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ehofman dba02e35d4 Frederic Bouvier:
FG_ENABLE_MULTIPASS_CLOUDS must be defined to enable
 the algorithm. I made this because the stencil buffer
 must be initialized at the beginning of the program and
 OpenGL can fallback to software rendering if it can't
 find a visual with stencil buffer. I didn't touch the
 configure script, so CXXFLAGS=-DFG_ENABLE_MULTIPASS_CLOUDS
 must be set before running ./configure.

 If FG_ENABLE_MULTIPASS_CLOUDS is defined, the main render
 loop begins by reading the /sim/rendering/multi-pass-clouds
 property. It is a boolean property so there are only two
 quality levels. false means no multi pass and no use of
 the stencil buffer, true means an additionnal pass for
 both upper and lower cloud layers.

 The algorithms are as follow :
  /sim/rendering/multi-pass-clouds=false
   1. draw sky dome
   2. draw terrain only
   3. draw clouds above the viewer
   4. draw models except the aircraft
   5. draw clouds below the viewer
   6. draw the aircraft.
  The cloud rendering doesn't update the depth buffer.
  This means that models overwrite clouds above the viewer.
  This is only noticeable for tall buildings and when
  flying very low. Also, drawing low clouds after models
  means that they are not blended with models' translucent
  surfaces. Large transparent area require alpha test
  enabled and AI aircraft canopy are making holes. The
  pilot's aircraft being rendered at the end, there is no
  problem with canopy or prop disc.

  /sim/rendering/multi-pass-clouds=true
   1. draw the sky dome
   2. draw the terrain only
   3. draw all clouds
   4. draw models except the aircraft
   5. redraw the clouds where the models where drawn ( stencil
      test on )
   6. draw the aircraft
  The assumptions made by this algoritm are that the terrain
  is not transparent ( should be true in all cases and
  that there are no clouds between the aircraft and the viewer.
  Assuming these facts, there should be no blending bugs.

  The screenshot rendering is not updated yet.
2004-04-02 14:40:54 +00:00
docs-mini Updates to the IRIX install hints. 2004-03-24 10:30:04 +00:00
man Cameron Moore: 2003-10-23 15:53:32 +00:00
package Initial 0.9.4 setup file. 2004-03-29 20:57:11 +00:00
scripts Add a function to do plots with any channel being X and any other channel 2004-02-27 23:28:23 +00:00
src Frederic Bouvier: 2004-04-02 14:40:54 +00:00
tests MIPSpro 7.4 fixes 2003-12-27 22:27:27 +00:00
utils Make sure fgadmin get's into future release tar balls. 2004-03-29 17:42:10 +00:00
.cvsignore *** empty log message *** 2003-02-10 16:42:12 +00:00
acinclude.m4 Fix a typo. 2002-09-03 04:52:32 +00:00
am2dsp.cfg Updated am2dsp.cfg from Bernie. 2002-04-22 22:42:23 +00:00
AUTHORS Initial revision. 1998-05-23 18:09:09 +00:00
autogen.sh Fixes to better support the native irix compilers. 2002-09-06 17:30:21 +00:00
ChangeLog Updated ... 2001-06-18 22:25:59 +00:00
configure.ac Final 0.9.4 tweaks. 2004-03-26 21:46:49 +00:00
FlightGear.dsp Various final tweaks for the 0.9.4.pre1 release. 2004-03-22 20:19:18 +00:00
FlightGear.dsw Initial revision. 2000-10-16 22:02:10 +00:00
Makefile.am Final 0.9.4 tweaks. 2004-03-26 21:46:49 +00:00
NEWS Final 0.9.4 tweaks. 2004-03-26 21:46:49 +00:00
README Updates. 2000-02-15 23:32:26 +00:00
Thanks Updated Andrei's entry. 2003-12-29 20:54:12 +00:00

Welcome to the FlightGear Flight Simulator project.
===================================================

The primary web page for this project is: http://www.flightgear.org

For basic installation instructions see the "INSTALL" file.

Before you can run FlightGear you will also need to download and
install the "base" package which is a collection of textures, sounds,
sample scenery, and other data files need by the sim.

For additional install help for specific platforms please browse the
"docs-mini/" subdirectory.

More complete documentation is available from our web page as a
separate distribution.

Please take a look at the "Thanks" file for a list of people who have
contributed to this project.  If you have contributed something but
don't find your name in this file.  Please send a polite reminder to
curt@flightgear.org

For a summary of changes/additions by version see the "NEWS" file.

This project is GPL'd.  For complete details on our licensing please
see the "COPYING" file.

For information on available mailing lists, mailing list archives, and
other available source code and documenation, please visit our web
site.

FlightGear is a product of the collaboration of large international
group of volunteers.  FlightGear is a work in progress.  FlightGear
comes with no warrantee.  We hope you enjoy FlightGear and/or find it
of some value!