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f3679f121d
E.g. for --load-tape=http[s]://foo.com/foo/bar/wibble.fgtape, we download in the background to a file called foo.com_[MD5]_wibble.fgtape, where [MD5] is an 8-character hash of /foo/bar. We assume any existing file contains valid data and only download any remaining data (by specifying an http Range header). Also, when loading/downloading and replaying continuous recordings at startup, we set the aircraft and airport from the recording. src/Aircraft/replay.cxx src/Aircraft/replay.hxx FGReplay::loadContinuousHeader() Loads properties from Continuous recording's header, distinguishing between failure due to incorrect header, or due to a truncated file. FGReplay::indexContinuousRecording() Contains Continuous recording indexing code, in a form that can be used in background while we are downloading. Added a mutex to protect m_continuous_in_time_to_frameinfo, which can now be modified in background as Continuous recording is downloaded. src/Main/fg_init.cxx src/Main/options.cxx fgOptLoadTape(): Modified to handle --load-tape=<url>. We start download, and read the header before returning, so that we can force the FDM to use the recording's aircraft instead of the user's default. Limit recording download rate if /sim/replay/download-max-bytes-per-sec is set, by calling new filerequest->setMaxBytesPerSec(). |
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3rdparty | ||
CMakeModules | ||
docs-mini | ||
examples/netfdm | ||
icons | ||
man | ||
package | ||
scripts | ||
src | ||
test_suite | ||
utils | ||
.clang-format | ||
.gitignore | ||
AUTHORS | ||
ChangeLog | ||
CMakeLists.txt | ||
COPYING | ||
flightgear-version | ||
INSTALL | ||
NEWS | ||
README | ||
README.cmake | ||
README.msvc | ||
README.OSG | ||
README.plib | ||
README.SimGear | ||
README.sound | ||
Thanks |
Welcome to the FlightGear Flight Simulator project. =================================================== The primary web page for this project is: http://www.flightgear.org For basic installation instructions see the "INSTALL" file. Before you can run FlightGear you will also need to download and install the "base" package which is a collection of textures, sounds, sample scenery, and other data files needed by the sim. For additional install help for specific platforms please browse the "docs-mini/" subdirectory. More complete documentation is available from our web page as a separate distribution. Please take a look at the "Thanks" file for a list of people who have contributed to this project. If you have contributed something but don't find your name in this file. Please send a polite reminder to http://www.flightgear.org/~curt For a summary of changes/additions by version see the "NEWS" file. This project is GPL'd. For complete details on our licensing please see the "COPYING" file. For information on available mailing lists, mailing list archives, and other available source code and documenation, please visit our web site. FlightGear is a product of the collaboration of large international group of volunteers. FlightGear is a work in progress. FlightGear comes with no warrantee. We hope you enjoy FlightGear and/or find it of some value!