 );
return;
case 54: // numeric keypad 6
v->set_goal_view_offset( FG_PI * 1.50 );
return;
case 55: // numeric keypad 7
v->set_goal_view_offset( FG_PI * 0.25 );
return;
case 56: // numeric keypad 8
v->set_goal_view_offset( 0.00 );
return;
case 57: // numeric keypad 9
v->set_goal_view_offset( FG_PI * 1.75 );
return;
case 72: // H key
// status = current_options.get_hud_status();
// current_options.set_hud_status(!status);
HUD_brightkey( true );
return;
case 73: // i key
// Minimal Hud
fgHUDInit2(&current_aircraft);
return;
case 77: // M key
t->warp -= 60;
local_update_sky_and_lighting_params();
return;
case 84: // T key
t->warp_delta -= 30;
local_update_sky_and_lighting_params();
return;
case 87: // W key
#if defined(FX) && !defined(WIN32)
global_fullscreen = ( !global_fullscreen );
# if defined(XMESA_FX_FULLSCREEN) && defined(XMESA_FX_WINDOW)
XMesaSetFXmode( global_fullscreen ?
XMESA_FX_FULLSCREEN : XMESA_FX_WINDOW );
# endif
#endif
return;
case 88: // X key
fov = current_options.get_fov();
fov *= 1.05;
if ( fov > FG_FOV_MAX ) {
fov = FG_FOV_MAX;
}
current_options.set_fov(fov);
v->force_update_fov_math();
return;
case 90: // Z key
tmp = w->get_visibility(); // in meters
tmp /= 1.10;
w->set_visibility( tmp );
return;
}
} else {
FG_LOG( FG_INPUT, FG_DEBUG, "" );
switch (k) {
case 50: // numeric keypad 2
if( fgAPAltitudeEnabled() ) {
fgAPAltitudeAdjust( 100 );
} else {
controls.move_elevator(-0.05);
}
return;
case 56: // numeric keypad 8
if( fgAPAltitudeEnabled() ) {
fgAPAltitudeAdjust( -100 );
} else {
controls.move_elevator(0.05);
}
return;
case 49: // numeric keypad 1
controls.move_elevator_trim(-0.001);
return;
case 55: // numeric keypad 7
controls.move_elevator_trim(0.001);
return;
case 52: // numeric keypad 4
controls.move_aileron(-0.05);
return;
case 54: // numeric keypad 6
controls.move_aileron(0.05);
return;
case 48: // numeric keypad Ins
if( fgAPHeadingEnabled() ) {
fgAPHeadingAdjust( -1 );
} else {
controls.move_rudder(-0.05);
}
return;
case 13: // numeric keypad Enter
if( fgAPHeadingEnabled() ) {
fgAPHeadingAdjust( 1 );
} else {
controls.move_rudder(0.05);
}
return;
case 53: // numeric keypad 5
controls.set_aileron(0.0);
controls.set_elevator(0.0);
controls.set_rudder(0.0);
return;
case 57: // numeric keypad 9 (Pg Up)
if( fgAPAutoThrottleEnabled() ) {
fgAPAutoThrottleAdjust( 5 );
} else {
controls.move_throttle( FGControls::ALL_ENGINES, 0.01 );
}
return;
case 51: // numeric keypad 3 (Pg Dn)
if( fgAPAutoThrottleEnabled() ) {
fgAPAutoThrottleAdjust( -5 );
} else {
controls.move_throttle( FGControls::ALL_ENGINES, -0.01 );
}
return;
case 98: // b key
int b_ret;
double b_set;
b_ret = int( controls.get_brake( 0 ) );
b_set = double(!b_ret);
controls.set_brake( FGControls::ALL_WHEELS, b_set);
return;
case 104: // h key
HUD_brightkey( false );
return;
case 105: // i key
fgHUDInit(&current_aircraft); // normal HUD
return;
case 109: // m key
t->warp += 60;
local_update_sky_and_lighting_params();
return;
case 112: // p key
t->pause = !t->pause;
// printf position and attitude information
FG_LOG( FG_INPUT, FG_INFO,
"Lon = " << f->get_Longitude() * RAD_TO_DEG
<< " Lat = " << f->get_Latitude() * RAD_TO_DEG
<< " Altitude = " << f->get_Altitude() * FEET_TO_METER );
FG_LOG( FG_INPUT, FG_INFO,
"Heading = " << f->get_Psi() * RAD_TO_DEG
<< " Roll = " << f->get_Phi() * RAD_TO_DEG
<< " Pitch = " << f->get_Theta() * RAD_TO_DEG );
return;
case 116: // t key
t->warp_delta += 30;
local_update_sky_and_lighting_params();
return;
case 120: // X key
fov = current_options.get_fov();
fov /= 1.05;
if ( fov < FG_FOV_MIN ) {
fov = FG_FOV_MIN;
}
current_options.set_fov(fov);
v->force_update_fov_math();
return;
case 122: // z key
tmp = w->get_visibility(); // in meters
