1528 lines
45 KiB
C
1528 lines
45 KiB
C
/**************************************************************************
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* hud.c -- hud defines and prototypes
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*
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* Written by Michele America, started September 1997.
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*
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* Copyright (C) 1997 Michele F. America - micheleamerica@geocities.com
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License as
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* published by the Free Software Foundation; either version 2 of the
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* License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*
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* $Id$
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* (Log is kept at end of this file)
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**************************************************************************/
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#ifdef WIN32
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# include <windows.h>
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#endif
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#include <GL/glut.h>
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#include <stdlib.h>
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#include <string.h>
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#ifndef WIN32
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# include <values.h> // for MAXINT
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#endif //
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#include "hud.h"
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#include <Include/fg_constants.h>
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#include <Aircraft/aircraft.h>
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#include <Main/fg_debug.h>
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#include <Math/fg_random.h>
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#include <Math/mat3.h>
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#include <Math/polar.h>
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#include <Scenery/scenery.h>
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#include <Time/fg_timer.h>
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#include <Weather/weather.h>
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// #define DEBUG
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#define drawOneLine(x1,y1,x2,y2) glBegin(GL_LINES); \
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glVertex2f ((x1),(y1)); glVertex2f ((x2),(y2)); glEnd();
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// The following routines obtain information concerntin the aircraft's
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// current state and return it to calling instrument display routines.
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// They should eventually be member functions of the aircraft.
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//
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double get_throttleval( void )
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{
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fgCONTROLS *pcontrols;
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pcontrols = current_aircraft.controls;
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return pcontrols->throttle[0]; // Hack limiting to one engine
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}
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double get_aileronval( void )
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{
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fgCONTROLS *pcontrols;
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pcontrols = current_aircraft.controls;
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return pcontrols->aileron;
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}
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double get_elevatorval( void )
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{
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fgCONTROLS *pcontrols;
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pcontrols = current_aircraft.controls;
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return pcontrols->elevator;
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}
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double get_elev_trimval( void )
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{
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fgCONTROLS *pcontrols;
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pcontrols = current_aircraft.controls;
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return pcontrols->elevator_trim;
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}
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double get_rudderval( void )
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{
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fgCONTROLS *pcontrols;
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pcontrols = current_aircraft.controls;
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return pcontrols->rudder;
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}
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double get_speed( void )
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{
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fgFLIGHT *f;
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f = current_aircraft.flight;
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return( FG_V_equiv_kts ); // Make an explicit function call.
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}
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double get_aoa( void )
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{
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fgFLIGHT *f;
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f = current_aircraft.flight;
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return( FG_Gamma_vert_rad * RAD_TO_DEG );
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}
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double get_roll( void )
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{
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fgFLIGHT *f;
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f = current_aircraft.flight;
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return( FG_Phi );
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}
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double get_pitch( void )
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{
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fgFLIGHT *f;
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f = current_aircraft.flight;
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return( FG_Theta );
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}
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double get_heading( void )
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{
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fgFLIGHT *f;
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f = current_aircraft.flight;
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return( FG_Psi * RAD_TO_DEG );
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}
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double get_altitude( void )
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{
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fgFLIGHT *f;
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// double rough_elev;
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f = current_aircraft.flight;
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// rough_elev = mesh_altitude(FG_Longitude * RAD_TO_ARCSEC,
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// FG_Latitude * RAD_TO_ARCSEC);
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return( FG_Altitude * FEET_TO_METER /* -rough_elev */ );
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}
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double get_sideslip( void )
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{
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fgFLIGHT *f;
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f = current_aircraft.flight;
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return( FG_Beta );
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}
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//
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// The following code deals with painting the "instrument" on the display
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//
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/* textString - Bitmap font string */
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static void textString(int x, int y, char *msg, void *font)
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{
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glRasterPos2f(x, y);
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while (*msg) {
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glutBitmapCharacter(font, *msg);
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msg++;
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}
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}
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/* strokeString - Stroke font string */
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/*
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static void strokeString(int x, int y, char *msg, void *font)
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{
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glPushMatrix();
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glTranslatef(x, y, 0);
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glScalef(.04, .04, .04);
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while (*msg) {
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glutStrokeCharacter(font, *msg);
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msg++;
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}
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glPopMatrix();
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}
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*/
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/*
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Draws a measuring scale anywhere on the HUD
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Needs: HUD_scale struct
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*/
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static void drawscale( HUD_scale * pscale )
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{
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double vmin, vmax;
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int marker_x;
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int marker_y;
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register i;
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char TextScale[80];
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int condition;
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double cur_value = (*(pscale->load_value))();
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int disp_val;
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vmin = cur_value - pscale->half_width_units; // width units == needle travel
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vmax = cur_value + pscale->half_width_units; // or picture unit span.
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if( pscale->type == VERTICAL ) // Vertical scale
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{
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drawOneLine( pscale->scrn_pos.right, // Vertical scale bar
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pscale->scrn_pos.bottom,
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pscale->scrn_pos.right,
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pscale->scrn_pos.top );
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if( pscale->orientation == LEFT ) // Calculate x marker offset
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marker_x = pscale->scrn_pos.left - 6;
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else
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if( pscale->orientation == RIGHT )
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marker_x = pscale->scrn_pos.right;
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// Draw the basic markings for the scale...
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if( pscale->orientation == LEFT )
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{
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drawOneLine( pscale->scrn_pos.right - 3, // Bottom tick bar
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pscale->scrn_pos.bottom,
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pscale->scrn_pos.right,
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pscale->scrn_pos.bottom );
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drawOneLine( pscale->scrn_pos.right - 3, // Top tick bar
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pscale->scrn_pos.top,
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pscale->scrn_pos.right,
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pscale->scrn_pos.top );
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drawOneLine( pscale->scrn_pos.right, // Middle tick bar /Index
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pscale->mid_scr,
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pscale->scrn_pos.right + 6,
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pscale->mid_scr );
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}
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else
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if( pscale->orientation == RIGHT )
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{
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drawOneLine( pscale->scrn_pos.right,
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pscale->scrn_pos.bottom,
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pscale->scrn_pos.right+3,
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pscale->scrn_pos.bottom );
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drawOneLine( pscale->scrn_pos.right,
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pscale->scrn_pos.top,
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pscale->scrn_pos.right+3,
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pscale->scrn_pos.top );
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drawOneLine( pscale->scrn_pos.right,
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pscale->mid_scr,
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pscale->scrn_pos.right-6,
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pscale->mid_scr );
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}
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// Work through from bottom to top of scale. Calculating where to put
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// minor and major ticks.
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for( i = vmin; i <= vmax; i++ )
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{
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if( pscale->sub_type == LIMIT ) { // Don't show ticks
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condition = (i >= pscale->minimum_value); // below Minimum value.
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}
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else {
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if( pscale->sub_type == NOLIMIT ) {
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condition = 1;
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}
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}
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if( condition ) // Show a tick if necessary
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{
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// Calculate the location of this tick
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marker_y = pscale->scrn_pos.bottom + (i - vmin) * pscale->factor;
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// Block calculation artifact from drawing ticks below min coordinate.
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// Calculation here accounts for text height.
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if( marker_y < (pscale->scrn_pos.bottom + 4)) { // Magic number!!!
