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flightgear/utils/fgqcanvas/fgcanvaselement.h
James Turner a42900bef5 Remote-canvas element highlighting.
Debugging aid to correlate property tree items to their visual
location.
2016-12-28 22:01:29 +01:00

92 lines
1.9 KiB
C++

#ifndef FGCANVASELEMENT_H
#define FGCANVASELEMENT_H
#include <QObject>
#include <QTransform>
#include <QColor>
#include <QVariant>
#include <vector>
class LocalProp;
class FGCanvasPaintContext;
class FGCanvasGroup;
class FGCanvasElement : public QObject
{
Q_OBJECT
public:
explicit FGCanvasElement(FGCanvasGroup* pr, LocalProp* prop);
void paint(FGCanvasPaintContext* context) const;
QTransform combinedTransform() const;
bool isVisible() const;
int zIndex() const;
const FGCanvasGroup* parentGroup() const;
static bool isStyleProperty(QByteArray name);
LocalProp* property() const;
void setHighlighted(bool hilighted);
bool isHighlighted() const;
protected:
virtual void doPaint(FGCanvasPaintContext* context) const;
virtual bool onChildAdded(LocalProp* prop);
virtual bool onChildRemoved(LocalProp* prop);
const LocalProp* _propertyRoot;
const FGCanvasGroup* _parent;
QColor fillColor() const;
QColor parseColorValue(QVariant value) const;
virtual void markStyleDirty();
QVariant getCascadedStyle(const char* name, QVariant defaultValue = QVariant()) const;
private:
void onCenterChanged(QVariant value);
void markTransformsDirty();
void markZIndexDirty(QVariant value);
void onVisibleChanged(QVariant value);
void markClipDirty();
private:
friend class FGCanvasGroup;
bool _visible = true;
bool _highlighted = false;
mutable bool _transformsDirty = true;
mutable bool _styleDirty = true;
mutable QTransform _combinedTransform;
QPointF _center;
mutable QColor _fillColor;
int _zIndex = 0;
QByteArray _svgElementId;
mutable bool _clipDirty = true;
mutable bool _hasClip = false;
mutable QRectF _clipRect;
void parseCSSClip(QByteArray value) const;
float parseCSSValue(QByteArray value) const;
};
using FGCanvasElementVec = std::vector<FGCanvasElement*>;
#endif // FGCANVASELEMENT_H