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flightgear/Main/Makefile.am
curt e461053c78 Refined conditional audio support compilation.
Moved texture parameter setup calls to ../Scenery/materials.cxx
#include <string.h> before various STL includes.
Make HUD default state be enabled.
1998-06-17 21:35:10 +00:00

51 lines
1.4 KiB
Makefile

if HAVE_AUDIO_SUPPORT
DEFS += -DHAVE_AUDIO_SUPPORT
AUDIO_LIBS = \
$(top_builddir)/Lib/Audio/src/libsl.la \
$(top_builddir)/Lib/Audio/src/libsm.la
endif
if HAVE_WIN32_AUDIO
LIBS += -lwinmm
endif
EXTRA_DIST = runfg.in runfg.bat.in
bin_PROGRAMS = fg
bin_SCRIPTS = runfg runfg.bat
fg_SOURCES = \
GLUTkey.cxx GLUTkey.hxx \
GLUTmain.cxx \
airports.cxx airports.hxx \
fg_config.h \
fg_init.cxx fg_init.hxx \
options.cxx options.hxx \
views.cxx views.hxx
fg_LDADD = \
$(top_builddir)/Simulator/Aircraft/libAircraft.a \
$(top_builddir)/Simulator/Astro/libAstro.a \
$(top_builddir)/Simulator/Autopilot/libAutopilot.a \
$(top_builddir)/Simulator/Cockpit/libCockpit.a \
$(top_builddir)/Simulator/Controls/libControls.a \
$(top_builddir)/Simulator/Flight/libFlight.a \
$(top_builddir)/Simulator/Flight/LaRCsim/libLaRCsim.a \
$(top_builddir)/Simulator/Flight/Slew/libSlew.a \
$(top_builddir)/Simulator/GUI/libGUI.a \
$(top_builddir)/Simulator/Scenery/libScenery.a \
$(top_builddir)/Simulator/Time/libTime.a \
$(top_builddir)/Simulator/Weather/libWeather.a \
$(top_builddir)/Simulator/Joystick/libJoystick.a \
$(AUDIO_LIBS) \
$(top_builddir)/Lib/Math/libMath.la \
$(top_builddir)/Lib/Bucket/libBucket.la \
$(top_builddir)/Lib/Debug/libDebug.la \
$(top_builddir)/Lib/PUI/libPUI.la \
$(top_builddir)/Lib/zlib/libz.la
INCLUDES += \
-I$(top_builddir) \
-I$(top_builddir)/Lib \
-I$(top_builddir)/Simulator