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continue;
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}
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if( (i%pscale->div_min) == 0) {
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if( pscale->orientation == LEFT )
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{
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drawOneLine( marker_x + 3, marker_y, marker_x + 6, marker_y );
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}
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else {
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if( pscale->orientation == RIGHT )
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{
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drawOneLine( marker_x, marker_y, marker_x + 3, marker_y );
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}
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}
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}
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if( (i%pscale->div_max) == 0 ) {
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drawOneLine( marker_x, marker_y,
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marker_x + 6, marker_y );
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if(pscale->modulo) {
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disp_val = i % pscale->modulo;
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if( !disp_val ) {
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disp_val = pscale->modulo;
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}
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if( disp_val < 0) {
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disp_val += pscale->modulo;
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}
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}
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else {
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disp_val = i;
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}
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sprintf( TextScale, "%d", disp_val );
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if( pscale->orientation == LEFT ) {
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textString( marker_x - 8 * strlen(TextScale) - 2, marker_y - 4,
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TextScale, GLUT_BITMAP_8_BY_13 );
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}
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else {
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if( pscale->orientation == RIGHT ) {
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textString( marker_x + 10, marker_y - 4,
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TextScale, GLUT_BITMAP_8_BY_13 );
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}
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}
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}
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} // End if condition
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} // End for range of i from vmin to vmax
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} // End if VERTICAL SCALE TYPE
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if( pscale->type == HORIZONTAL ) // Horizontal scale
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{
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if( pscale->orientation == TOP ) {
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marker_y = pscale->scrn_pos.bottom;
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}
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else {
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if( pscale->orientation == BOTTOM ) {
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marker_y = pscale->scrn_pos.bottom - 6;
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}
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}
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drawOneLine( pscale->scrn_pos.left,
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pscale->scrn_pos.bottom,
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pscale->scrn_pos.right,
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pscale->scrn_pos.bottom );
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if( pscale->orientation == TOP )
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{
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drawOneLine( pscale->scrn_pos.left,
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pscale->scrn_pos.bottom,
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pscale->scrn_pos.left,
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pscale->scrn_pos.bottom + 3 );
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drawOneLine( pscale->scrn_pos.right,
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pscale->scrn_pos.bottom,
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pscale->scrn_pos.right,
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pscale->scrn_pos.bottom + 6 );
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drawOneLine( pscale->mid_scr,
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pscale->scrn_pos.bottom,
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pscale->mid_scr,
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pscale->scrn_pos.bottom - 6 );
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}
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else {
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if( pscale->orientation == BOTTOM )
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{
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drawOneLine( pscale->scrn_pos.left,
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pscale->scrn_pos.bottom,
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pscale->scrn_pos.left,
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pscale->scrn_pos.bottom - 6 );
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drawOneLine( pscale->scrn_pos.right,
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pscale->scrn_pos.bottom,
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pscale->scrn_pos.right,
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pscale->scrn_pos.bottom - 6 );
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drawOneLine( pscale->mid_scr,
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pscale->scrn_pos.bottom,
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pscale->mid_scr,
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pscale->scrn_pos.bottom + 6 );
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}
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}
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for( i = vmin; i <= vmax; i++ ) // increment is faster than addition
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{
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if( pscale->sub_type == LIMIT ) {
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condition = (i >= pscale->minimum_value);
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}
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else {
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if( pscale->sub_type == NOLIMIT ) {
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condition = 1;
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}
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}
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if( condition ) {
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marker_x = pscale->scrn_pos.left + (i - vmin) * pscale->factor;
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if( (i%pscale->div_min) == 0 ) {
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if( pscale->orientation == TOP )
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{
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drawOneLine( marker_x, marker_y, marker_x, marker_y + 3 );
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}
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else {
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if( pscale->orientation == BOTTOM )
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{
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drawOneLine( marker_x, marker_y + 3, marker_x, marker_y + 6 );
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}
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}
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}
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if( (i%pscale->div_max)==0 )
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{
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if(pscale->modulo) {
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disp_val = i % pscale->modulo;
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if( !disp_val ) {
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disp_val = pscale->modulo;
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}
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if( disp_val < 0) {
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disp_val += pscale->modulo;
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}
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}
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else {
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disp_val = i;
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}
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sprintf( TextScale, "%d", disp_val );
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if( pscale->orientation == TOP )
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{
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drawOneLine( marker_x, marker_y, marker_x, marker_y+6 );
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textString ( marker_x - 4 * strlen(TextScale), marker_y + 14,
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TextScale, GLUT_BITMAP_8_BY_13 );
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}
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else {
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if( pscale->orientation == BOTTOM )
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{
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drawOneLine( marker_x, marker_y, marker_x, marker_y+6 );
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textString ( marker_x - 4 * strlen(TextScale), marker_y - 14,
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TextScale, GLUT_BITMAP_8_BY_13 );
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}
