873 lines
23 KiB
C++
873 lines
23 KiB
C++
// fg_commands.cxx - internal FGFS commands.
|
||
|
||
#include <string.h> // strcmp()
|
||
|
||
#include <simgear/compiler.h>
|
||
#include <simgear/misc/exception.hxx>
|
||
|
||
#include STL_STRING
|
||
#include STL_FSTREAM
|
||
|
||
#include <simgear/debug/logstream.hxx>
|
||
#include <simgear/misc/commands.hxx>
|
||
#include <simgear/misc/props.hxx>
|
||
#include <simgear/sg_inlines.h>
|
||
|
||
#include <Cockpit/panel.hxx>
|
||
#include <Cockpit/panel_io.hxx>
|
||
#include <FDM/flight.hxx>
|
||
#include <GUI/gui.h>
|
||
#include <GUI/new_gui.hxx>
|
||
#include <GUI/dialog.hxx>
|
||
#include <Scenery/tilemgr.hxx>
|
||
#if defined(HAVE_PLIB_PSL)
|
||
#include <Scripting/scriptmgr.hxx>
|
||
#endif
|
||
#include <Time/tmp.hxx>
|
||
|
||
#include "fg_init.hxx"
|
||
#include "fg_commands.hxx"
|
||
|
||
SG_USING_STD(string);
|
||
SG_USING_STD(ifstream);
|
||
SG_USING_STD(ofstream);
|
||
|
||
#include "fg_props.hxx"
|
||
#include "fg_io.hxx"
|
||
#include "globals.hxx"
|
||
#include "util.hxx"
|
||
#include "viewmgr.hxx"
|
||
|
||
|
||
|
||
////////////////////////////////////////////////////////////////////////
|
||
// Static helper functions.
|
||
////////////////////////////////////////////////////////////////////////
|
||
|
||
|
||
static inline SGPropertyNode *
|
||
get_prop (const SGPropertyNode * arg)
|
||
{
|
||
return fgGetNode(arg->getStringValue("property[0]", "/null"), true);
|
||
}
|
||
|
||
static inline SGPropertyNode *
|
||
get_prop2 (const SGPropertyNode * arg)
|
||
{
|
||
return fgGetNode(arg->getStringValue("property[1]", "/null"), true);
|
||
}
|
||
|
||
|
||
/**
|
||
* Get a double value and split it as required.
|
||
*/
|
||
static void
|
||
split_value (double full_value, const char * mask,
|
||
double * unmodifiable, double * modifiable)
|
||
{
|
||
if (!strcmp("integer", mask)) {
|
||
*modifiable = (full_value < 0 ? ceil(full_value) : floor (full_value));
|
||
*unmodifiable = full_value - *modifiable;
|
||
} else if (!strcmp("decimal", mask)) {
|
||
*unmodifiable = (full_value < 0 ? ceil(full_value) : floor(full_value));
|
||
*modifiable = full_value - *unmodifiable;
|
||
} else {
|
||
if (strcmp("all", mask))
|
||
SG_LOG(SG_GENERAL, SG_ALERT, "Bad value " << mask << " for mask;"
|
||
<< " assuming 'all'");
|
||
*unmodifiable = 0;
|
||
*modifiable = full_value;
|
||
}
|
||
}
|
||
|
||
|
||
/**
|
||
* Clamp or wrap a value as specified.
