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flightgear/src/FDM/JSBSim/models/FGBuoyantForces.cpp

324 lines
9.3 KiB
C++

/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
Module: FGBuoyantForces.cpp
Authors: Anders Gidenstam, Jon S. Berndt
Date started: 01/21/08
Purpose: Encapsulates the buoyant forces
------------- Copyright (C) 2008 - 2011 Anders Gidenstam -------------
------------- Copyright (C) 2008 Jon S. Berndt (jon@jsbsim.org) -------------
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU Lesser General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
details.
You should have received a copy of the GNU Lesser General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place - Suite 330, Boston, MA 02111-1307, USA.
Further information about the GNU Lesser General Public License can also be found on
the world wide web at http://www.gnu.org.
FUNCTIONAL DESCRIPTION
--------------------------------------------------------------------------------
HISTORY
--------------------------------------------------------------------------------
01/21/08 JSB Created
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
INCLUDES
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
#include <iostream>
#include "FGBuoyantForces.h"
#include "FGMassBalance.h"
#include "input_output/FGPropertyManager.h"
#include "input_output/FGXMLFileRead.h"
#include "input_output/FGXMLElement.h"
using namespace std;
namespace JSBSim {
IDENT(IdSrc,"$Id: FGBuoyantForces.cpp,v 1.26 2014/01/13 10:46:06 ehofman Exp $");
IDENT(IdHdr,ID_BUOYANTFORCES);
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
CLASS IMPLEMENTATION
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
FGBuoyantForces::FGBuoyantForces(FGFDMExec* FDMExec) : FGModel(FDMExec)
{
Name = "FGBuoyantForces";
NoneDefined = true;
vTotalForces.InitMatrix();
vTotalMoments.InitMatrix();
gasCellJ.InitMatrix();
Debug(0);
}
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
FGBuoyantForces::~FGBuoyantForces()
{
for (unsigned int i=0; i<Cells.size(); i++) delete Cells[i];
Cells.clear();
Debug(1);
}
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
bool FGBuoyantForces::InitModel(void)
{
if (!FGModel::InitModel()) return false;
vTotalForces.InitMatrix();
vTotalMoments.InitMatrix();
return true;
}
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
bool FGBuoyantForces::Run(bool Holding)
{
if (FGModel::Run(Holding)) return true;
if (Holding) return false; // if paused don't execute
if (NoneDefined) return true;
RunPreFunctions();
vTotalForces.InitMatrix();
vTotalMoments.InitMatrix();
for (unsigned int i=0; i<Cells.size(); i++) {
Cells[i]->Calculate(FDMExec->GetDeltaT());
vTotalForces += Cells[i]->GetBodyForces();
vTotalMoments += Cells[i]->GetMoments();
}
RunPostFunctions();
return false;
}
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
bool FGBuoyantForces::Load(Element *element)
{
string fname="", file="";
Element *gas_cell_element;
Debug(2);
string separator = "/";
FGXMLFileRead XMLFileRead;
Element* document;
fname = element->GetAttributeValue("file");
if (!fname.empty()) {
file = FDMExec->GetFullAircraftPath() + separator + fname;
document = XMLFileRead.LoadXMLDocument(file);
} else {
document = element;
}
FGModel::Load(element); // Perform base class Load
gas_cell_element = document->FindElement("gas_cell");
while (gas_cell_element) {
NoneDefined = false;
Cells.push_back(new FGGasCell(FDMExec, gas_cell_element, Cells.size(), in));
gas_cell_element = document->FindNextElement("gas_cell");
}
PostLoad(document, PropertyManager);
if (!NoneDefined) {
bind();
}
return true;
}
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
double FGBuoyantForces::GetGasMass(void) const
{
double Gw = 0.0;
for (unsigned int i = 0; i < Cells.size(); i++) {
Gw += Cells[i]->GetMass();
}
return Gw;
}
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
const FGColumnVector3& FGBuoyantForces::GetGasMassMoment(void)
{
vXYZgasCell_arm.InitMatrix();
for (unsigned int i = 0; i < Cells.size(); i++) {