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}
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}
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}
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}
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}
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}
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//
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// Draws a climb ladder in the center of the HUD
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//
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static void drawladder( HUD_ladder *ladder )
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{
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double vmin, vmax;
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double roll_value, pitch_value;
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int marker_x, marker_y;
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#ifdef DEBUGHUD
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int mid_scr;
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#endif
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int scr_min, scr_max;
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int x_ini, x_end;
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int y_ini, y_end;
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int new_x_ini, new_x_end;
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int new_y_ini, new_y_end;
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register i;
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double factor;
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char TextLadder[80];
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int condition;
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roll_value = (*ladder->load_roll)();
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pitch_value = (*ladder->load_pitch)()*RAD_TO_DEG;
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vmin = pitch_value - ladder->width_units/2;
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vmax = pitch_value + ladder->width_units/2;
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scr_min = ladder->scrn_pos.y - (ladder->scr_height/2);
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scr_max = scr_min + ladder->scr_height;
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#ifdef DEBUGHUD
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mid_scr = scr_min + (scr_max-scr_min)/2;
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#endif
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marker_x = ladder->scrn_pos.x - ladder->scr_width/2;
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factor = (scr_max-scr_min)/ladder->width_units;
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for( i=vmin; i<=vmax; i+=1 )
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{
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condition = 1;
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if( condition )
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{
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marker_y = scr_min+(i-vmin)*factor;
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if( i%ladder->div_units==0 )
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{
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sprintf( TextLadder, "%d", i );
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if( ladder->scr_hole == 0 )
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{
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if( i ) {
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x_ini = ladder->scrn_pos.x - ladder->scr_width/2;
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}
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else {
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x_ini = ladder->scrn_pos.x - ladder->scr_width/2 - 10;
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}
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y_ini = marker_y;
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x_end = ladder->scrn_pos.x + ladder->scr_width/2;
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y_end = marker_y;
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new_x_ini = ladder->scrn_pos.x + \
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(x_ini - ladder->scrn_pos.x) * cos(roll_value) - \
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(y_ini - ladder->scrn_pos.y) * sin(roll_value);
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new_y_ini = ladder->scrn_pos.y + \
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(x_ini - ladder->scrn_pos.x) * sin(roll_value) + \
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(y_ini - ladder->scrn_pos.y) * cos(roll_value);
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new_x_end = ladder->scrn_pos.x + \
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(x_end - ladder->scrn_pos.x) * cos(roll_value) - \
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(y_end - ladder->scrn_pos.y) * sin(roll_value);
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new_y_end = ladder->scrn_pos.y + \
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(x_end - ladder->scrn_pos.x) * sin(roll_value) + \
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(y_end - ladder->scrn_pos.y) * cos(roll_value);
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if( i >= 0 )
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{
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drawOneLine( new_x_ini, new_y_ini, new_x_end, new_y_end );
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}
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else
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{
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glEnable(GL_LINE_STIPPLE);
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glLineStipple( 1, 0x00FF );
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drawOneLine( new_x_ini, new_y_ini, new_x_end, new_y_end );
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glDisable(GL_LINE_STIPPLE);
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}
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textString( new_x_ini - 8 * strlen(TextLadder) - 8,
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new_y_ini - 4,
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TextLadder, GLUT_BITMAP_8_BY_13 );
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textString( new_x_end + 10,
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new_y_end - 4,
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TextLadder, GLUT_BITMAP_8_BY_13 );
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}
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else
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{
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if( i != 0 ) {
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x_ini = ladder->scrn_pos.x - ladder->scr_width/2;
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}
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else {
|
|
x_ini = ladder->scrn_pos.x - ladder->scr_width/2 - 10;
|
|
}
|
|
y_ini = marker_y;
|
|
x_end = ladder->scrn_pos.x - ladder->scr_width/2 + ladder->scr_hole/2;
|
|
y_end = marker_y;
|
|
new_x_ini = ladder->scrn_pos.x+ \
|
|
(x_ini - ladder->scrn_pos.x) * cos(roll_value) -\
|
|
(y_ini - ladder->scrn_pos.y) * sin(roll_value);
|
|
new_y_ini = ladder->scrn_pos.y+ \
|
|
(x_ini - ladder->scrn_pos.x) * sin(roll_value) +\
|
|
(y_ini - ladder->scrn_pos.y) * cos(roll_value);
|
|
new_x_end = ladder->scrn_pos.x+ \
|
|
(x_end - ladder->scrn_pos.x) * cos(roll_value) -\
|
|
(y_end - ladder->scrn_pos.y) * sin(roll_value);
|
|
new_y_end = ladder->scrn_pos.y+ \
|
|
(x_end - ladder->scrn_pos.x) * sin(roll_value) +\
|
|
(y_end - ladder->scrn_pos.y) * cos(roll_value);
|
|
|
|
if( i >= 0 )
|
|
{
|
|
drawOneLine( new_x_ini, new_y_ini, new_x_end, new_y_end );
|
|
}
|
|
else
|
|
{
|
|
glEnable(GL_LINE_STIPPLE);
|
|
glLineStipple( 1, 0x00FF );
|
|
drawOneLine( new_x_ini, new_y_ini, new_x_end, new_y_end );
|
|
glDisable(GL_LINE_STIPPLE);
|
|
}
|
|
textString( new_x_ini - 8 * strlen(TextLadder) - 8,
|
|
new_y_ini - 4,
|
|
TextLadder, GLUT_BITMAP_8_BY_13 );
|
|
|
|
x_ini = ladder->scrn_pos.x + ladder->scr_width/2 - ladder->scr_hole/2;
|
|
y_ini = marker_y;
|
|
if( i != 0 ) {
|
|
x_end = ladder->scrn_pos.x + ladder->scr_width/2;
|
|
}
|
|
else {
|
|
x_end = ladder->scrn_pos.x + ladder->scr_width/2 + 10;
|
|
}
|
|
y_end = marker_y;
|
|
new_x_ini = ladder->scrn_pos.x + \
|
|
(x_ini-ladder->scrn_pos.x)*cos(roll_value) -\
|
|
(y_ini-ladder->scrn_pos.y)*sin(roll_value);
|
|
new_y_ini = ladder->scrn_pos.y + \
|
|
(x_ini-ladder->scrn_pos.x)*sin(roll_value) +\
|
|
(y_ini-ladder->scrn_pos.y)*cos(roll_value);
|
|
new_x_end = ladder->scrn_pos.x + \
|
|
(x_end-ladder->scrn_pos.x)*cos(roll_value) -\
|
|
(y_end-ladder->scrn_pos.y)*sin(roll_value);
|
|
new_y_end = ladder->scrn_pos.y + \
|
|
(x_end-ladder->scrn_pos.x)*sin(roll_value) +\
|
|
(y_end-ladder->scrn_pos.y)*cos(roll_value);
|
|
|
|
if( i >= 0 )
|
|
{
|
|
drawOneLine( new_x_ini, new_y_ini, new_x_end, new_y_end );
|
|
}
|
|
else
|
|
{
|
|
glEnable(GL_LINE_STIPPLE);
|
|
glLineStipple( 1, 0x00FF );
|
|
drawOneLine( new_x_ini, new_y_ini, new_x_end, new_y_end );
|
|
glDisable(GL_LINE_STIPPLE);
|
|
}
|
|
textString( new_x_end+10, new_y_end-4,
|
|
TextLadder, GLUT_BITMAP_8_BY_13 );
|
|
}
|
|
}
|
|
/* if( i%pscale->div_max==0 )
|
|
{
|
|
drawOneLine( marker_x, marker_y, marker_x+6, marker_y );
|
|
sprintf( TextScale, "%d", i );
|
|
if( pscale->orientation == LEFT )
|
|
{
|
|
textString( marker_x-8*strlen(TextScale)-2, marker_y-4,
|
|
TextScale, GLUT_BITMAP_8_BY_13 );
|
|
}
|
|
else if( pscale->orientation == RIGHT )
|
|
{
|
|
textString( marker_x+10, marker_y-4,
|
|
TextScale, GLUT_BITMAP_8_BY_13 );
|
|
}
|
|
} */
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
//
|
|
// Draws an artificial horizon line in the center of the HUD
|
|
// (with or without a center hole)
|
|
//
|
|
// Needs: x_center, y_center, length, hole
|
|
//
|
|
|
|
static void drawhorizon( HUD_horizon *horizon )
|
|
{
|
|
int x_inc1, y_inc1;
|
|
int x_inc2, y_inc2;
|
|
int x_t_inc1, y_t_inc1;
|
|
|
|
int d_bottom_x, d_bottom_y;
|
|
int d_right_x, d_right_y;
|
|
int d_top_x, d_top_y;
|
|
int d_left_x, d_left_y;
|
|
|
|
// struct fgFLIGHT *f = ¤t_aircraft.flight;
|
|
double sin_bank, cos_bank;
|
|
double bank_angle, sideslip_angle;
|
|
double sin_sideslip, cos_sideslip;
|
|
double ss_const; // sideslip angle pixels per rad
|
|
|
|
bank_angle = (*horizon->load_roll)(); // Need roll limit!
