3135d87218
Simple blocking of the SGSubsystem until the current TTS sample has finished playing, allowing a 0.5s gap between transmissions. Good radio comms!
51 lines
1.7 KiB
C++
51 lines
1.7 KiB
C++
// speech synthesis interface subsystem
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//
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// Written by Torsten Dreyer, started April 2014
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//
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// Copyright (C) 2014 Torsten Dreyer - torsten (at) t3r (dot) de
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License as
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// published by the Free Software Foundation; either version 2 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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//
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// $Id$
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#ifndef _FLITEVOICE_HXX
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#define _FLITEVOICE_HXX
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#include "voice.hxx"
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#include <simgear/sound/soundmgr.hxx>
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#include <simgear/sound/sample.hxx>
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#include <simgear/threads/SGQueue.hxx>
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class VoiceSynthesizer;
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class FGFLITEVoice: public FGVoiceMgr::FGVoice {
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public:
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FGFLITEVoice(FGVoiceMgr *, const SGPropertyNode_ptr, const char * sampleGroupRefName = "flite-voice");
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virtual ~FGFLITEVoice();
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virtual void speak(const std::string & msg);
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virtual void update(double dt);
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private:
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FGFLITEVoice(const FGFLITEVoice & other);
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FGFLITEVoice & operator =(const FGFLITEVoice & other);
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SGSharedPtr<SGSampleGroup> _sgr;
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VoiceSynthesizer * _synthesizer;
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SGLockedQueue<SGSharedPtr<SGSoundSample> > _sampleQueue;
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std::string _sampleName;
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double _seconds_to_run;
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};
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#endif // _FLITEVOICE_HXX
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