|
||
*/
|
||
static void
|
||
limit_value (double * value, const SGPropertyNode * arg)
|
||
{
|
||
const SGPropertyNode * min_node = arg->getChild("min");
|
||
const SGPropertyNode * max_node = arg->getChild("max");
|
||
|
||
bool wrap = arg->getBoolValue("wrap");
|
||
|
||
if (min_node == 0 || max_node == 0)
|
||
wrap = false;
|
||
|
||
if (wrap) { // wrap such that min <= x < max
|
||
double min_val = min_node->getDoubleValue();
|
||
double max_val = max_node->getDoubleValue();
|
||
double resolution = arg->getDoubleValue("resolution");
|
||
if (resolution > 0.0) {
|
||
// snap to (min + N*resolution), taking special care to handle imprecision
|
||
int n = (int)floor((*value - min_val) / resolution + 0.5);
|
||
int steps = (int)floor((max_val - min_val) / resolution + 0.5);
|
||
SG_NORMALIZE_RANGE(n, 0, steps);
|
||
*value = min_val + resolution * n;
|
||
} else {
|
||
// plain circular wrapping
|
||
SG_NORMALIZE_RANGE(*value, min_val, max_val);
|
||
}
|
||
} else { // clamp such that min <= x <= max
|
||
if ((min_node != 0) && (*value < min_node->getDoubleValue()))
|
||
*value = min_node->getDoubleValue();
|
||
else if ((max_node != 0) && (*value > max_node->getDoubleValue()))
|
||
*value = max_node->getDoubleValue();
|
||
}
|
||
}
|
||
|
||
static bool
|
||
compare_values (SGPropertyNode * value1, SGPropertyNode * value2)
|
||
{
|
||
switch (value1->getType()) {
|
||
case SGPropertyNode::BOOL:
|
||
return (value1->getBoolValue() == value2->getBoolValue());
|
||
case SGPropertyNode::INT:
|
||
return (value1->getIntValue() == value2->getIntValue());
|
||
case SGPropertyNode::LONG:
|
||
return (value1->getLongValue() == value2->getLongValue());
|
||
case SGPropertyNode::FLOAT:
|
||
return (value1->getFloatValue() == value2->getFloatValue());
|
||
case SGPropertyNode::DOUBLE:
|
||
return (value1->getDoubleValue() == value2->getDoubleValue());
|
||
default:
|
||
return !strcmp(value1->getStringValue(), value2->getStringValue());
|
||
}
|
||
}
|
||
|
||
|
||
|
||
////////////////////////////////////////////////////////////////////////
|
||
// Command implementations.
|
||
////////////////////////////////////////////////////////////////////////
|
||
|
||
|
||
/**
|
||
* Built-in command: do nothing.
|
||
*/
|
||
static bool
|
||
do_null (const SGPropertyNode * arg)
|
||
{
|
||
return true;
|
||
}
|
||
|
||
#if defined(HAVE_PLIB_PSL)
|
||
/**
|
||
* Built-in command: run a PSL script.
|
||
*
|
||
* script: the PSL script to execute
|
||
*/
|
||
static bool
|
||
do_script (const SGPropertyNode * arg)
|
||
{
|
||
FGScriptMgr * mgr = (FGScriptMgr *)globals->get_subsystem("scripting");
|
||
return mgr->run(arg->getStringValue("script"));
|
||
}
|
||
#endif // HAVE_PLIB_PSL
|
||
|
||
|
||
/**
|
||
* Built-in command: exit FlightGear.
|
||
*
|
||
* status: the exit status to return to the operating system (defaults to 0)
|
||
*/
|
||
static bool
|
||
do_exit (const SGPropertyNode * arg)
|
||
{
|
||
SG_LOG(SG_INPUT, SG_INFO, "Program exit requested.");
|
||
fgExit(arg->getIntValue("status", 0));
|
||
return true;
|
||
}
|
||
|
||
|
||
/**
|
||
* Built-in command: reinitialize one or more subsystems.
|
||
*
|
||
* subsystem[*]: the name(s) of the subsystem(s) to reinitialize; if
|
||
* none is specified, reinitialize all of them.
|
||
*/
|
||
static bool
|
||
do_reinit (const SGPropertyNode * arg)
|
||
{
|
||
bool result = true;
|
||
|
||
vector<SGPropertyNode_ptr> subsystems = arg->getChildren("subsystem");
|
||
if (subsystems.size() == 0)
|
||
globals->get_subsystem_mgr()->reinit();
|
||
else for (int i = 0; i < subsystems.size(); i++) {
|
||
const char * name = subsystems[i]->getStringValue();
|
||
FGSubsystem * subsystem = globals->get_subsystem(name);
|
||
if (subsystem == 0) {
|
||
result = false;
|
||
SG_LOG(SG_GENERAL, SG_ALERT, "Subsystem " << name << "not found");
|
||
} else {
|
||
subsystem->reinit();
|
||
}
|
||
}
|
||
return result;
|
||
}
|
||
|
||
|
||
/**
|
||
* Built-in command: suspend one or more subsystems.