|
|
sideslip_angle = (*horizon->load_sideslip)();
|
|
|
|
// sin_bank = sin( FG_2PI-FG_Phi );
|
|
// cos_bank = cos( FG_2PI-FG_Phi );
|
|
sin_bank = sin(FG_2PI-bank_angle);
|
|
cos_bank = cos(FG_2PI-bank_angle);
|
|
sin_sideslip = sin(sideslip_angle);
|
|
cos_sideslip = cos(sideslip_angle);
|
|
|
|
x_inc1 = (int)(horizon->scr_width * cos_bank);
|
|
y_inc1 = (int)(horizon->scr_width * sin_bank);
|
|
x_inc2 = (int)(horizon->scr_hole * cos_bank);
|
|
y_inc2 = (int)(horizon->scr_hole * sin_bank);
|
|
|
|
x_t_inc1 = (int)(horizon->tee_height * sin_bank);
|
|
y_t_inc1 = (int)(horizon->tee_height * cos_bank);
|
|
|
|
d_bottom_x = horizon->scrn_pos.x;
|
|
d_bottom_y = horizon->scrn_pos.y-horizon->scr_hole;
|
|
d_right_x = horizon->scrn_pos.x+horizon->scr_hole;
|
|
d_right_y = horizon->scrn_pos.y;
|
|
d_top_x = horizon->scrn_pos.x;
|
|
d_top_y = horizon->scrn_pos.y+horizon->scr_hole;
|
|
d_left_x = horizon->scrn_pos.x-horizon->scr_hole;
|
|
d_left_y = horizon->scrn_pos.y;
|
|
|
|
ss_const = (FG_PI_2/2)/(2*horizon->scr_width-2*horizon->scr_hole);
|
|
|
|
d_bottom_x += sideslip_angle*ss_const; // horizon->scr_width-horizon->scr_hole;
|
|
d_right_x += sideslip_angle*ss_const; // horizon->scr_width-horizon->scr_hole;
|
|
d_left_x += sideslip_angle*ss_const; // horizon->scr_width-horizon->scr_hole;
|
|
d_top_x += sideslip_angle*ss_const; // horizon->scr_width-horizon->scr_hole;
|
|
|
|
if( horizon->scr_hole == 0 )
|
|
{
|
|
drawOneLine( horizon->scrn_pos.x - x_inc1, horizon->scrn_pos.y - y_inc1, \
|
|
horizon->scrn_pos.x + x_inc1, horizon->scrn_pos.y + y_inc1 );
|
|
}
|
|
else
|
|
{
|
|
drawOneLine( horizon->scrn_pos.x - x_inc1, horizon->scrn_pos.y - y_inc1, \
|
|
horizon->scrn_pos.x - x_inc2, horizon->scrn_pos.y - y_inc2 );
|
|
drawOneLine( horizon->scrn_pos.x + x_inc2, horizon->scrn_pos.y + y_inc2, \
|
|
horizon->scrn_pos.x + x_inc1, horizon->scrn_pos.y + y_inc1 );
|
|
}
|
|
|
|
// draw teemarks (?)
|
|
drawOneLine( horizon->scrn_pos.x + x_inc2, horizon->scrn_pos.y + y_inc2, \
|
|
horizon->scrn_pos.x + x_inc2 + x_t_inc1, horizon->scrn_pos.y + y_inc2 - y_t_inc1 );
|
|
drawOneLine( horizon->scrn_pos.x - x_inc2, horizon->scrn_pos.y - y_inc2, \
|
|
horizon->scrn_pos.x - x_inc2 + x_t_inc1, horizon->scrn_pos.y - y_inc2 - y_t_inc1 );
|
|
|
|
// draw sideslip diamond (it is not yet positioned correctly )
|
|
drawOneLine( d_bottom_x, d_bottom_y, d_right_x, d_right_y )
|
|
drawOneLine( d_right_x, d_right_y, d_top_x, d_top_y );
|
|
drawOneLine( d_top_x, d_top_y, d_left_x, d_left_y );
|
|
drawOneLine( d_left_x, d_left_y, d_bottom_x, d_bottom_y );
|
|
}
|
|
|
|
// drawControlSurfaces()
|
|
// Draws a representation of the control surfaces in their current state
|
|
// anywhere in the HUD
|
|
//
|
|
|
|
static void drawControlSurfaces( HUD_control_surfaces *ctrl_surf )
|
|
{
|
|
int x_ini, y_ini;
|
|
int x_end, y_end;
|
|
/* int x_1, y_1; */
|
|
/* int x_2, y_2; */
|
|
fgCONTROLS *pCtls;
|
|
|
|
x_ini = ctrl_surf->scrn_pos.x;
|
|
y_ini = ctrl_surf->scrn_pos.y;
|
|
x_end = x_ini + 150;
|
|
y_end = y_ini + 60;
|
|
|
|
drawOneLine( x_ini, y_ini, x_end, y_ini );
|
|
drawOneLine( x_ini, y_ini, x_ini, y_end );
|
|
drawOneLine( x_ini, y_end, x_end, y_end );
|
|
drawOneLine( x_end, y_end, x_end, y_ini );
|
|
drawOneLine( x_ini + 30, y_ini, x_ini + 30, y_end );
|
|
drawOneLine( x_ini + 30, y_ini + 30, x_ini + 90, y_ini + 30 );
|
|
drawOneLine( x_ini + 90, y_ini, x_ini + 90, y_end );
|
|
drawOneLine( x_ini + 120, y_ini, x_ini + 120, y_end );
|
|
|
|
pCtls = current_aircraft.controls;
|
|
|
|
/* Draw elevator diagram */
|
|
textString( x_ini + 1, y_end-11, "E", GLUT_BITMAP_8_BY_13 );
|
|
drawOneLine( x_ini + 15, y_ini + 5, x_ini + 15, y_ini + 55 );
|
|
drawOneLine( x_ini + 14, y_ini + 30, x_ini + 16, y_ini + 30 );
|
|
if( pCtls->elevator <= -0.01 || pCtls->elevator >= 0.01 )
|
|
{
|
|
drawOneLine( x_ini + 10, y_ini + 5 + (int)(((pCtls->elevator + 1.0)/2)*50.0), \
|
|
x_ini + 20, y_ini + 5 + (int)(((pCtls->elevator + 1.0)/2)*50.0) );
|
|
}
|
|
else
|
|
{
|
|
drawOneLine( x_ini + 7, y_ini + 5 + (int)(((pCtls->elevator + 1.0)/2)*50.0), \
|
|
x_ini + 23, y_ini + 5 + (int)(((pCtls->elevator + 1.0)/2)*50.0) );
|
|
}
|
|
|
|
/* Draw aileron diagram */
|
|
textString( x_ini + 30 + 1, y_end-11, "A", GLUT_BITMAP_8_BY_13 );
|
|
drawOneLine( x_ini + 35, y_end-15, x_ini + 85, y_end-15 );
|
|
drawOneLine( x_ini + 60, y_end-14, x_ini + 60, y_end-16 );
|
|
if( pCtls->aileron <= -0.01 || pCtls->aileron >= 0.01 )
|
|
{
|
|
drawOneLine( x_ini + 35 + (int)(((pCtls->aileron + 1.0)/2)*50.0), y_end-20, \
|
|
x_ini + 35 + (int)(((pCtls->aileron + 1.0)/2)*50.0), y_end-10 );
