250 lines
8.5 KiB
C++
250 lines
8.5 KiB
C++
/*******************************************************************************
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Module: FGState.cpp
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Author: Jon Berndt
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Date started: 11/17/98
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Called by: FGFDMExec and accessed by all models.
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------------- Copyright (C) 1999 Jon S. Berndt (jsb@hal-pc.org) -------------
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This program is free software; you can redistribute it and/or modify it under
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the terms of the GNU General Public License as published by the Free Software
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Foundation; either version 2 of the License, or (at your option) any later
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version.
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This program is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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details.
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You should have received a copy of the GNU General Public License along with
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this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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Place - Suite 330, Boston, MA 02111-1307, USA.
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Further information about the GNU General Public License can also be found on
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the world wide web at http://www.gnu.org.
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FUNCTIONAL DESCRIPTION
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--------------------------------------------------------------------------------
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See header file.
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HISTORY
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--------------------------------------------------------------------------------
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11/17/98 JSB Created
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********************************************************************************
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INCLUDES
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*******************************************************************************/
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#include <math.h>
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#include "FGState.h"
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#include "FGFDMExec.h"
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#include "FGAtmosphere.h"
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#include "FGFCS.h"
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#include "FGAircraft.h"
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#include "FGTranslation.h"
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#include "FGRotation.h"
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#include "FGPosition.h"
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#include "FGAuxiliary.h"
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#include "FGOutput.h"
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/*******************************************************************************
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************************************ CODE **************************************
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*******************************************************************************/
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FGState::FGState(FGFDMExec* fdex)
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{
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FDMExec = fdex;
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Vt = 0.0;
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latitude = longitude = 0.0;
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adot = bdot = 0.0;
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h = 0.0;
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a = 1000.0;
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qbar = 0.0;
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sim_time = dt = 0.1;
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}
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FGState::~FGState(void)
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{
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}
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bool FGState::Reset(char* fname)
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{
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char resetDef[256];
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float U, V, W;
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float phi, tht, psi;
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float alpha, beta, gamma;
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float Q0, Q1, Q2, Q3;
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float T[4][4];
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sprintf(resetDef, "/h/curt/projects/FlightGear/Simulator/FDM/JSBsim/aircraft/%s/%s", FDMExec->GetAircraft()->GetAircraftName(), fname);
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ifstream resetfile(resetDef);
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if (resetfile) {
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resetfile >> U;
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resetfile >> V;
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resetfile >> W;
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resetfile >> latitude;
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resetfile >> longitude;
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resetfile >> phi;
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resetfile >> tht;
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resetfile >> psi;
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resetfile >> h;
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resetfile.close();
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// Change all angular measurements from degrees (as in config file) to radians
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gamma = 0.0;
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if (W != 0.0)
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alpha = U*U > 0.0 ? atan2(W, U) : 0.0;
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else
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alpha = 0.0;
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if (V != 0.0)
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beta = U*U+W*W > 0.0 ? atan2(V, (fabs(U)/U)*sqrt(U*U + W*W)) : 0.0;
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else
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beta = 0.0;
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latitude *= M_PI / 180.0;
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longitude *= M_PI / 180.0;
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phi *= M_PI / 180.0;
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tht *= M_PI / 180.0;
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psi *= M_PI / 180.0;
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FDMExec->GetTranslation()->SetUVW(U, V, W);
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FDMExec->GetRotation()->SetEuler(phi, tht, psi);
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FDMExec->GetTranslation()->SetABG(alpha, beta, gamma);
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Vt = sqrt(U*U + V*V + W*W);
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qbar = sqrt(U*U + V*V + W*W);
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Q0 = sin(psi*0.5)*sin(tht*0.5)*sin(phi*0.5) + cos(psi*0.5)*cos(tht*0.5)*cos(phi*0.5);
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Q1 = -sin(psi*0.5)*sin(tht*0.5)*cos(phi*0.5) + cos(psi*0.5)*cos(tht*0.5)*sin(phi*0.5);
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Q2 = sin(psi*0.5)*cos(tht*0.5)*sin(phi*0.5) + cos(psi*0.5)*sin(tht*0.5)*cos(phi*0.5);
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Q3 = sin(psi*0.5)*cos(tht*0.5)*cos(phi*0.5) - cos(psi*0.5)*sin(tht*0.5)*sin(phi*0.5);
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FDMExec->GetRotation()->SetQ0123(Q0, Q1, Q2, Q3);
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T[1][1] = Q0*Q0 + Q1*Q1 - Q2*Q2 - Q3*Q3;
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T[1][2] = 2*(Q1*Q2 + Q0*Q3);
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T[1][3] = 2*(Q1*Q3 - Q0*Q2);
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T[2][1] = 2*(Q1*Q2 - Q0*Q3);
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T[2][2] = Q0*Q0 - Q1*Q1 + Q2*Q2 - Q3*Q3;
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T[2][3] = 2*(Q2*Q3 + Q0*Q1);
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T[3][1] = 2*(Q1*Q3 + Q0*Q2);
