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ehofman dda15ac488 David Culp:
Here's some additions to AI that allow refueling from an AI tanker (the actual
onload of fuel must be handled by the user's FDM of course, this just lets
the FDM know that the user is in position to refuel).

I've added a new class of AIAircraft called "tanker".  It uses the same
performance struct as a jet transport.  An AI tanker is just like an AI jet
transport, except it uses the already-existing radar data to control the
boolean property systems/refuel/contact.  The code change was minimal.

An AI tanker can be created like this:

  <entry>
   <callsign>Esso 1</callsign>
   <type>aircraft</type>
   <class>tanker</class>
   <model>Aircraft/737/Models/boeing733.xml</model>
   <latitude>37.61633</latitude>
   <longitude>-122.38334</longitude>
   <altitude>3000</altitude>
   <heading>020</heading>
   <speed>280</speed>
   <roll>-15</roll>
  </entry>

This puts a tanker over KSFO at 3000 feet, in a left-hand orbit.  When the
user gets within refueling range (contact position) then the property
systems/refuel/contact will be true.  Otherwise it is false.

The dimensions of the refueling envelope are pretty rough right now, but still
usable.  The user must be behind the tanker (ie. radar y_offset > 0).  The
user must be at or below the tanker's altitude (ie. radar elevation > 0).
The user's lat/lon must be within 250 feet of the tanker's lat/lon (ie. radar
range_ft < 250).  This last requirement is loose because the radar data is
only updated every 100 ms, which is accurate enough for radar use, but
which is sloppy for air refueling.  This could be tightened up by increasing
the radar update rate to once every sim cycle.

I'm going to add a light to the T-38 instrument panel that will monitor the
property systems/refuel/contact.  This will make it easier to explore the
boundaries of the refueling envelope.
2004-06-06 08:50:17 +00:00
docs-mini Updated to document the new 3d positional tags that are available for 2004-04-29 19:32:03 +00:00
examples/netfdm Add an example implementation for the NetFDM structure. 2004-04-27 08:55:04 +00:00
man Cameron Moore: 2003-10-23 15:53:32 +00:00
package Initial 0.9.4 setup file. 2004-03-29 20:57:11 +00:00
scripts Add a function to do plots with any channel being X and any other channel 2004-02-27 23:28:23 +00:00
src David Culp: 2004-06-06 08:50:17 +00:00
tests MIPSpro 7.4 fixes 2003-12-27 22:27:27 +00:00
utils Change the default rsync module to Scenery-0.9.5 2004-06-05 18:46:36 +00:00
.cvsignore Ignore generated GPL. 2004-04-04 20:56:26 +00:00
acinclude.m4 Fix a typo. 2002-09-03 04:52:32 +00:00
am2dsp.cfg Updated am2dsp.cfg from Bernie. 2002-04-22 22:42:23 +00:00
AUTHORS Initial revision. 1998-05-23 18:09:09 +00:00
autogen.sh Fixes to better support the native irix compilers. 2002-09-06 17:30:21 +00:00
ChangeLog Updated ... 2001-06-18 22:25:59 +00:00
configure.ac Add the AIModel based air traffic subsystem from Durk Talsma. 2004-06-03 17:59:14 +00:00
FlightGear.dsp Various final tweaks for the 0.9.4.pre1 release. 2004-03-22 20:19:18 +00:00
FlightGear.dsw Initial revision. 2000-10-16 22:02:10 +00:00
Makefile.am Final 0.9.4 tweaks. 2004-03-26 21:46:49 +00:00
NEWS Final 0.9.4 tweaks. 2004-03-26 21:46:49 +00:00
README Updates. 2000-02-15 23:32:26 +00:00
Thanks Add the AIModel based air traffic subsystem from Durk Talsma. 2004-06-03 17:59:14 +00:00

Welcome to the FlightGear Flight Simulator project.
===================================================

The primary web page for this project is: http://www.flightgear.org

For basic installation instructions see the "INSTALL" file.

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For additional install help for specific platforms please browse the
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