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flightgear/src/ATC/ATCVoice.cxx

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C++

// FGATCVoice.cxx - a class to encapsulate an ATC voice
//
// Written by David Luff, started November 2002.
//
// Copyright (C) 2002 David C Luff - david.luff@nottingham.ac.uk
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#include <simgear/misc/sg_path.hxx>
#include <simgear/debug/logstream.hxx>
#include <simgear/misc/sgstream.hxx>
#include <simgear/math/sg_random.h>
#include <Main/globals.hxx>
#include "ATCVoice.hxx"
#include <stdlib.h>
FGATCVoice::FGATCVoice() {
}
FGATCVoice::~FGATCVoice() {
delete SoundData;
}
// Load the two voice files - one containing the raw sound data (.wav) and one containing the word positions (.vce).
// Return true if successful.
bool FGATCVoice::LoadVoice(string voice) {
ifstream fin;
SGPath path = globals->get_fg_root();
string soundPath = "ATC/" + voice + ".wav";
path.append(soundPath);
SoundData = new slSample( (char*)path.c_str() );
rawDataSize = SoundData->getLength();
rawSoundData = (char*)SoundData->getBuffer();
path = globals->get_fg_root();
string wordPath = "ATC/" + voice + ".vce";
path.append(wordPath);
// Now load the word data
fin.open(path.c_str(), ios::in);
if(!fin) {
SG_LOG(SG_ATC, SG_ALERT, "Unable to open input file " << path.c_str());
return(false);
}
SG_LOG(SG_ATC, SG_INFO, "Opened word data file " << wordPath << " OK...");
char numwds[10];
char wrd[100];
string wrdstr;
char wrdOffsetStr[20];
char wrdLengthStr[20];
unsigned int wrdOffset; // Offset into the raw sound data that the word sample begins
unsigned int wrdLength; // Length of the word sample in bytes
WordData wd;
fin >> numwds;
unsigned int numwords = atoi(numwds);
//cout << numwords << '\n';
for(unsigned int i=0; i < numwords; ++i) {
fin >> wrd;
wrdstr = wrd;
fin >> wrdOffsetStr;
fin >> wrdLengthStr;
wrdOffset = atoi(wrdOffsetStr);
wrdLength = atoi(wrdLengthStr);
wd.offset = wrdOffset;
wd.length = wrdLength;
wordMap[wrdstr] = wd;
//cout << wrd << "\t\t" << wrdOffset << "\t\t" << wrdLength << '\n';
//cout << i << '\n';
}
fin.close();
return(true);
}
typedef list < string > tokenList_type;
typedef tokenList_type::iterator tokenList_iterator;
// Given a desired message, return a pointer to the data buffer and write the buffer length into len.
unsigned char* FGATCVoice::WriteMessage(char* message, int& len, bool& dataOK) {
// What should we do here?
// First - parse the message into a list of tokens.
// Sort the tokens into those we understand and those we don't.
// Add all the raw lengths of the token sound data, allocate enough space, and fill it with the rqd data.
tokenList_type tokenList;
tokenList_iterator tokenListItr;
// TODO - at the moment we're effectively taking 3 passes through the data.
// There is no need for this - 2 should be sufficient - we can probably ditch the tokenList.
char* token;
char mes[1000];
int numWords = 0;
strcpy(mes, message);
const char delimiters[] = " \t.,;:\"";
token = strtok(mes, delimiters);
while(token != NULL) {
tokenList.push_back(token);
++numWords;
//cout << "token = " << token << '\n';
token = strtok(NULL, delimiters);
}
WordData* wdptr = new WordData[numWords];
int word = 0;
unsigned int cumLength = 0;
tokenListItr = tokenList.begin();
while(tokenListItr != tokenList.end()) {
if(wordMap.find(*tokenListItr) == wordMap.end()) {
// Oh dear - the token isn't in the sound file
//cout << "word " << *tokenListItr << " not found :-(\n";
} else {
wdptr[word] = wordMap[*tokenListItr];
cumLength += wdptr[word].length;
//cout << *tokenListItr << " found at offset " << wdptr[word].offset << " with length " << wdptr[word].length << endl;
word++;
}
++tokenListItr;
}
// Check for no tokens found else slScheduler can be crashed
if(!word) {
dataOK = false;
return(NULL);
}
unsigned char* tmpbuf = new unsigned char[cumLength];
unsigned char* outbuf = new unsigned char[cumLength];
len = cumLength;
unsigned int bufpos = 0;
for(int i=0; i<word; ++i) {
/*
* Sanity check for corrupt/mismatched sound data input - avoids a seg fault
* (As long as the calling function checks the return value!!)
* This check should be left in even when the default Flightgear files are known
* to be OK since it checks for mis-indexing of voice files by 3rd party developers.
*/
if((wdptr[i].offset + wdptr[i].length) > rawDataSize) {
SG_LOG(SG_ATC, SG_ALERT, "ERROR - mismatch between ATC .wav and .vce file in ATCVoice.cxx\n");
SG_LOG(SG_ATC, SG_ALERT, "Offset + length: " << wdptr[i].offset + wdptr[i].length
<< " exceeds rawdata size: " << rawDataSize << endl);
delete[] wdptr;
dataOK = false;
return(NULL);
}
memcpy(tmpbuf + bufpos, rawSoundData + wdptr[i].offset, wdptr[i].length);
bufpos += wdptr[i].length;
}
// tmpbuf now contains the message starting at the beginning - but we want it to start at a random position.
unsigned int offsetIn = (int)(cumLength * sg_random());
if(offsetIn > cumLength) offsetIn = cumLength;
memcpy(outbuf, tmpbuf + offsetIn, (cumLength - offsetIn));
memcpy(outbuf + (cumLength - offsetIn), tmpbuf, offsetIn);
delete[] tmpbuf;
delete[] wdptr;
dataOK = true;
return(outbuf);
}