127 lines
4.1 KiB
C++
127 lines
4.1 KiB
C++
/*******************************************************************************
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Header: FGState.h
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Author: Jon S. Berndt
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Date started: 11/17/98
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------------- Copyright (C) 1999 Jon S. Berndt (jsb@hal-pc.org) -------------
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This program is free software; you can redistribute it and/or modify it under
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the terms of the GNU General Public License as published by the Free Software
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Foundation; either version 2 of the License, or (at your option) any later
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version.
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This program is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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details.
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You should have received a copy of the GNU General Public License along with
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this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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Place - Suite 330, Boston, MA 02111-1307, USA.
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Further information about the GNU General Public License can also be found on
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the world wide web at http://www.gnu.org.
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FUNCTIONAL DESCRIPTION
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--------------------------------------------------------------------------------
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Based on Flightgear code, which is based on LaRCSim. This class wraps all
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global state variables (such as velocity, position, orientation, etc.).
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HISTORY
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--------------------------------------------------------------------------------
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11/17/98 JSB Created
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********************************************************************************
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SENTRY
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*******************************************************************************/
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#ifndef FGSTATE_H
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#define FGSTATE_H
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/*******************************************************************************
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INCLUDES
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*******************************************************************************/
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#include <stdio.h>
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#include <fstream.h>
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#include "FGDefs.h"
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/*******************************************************************************
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DEFINES
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*******************************************************************************/
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/*******************************************************************************
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CLASS DECLARATION
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*******************************************************************************/
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class FGFDMExec;
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class FGState
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{
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public:
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FGState(FGFDMExec*);
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~FGState(void);
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bool Reset(char*);
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bool StoreData(char*);
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bool DumpData(char*);
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bool DisplayData(void);
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inline float GetVt(void) {return Vt;}
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inline float Getlatitude(void) {return latitude;}
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inline float Getlongitude(void) {return longitude;}
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inline float GetGeodeticLat(void) {return GeodeticLat;}
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inline float Getadot(void) {return adot;}
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inline float Getbdot(void) {return bdot;}
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inline float Geth(void) {return h;}
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inline float Geta(void) {return a;}
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inline float GetMach(void) {return Mach;}
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inline float Getsim_time(void) {return sim_time;}
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inline float Getdt(void) {return dt;}
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inline float Getqbar(void) {return qbar;}
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inline void SetVt(float tt) {Vt = tt;}
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inline void Setlatitude(float tt) {latitude = tt;}
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inline void Setlongitude(float tt) {longitude = tt;}
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inline void SetGeodeticLat(float tt) {GeodeticLat = tt;}
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inline void Setadot(float tt) {adot = tt;}
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inline void Setbdot(float tt) {bdot = tt;}
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inline void Setqbar(float tt) {qbar = tt;}
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inline void Seth(float tt) {h = tt;}
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inline void Seta(float tt) {a = tt;}
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inline void SetMach(float tt) {Mach = tt;}
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inline float Setsim_time(float tt) {sim_time = tt; return sim_time;}
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inline void Setdt(float tt) {dt = tt;}
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inline float IncrTime(void) {sim_time+=dt;return sim_time;}
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private:
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float Vt; // Total velocity
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float latitude, longitude; // position
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float GeodeticLat; // Geodetic Latitude
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float adot, bdot; // alpha dot and beta dot
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float h, a; // altitude above sea level, speed of sound
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float qbar; // dynamic pressure
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float sim_time, dt;
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float Mach; // Mach number
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FGFDMExec* FDMExec;
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protected:
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};
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/******************************************************************************/
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#endif
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