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flightgear/src/Airports
2011-09-28 10:18:12 +02:00
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.gitignore Ignore generated files 2010-06-02 11:27:16 +02:00
apt_loader.cxx Fix a segfault that became apparent with a 850 apt.dat file 2011-09-28 10:18:12 +02:00
apt_loader.hxx Expose FGPositioned data via property tree, and make comm-stations a real FGPositioned subclass. 2011-06-01 17:45:22 +01:00
calc_loc.cxx even more warning fixes 2009-08-23 21:43:09 +02:00
CMakeLists.txt CMake header support for XCode/Visual Studio 2011-07-19 07:58:03 +01:00
dynamicloader.cxx Two minor (codewise) fixes to ensure everything works as advertised: 2009-09-03 00:02:48 +02:00
dynamicloader.hxx Initial attempt to establish a better integration between AI and ATC code. 2008-07-13 12:51:06 +00:00
dynamics.cxx Bugfix: Retrieval of the next radio frequency was broken. Contributed by Adrian Musceac. 2011-09-22 21:38:37 +02:00
dynamics.hxx Compilation error fixes following merge with next. 2011-06-03 10:02:18 +02:00
gnnode.cxx Read groundnet node information from the scenery, and (optionally) write it to a cache file. Note that this mechanism should be extended, so that the cache files will be updated whenever the terrain files are changing. The current patch also uncovers a bug, in the sense that the groundnetwork destructor is never called. Presumably this is due to the way airports are allocated in flightgear. Because the ground networks are never saved, I am periodically saving the cache files; but this behavior should probably be changed later on. 2011-09-03 11:26:17 +02:00
gnnode.hxx Read groundnet node information from the scenery, and (optionally) write it to a cache file. Note that this mechanism should be extended, so that the cache files will be updated whenever the terrain files are changing. The current patch also uncovers a bug, in the sense that the groundnetwork destructor is never called. Presumably this is due to the way airports are allocated in flightgear. Because the ground networks are never saved, I am periodically saving the cache files; but this behavior should probably be changed later on. 2011-09-03 11:26:17 +02:00
groundnetwork.cxx Patch by Torsten Dryer: Remove the Ugly global dialog variable and remove rwy as a member variable from the AIFlightPlan class. 2011-09-22 20:52:05 +02:00
groundnetwork.hxx Read groundnet node information from the scenery, and (optionally) write it to a cache file. Note that this mechanism should be extended, so that the cache files will be updated whenever the terrain files are changing. The current patch also uncovers a bug, in the sense that the groundnetwork destructor is never called. Presumably this is due to the way airports are allocated in flightgear. Because the ground networks are never saved, I am periodically saving the cache files; but this behavior should probably be changed later on. 2011-09-03 11:26:17 +02:00
Makefile.am X-Plane 850 airport file format parsing. 810 is still supported and may be mixed with new format. 2009-06-15 10:29:45 +02:00
parking.cxx Port over remaining Point3D usage to the more type and unit safe SG* classes. 2009-03-18 08:00:08 +01:00
parking.hxx - remove the SG_GLxxxx_H #defines, since OSG provides its own versions 2008-07-27 16:25:13 +00:00
pavement.cxx #84: John Denker: Set correct file modes 2011-02-19 11:55:43 +01:00
pavement.hxx #84: John Denker: Set correct file modes 2011-02-19 11:55:43 +01:00
runwaybase.cxx Expose FGPositioned data via property tree, and make comm-stations a real FGPositioned subclass. 2011-06-01 17:45:22 +01:00
runwaybase.hxx Expose FGPositioned data via property tree, and make comm-stations a real FGPositioned subclass. 2011-06-01 17:45:22 +01:00
runwayprefloader.cxx Fixes for compiling with gcc 4.3 2008-04-13 21:12:36 +00:00
runwayprefloader.hxx - remove the SG_GLxxxx_H #defines, since OSG provides its own versions 2008-07-27 16:25:13 +00:00
runwayprefs.cxx Major update to the AI code: 2010-08-29 19:25:34 +02:00
runwayprefs.hxx James Turner: Improved runway management code: 2008-08-14 18:13:39 +00:00
runways.cxx Expose FGPositioned data via property tree, and make comm-stations a real FGPositioned subclass. 2011-06-01 17:45:22 +01:00
runways.hxx Expose FGPositioned data via property tree, and make comm-stations a real FGPositioned subclass. 2011-06-01 17:45:22 +01:00
sidstar.cxx A fairly major interal reorganization of the AI code 2011-07-31 19:27:44 +02:00
sidstar.hxx Remove references to old (unused) airways code 2010-10-20 17:54:16 +01:00
simple.cxx Read groundnet node information from the scenery, and (optionally) write it to a cache file. Note that this mechanism should be extended, so that the cache files will be updated whenever the terrain files are changing. The current patch also uncovers a bug, in the sense that the groundnetwork destructor is never called. Presumably this is due to the way airports are allocated in flightgear. Because the ground networks are never saved, I am periodically saving the cache files; but this behavior should probably be changed later on. 2011-09-03 11:26:17 +02:00
simple.hxx Expose FGPositioned data via property tree, and make comm-stations a real FGPositioned subclass. 2011-06-01 17:45:22 +01:00
xmlloader.cxx Avoid some useless file accesses 2011-08-20 23:13:27 +02:00
xmlloader.hxx XMLLoader re-factoring. 2009-09-03 00:02:47 +02:00