|
||
*
|
||
* subsystem[*] - the name(s) of the subsystem(s) to suspend.
|
||
*/
|
||
static bool
|
||
do_suspend (const SGPropertyNode * arg)
|
||
{
|
||
bool result = true;
|
||
|
||
vector<SGPropertyNode_ptr> subsystems = arg->getChildren("subsystem");
|
||
for (int i = 0; i < subsystems.size(); i++) {
|
||
const char * name = subsystems[i]->getStringValue();
|
||
FGSubsystem * subsystem = globals->get_subsystem(name);
|
||
if (subsystem == 0) {
|
||
result = false;
|
||
SG_LOG(SG_GENERAL, SG_ALERT, "Subsystem " << name << "not found");
|
||
} else {
|
||
subsystem->suspend();
|
||
}
|
||
}
|
||
return result;
|
||
}
|
||
|
||
/**
|
||
* Built-in command: suspend one or more subsystems.
|
||
*
|
||
* subsystem[*] - the name(s) of the subsystem(s) to suspend.
|
||
*/
|
||
static bool
|
||
do_resume (const SGPropertyNode * arg)
|
||
{
|
||
bool result = true;
|
||
|
||
vector<SGPropertyNode_ptr> subsystems = arg->getChildren("subsystem");
|
||
for (int i = 0; i < subsystems.size(); i++) {
|
||
const char * name = subsystems[i]->getStringValue();
|
||
FGSubsystem * subsystem = globals->get_subsystem(name);
|
||
if (subsystem == 0) {
|
||
result = false;
|
||
SG_LOG(SG_GENERAL, SG_ALERT, "Subsystem " << name << "not found");
|
||
} else {
|
||
subsystem->resume();
|
||
}
|
||
}
|
||
return result;
|
||
}
|
||
|
||
|
||
/**
|
||
* Built-in command: load flight.
|
||
*
|
||
* file (optional): the name of the file to load (relative to current
|
||
* directory). Defaults to "fgfs.sav"
|
||
*/
|
||
static bool
|
||
do_load (const SGPropertyNode * arg)
|
||
{
|
||
const string &file = arg->getStringValue("file", "fgfs.sav");
|
||
ifstream input(file.c_str());
|
||
if (input.good() && fgLoadFlight(input)) {
|
||
input.close();
|
||
SG_LOG(SG_INPUT, SG_INFO, "Restored flight from " << file);
|
||
return true;
|
||
} else {
|
||
SG_LOG(SG_INPUT, SG_ALERT, "Cannot load flight from " << file);
|
||
return false;
|
||
}
|
||
}
|
||
|
||
|
||
/**
|
||
* Built-in command: save flight.
|
||
*
|
||
* file (optional): the name of the file to save (relative to the
|
||
* current directory). Defaults to "fgfs.sav".
|
||
*/
|
||
static bool
|
||
do_save (const SGPropertyNode * arg)
|
||
{
|
||
const string &file = arg->getStringValue("file", "fgfs.sav");
|
||
bool write_all = arg->getBoolValue("write-all", false);
|
||
SG_LOG(SG_INPUT, SG_INFO, "Saving flight");
|
||
ofstream output(file.c_str());
|
||
if (output.good() && fgSaveFlight(output, write_all)) {
|
||
output.close();
|
||
SG_LOG(SG_INPUT, SG_INFO, "Saved flight to " << file);
|
||
return true;
|
||
} else {
|
||
SG_LOG(SG_INPUT, SG_ALERT, "Cannot save flight to " << file);
|
||
return false;
|
||
}
|
||
}
|
||
|
||
|
||
/**
|
||
* Built-in command: (re)load the panel.
|
||
*
|
||
* path (optional): the file name to load the panel from
|
||
* (relative to FG_ROOT). Defaults to the value of /sim/panel/path,
|
||
* and if that's unspecified, to "Panels/Default/default.xml".