tmp *= 1.10;
w->set_visibility( tmp );
return;
case 27: // ESC
// if( fg_DebugOutput ) {
// fclose( fg_DebugOutput );
// }
FG_LOG( FG_INPUT, FG_ALERT,
"Program exiting normally at user request." );
exit(-1);
}
}
}
// Handle "special" keyboard events
void GLUTspecialkey(int k, int x, int y) {
FGView *v;
v = &current_view;
FG_LOG( FG_INPUT, FG_DEBUG, "Special key hit = " << k );
puKeyboard(k + PU_KEY_GLUT_SPECIAL_OFFSET, PU_DOWN);
if ( GLUT_ACTIVE_SHIFT && glutGetModifiers() ) {
FG_LOG( FG_INPUT, FG_DEBUG, " SHIFTED" );
switch (k) {
case GLUT_KEY_END: // numeric keypad 1
v->set_goal_view_offset( FG_PI * 0.75 );
return;
case GLUT_KEY_DOWN: // numeric keypad 2
v->set_goal_view_offset( FG_PI );
return;
case GLUT_KEY_PAGE_DOWN: // numeric keypad 3
v->set_goal_view_offset( FG_PI * 1.25 );
return;
case GLUT_KEY_LEFT: // numeric keypad 4
v->set_goal_view_offset( FG_PI * 0.50 );
return;
case GLUT_KEY_RIGHT: // numeric keypad 6
v->set_goal_view_offset( FG_PI * 1.50 );
return;
case GLUT_KEY_HOME: // numeric keypad 7
v->set_goal_view_offset( FG_PI * 0.25 );
return;
case GLUT_KEY_UP: // numeric keypad 8
v->set_goal_view_offset( 0.00 );
return;
case GLUT_KEY_PAGE_UP: // numeric keypad 9
v->set_goal_view_offset( FG_PI * 1.75 );
return;
}
} else {
FG_LOG( FG_INPUT, FG_DEBUG, "" );
switch (k) {
case GLUT_KEY_F8: // F8 toggles fog ... off fastest nicest...
current_options.cycle_fog();
if ( current_options.get_fog() == fgOPTIONS::FG_FOG_DISABLED ) {
FG_LOG( FG_INPUT, FG_INFO, "Fog disabled" );
} else if ( current_options.get_fog() ==
fgOPTIONS::FG_FOG_FASTEST )
{
FG_LOG( FG_INPUT, FG_INFO,
"Fog enabled, hint set to fastest" );
} else if ( current_options.get_fog() ==
fgOPTIONS::FG_FOG_NICEST )
{
FG_LOG( FG_INPUT, FG_INFO,
"Fog enabled, hint set to nicest" );
}
return;
case GLUT_KEY_F9: // F9 toggles textures on and off...
if ( material_mgr.get_textures_loaded() ) {
current_options.get_textures() ?
current_options.set_textures(false) :
current_options.set_textures(true);
FG_LOG( FG_INPUT, FG_INFO, "Toggling texture" );
} else {
FG_LOG( FG_INPUT, FG_INFO,
"No textures loaded, cannot toggle" );
}
return;
case GLUT_KEY_F10: // F10 toggles menu on and off...
FG_LOG(FG_INPUT, FG_INFO, "Invoking call back function");
hideMenuButton ->
setValue ((int) !(hideMenuButton -> getValue() ) );
hideMenuButton -> invokeCallback();
//exit(1);
return;
case GLUT_KEY_UP:
if( fgAPAltitudeEnabled() ) {
fgAPAltitudeAdjust( -100 );
} else {
controls.move_elevator(0.05);
}
return;
case GLUT_KEY_DOWN:
if( fgAPAltitudeEnabled() ) {
fgAPAltitudeAdjust( 100 );
} else {
controls.move_elevator(-0.05);
}
return;
case GLUT_KEY_LEFT:
controls.move_aileron(-0.05);
return;
case GLUT_KEY_RIGHT:
controls.move_aileron(0.05);
return;
case GLUT_KEY_HOME: // numeric keypad 1
controls.move_elevator_trim(0.001);
return;
case GLUT_KEY_END: // numeric keypad 7
controls.move_elevator_trim(-0.001);
return;
case GLUT_KEY_INSERT: // numeric keypad Ins
if( fgAPHeadingEnabled() ) {
fgAPHeadingAdjust( -1 );
} else {
controls.move_rudder(-0.05);
}
return;
case 13: // numeric keypad Enter
if( fgAPHeadingEnabled() ) {
fgAPHeadingAdjust( 1 );
} else {
controls.move_rudder(0.05);
}
return;
case 53: // numeric keypad 5
controls.set_aileron(0.0);
controls.set_elevator(0.0);
controls.set_rudder(0.0);
return;
case GLUT_KEY_PAGE_UP: // numeric keypad 9 (Pg Up)
if( fgAPAutoThrottleEnabled() ) {
fgAPAutoThrottleAdjust( 5 );
} else {
controls.move_throttle( FGControls::ALL_ENGINES, 0.01 );
}
return;
case GLUT_KEY_PAGE_DOWN: // numeric keypad 3 (Pg Dn)
if( fgAPAutoThrottleEnabled() ) {
fgAPAutoThrottleAdjust( -5 );
} else {
controls.move_throttle( FGControls::ALL_ENGINES, -0.01 );
}
return;
}
}
}