|
|
}
|
|
else
|
|
{
|
|
drawOneLine( x_ini + 35 + (int)(((pCtls->aileron + 1.0) / 2) * 50.0),
|
|
y_end - 25,
|
|
x_ini + 35 + (int)(((pCtls->aileron + 1.0) / 2) * 50.0),
|
|
y_end - 5 );
|
|
}
|
|
|
|
/* Draw rudder diagram */
|
|
textString ( x_ini + 30 + 1, y_ini + 21, "R", GLUT_BITMAP_8_BY_13 );
|
|
drawOneLine( x_ini + 35, y_ini + 15, x_ini + 85, y_ini + 15 );
|
|
drawOneLine( x_ini + 60, y_ini + 14, x_ini + 60, y_ini + 16 );
|
|
|
|
if( pCtls->rudder <= -0.01 || pCtls->rudder >= 0.01 )
|
|
{
|
|
drawOneLine( x_ini + 35 + (int)(((pCtls->rudder + 1.0) / 2) * 50.0),
|
|
y_ini + 20,
|
|
x_ini + 35 + (int)(((pCtls->rudder + 1.0) / 2) * 50.0),
|
|
y_ini + 10 );
|
|
}
|
|
else
|
|
{
|
|
drawOneLine( x_ini + 35 + (int)(((pCtls->rudder + 1.0) / 2) * 50.0),
|
|
y_ini + 25,
|
|
x_ini + 35 + (int)(((pCtls->rudder + 1.0) / 2) * 50.0),
|
|
y_ini + 5 );
|
|
}
|
|
|
|
|
|
/* Draw throttle diagram */
|
|
textString( x_ini + 90 + 1, y_end-11, "T", GLUT_BITMAP_8_BY_13 );
|
|
textString( x_ini + 90 + 1, y_end-21, "r", GLUT_BITMAP_8_BY_13 );
|
|
drawOneLine( x_ini + 105, y_ini + 5, x_ini + 105, y_ini + 55 );
|
|
drawOneLine( x_ini + 100, y_ini + 5 + (int)(pCtls->throttle[0]*50.0), \
|
|
x_ini + 110, y_ini + 5 + (int)(pCtls->throttle[0]*50.0) );
|
|
|
|
|
|
/* Draw elevator trim diagram */
|
|
textString( x_ini + 121, y_end-11, "T", GLUT_BITMAP_8_BY_13 );
|
|
textString( x_ini + 121, y_end-22, "m", GLUT_BITMAP_8_BY_13 );
|
|
drawOneLine( x_ini + 135, y_ini + 5, x_ini + 135, y_ini + 55 );
|
|
drawOneLine( x_ini + 134, y_ini + 30, x_ini + 136, y_ini + 30 );
|
|
if( pCtls->elevator_trim <= -0.01 || pCtls->elevator_trim >= 0.01 )
|
|
{
|
|
drawOneLine( x_ini + 130, y_ini + 5 + (int)(((pCtls->elevator_trim + 1)/2)*50.0), \
|
|
x_ini + 140, y_ini + 5 + (int)(((pCtls->elevator_trim + 1.0)/2)*50.0) );
|
|
}
|
|
else
|
|
{
|
|
drawOneLine( x_ini + 127, y_ini + 5 + (int)(((pCtls->elevator_trim + 1.0)/2)*50.0), \
|
|
x_ini + 143, y_ini + 5 + (int)(((pCtls->elevator_trim + 1.0)/2)*50.0) );
|
|
}
|
|
|
|
}
|
|
|
|
//
|
|
// Draws a label anywhere in the HUD
|
|
//
|
|
//
|
|
|
|
static void drawlabel( HUD_label *label )
|
|
{
|
|
char buffer[80];
|
|
char string[80];
|
|
int posincr;
|
|
int lenstr;
|
|
|
|
if( !label ) { // Eliminate the possible, but absurd case.
|
|
return;
|
|
}
|
|
|
|
if( label->pre_str != NULL) {
|
|
if( label->post_str != NULL ) {
|
|
sprintf( buffer, "%s%s%s", label->pre_str, \
|
|
label->format, \
|
|
label->post_str );
|
|
}
|
|
else {
|
|
sprintf( buffer, "%s%s", label->pre_str, \
|
|
label->format );
|
|
}
|
|
}
|
|
else {
|
|
if( label->post_str != NULL ) {
|
|
sprintf( buffer, "%s%s", label->format, \
|
|
label->post_str );
|
|
}
|
|
} // else do nothing if both pre and post strings are nulls. Interesting.
|
|
|
|
|
|
sprintf( string, buffer, (*label->load_value)() );
|
|
#ifdef DEBUGHUD
|
|
fgPrintf( FG_COCKPIT, FG_DEBUG, buffer );
|
|
fgPrintf( FG_COCKPIT, FG_DEBUG, "\n" );
|
|
fgPrintf( FG_COCKPIT, FG_DEBUG, string );
|
|
fgPrintf( FG_COCKPIT, FG_DEBUG, "\n" );
|
|
#endif
|
|
lenstr = strlen( string );
|
|
if( label->justify == LEFT_JUST ) {
|
|
posincr = -lenstr*8;
|
|
}
|
|
else {
|
|
if( label->justify == CENTER_JUST ) {
|
|
posincr = -lenstr*4;
|
|
}
|
|
else {
|
|
if( label->justify == RIGHT_JUST ) {
|
|
posincr = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
if( label->size == SMALL ) {
|
|
textString( label->scrn_pos.x + posincr, label->scrn_pos.y,
|
|
string, GLUT_BITMAP_8_BY_13);
|
|
}
|
|
else {
|
|
if( label->size == LARGE ) {
|
|
textString( label->scrn_pos.x + posincr, label->scrn_pos.y,
|
|
string, GLUT_BITMAP_9_BY_15);
|
|
}
|
|
}
|
|
}
|
|
// The following routines concern HUD object/component object construction
|
|
//
|
|
|
|
// fgHUDInit
|
|
//
|
|
// Constructs a HUD object and then adds in instruments. At the present
|
|
// the instruments are hard coded into the routine. Ultimately these need
|
|
// to be defined by the aircraft's instrumentation records so that the
|
|
// display for a Piper Cub doesn't show the speed range of a North American
|
|
// mustange and the engine readouts of a B36!
|
|
//
|
|
Hptr fgHUDInit( fgAIRCRAFT *current_aircraft )
|
|
{
|
|
Hptr hud;
|
|
|
|
fgPrintf( FG_COCKPIT, FG_INFO, "Initializing HUD\n" );
|
|
|
|
hud = (Hptr)calloc(sizeof( HUD),1);
|
|
if( hud == NULL )
|
|
return( NULL );
|
|
|
|
hud->code = 1;
|
|
hud->status = 0;
|
|
|
|
// For now lets just hardcode the hud here.
|
|
// In the future, hud information has to come from the same place
|
|
// aircraft information came from.