|
||
*/
|
||
static bool
|
||
do_panel_load (const SGPropertyNode * arg)
|
||
{
|
||
string panel_path =
|
||
arg->getStringValue("path",
|
||
fgGetString("/sim/panel/path",
|
||
"Panels/Default/default.xml"));
|
||
FGPanel * new_panel = fgReadPanel(panel_path);
|
||
if (new_panel == 0) {
|
||
SG_LOG(SG_INPUT, SG_ALERT,
|
||
"Error reading new panel from " << panel_path);
|
||
return false;
|
||
}
|
||
SG_LOG(SG_INPUT, SG_INFO, "Loaded new panel from " << panel_path);
|
||
current_panel->unbind();
|
||
delete current_panel;
|
||
current_panel = new_panel;
|
||
current_panel->bind();
|
||
return true;
|
||
}
|
||
|
||
|
||
/**
|
||
* Built-in command: pass a mouse click to the panel.
|
||
*
|
||
* button: the mouse button number, zero-based.
|
||
* is-down: true if the button is down, false if it is up.
|
||
* x-pos: the x position of the mouse click.
|
||
* y-pos: the y position of the mouse click.
|
||
*/
|
||
static bool
|
||
do_panel_mouse_click (const SGPropertyNode * arg)
|
||
{
|
||
if (current_panel != 0)
|
||
return current_panel
|
||
->doMouseAction(arg->getIntValue("button"),
|
||
arg->getBoolValue("is-down") ? PU_DOWN : PU_UP,
|
||
arg->getIntValue("x-pos"),
|
||
arg->getIntValue("y-pos"));
|
||
else
|
||
return false;
|
||
}
|
||
|
||
|
||
/**
|
||
* Built-in command: (re)load preferences.
|
||
*
|
||
* path (optional): the file name to load the panel from (relative
|
||
* to FG_ROOT). Defaults to "preferences.xml".
|
||
*/
|
||
static bool
|
||
do_preferences_load (const SGPropertyNode * arg)
|
||
{
|
||
try {
|
||
fgLoadProps(arg->getStringValue("path", "preferences.xml"),
|
||
globals->get_props());
|
||
} catch (const sg_exception &e) {
|
||
guiErrorMessage("Error reading global preferences: ", e);
|
||
return false;
|
||
}
|
||
SG_LOG(SG_INPUT, SG_INFO, "Successfully read global preferences.");
|
||
return true;
|
||
}
|
||
|
||
|
||
static void
|
||
fix_hud_visibility()
|
||
{
|
||
if ( !strcmp(fgGetString("/sim/flight-model"), "ada") ) {
|
||
globals->get_props()->setBoolValue( "/sim/hud/visibility", true );
|
||
if ( globals->get_viewmgr()->get_current() == 1 ) {
|
||
globals->get_props()->setBoolValue( "/sim/hud/visibility", false );
|
||
}
|
||
}
|
||
}
|
||
|
||
static void
|
||
do_view_next( bool )
|
||
{
|
||
globals->get_current_view()->setHeadingOffset_deg(0.0);
|
||
globals->get_viewmgr()->next_view();
|
||
fix_hud_visibility();
|
||
globals->get_tile_mgr()->refresh_view_timestamps();
|
||
}
|
||
|
||
static void
|
||
do_view_prev( bool )
|
||
{
|
||
globals->get_current_view()->setHeadingOffset_deg(0.0);
|
||
globals->get_viewmgr()->prev_view();
|
||
fix_hud_visibility();
|
||
globals->get_tile_mgr()->refresh_view_timestamps();
|
||
}
|
||
|
||
/**
|
||
* Built-in command: cycle view.
|
||
*/
|
||
static bool
|
||
do_view_cycle (const SGPropertyNode * arg)
|
||
{
|
||
globals->get_current_view()->setHeadingOffset_deg(0.0);
|
||
globals->get_viewmgr()->next_view();
|
||
fix_hud_visibility();
|
||
globals->get_tile_mgr()->refresh_view_timestamps();
|
||
// fgReshape(fgGetInt("/sim/startup/xsize"), fgGetInt("/sim/startup/ysize"));
|
||
return true;
|
||
}
|
||
|
||
/**
|
||
* Built-in command: capture screen.