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T[3][2] = 2*(Q2*Q3 - Q0*Q1);
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T[3][3] = Q0*Q0 - Q1*Q1 - Q2*Q2 + Q3*Q3;
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FDMExec->GetPosition()->SetT(T[1][1], T[1][2], T[1][3],
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T[2][1], T[2][2], T[2][3],
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T[3][1], T[3][2], T[3][3]);
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return true;
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} else {
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cerr << "Unable to load reset file " << fname << endl;
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return false;
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}
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}
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bool FGState::StoreData(char* fname)
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{
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ofstream datafile(fname);
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if (datafile) {
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datafile << FDMExec->GetTranslation()->GetU();
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datafile << FDMExec->GetTranslation()->GetV();
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datafile << FDMExec->GetTranslation()->GetW();
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datafile << latitude;
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datafile << longitude;
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datafile << FDMExec->GetRotation()->Getphi();
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datafile << FDMExec->GetRotation()->Gettht();
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datafile << FDMExec->GetRotation()->Getpsi();
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datafile << h;
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datafile.close();
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return true;
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} else {
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cerr << "Could not open dump file " << fname << endl;
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return false;
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}
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}
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bool FGState::DumpData(char* fname)
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{
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ofstream datafile(fname);
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if (datafile) {
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datafile << "U: " << FDMExec->GetTranslation()->GetU() << endl;
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datafile << "V: " << FDMExec->GetTranslation()->GetV() << endl;
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datafile << "W: " << FDMExec->GetTranslation()->GetW() << endl;
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datafile << "P: " << FDMExec->GetRotation()->GetP() << endl;
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datafile << "Q: " << FDMExec->GetRotation()->GetQ() << endl;
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datafile << "R: " << FDMExec->GetRotation()->GetR() << endl;
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datafile << "L: " << FDMExec->GetAircraft()->GetL() << endl;
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datafile << "M: " << FDMExec->GetAircraft()->GetM() << endl;
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datafile << "N: " << FDMExec->GetAircraft()->GetN() << endl;
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datafile << "latitude: " << latitude << endl;
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datafile << "longitude: " << longitude << endl;
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datafile << "alpha: " << FDMExec->GetTranslation()->Getalpha() << endl;
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datafile << "beta: " << FDMExec->GetTranslation()->Getbeta() << endl;
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datafile << "gamma: " << FDMExec->GetTranslation()->Getgamma() << endl;
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datafile << "phi: " << FDMExec->GetRotation()->Getphi() << endl;
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datafile << "tht: " << FDMExec->GetRotation()->Gettht() << endl;
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datafile << "psi: " << FDMExec->GetRotation()->Getpsi() << endl;
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datafile << "Pdot: " << FDMExec->GetRotation()->GetPdot() << endl;
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datafile << "Qdot: " << FDMExec->GetRotation()->GetQdot() << endl;
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datafile << "Rdot: " << FDMExec->GetRotation()->GetRdot() << endl;
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datafile << "h: " << h << endl;
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datafile << "a: " << a << endl;
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datafile << "rho: " << FDMExec->GetAtmosphere()->Getrho() << endl;
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datafile << "qbar: " << qbar << endl;
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datafile << "sim_time: " << sim_time << endl;
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datafile << "dt: " << dt << endl;
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datafile << "m: " << FDMExec->GetAircraft()->GetMass() << endl;
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datafile.close();
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return true;
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} else {
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return false;
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}
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}
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bool FGState::DisplayData(void)
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{
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cout << "U: " << FDMExec->GetTranslation()->GetU() << endl;
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cout << "V: " << FDMExec->GetTranslation()->GetV() << endl;
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cout << "W: " << FDMExec->GetTranslation()->GetW() << endl;
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cout << "P: " << FDMExec->GetRotation()->GetP() << endl;
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cout << "Q: " << FDMExec->GetRotation()->GetQ() << endl;
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cout << "R: " << FDMExec->GetRotation()->GetR() << endl;
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cout << "L: " << FDMExec->GetAircraft()->GetL() << endl;
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cout << "M: " << FDMExec->GetAircraft()->GetM() << endl;
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cout << "N: " << FDMExec->GetAircraft()->GetN() << endl;
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cout << "Vt: " << Vt << endl;
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cout << "latitude: " << latitude << endl;
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cout << "longitude: " << longitude << endl;
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cout << "alpha: " << FDMExec->GetTranslation()->Getalpha() << endl;
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cout << "beta: " << FDMExec->GetTranslation()->Getbeta() << endl;
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cout << "gamma: " << FDMExec->GetTranslation()->Getgamma() << endl;
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cout << "phi: " << FDMExec->GetRotation()->Getphi() << endl;
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cout << "tht: " << FDMExec->GetRotation()->Gettht() << endl;
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cout << "psi: " << FDMExec->GetRotation()->Getpsi() << endl;
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cout << "Pdot: " << FDMExec->GetRotation()->GetPdot() << endl;
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cout << "Qdot: " << FDMExec->GetRotation()->GetQdot() << endl;
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cout << "Rdot: " << FDMExec->GetRotation()->GetRdot() << endl;
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cout << "h: " << h << endl;
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cout << "a: " << a << endl;
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cout << "rho: " << FDMExec->GetAtmosphere()->Getrho() << endl;
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cout << "qbar: " << qbar << endl;
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cout << "sim_time: " << sim_time << endl;
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cout << "dt: " << dt << endl;
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cout << "m: " << FDMExec->GetAircraft()->GetMass() << endl;
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return true;
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}
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