e461053c78
Moved texture parameter setup calls to ../Scenery/materials.cxx #include <string.h> before various STL includes. Make HUD default state be enabled.
51 lines
1.4 KiB
Makefile
51 lines
1.4 KiB
Makefile
if HAVE_AUDIO_SUPPORT
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DEFS += -DHAVE_AUDIO_SUPPORT
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AUDIO_LIBS = \
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$(top_builddir)/Lib/Audio/src/libsl.la \
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$(top_builddir)/Lib/Audio/src/libsm.la
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endif
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if HAVE_WIN32_AUDIO
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LIBS += -lwinmm
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endif
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EXTRA_DIST = runfg.in runfg.bat.in
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bin_PROGRAMS = fg
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bin_SCRIPTS = runfg runfg.bat
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fg_SOURCES = \
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GLUTkey.cxx GLUTkey.hxx \
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GLUTmain.cxx \
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airports.cxx airports.hxx \
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fg_config.h \
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fg_init.cxx fg_init.hxx \
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options.cxx options.hxx \
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views.cxx views.hxx
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fg_LDADD = \
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$(top_builddir)/Simulator/Aircraft/libAircraft.a \
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$(top_builddir)/Simulator/Astro/libAstro.a \
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$(top_builddir)/Simulator/Autopilot/libAutopilot.a \
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$(top_builddir)/Simulator/Cockpit/libCockpit.a \
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$(top_builddir)/Simulator/Controls/libControls.a \
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$(top_builddir)/Simulator/Flight/libFlight.a \
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$(top_builddir)/Simulator/Flight/LaRCsim/libLaRCsim.a \
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$(top_builddir)/Simulator/Flight/Slew/libSlew.a \
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$(top_builddir)/Simulator/GUI/libGUI.a \
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$(top_builddir)/Simulator/Scenery/libScenery.a \
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$(top_builddir)/Simulator/Time/libTime.a \
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$(top_builddir)/Simulator/Weather/libWeather.a \
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$(top_builddir)/Simulator/Joystick/libJoystick.a \
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$(AUDIO_LIBS) \
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$(top_builddir)/Lib/Math/libMath.la \
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$(top_builddir)/Lib/Bucket/libBucket.la \
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$(top_builddir)/Lib/Debug/libDebug.la \
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$(top_builddir)/Lib/PUI/libPUI.la \
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$(top_builddir)/Lib/zlib/libz.la
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INCLUDES += \
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-I$(top_builddir) \
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-I$(top_builddir)/Lib \
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-I$(top_builddir)/Simulator
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