|
||
*/
|
||
static bool
|
||
do_screen_capture (const SGPropertyNode * arg)
|
||
{
|
||
fgDumpSnapShot();
|
||
return true;
|
||
}
|
||
|
||
|
||
/**
|
||
* Reload the tile cache.
|
||
*/
|
||
static bool
|
||
do_tile_cache_reload (const SGPropertyNode * arg)
|
||
{
|
||
static const SGPropertyNode *master_freeze
|
||
= fgGetNode("/sim/freeze/master");
|
||
bool freeze = master_freeze->getBoolValue();
|
||
SG_LOG(SG_INPUT, SG_INFO, "ReIniting TileCache");
|
||
if ( !freeze ) {
|
||
fgSetBool("/sim/freeze/master", true);
|
||
}
|
||
// BusyCursor(0);
|
||
if ( globals->get_tile_mgr()->init() ) {
|
||
// Load the local scenery data
|
||
double visibility_meters = fgGetDouble("/environment/visibility-m");
|
||
globals->get_tile_mgr()->update( visibility_meters );
|
||
} else {
|
||
SG_LOG( SG_GENERAL, SG_ALERT,
|
||
"Error in Tile Manager initialization!" );
|
||
exit(-1);
|
||
}
|
||
// BusyCursor(1);
|
||
if ( !freeze ) {
|
||
fgSetBool("/sim/freeze/master", false);
|
||
}
|
||
return true;
|
||
}
|
||
|
||
|
||
/**
|
||
* Update the lighting manually.
|
||
*/
|
||
static bool
|
||
do_lighting_update (const SGPropertyNode * arg)
|
||
{
|
||
fgUpdateSkyAndLightingParams();
|
||
return true;
|
||
}
|
||
|
||
|
||
/**
|
||
* Built-in command: toggle a bool property value.
|
||
*
|
||
* property: The name of the property to toggle.
|
||
*/
|
||
static bool
|
||
do_property_toggle (const SGPropertyNode * arg)
|
||
{
|
||
SGPropertyNode * prop = get_prop(arg);
|
||
return prop->setBoolValue(!prop->getBoolValue());
|
||
}
|
||
|
||
|
||
/**
|
||
* Built-in command: assign a value to a property.
|
||
*
|
||
* property: the name of the property to assign.
|
||
* value: the value to assign; or
|
||
* property[1]: the property to copy from.
|
||
*/
|
||
static bool
|
||
do_property_assign (const SGPropertyNode * arg)
|
||
{
|
||
SGPropertyNode * prop = get_prop(arg);
|
||
const SGPropertyNode * prop2 = get_prop2(arg);
|
||
const SGPropertyNode * value = arg->getNode("value");
|
||
|
||
if (value != 0)
|
||
return prop->setUnspecifiedValue(value->getStringValue());
|
||
else if (prop2)
|
||
return prop->setUnspecifiedValue(prop2->getStringValue());
|
||
else
|
||
return false;
|
||
}
|
||
|
||
|
||
/**
|
||
* Built-in command: increment or decrement a property value.
|
||
*
|
||
* If the 'step' argument is present, it will be used; otherwise,
|
||
* the command uses 'offset' and 'factor', usually from the mouse.
|
||
*
|
||
* property: the name of the property to increment or decrement.
|
||
* step: the amount of the increment or decrement (default: 0).
|
||
* offset: offset from the current setting (used for the mouse; multiplied
|
||
* by factor)
|
||
* factor: scaling amount for the offset (defaults to 1).
|
||
* min: the minimum allowed value (default: no minimum).
|
||
* max: the maximum allowed value (default: no maximum).
|
||
* mask: 'integer' to apply only to the left of the decimal point,
|
||
* 'decimal' to apply only to the right of the decimal point,
|
||
* or 'all' to apply to the whole number (the default).
|
||
* wrap: true if the value should be wrapped when it passes min or max;
|
||
* both min and max must be present for this to work (default:
|
||
* false).