|
|
|
|
fgHUDSetTimeMode( hud, NIGHT );
|
|
fgHUDSetBrightness( hud, BRT_LIGHT );
|
|
|
|
// TBI
|
|
fgHUDAddHorizon( hud, 330, 100, 40, 5, 10, get_roll, get_sideslip );
|
|
|
|
fgHUDAddLadder ( hud, 330, 285, 120, 180, 70, 10,
|
|
NONE, 45, get_roll, get_pitch );
|
|
// KIAS
|
|
fgHUDAddScale ( hud, VERTICAL, LIMIT, 200, 180, 380, 5, 10,
|
|
LEFT, 0, 100, 50, 0, get_speed );
|
|
// Angle of Attack
|
|
fgHUDAddScale ( hud, HORIZONTAL, NOLIMIT, 180, 250, 410, 1, 5,
|
|
BOTTOM, -40, 50, 21, 0, get_aoa );
|
|
// GYRO COMPASS
|
|
fgHUDAddScale ( hud, HORIZONTAL, NOLIMIT, 380, 200, 460, 5, 10,
|
|
TOP, 0, 50, 50, 360, get_heading );
|
|
// AMSL
|
|
fgHUDAddScale ( hud, VERTICAL, LIMIT, 460, 180, 380, 25, 100,
|
|
RIGHT, 0, 15000, 250, 0, get_altitude);
|
|
|
|
fgHUDAddLabel ( hud, 160, 150, SMALL, NOBLINK,
|
|
RIGHT_JUST, NULL, " Kts", "%5.0f", get_speed );
|
|
fgHUDAddLabel ( hud, 160, 135, SMALL, NOBLINK,
|
|
RIGHT_JUST, NULL, " m", "%5.0f", get_altitude );
|
|
fgHUDAddLabel ( hud, 160, 120, SMALL, NOBLINK,
|
|
RIGHT_JUST, NULL, " Roll", "%5.2f", get_roll );
|
|
fgHUDAddLabel ( hud, 440, 150, SMALL, NOBLINK,
|
|
RIGHT_JUST, NULL, " AOA", "%5.2f", get_aoa );
|
|
fgHUDAddLabel ( hud, 440, 135, SMALL, NOBLINK,
|
|
RIGHT_JUST, NULL, " Heading", "%5.0f", get_heading );
|
|
fgHUDAddLabel ( hud, 440, 120, SMALL, NOBLINK,
|
|
RIGHT_JUST, NULL, " Sideslip", "%5.2f", get_sideslip );
|
|
|
|
fgHUDAddControlSurfaces( hud, 10, 10, NULL );
|
|
|
|
// fgHUDAddControl( hud, HORIZONTAL, 50, 25, get_aileronval ); // was 10, 10
|
|
// fgHUDAddControl( hud, VERTICAL, 150, 25, get_elevatorval ); // was 10, 10
|
|
// fgHUDAddControl( hud, HORIZONTAL, 250, 25, get_rudderval ); // was 10, 10
|
|
|
|
return( hud );
|
|
}
|
|
|
|
|
|
// add_instrument
|
|
//
|
|
// This is a stand in for linked list code that will get replaced later
|
|
// by some more elegant list handling code.
|
|
|
|
void add_instrument( Hptr hud, HIptr pinstrument )
|
|
{
|
|
if( !hud || !pinstrument ) {
|
|
return;
|
|
}
|
|
|
|
pinstrument->next = hud->instruments;
|
|
hud->instruments = pinstrument;
|
|
}
|
|
|
|
|
|
// fgHUDAddHorizon
|
|
//
|
|
// Constructs a HUD_horizon "object" and installs it into the hud instrument
|
|
// list.
|
|
|
|
Hptr fgHUDAddHorizon( Hptr hud, \
|
|
int x_pos, \
|
|
int y_pos, \
|
|
int length, \
|
|
int hole_len, \
|
|
int tee_height,\
|
|
double (*load_roll)(),
|
|
double (*load_sideslip)() )
|
|
{
|
|
HUD_horizon *phorizon;
|
|
HUD_instr *pinstrument;
|
|
|
|
if( !hud ) {
|
|
return NULL;
|
|
}
|
|
// construct the parent object
|
|
pinstrument = (HIptr)calloc(sizeof(HUD_instr),1);
|
|
if( pinstrument == NULL ) {
|
|
return( NULL );
|
|
}
|
|
pinstrument->type = HUDhorizon; // ARTIFICIAL_HORIZON;
|
|
|
|
// Construct the horizon
|
|
phorizon = (HUD_horizon *) calloc( sizeof(HUD_horizon),1);
|
|
if( phorizon == NULL ) {
|
|
return( NULL );
|
|
}
|
|
|
|
phorizon->scrn_pos.x = x_pos;
|
|
phorizon->scrn_pos.y = y_pos;
|
|
phorizon->scr_width = length | 1;
|
|
phorizon->scr_hole = hole_len;
|
|
phorizon->tee_height = tee_height;
|
|
phorizon->load_roll = load_roll;
|
|
phorizon->load_sideslip = load_sideslip;
|
|
// Install the horizon in the parent.
|
|
pinstrument->instr = phorizon;
|
|
// Install the instrument into hud.
|
|
add_instrument( hud, pinstrument);
|
|
|
|
return( hud );
|
|
}
|
|
|
|
// fgHUDAddScale
|
|
//
|
|
// Constructs a HUD_scale "object" and installs it into the hud instrument
|
|
// list.
|
|
|
|
Hptr fgHUDAddScale( Hptr hud, \
|
|
int type, \
|
|
int sub_type, \
|
|
int scr_pos, \
|
|
int scr_min, \
|
|
int scr_max, \
|
|
int div_min, \
|
|
int div_max, \
|
|
int orientation, \
|
|
int min_value, \
|
|
int max_value, \
|
|
int width_units, \
|
|
int modulus, \
|
|
double (*load_value)() )
|
|
{
|
|
HUD_scale *pscale;
|
|
HUD_instr *pinstrument;
|
|
|
|
if( !hud ) {
|
|
return NULL;
|
|
}
|
|
|
|
pinstrument = (HIptr)calloc(sizeof(HUD_instr),1);
|
|
if( pinstrument == NULL ) {
|
|
return( NULL );
|
|
}
|
|
|
|
pinstrument->type = HUDscale;
|
|
|
|
pscale = ( HUD_scale *)calloc(sizeof(HUD_scale),1);
|
|
if( pscale == NULL ) {
|
|
return( NULL );
|
|
}
|
|
|
|
pscale->type = type;
|
|
pscale->sub_type = sub_type;
|
|
pscale->div_min = div_min;
|
|
pscale->div_max = div_max;
|
|
pscale->orientation = orientation;
|
|
pscale->minimum_value = min_value;
|
|
pscale->maximum_value = max_value;
|
|
pscale->modulo = modulus;
|
|
pscale->load_value = load_value;
|
|
|
|
pscale->half_width_units = width_units / 2.0;
|
|
pscale->scr_span = scr_max - scr_min; // Run of scan in pix coord
|
|
pscale->scr_span |= 1; // Force odd span of units.
|
|
// If span is odd number of units, mid will be correct.
|
|
// If not it will be high by one coordinate unit. This is
|
|
// an artifact of integer division needed for screen loc's.
|
|
|
|
pscale->mid_scr = (pscale->scr_span >> 1) + scr_min;
|
|
|
|
// Calculate the number of screen units per indicator unit
|
|
// We must force floating point calculation or the factor
|
|
// will be low and miss locate tics by several units.
|
|
|
|
pscale->factor = (double)pscale->scr_span / (double)width_units;
|
|
|
|
switch( type ) {
|
|
case HORIZONTAL:
|
|
pscale->scrn_pos.left = scr_min;
|
|
pscale->scrn_pos.top = scr_pos;
|
|
pscale->scrn_pos.right = scr_max;
|
|
pscale->scrn_pos.bottom = scr_pos;
|
|
break;
|
|
|
|
case VERTICAL:
|
|
default:
|
|
pscale->scrn_pos.left = scr_pos;
|
|
pscale->scrn_pos.top = scr_max;
|
|
pscale->scrn_pos.right = scr_pos;
|
|
pscale->scrn_pos.bottom = scr_min;
|
|
}
|
|
|
|
// Install the scale
|
|
pinstrument->instr = pscale;
|
|
// Install the instrument into hud.
|
|
add_instrument( hud, pinstrument);
|
|
|
|
return( hud );
|
|
}
|
|
|
|
// fgHUDAddLabel
|
|
//
|
|
// Constructs a HUD_Label object and installs it into the hud instrument
|
|
// list.