vXYZgasCell_arm += Cells[i]->GetMassMoment();
}
return vXYZgasCell_arm;
}
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
const FGMatrix33& FGBuoyantForces::GetGasMassInertia(void)
{
const unsigned int size = Cells.size();
if (size == 0) return gasCellJ;
gasCellJ = FGMatrix33();
for (unsigned int i=0; i < size; i++) {
gasCellJ += Cells[i]->GetInertia();
}
return gasCellJ;
}
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
string FGBuoyantForces::GetBuoyancyStrings(const string& delimeter)
{
string CoeffStrings = "";
/*
bool firstime = true;
for (sd = 0; sd < variables.size(); sd++) {
if (firstime) {
firstime = false;
} else {
CoeffStrings += delimeter;
}
CoeffStrings += variables[sd]->GetName();
}
for (axis = 0; axis < 6; axis++) {
for (sd = 0; sd < AeroFunctions[axis].size(); sd++) {
if (firstime) {
firstime = false;
} else {
CoeffStrings += delimeter;
}
CoeffStrings += AeroFunctions[axis][sd]->GetName();
}
}
*/
return CoeffStrings;
}
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
string FGBuoyantForces::GetBuoyancyValues(const string& delimeter)
{
string SDValues = "";
/*
bool firstime = true;
for (sd = 0; sd < variables.size(); sd++) {
if (firstime) {
firstime = false;
} else {
SDValues += delimeter;
}
SDValues += variables[sd]->GetValueAsString();
}
for (unsigned int axis = 0; axis < 6; axis++) {
for (unsigned int sd = 0; sd < AeroFunctions[axis].size(); sd++) {
if (firstime) {
firstime = false;
} else {
SDValues += delimeter;
}
SDValues += AeroFunctions[axis][sd]->GetValueAsString();
}
}
*/
return SDValues;
}
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
void FGBuoyantForces::bind(void)
{
typedef double (FGBuoyantForces::*PGF)(int) const;
typedef void (FGBuoyantForces::*PSF)(int, double);
PropertyManager->Tie("moments/l-buoyancy-lbsft", this, eL,
(PGF)&FGBuoyantForces::GetMoments, (PSF)0, false);
PropertyManager->Tie("moments/m-buoyancy-lbsft", this, eM,
(PGF)&FGBuoyantForces::GetMoments, (PSF)0, false);
PropertyManager->Tie("moments/n-buoyancy-lbsft", this, eN,
(PGF)&FGBuoyantForces::GetMoments, (PSF)0, false);
PropertyManager->Tie("forces/fbx-buoyancy-lbs", this, eX,
(PGF)&FGBuoyantForces::GetForces, (PSF)0, false);
PropertyManager->Tie("forces/fby-buoyancy-lbs", this, eY,
(PGF)&FGBuoyantForces::GetForces, (PSF)0, false);
PropertyManager->Tie("forces/fbz-buoyancy-lbs", this, eZ,
(PGF)&FGBuoyantForces::GetForces, (PSF)0, false);
}
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
// The bitmasked value choices are as follows:
// unset: In this case (the default) JSBSim would only print
// out the normally expected messages, essentially echoing
// the config files as they are read. If the environment
// variable is not set, debug_lvl is set to 1 internally
// 0: This requests JSBSim not to output any messages
// whatsoever.
// 1: This value explicity requests the normal JSBSim
// startup messages
// 2: This value asks for a message to be printed out when
// a class is instantiated
// 4: When this value is set, a message is displayed when a
// FGModel object executes its Run() method
// 8: When this value is set, various runtime state variables
// are printed out periodically
// 16: When set various parameters are sanity checked and
// a message is printed out when they go out of bounds
void FGBuoyantForces::Debug(int from)
{
if (debug_lvl <= 0) return;
if (debug_lvl & 1) { // Standard console startup message output
if (from == 2) { // Loader
cout << endl << " Buoyant Forces: " << endl;
}
}
if (debug_lvl & 2 ) { // Instantiation/Destruction notification
if (from == 0) cout << "Instantiated: FGBuoyantForces" << endl;
if (from == 1) cout << "Destroyed: FGBuoyantForces" << endl;
}
if (debug_lvl & 4 ) { // Run() method entry print for FGModel-derived objects
}
if (debug_lvl & 8 ) { // Runtime state variables
}
if (debug_lvl & 16) { // Sanity checking
}
if (debug_lvl & 64) {
if (from == 0) { // Constructor
cout << IdSrc << endl;
cout << IdHdr << endl;
}
}
}
} // namespace JSBSim