|
||
*/
|
||
static bool
|
||
do_property_adjust (const SGPropertyNode * arg)
|
||
{
|
||
SGPropertyNode * prop = get_prop(arg);
|
||
|
||
double amount = 0;
|
||
if (arg->hasValue("step"))
|
||
amount = arg->getDoubleValue("step");
|
||
else
|
||
amount = (arg->getDoubleValue("factor", 1)
|
||
* arg->getDoubleValue("offset"));
|
||
|
||
double unmodifiable, modifiable;
|
||
split_value(prop->getDoubleValue(), arg->getStringValue("mask", "all"),
|
||
&unmodifiable, &modifiable);
|
||
modifiable += amount;
|
||
limit_value(&modifiable, arg);
|
||
|
||
prop->setDoubleValue(unmodifiable + modifiable);
|
||
|
||
return true;
|
||
}
|
||
|
||
|
||
/**
|
||
* Built-in command: multiply a property value.
|
||
*
|
||
* property: the name of the property to multiply.
|
||
* factor: the amount by which to multiply.
|
||
* min: the minimum allowed value (default: no minimum).
|
||
* max: the maximum allowed value (default: no maximum).
|
||
* mask: 'integer' to apply only to the left of the decimal point,
|
||
* 'decimal' to apply only to the right of the decimal point,
|
||
* or 'all' to apply to the whole number (the default).
|
||
* wrap: true if the value should be wrapped when it passes min or max;
|
||
* both min and max must be present for this to work (default:
|
||
* false).
|
||
*/
|
||
static bool
|
||
do_property_multiply (const SGPropertyNode * arg)
|
||
{
|
||
SGPropertyNode * prop = get_prop(arg);
|
||
double factor = arg->getDoubleValue("factor", 1);
|
||
|
||
double unmodifiable, modifiable;
|
||
split_value(prop->getDoubleValue(), arg->getStringValue("mask", "all"),
|
||
&unmodifiable, &modifiable);
|
||
modifiable *= factor;
|
||
limit_value(&modifiable, arg);
|
||
|
||
prop->setDoubleValue(unmodifiable + modifiable);
|
||
|
||
return true;
|
||
}
|
||
|
||
|
||
/**
|
||
* Built-in command: swap two property values.
|
||
*
|
||
* property[0]: the name of the first property.
|
||
* property[1]: the name of the second property.
|
||
*/
|
||
static bool
|
||
do_property_swap (const SGPropertyNode * arg)
|
||
{
|
||
SGPropertyNode * prop1 = get_prop(arg);
|
||
SGPropertyNode * prop2 = get_prop2(arg);
|
||
|
||
// FIXME: inefficient
|
||
const string & tmp = prop1->getStringValue();
|
||
return (prop1->setUnspecifiedValue(prop2->getStringValue()) &&
|
||
prop2->setUnspecifiedValue(tmp.c_str()));
|
||
}
|
||
|
||
|
||
/**
|
||
* Built-in command: Set a property to an axis or other moving input.
|
||
*
|
||
* property: the name of the property to set.
|
||
* setting: the current input setting, usually between -1.0 and 1.0.
|
||
* offset: the offset to shift by, before applying the factor.
|
||
* factor: the factor to multiply by (use negative to reverse).
|
||
*/
|
||
static bool
|
||
do_property_scale (const SGPropertyNode * arg)
|
||
{
|
||
SGPropertyNode * prop = get_prop(arg);
|
||
double setting = arg->getDoubleValue("setting");
|
||
double offset = arg->getDoubleValue("offset", 0.0);
|
||
double factor = arg->getDoubleValue("factor", 1.0);
|
||
bool squared = arg->getBoolValue("squared", false);
|
||
int power = arg->getIntValue("power", (squared ? 2 : 1));
|
||
|
||
int sign = (setting < 0 ? -1 : 1);
|
||
|
||
switch (power) {
|
||
case 1:
|
||
break;
|
||
case 2:
|
||
setting = setting * setting * sign;
|
||
break;
|
||
case 3:
|
||
setting = setting * setting * setting;
|
||
break;
|
||
case 4:
|
||
setting = setting * setting * setting * setting * sign;
|
||
break;
|
||
default:
|
||
setting = pow(setting, power);
|
||
if ((power % 2) == 0)
|
||
setting *= sign;
|
||
break;
|
||
}
|
||
|
||
return prop->setDoubleValue((setting + offset) * factor);
|
||
}
|
||
|
||
|
||
/**
|
||
* Built-in command: cycle a property through a set of values.
