158 lines
4.1 KiB
C++
158 lines
4.1 KiB
C++
// fixnode.cxx -- traverse the node file and fix the elevation of all the new
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// interpolated points.
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//
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// Written by Curtis Olson, started November 1997.
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//
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// Copyright (C) 1997 Curtis L. Olson - curt@me.umn.edu
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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//
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// $Id$
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// (Log is kept at end of this file)
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#include <stdio.h>
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#include <string.h>
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#include <unistd.h>
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#include <string>
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#ifdef HAVE_STDLIB_H
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# include <stdlib.h>
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#endif // HAVE_STDLIB_H
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#include <Misc/fgstream.hxx>
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#include "fixnode.hxx"
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// load extra nodes
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void load_extra(const string& filename, container& extra_list) {
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}
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// load the node information
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void load_nodes(const string& filename, container& node_list) {
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Point3D node;
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int dim, junk1, junk2;
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int i, nodecount;
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cout << "Loading node file: " << filename << " ...\n";
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fg_gzifstream in( filename );
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if ( !in ) {
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cout << "Cannot open " + filename + "\n";
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// exit immediately assuming an airport file for this tile
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// doesn't exist.
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exit(-1);
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}
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// Read header line
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in.stream() >> nodecount >> dim >> junk1 >> junk2;
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cout << " Expecting " << nodecount << " nodes\n";
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// start with an empty list :-)
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node_list.erase( node_list.begin(), node_list.end() );
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in.eat_comments();
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while ( ! in.eof() ) {
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in.stream() >> junk1 >> node >> junk2;
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in.eat_comments();
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node_list.push_back(node);
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}
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}
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// fix the node elevations
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void fix_nodes( const string& filename, fgDEM& dem, container& node_list )
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{
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string toname;
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FILE *fd;
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int i;
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cout << "Fixing up node elevations\n";
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iterator current;
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iterator last = node_list.end();
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for ( current = node_list.begin() ; current != last ; ++current ) {
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// printf("Current: %d %.2f %.2f %.2f\n", i, nodes[i][0],
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// nodes[i][1], nodes[i][2]);
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(*current).setz(
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dem.interpolate_altitude( (*current).x(),
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(*current).y() ) );
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// printf("Fixed: %d %.2f %.2f %.2f\n", i, nodes[i][0],
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// nodes[i][1], nodes[i][2]);
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}
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toname = filename + ".orig";
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cout << "Moving " + filename + " to " + toname + "\n";
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rename( filename.c_str(), toname.c_str() );
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cout << "Saving new node file: " + filename + "\n";
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fd = fopen(filename.c_str(), "w");
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fprintf( fd, "%d 2 1 0\n", node_list.size() );
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i = 1;
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for ( current = node_list.begin() ; current != last ; ++current ) {
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fprintf( fd, "%d %.2f %.2f %.2f 0\n", i,
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(*current).x(), (*current).y(), (*current).z() );
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++i;
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}
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fclose(fd);
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}
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// $Log$
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// Revision 1.6 1998/10/20 15:49:22 curt
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// Converted to Point3D class.
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//
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// Revision 1.5 1998/09/22 23:49:10 curt
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// eliminated a left over #include
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//
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// Revision 1.4 1998/09/19 20:43:52 curt
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// C++-ified and STL-ified the code. Combined triload.* and fixnode.* into
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// a single file.
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//
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// Revision 1.3 1998/07/22 21:46:40 curt
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// Fixed a bug that was triggering a seg fault.
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//
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// Revision 1.2 1998/04/14 02:26:03 curt
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// Code reorganizations. Added a Lib/ directory for more general libraries.
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//
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// Revision 1.1 1998/04/08 23:05:56 curt
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// Adopted Gnu automake/autoconf system.
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//
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// Revision 1.5 1998/03/19 02:50:19 curt
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// Updated to support -lDEM class.
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//
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// Revision 1.4 1998/03/03 16:00:57 curt
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// More c++ compile tweaks.
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//
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// Revision 1.3 1998/01/09 23:03:08 curt
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// Restructured to split 1deg x 1deg dem's into 64 subsections.
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//
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// Revision 1.2 1997/12/02 13:12:07 curt
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// Updated to fix every node.
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//
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// Revision 1.1 1997/11/27 00:17:33 curt
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// Initial revision.
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//
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