8e7dfbe292
when needed (say, to reload the configuration files).
266 lines
4.9 KiB
C++
266 lines
4.9 KiB
C++
#include "fgfs.hxx"
|
||
|
||
#include <simgear/debug/logstream.hxx>
|
||
|
||
#include "globals.hxx"
|
||
#include "fg_props.hxx"
|
||
|
||
|
||
|
||
////////////////////////////////////////////////////////////////////////
|
||
// Implementation of FGSubsystem
|
||
////////////////////////////////////////////////////////////////////////
|
||
|
||
|
||
FGSubsystem::FGSubsystem ()
|
||
: _suspended(false)
|
||
{
|
||
}
|
||
|
||
FGSubsystem::~FGSubsystem ()
|
||
{
|
||
}
|
||
|
||
void
|
||
FGSubsystem::init ()
|
||
{
|
||
}
|
||
|
||
void
|
||
FGSubsystem::reinit ()
|
||
{
|
||
}
|
||
|
||
void
|
||
FGSubsystem::bind ()
|
||
{
|
||
}
|
||
|
||
void
|
||
FGSubsystem::unbind ()
|
||
{
|
||
}
|
||
|
||
void
|
||
FGSubsystem::suspend ()
|
||
{
|
||
_suspended = true;
|
||
}
|
||
|
||
void
|
||
FGSubsystem::suspend (bool suspended)
|
||
{
|
||
_suspended = suspended;
|
||
}
|
||
|
||
void
|
||
FGSubsystem::resume ()
|
||
{
|
||
_suspended = false;
|
||
}
|
||
|
||
bool
|
||
FGSubsystem::is_suspended () const
|
||
{
|
||
if (!_freeze_master_node.valid())
|
||
_freeze_master_node = fgGetNode("/sim/freeze/master", true);
|
||
return _suspended || _freeze_master_node->getBoolValue();
|
||
}
|
||
|
||
|
||
|
||
////////////////////////////////////////////////////////////////////////
|
||
// Implementation of FGSubsystemGroup.
|
||
////////////////////////////////////////////////////////////////////////
|
||
|
||
FGSubsystemGroup::FGSubsystemGroup ()
|
||
{
|
||
}
|
||
|
||
FGSubsystemGroup::~FGSubsystemGroup ()
|
||
{
|
||
for (int i = 0; i < _members.size(); i++)
|
||
delete _members[i];
|
||
}
|
||
|
||
void
|
||
FGSubsystemGroup::init ()
|
||
{
|
||
for (int i = 0; i < _members.size(); i++)
|
||
_members[i]->subsystem->init();
|
||
}
|
||
|
||
void
|
||
FGSubsystemGroup::bind ()
|
||
{
|
||
for (int i = 0; i < _members.size(); i++)
|
||
_members[i]->subsystem->bind();
|
||
}
|
||
|
||
void
|
||
FGSubsystemGroup::unbind ()
|
||
{
|
||
for (int i = 0; i < _members.size(); i++)
|
||
_members[i]->subsystem->unbind();
|
||
}
|
||
|
||
void
|
||
FGSubsystemGroup::update (double delta_time_sec)
|
||
{
|
||
if (!is_suspended()) {
|
||
for (int i = 0; i < _members.size(); i++)
|
||
_members[i]->update(delta_time_sec); // indirect call
|
||
}
|
||
}
|
||
|
||
void
|
||
FGSubsystemGroup::set_subsystem (const string &name, FGSubsystem * subsystem,
|
||
double min_step_sec)
|
||
{
|
||
Member * member = get_member(name, true);
|
||
if (member->subsystem != 0)
|
||
delete member->subsystem;
|
||
member->name = name;
|
||
member->subsystem = subsystem;
|
||
member->min_step_sec = min_step_sec;
|
||
}
|
||
|
||
FGSubsystem *
|
||
FGSubsystemGroup::get_subsystem (const string &name)
|
||
{
|
||
Member * member = get_member(name);
|
||
if (member != 0)
|
||
return member->subsystem;
|
||
else
|
||
return 0;
|