|
||
*
|
||
* If the current value isn't in the list, the cycle will
|
||
* (re)start from the beginning.
|
||
*
|
||
* property: the name of the property to cycle.
|
||
* value[*]: the list of values to cycle through.
|
||
*/
|
||
static bool
|
||
do_property_cycle (const SGPropertyNode * arg)
|
||
{
|
||
SGPropertyNode * prop = get_prop(arg);
|
||
vector<SGPropertyNode_ptr> values = arg->getChildren("value");
|
||
int selection = -1;
|
||
int nSelections = values.size();
|
||
|
||
if (nSelections < 1) {
|
||
SG_LOG(SG_GENERAL, SG_ALERT, "No values for property-cycle");
|
||
return false;
|
||
}
|
||
|
||
// Try to find the current selection
|
||
for (int i = 0; i < nSelections; i++) {
|
||
if (compare_values(prop, values[i])) {
|
||
selection = i + 1;
|
||
break;
|
||
}
|
||
}
|
||
|
||
// Default or wrap to the first selection
|
||
if (selection < 0 || selection >= nSelections)
|
||
selection = 0;
|
||
|
||
prop->setUnspecifiedValue(values[selection]->getStringValue());
|
||
return true;
|
||
}
|
||
|
||
|
||
/**
|
||
* Built-in command: Show an XML-configured dialog.
|
||
*
|
||
* dialog-name: the name of the GUI dialog to display.
|
||
*/
|
||
static bool
|
||
do_dialog_show (const SGPropertyNode * arg)
|
||
{
|
||
NewGUI * gui = (NewGUI *)globals->get_subsystem("gui");
|
||
gui->showDialog(arg->getStringValue("dialog-name"));
|
||
return true;
|
||
}
|
||
|
||
|
||
/**
|
||
* Built-in Command: Hide the active XML-configured dialog.
|
||
*/
|
||
static bool
|
||
do_dialog_close (const SGPropertyNode * arg)
|
||
{
|
||
NewGUI * gui = (NewGUI *)globals->get_subsystem("gui");
|
||
return gui->closeActiveDialog();
|
||
}
|
||
|
||
|
||
/**
|
||
* Update a value in the active XML-configured dialog.
|
||
*
|
||
* object-name: The name of the GUI object(s) (all GUI objects if omitted).
|
||
*/
|
||
static bool
|
||
do_dialog_update (const SGPropertyNode * arg)
|
||
{
|
||
NewGUI * gui = (NewGUI *)globals->get_subsystem("gui");
|
||
FGDialog * dialog = gui->getActiveDialog();
|
||
if (dialog != 0) {
|
||
if (arg->hasValue("object-name")) {
|
||
dialog->updateValue(arg->getStringValue("object-name"));
|
||
} else {
|
||
dialog->updateValues();
|
||
}
|
||
return true;
|
||
} else {
|
||
return false;
|
||
}
|
||
}
|
||
|
||
|
||
/**
|
||
* Apply a value in the active XML-configured dialog.
|
||
*
|
||
* object-name: The name of the GUI object(s) (all GUI objects if omitted).
|
||
*/
|
||
static bool
|
||
do_dialog_apply (const SGPropertyNode * arg)
|
||
{
|
||
NewGUI * gui = (NewGUI *)globals->get_subsystem("gui");
|
||
FGDialog * dialog = gui->getActiveDialog();
|
||
if (dialog != 0) {
|
||
if (arg->hasValue("object-name")) {
|
||
const char * name = arg->getStringValue("object-name");
|
||
dialog->applyValue(name);
|
||
dialog->updateValue(name);
|
||
} else {
|
||
dialog->applyValues();
|
||
dialog->updateValues();
|
||
}
|
||
return true;
|
||
} else {
|
||
return false;
|
||
}
|
||
}
|
||
|
||
|
||
/**
|
||
* Built-in command: commit presets (read from in /sim/presets/)
|
||
*/
|
||
static bool
|
||
do_presets_commit (const SGPropertyNode * arg)
|
||
{
|
||
// unbind the current fdm state so property changes
|
||
// don't get lost when we subsequently delete this fdm
|
||
// and create a new one.
