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flightgear/src/FDM/JSBSim/math/FGColumnVector3.cpp

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C++

/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
Module: FGColumnVector3.cpp
Author: Originally by Tony Peden [formatted here by JSB]
Date started: 1998
Purpose: FGColumnVector3 class
Called by: Various
------------- Copyright (C) 1998 Tony Peden and Jon S. Berndt (jon@jsbsim.org) -
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU Lesser General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
details.
You should have received a copy of the GNU Lesser General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place - Suite 330, Boston, MA 02111-1307, USA.
Further information about the GNU Lesser General Public License can also be found on
the world wide web at http://www.gnu.org.
FUNCTIONAL DESCRIPTION
--------------------------------------------------------------------------------
HISTORY
--------------------------------------------------------------------------------
??/??/?? TP Created
03/16/2000 JSB Added exception throwing
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
INCLUDES
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
#include "FGJSBBase.h"
#include "FGColumnVector3.h"
#include <iostream>
#include <sstream>
#include <iomanip>
#include <cmath>
using namespace std;
namespace JSBSim {
IDENT(IdSrc,"$Id: FGColumnVector3.cpp,v 1.17 2014/01/13 10:46:03 ehofman Exp $");
IDENT(IdHdr,ID_COLUMNVECTOR3);
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
CLASS IMPLEMENTATION
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
FGColumnVector3::FGColumnVector3(void)
{
data[0] = data[1] = data[2] = 0.0;
// Debug(0);
}
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
string FGColumnVector3::Dump(const string& delimiter) const
{
ostringstream buffer;
buffer << std::setprecision(16) << data[0] << delimiter;
buffer << std::setprecision(16) << data[1] << delimiter;
buffer << std::setprecision(16) << data[2];
return buffer.str();
}
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
ostream& operator<<(ostream& os, const FGColumnVector3& col)
{
os << col(1) << " , " << col(2) << " , " << col(3);
return os;
}
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
FGColumnVector3 FGColumnVector3::operator/(const double scalar) const
{
if (scalar != 0.0)
return operator*( 1.0/scalar );
cerr << "Attempt to divide by zero in method \
FGColumnVector3::operator/(const double scalar), \
object " << data[0] << " , " << data[1] << " , " << data[2] << endl;
return FGColumnVector3();
}
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
FGColumnVector3& FGColumnVector3::operator/=(const double scalar)
{
if (scalar != 0.0)
operator*=( 1.0/scalar );
else
cerr << "Attempt to divide by zero in method \
FGColumnVector3::operator/=(const double scalar), \
object " << data[0] << " , " << data[1] << " , " << data[2] << endl;
return *this;
}
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
double FGColumnVector3::Magnitude(void) const
{
return sqrt( data[0]*data[0] + data[1]*data[1] + data[2]*data[2] );
}
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
FGColumnVector3& FGColumnVector3::Normalize(void)
{
double Mag = Magnitude();
if (Mag != 0.0)
operator*=( 1.0/Mag );
return *this;
}
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
double FGColumnVector3::Magnitude(const int idx1, const int idx2) const {
return sqrt( data[idx1-1]*data[idx1-1] + data[idx2-1]*data[idx2-1] );
}
} // namespace JSBSim