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flightgear/utils/fgpanel/Makefile.am
Torsten Dreyer f44dd24462 Initial commit of the fgpanel code
fgpanel is basically the stripped down 2D-Panel code from
FlightGear. It is designed as a standalone lightweight panel
rendering engine to draw 2d panels on a lowcost computer/graphic card
without 3d acceleration at reasonablel framerates.

Patches for inclusion into the build system will follow.
2011-04-14 11:11:17 +02:00

20 lines
610 B
Makefile

AM_CXXFLAGS = -DPKGDATADIR=\"$(pkgdatadir)\"
bin_PROGRAMS = fgpanel
fgpanel_SOURCES = main.cxx \
FGGLApplication.cxx FGGLApplication.hxx \
FGPanelApplication.cxx FGPanelApplication.hxx \
FGPNGTextureLoader.cxx FGPNGTextureLoader.hxx FGTextureLoaderInterface.hxx \
FGRGBTextureLoader.cxx FGRGBTextureLoader.hxx \
FGPanelProtocol.cxx \
FGFontCache.cxx \
panel.cxx panel.hxx \
panel_io.cxx panel_io.hxx
LIBS =
fgpanel_LDADD = \
-lGLU -lglut -lsgmath -lsgprops -lsgio -lsgdebug -lsgmisc -lsgstructure -lsgxml -lsgtiming \
-lplibpu -lplibfnt -lplibul \
-lrt -lpng