|
||
cur_fdm_state->unbind();
|
||
|
||
// set position from presets
|
||
fgInitPosition();
|
||
|
||
// BusyCursor(0);
|
||
fgReInitSubsystems();
|
||
|
||
globals->get_tile_mgr()->update( fgGetDouble("/environment/visibility-m") );
|
||
|
||
if ( ! fgGetBool("/sim/presets/onground") ) {
|
||
fgSetBool( "/sim/freeze/master", true );
|
||
fgSetBool( "/sim/freeze/clock", true );
|
||
}
|
||
|
||
return true;
|
||
}
|
||
|
||
/**
|
||
* Built-in command: set log level (0 ... 7)
|
||
*/
|
||
static bool
|
||
do_log_level (const SGPropertyNode * arg)
|
||
{
|
||
sglog().setLogLevels( SG_ALL, (sgDebugPriority)arg->getIntValue() );
|
||
|
||
return true;
|
||
}
|
||
|
||
|
||
|
||
|
||
////////////////////////////////////////////////////////////////////////
|
||
// Command setup.
|
||
////////////////////////////////////////////////////////////////////////
|
||
|
||
|
||
/**
|
||
* Table of built-in commands.
|
||
*
|
||
* New commands do not have to be added here; any module in the application
|
||
* can add a new command using globals->get_commands()->addCommand(...).
|
||
*/
|
||
static struct {
|
||
const char * name;
|
||
SGCommandMgr::command_t command;
|
||
} built_ins [] = {
|
||
{ "null", do_null },
|
||
#if defined(HAVE_PLIB_PSL)
|
||
{ "script", do_script },
|
||
#endif // HAVE_PLIB_PSL
|
||
{ "exit", do_exit },
|
||
{ "reinit", do_reinit },
|
||
{ "suspend", do_reinit },
|
||
{ "resume", do_reinit },
|
||
{ "load", do_load },
|
||
{ "save", do_save },
|
||
{ "panel-load", do_panel_load },
|
||
{ "panel-mouse-click", do_panel_mouse_click },
|
||
{ "preferences-load", do_preferences_load },
|
||
{ "view-cycle", do_view_cycle },
|
||
{ "screen-capture", do_screen_capture },
|
||
{ "tile-cache-reload", do_tile_cache_reload },
|
||
{ "lighting-update", do_lighting_update },
|
||
{ "property-toggle", do_property_toggle },
|
||
{ "property-assign", do_property_assign },
|
||
{ "property-adjust", do_property_adjust },
|
||
{ "property-multiply", do_property_multiply },
|
||
{ "property-swap", do_property_swap },
|
||
{ "property-scale", do_property_scale },
|
||
{ "property-cycle", do_property_cycle },
|
||
{ "dialog-show", do_dialog_show },
|
||
{ "dialog-close", do_dialog_close },
|
||
{ "dialog-show", do_dialog_show },
|
||
{ "dialog-update", do_dialog_update },
|
||
{ "dialog-apply", do_dialog_apply },
|
||
{ "presets-commit", do_presets_commit },
|
||
{ "log-level", do_log_level },
|
||
{ 0, 0 } // zero-terminated
|
||
};
|
||
|
||
|
||
/**
|
||
* Initialize the default built-in commands.
|
||
*
|
||
* Other commands may be added by other parts of the application.
|
||
*/
|
||
void
|
||
fgInitCommands ()
|
||
{
|
||
SG_LOG(SG_GENERAL, SG_INFO, "Initializing basic built-in commands:");
|
||
for (int i = 0; built_ins[i].name != 0; i++) {
|
||
SG_LOG(SG_GENERAL, SG_INFO, " " << built_ins[i].name);
|
||
globals->get_commands()->addCommand(built_ins[i].name,
|
||
built_ins[i].command);
|
||
}
|
||
|
||
typedef bool (*dummy)();
|
||
fgTie( "/command/view/next", dummy(0), do_view_next );
|
||
fgTie( "/command/view/prev", dummy(0), do_view_prev );
|
||
}
|
||
|
||
// end of fg_commands.cxx
|