effca9da5e
- use OpenGL 2.0 instead of OpenGL 1.0; - port to Raspberry Pi; - remove PLib dependencies.
69 lines
2.3 KiB
C++
69 lines
2.3 KiB
C++
//
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// Written by David Megginson, started January 2000.
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// Adopted for standalone fgpanel application by Torsten Dreyer, August 2009
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License as
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// published by the Free Software Foundation; either version 2 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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//
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#ifndef FGCROPPEDTEXTURE_HXX
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#define FGCROPPEDTEXTURE_HXX
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#include <map>
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#include <simgear/structure/SGSharedPtr.hxx>
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#include "FGDummyTextureLoader.hxx"
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/**
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* Cropped texture (should migrate out into FGFS).
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*
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* This structure wraps an SSG texture with cropping information.
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*/
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class FGCroppedTexture : public SGReferenced {
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public:
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FGCroppedTexture (const string &path,
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const float minX = 0.0, const float minY = 0.0,
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const float maxX = 1.0, const float maxY = 1.0);
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virtual ~FGCroppedTexture ();
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virtual void setPath (const string &path);
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virtual const string &getPath () const;
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virtual void setCrop (const float minX, const float minY, const float maxX, const float maxY);
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static void registerTextureLoader (const string &extension,
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FGTextureLoaderInterface * const loader);
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virtual float getMinX () const;
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virtual float getMinY () const;
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virtual float getMaxX () const;
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virtual float getMaxY () const;
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GLuint getTexture () const;
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virtual void bind (const GLint Textured_Layer_Sampler_Loc);
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private:
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string m_path;
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float m_minX, m_minY, m_maxX, m_maxY;
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GLuint m_texture;
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static GLuint s_current_bound_texture;
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static map <string, GLuint> s_cache;
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static map <string, FGTextureLoaderInterface*> s_TextureLoader;
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static FGDummyTextureLoader s_DummyTextureLoader;
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};
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typedef SGSharedPtr <FGCroppedTexture> FGCroppedTexture_ptr;
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#endif
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