|
|
Hptr fgHUDAddLabel( Hptr hud, \
|
|
int x_pos, \
|
|
int y_pos, \
|
|
int size, \
|
|
int blink, \
|
|
int justify, \
|
|
char *pre_str, \
|
|
char *post_str, \
|
|
char *format, \
|
|
double (*load_value)() )
|
|
{
|
|
HUD_label *plabel;
|
|
HUD_instr *pinstrument;
|
|
|
|
if( !hud ) {
|
|
return NULL;
|
|
}
|
|
|
|
pinstrument = (HIptr)calloc(sizeof(HUD_instr),1);
|
|
if( pinstrument == NULL ) {
|
|
return NULL;
|
|
}
|
|
pinstrument->type = HUDlabel;
|
|
|
|
plabel = (HUD_label *)calloc(sizeof(HUD_label),1);
|
|
if( plabel == NULL ){
|
|
return NULL;
|
|
}
|
|
|
|
plabel->scrn_pos.x = x_pos;
|
|
plabel->scrn_pos.y = y_pos;
|
|
plabel->size = size;
|
|
plabel->blink = blink;
|
|
plabel->justify = justify;
|
|
plabel->pre_str = pre_str;
|
|
plabel->post_str = post_str;
|
|
plabel->format = format;
|
|
plabel->load_value = load_value;
|
|
// Install the label
|
|
pinstrument->instr = plabel;
|
|
// Install the instrument into hud.
|
|
add_instrument( hud, pinstrument);
|
|
|
|
return( hud );
|
|
}
|
|
|
|
// fgHUDAddLadder
|
|
//
|
|
// Contains code that constructs a ladder "object" and installs it as
|
|
// a hud instrument in the hud instrument list.
|
|
//
|
|
Hptr fgHUDAddLadder( Hptr hud, \
|
|
int x_pos, \
|
|
int y_pos, \
|
|
int scr_width, \
|
|
int scr_height, \
|
|
int hole_len, \
|
|
int div_units, \
|
|
int label_pos, \
|
|
int width_units, \
|
|
double (*load_roll)(),
|
|
double (*load_pitch)() )
|
|
{
|
|
HUD_ladder *pladder;
|
|
HUD_instr *pinstrument;
|
|
|
|
if( !hud ) {
|
|
return NULL;
|
|
}
|
|
|
|
pinstrument = (HIptr)calloc(sizeof(HUD_instr),1);
|
|
if( pinstrument == NULL )
|
|
return( NULL );
|
|
|
|
pinstrument->type = HUDladder;
|
|
|
|
pladder = (HUD_ladder *)calloc(sizeof(HUD_ladder),1);
|
|
if( pladder == NULL )
|
|
return( NULL );
|
|
|
|
pladder->type = 0; // Not used.
|
|
pladder->scrn_pos.x = x_pos;
|
|
pladder->scrn_pos.y = y_pos;
|
|
pladder->scr_width = scr_width;
|
|
pladder->scr_height = scr_height;
|
|
pladder->scr_hole = hole_len;
|
|
pladder->div_units = div_units;
|
|
pladder->label_position = label_pos;
|
|
pladder->width_units = width_units;
|
|
pladder->load_roll = load_roll;
|
|
pladder->load_pitch = load_pitch;
|
|
|
|
pinstrument->instr = pladder;
|
|
// Install the instrument into hud.
|
|
add_instrument( hud, pinstrument);
|
|
return hud;
|
|
}
|
|
|
|
// fgHUDAddControlSurfaces()
|
|
//
|
|
// Adds the control surface indicators which make up for the lack of seat
|
|
// of the pants feel. Should be unnecessary with joystick and pedals
|
|
// enabled. But that is another improvement. Also, what of flaps? Spoilers?
|
|
// This may need to be expanded or flattened into multiple indicators,
|
|
// vertical and horizontal.
|
|
|
|
Hptr fgHUDAddControlSurfaces( Hptr hud,
|
|
int x_pos,
|
|
int y_pos,
|
|
double (*load_value)() )
|
|
{
|
|
HUD_control_surfaces *pcontrol_surfaces;
|
|
HUD_instr *pinstrument;
|
|
|
|
if( !hud ) {
|
|
return NULL;
|
|
}
|
|
|
|
// Construct shell
|
|
pinstrument = (HIptr)calloc(sizeof(HUD_instr),1);
|
|
if( !pinstrument ) {
|
|
return NULL;
|
|
}
|
|
pinstrument->type = HUDcontrol_surfaces;
|
|
|
|
// Construct core
|
|
pcontrol_surfaces = (HUD_control_surfaces *)calloc(sizeof(HUD_control),1);
|
|
if( !pcontrol_surfaces ) {
|
|
return( NULL );
|
|
}
|
|
|
|
pcontrol_surfaces->scrn_pos.x = x_pos;
|
|
pcontrol_surfaces->scrn_pos.y = y_pos;
|
|
pcontrol_surfaces->load_value = load_value;
|
|
|
|
pinstrument->instr = pcontrol_surfaces;
|
|
// Install
|
|
add_instrument( hud, pinstrument);
|
|
|
|
return hud;
|
|
}
|
|
|
|
// fgHUDAddControl
|
|
//
|
|
//
|
|
|
|
Hptr fgHUDAddControl( Hptr hud, \
|
|
int ctrl_x, \
|
|
int ctrl_y, \
|
|
int ctrl_length, \
|
|
int orientation, \
|
|
int alignment, \
|
|
int min_value, \
|
|
int max_value, \
|
|
int width_units, \
|
|
double (*load_value)() )
|
|
{
|
|
HUD_control *pcontrol;
|
|
HUD_instr *pinstrument;
|
|
|
|
if( !hud ) {
|
|
return NULL;
|
|
}
|
|
|
|
// Construct shell
|
|
pinstrument = (HIptr)calloc(sizeof(HUD_instr),1);
|
|
if( !pinstrument ) {
|
|
return NULL;
|
|
}
|
|
pinstrument->type = HUDcontrol;
|
|
|
|
// Construct core
|
|
pcontrol = (HUD_control *)calloc(sizeof(HUD_control),1);
|
|
if( !(pcontrol == NULL) ) {
|
|
return( NULL );
|
|
}
|
|
pcontrol->scrn_pos.x = ctrl_x;
|
|
pcontrol->scrn_pos.y = ctrl_y;
|
|
pcontrol->ctrl_length = ctrl_length;
|
|
pcontrol->orientation = orientation;
|
|
pcontrol->alignment = alignment;
|
|
pcontrol->min_value = min_value;
|
|
pcontrol->max_value = max_value;
|
|
pcontrol->width_units = width_units;
|
|
pcontrol->load_value = load_value;
|
|
// Integrate
|
|
pinstrument->instr = pcontrol;
|
|
// Install
|
|
add_instrument( hud, pinstrument);
|
|
|
|
return hud;
|
|
}
|
|
|
|
/*
|
|
Hptr fgHUDAddMovingHorizon( Hptr hud, \
|
|
int x_pos, \
|
|
int y_pos, \
|
|
int length, \
|
|
int hole_len, \
|
|
int color )
|
|
{
|
|
|
|
}
|
|
|
|
Hptr fgHUDAddCircularLadder( Hptr hud, \
|
|
int scr_min, \
|
|
int scr_max, \
|
|
int div_min, \
|
|
int div_max, \
|
|
int max_value )
|
|
{
|
|
|
|
}
|
|
|
|
Hptr fgHUDAddNumDisp( Hptr hud, \
|
|
int x_pos, \
|
|
int y_pos, \
|
|
int size, \
|
|
int color, \
|
|
int blink, \
|
|
char *pre_str, \
|
|
char *post_str )
|
|
{
|
|
|
|
}
|
|
*/
|
|
|
|
// fgUpdateHUD
|
|
//
|
|
// Performs a once around the list of calls to instruments installed in
|
|
// the HUD object with requests for redraw. Kinda. It will when this is
|
|
// all C++.
