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.gitignore
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Ignore generated files
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2010-06-02 11:27:16 +02:00 |
apt_loader.cxx
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Fix a segfault that became apparent with a 850 apt.dat file
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2011-09-28 10:18:12 +02:00 |
apt_loader.hxx
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Expose FGPositioned data via property tree, and make comm-stations a real FGPositioned subclass.
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2011-06-01 17:45:22 +01:00 |
calc_loc.cxx
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even more warning fixes
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2009-08-23 21:43:09 +02:00 |
CMakeLists.txt
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CMake header support for XCode/Visual Studio
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2011-07-19 07:58:03 +01:00 |
dynamicloader.cxx
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Two minor (codewise) fixes to ensure everything works as advertised:
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2009-09-03 00:02:48 +02:00 |
dynamicloader.hxx
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Initial attempt to establish a better integration between AI and ATC code.
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2008-07-13 12:51:06 +00:00 |
dynamics.cxx
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Bugfix: Retrieval of the next radio frequency was broken. Contributed by Adrian Musceac.
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2011-09-22 21:38:37 +02:00 |
dynamics.hxx
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Compilation error fixes following merge with next.
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2011-06-03 10:02:18 +02:00 |
gnnode.cxx
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Read groundnet node information from the scenery, and (optionally) write it to a cache file. Note that this mechanism should be extended, so that the cache files will be updated whenever the terrain files are changing. The current patch also uncovers a bug, in the sense that the groundnetwork destructor is never called. Presumably this is due to the way airports are allocated in flightgear. Because the ground networks are never saved, I am periodically saving the cache files; but this behavior should probably be changed later on.
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2011-09-03 11:26:17 +02:00 |
gnnode.hxx
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Read groundnet node information from the scenery, and (optionally) write it to a cache file. Note that this mechanism should be extended, so that the cache files will be updated whenever the terrain files are changing. The current patch also uncovers a bug, in the sense that the groundnetwork destructor is never called. Presumably this is due to the way airports are allocated in flightgear. Because the ground networks are never saved, I am periodically saving the cache files; but this behavior should probably be changed later on.
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2011-09-03 11:26:17 +02:00 |
groundnetwork.cxx
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Patch by Torsten Dryer: Remove the Ugly global dialog variable and remove rwy as a member variable from the AIFlightPlan class.
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2011-09-22 20:52:05 +02:00 |
groundnetwork.hxx
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Read groundnet node information from the scenery, and (optionally) write it to a cache file. Note that this mechanism should be extended, so that the cache files will be updated whenever the terrain files are changing. The current patch also uncovers a bug, in the sense that the groundnetwork destructor is never called. Presumably this is due to the way airports are allocated in flightgear. Because the ground networks are never saved, I am periodically saving the cache files; but this behavior should probably be changed later on.
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2011-09-03 11:26:17 +02:00 |
Makefile.am
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X-Plane 850 airport file format parsing. 810 is still supported and may be mixed with new format.
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2009-06-15 10:29:45 +02:00 |
parking.cxx
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Port over remaining Point3D usage to the more type and unit safe SG* classes.
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2009-03-18 08:00:08 +01:00 |
parking.hxx
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- remove the SG_GLxxxx_H #defines, since OSG provides its own versions
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2008-07-27 16:25:13 +00:00 |
pavement.cxx
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#84: John Denker: Set correct file modes
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2011-02-19 11:55:43 +01:00 |
pavement.hxx
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#84: John Denker: Set correct file modes
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2011-02-19 11:55:43 +01:00 |
runwaybase.cxx
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Expose FGPositioned data via property tree, and make comm-stations a real FGPositioned subclass.
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2011-06-01 17:45:22 +01:00 |
runwaybase.hxx
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Expose FGPositioned data via property tree, and make comm-stations a real FGPositioned subclass.
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2011-06-01 17:45:22 +01:00 |
runwayprefloader.cxx
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Fixes for compiling with gcc 4.3
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2008-04-13 21:12:36 +00:00 |
runwayprefloader.hxx
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- remove the SG_GLxxxx_H #defines, since OSG provides its own versions
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2008-07-27 16:25:13 +00:00 |
runwayprefs.cxx
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Major update to the AI code:
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2010-08-29 19:25:34 +02:00 |
runwayprefs.hxx
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James Turner: Improved runway management code:
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2008-08-14 18:13:39 +00:00 |
runways.cxx
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Expose FGPositioned data via property tree, and make comm-stations a real FGPositioned subclass.
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2011-06-01 17:45:22 +01:00 |
runways.hxx
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Expose FGPositioned data via property tree, and make comm-stations a real FGPositioned subclass.
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2011-06-01 17:45:22 +01:00 |
sidstar.cxx
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A fairly major interal reorganization of the AI code
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2011-07-31 19:27:44 +02:00 |
sidstar.hxx
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Remove references to old (unused) airways code
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2010-10-20 17:54:16 +01:00 |
simple.cxx
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Read groundnet node information from the scenery, and (optionally) write it to a cache file. Note that this mechanism should be extended, so that the cache files will be updated whenever the terrain files are changing. The current patch also uncovers a bug, in the sense that the groundnetwork destructor is never called. Presumably this is due to the way airports are allocated in flightgear. Because the ground networks are never saved, I am periodically saving the cache files; but this behavior should probably be changed later on.
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2011-09-03 11:26:17 +02:00 |
simple.hxx
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Expose FGPositioned data via property tree, and make comm-stations a real FGPositioned subclass.
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2011-06-01 17:45:22 +01:00 |
xmlloader.cxx
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Avoid some useless file accesses
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2011-08-20 23:13:27 +02:00 |
xmlloader.hxx
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XMLLoader re-factoring.
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2009-09-03 00:02:47 +02:00 |