||
}
|
||
|
||
void
|
||
FGSubsystemGroup::remove_subsystem (const string &name)
|
||
{
|
||
for (int i = 0; i < _members.size(); i++) {
|
||
if (name == _members[i]->name) {
|
||
_members.erase(_members.begin() + i);
|
||
return;
|
||
}
|
||
}
|
||
}
|
||
|
||
bool
|
||
FGSubsystemGroup::has_subsystem (const string &name) const
|
||
{
|
||
return (((FGSubsystemGroup *)this)->get_member(name) != 0);
|
||
}
|
||
|
||
FGSubsystemGroup::Member *
|
||
FGSubsystemGroup::get_member (const string &name, bool create)
|
||
{
|
||
for (int i = 0; i < _members.size(); i++) {
|
||
if (_members[i]->name == name)
|
||
return _members[i];
|
||
}
|
||
if (create) {
|
||
Member * member = new Member;
|
||
_members.push_back(member);
|
||
return member;
|
||
} else {
|
||
return 0;
|
||
}
|
||
}
|
||
|
||
|
||
|
||
////////////////////////////////////////////////////////////////////////
|
||
// Implementation of FGSubsystemGroup::Member
|
||
////////////////////////////////////////////////////////////////////////
|
||
|
||
|
||
FGSubsystemGroup::Member::Member ()
|
||
: name(""),
|
||
subsystem(0),
|
||
min_step_sec(0),
|
||
elapsed_sec(0)
|
||
{
|
||
}
|
||
|
||
FGSubsystemGroup::Member::Member (const Member &)
|
||
{
|
||
Member();
|
||
}
|
||
|
||
FGSubsystemGroup::Member::~Member ()
|
||
{
|
||
// FIXME: causes a crash
|
||
// delete subsystem;
|
||
}
|
||
|
||
void
|
||
FGSubsystemGroup::Member::update (double delta_time_sec)
|
||
{
|
||
elapsed_sec += delta_time_sec;
|
||
if (elapsed_sec >= min_step_sec) {
|
||
subsystem->update(delta_time_sec);
|
||
elapsed_sec -= min_step_sec;
|
||
}
|
||
}
|
||
|
||
|
||
|
||
////////////////////////////////////////////////////////////////////////
|
||
// Implementation of FGSubsystemMgr.
|
||
////////////////////////////////////////////////////////////////////////
|
||
|
||
|
||
FGSubsystemMgr::FGSubsystemMgr ()
|
||
{
|
||
}
|
||
|
||
FGSubsystemMgr::~FGSubsystemMgr ()
|
||
{
|
||
}
|
||
|
||
void
|
||
FGSubsystemMgr::init ()
|
||
{
|
||
for (int i = 0; i < MAX_GROUPS; i++)
|
||
_groups[i].init();
|
||
}
|
||
|
||
void
|
||
FGSubsystemMgr::bind ()
|
||
{
|
||
for (int i = 0; i < MAX_GROUPS; i++)
|
||
_groups[i].bind();
|
||
}
|
||
|
||
void
|
||
FGSubsystemMgr::unbind ()
|
||
{
|
||
for (int i = 0; i < MAX_GROUPS; i++)
|
||
_groups[i].unbind();
|
||
}
|
||
|
||
void
|
||
FGSubsystemMgr::update (double delta_time_sec)
|
||
{
|
||
if (!is_suspended()) {
|
||
for (int i = 0; i < MAX_GROUPS; i++)
|
||
_groups[i].update(delta_time_sec);
|
||
}
|
||
}
|
||
|
||
void
|
||
FGSubsystemMgr::add (GroupType group, const string &name,
|
||
FGSubsystem * subsystem, double min_time_sec)
|
||
{
|
||
SG_LOG(SG_GENERAL, SG_INFO, "Adding subsystem " << name);
|
||
get_group(group)->set_subsystem(name, subsystem, min_time_sec);
|
||
}
|
||
|
||
FGSubsystemGroup *
|
||
FGSubsystemMgr::get_group (GroupType group)
|
||
{
|
||
return &(_groups[group]);
|
||
}
|
||
|
||
// end of fgfs.cxx
|