|
|
//
|
|
|
|
void fgUpdateHUD( Hptr hud ) {
|
|
HIptr phud_instr;
|
|
|
|
glMatrixMode(GL_PROJECTION);
|
|
glPushMatrix();
|
|
|
|
glLoadIdentity();
|
|
gluOrtho2D(0, 640, 0, 480);
|
|
glMatrixMode(GL_MODELVIEW);
|
|
glPushMatrix();
|
|
glLoadIdentity();
|
|
|
|
glColor3f(1.0, 1.0, 1.0);
|
|
glIndexi(7);
|
|
|
|
glDisable(GL_DEPTH_TEST);
|
|
glDisable(GL_LIGHTING);
|
|
|
|
glLineWidth(1);
|
|
// This is a good improvement, but needs
|
|
// to respond to a dial instead of time
|
|
// of day. Of course, we have no dial!
|
|
if( hud->time_of_day==DAY) {
|
|
switch (hud->brightness) {
|
|
case BRT_LIGHT:
|
|
glColor3f (0.1, 0.9, 0.1);
|
|
break;
|
|
case BRT_MEDIUM:
|
|
glColor3f (0.1, 0.7, 0.0);
|
|
break;
|
|
case BRT_DARK:
|
|
glColor3f (0.0, 0.5, 0.0);
|
|
}
|
|
}
|
|
else if( hud->time_of_day==NIGHT) {
|
|
switch (hud->brightness) {
|
|
case BRT_LIGHT:
|
|
glColor3f (0.9, 0.1, 0.1);
|
|
break;
|
|
case BRT_MEDIUM:
|
|
glColor3f (0.7, 0.0, 0.1);
|
|
break;
|
|
case BRT_DARK:
|
|
glColor3f (0.5, 0.0, 0.0);
|
|
}
|
|
}
|
|
else {
|
|
glColor3f (0.1, 0.9, 0.1);
|
|
}
|
|
|
|
fgPrintf( FG_COCKPIT, FG_DEBUG, "HUD Code %d Status %d\n",
|
|
hud->code, hud->status );
|
|
|
|
phud_instr = hud->instruments;
|
|
while( phud_instr ) {
|
|
/* printf("Drawing Instrument %d\n", phud_instr->type); */
|
|
|
|
switch (phud_instr->type) {
|
|
case HUDhorizon: // ARTIFICIAL HORIZON
|
|
drawhorizon( (pHUDhorizon)phud_instr->instr );
|
|
break;
|
|
|
|
case HUDscale: // Need to simplify this call.
|
|
drawscale ( (pHUDscale) phud_instr->instr );
|
|
break;
|
|
|
|
case HUDlabel:
|
|
drawlabel ( (pHUDlabel) phud_instr->instr );
|
|
break;
|
|
|
|
case HUDladder:
|
|
drawladder( (pHUDladder) phud_instr->instr );
|
|
break;
|
|
|
|
// case HUDcontrol:
|
|
// drawControl( (pHUDcontrol) phud_instr->instr );
|
|
// break;
|
|
|
|
case HUDcontrol_surfaces:
|
|
drawControlSurfaces( (pHUDControlSurfaces) phud_instr->instr );
|
|
break;
|
|
|
|
default:; // Ignore anything you don't know about.
|
|
}
|
|
|
|
phud_instr = phud_instr->next;
|
|
}
|
|
|
|
glEnable(GL_DEPTH_TEST);
|
|
glEnable(GL_LIGHTING);
|
|
glMatrixMode(GL_PROJECTION);
|
|
glPopMatrix();
|
|
glMatrixMode(GL_MODELVIEW);
|
|
glPopMatrix();
|
|
}
|
|
|
|
void fgHUDSetTimeMode( Hptr hud, int time_of_day )
|
|
{
|
|
|
|
hud->time_of_day = time_of_day;
|
|
|
|
}
|
|
|
|
void fgHUDSetBrightness( Hptr hud, int brightness )
|
|
{
|
|
|
|
hud->brightness = brightness;
|
|
|
|
}
|
|
|
|
/* $Log$
|
|
/* Revision 1.18 1998/02/21 14:53:10 curt
|
|
/* Added Charlie's HUD changes.
|
|
/*
|
|
* Revision 1.17 1998/02/20 00:16:21 curt
|
|
* Thursday's tweaks.
|
|
*
|
|
* Revision 1.16 1998/02/19 13:05:49 curt
|
|
* Incorporated some HUD tweaks from Michelle America.
|
|
* Tweaked the sky's sunset/rise colors.
|
|
* Other misc. tweaks.
|
|
*
|
|
* Revision 1.15 1998/02/16 13:38:39 curt
|
|
* Integrated changes from Charlie Hotchkiss.
|
|
*
|
|
* Revision 1.14 1998/02/12 21:59:41 curt
|
|
* Incorporated code changes contributed by Charlie Hotchkiss
|
|
* <chotchkiss@namg.us.anritsu.com>
|
|
*
|
|
* Revision 1.12 1998/02/09 15:07:48 curt
|
|
* Minor tweaks.
|
|
*
|
|
* Revision 1.11 1998/02/07 15:29:34 curt
|
|
* Incorporated HUD changes and struct/typedef changes from Charlie Hotchkiss
|
|
* <chotchkiss@namg.us.anritsu.com>
|
|
*
|
|
* Revision 1.10 1998/02/03 23:20:14 curt
|
|
* Lots of little tweaks to fix various consistency problems discovered by
|
|
* Solaris' CC. Fixed a bug in fg_debug.c with how the fgPrintf() wrapper
|
|
* passed arguments along to the real printf(). Also incorporated HUD changes
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* by Michele America.
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*
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* Revision 1.9 1998/01/31 00:43:04 curt
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* Added MetroWorks patches from Carmen Volpe.
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*
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* Revision 1.8 1998/01/27 00:47:51 curt
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* Incorporated Paul Bleisch's <bleisch@chromatic.com> new debug message
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* system and commandline/config file processing code.
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*
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* Revision 1.7 1998/01/19 18:40:20 curt
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* Tons of little changes to clean up the code and to remove fatal errors
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* when building with the c++ compiler.
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*
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* Revision 1.6 1997/12/15 23:54:34 curt
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* Add xgl wrappers for debugging.
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* Generate terrain normals on the fly.
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*
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* Revision 1.5 1997/12/10 22:37:39 curt
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* Prepended "fg" on the name of all global structures that didn't have it yet.
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* i.e. "struct WEATHER {}" became "struct fgWEATHER {}"
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*
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* Revision 1.4 1997/09/23 00:29:32 curt
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* Tweaks to get things to compile with gcc-win32.
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*
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* Revision 1.3 1997/09/05 14:17:26 curt
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* More tweaking with stars.
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*
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* Revision 1.2 1997/09/04 02:17:30 curt
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* Shufflin' stuff.
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*
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* Revision 1.1 1997/08/29 18:03:22 curt
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* Initial revision.
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*
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*/
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