0c92519754
"Add new code for animating JBDs. Tidy up code for animating flightdeck elevators." (JBD ... Jet Blast Deflectors, but everyone knows that :-)
851 lines
29 KiB
C++
851 lines
29 KiB
C++
// FGAICarrier - FGAIShip-derived class creates an AI aircraft carrier
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//
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// Written by David Culp, started October 2004.
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// - davidculp2@comcast.net
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License as
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// published by the Free Software Foundation; either version 2 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#ifdef HAVE_CONFIG_H
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# include <config.h>
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#endif
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#include <string>
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#include <vector>
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#include <simgear/math/SGMath.hxx>
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#include <simgear/math/point3d.hxx>
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#include <simgear/math/sg_geodesy.hxx>
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#include <math.h>
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#include <Main/util.hxx>
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#include <Main/viewer.hxx>
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#include "AICarrier.hxx"
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/** Value of earth radius (meters) */
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#define RADIUS_M SG_EQUATORIAL_RADIUS_M
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FGAICarrier::FGAICarrier() : FGAIShip(otCarrier) {
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}
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FGAICarrier::~FGAICarrier() {
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}
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void FGAICarrier::readFromScenario(SGPropertyNode* scFileNode) {
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if (!scFileNode)
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return;
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FGAIShip::readFromScenario(scFileNode);
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setRadius(scFileNode->getDoubleValue("turn-radius-ft", 2000));
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setSign(scFileNode->getStringValue("pennant-number"));
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setWind_from_east(scFileNode->getDoubleValue("wind_from_east", 0));
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setWind_from_north(scFileNode->getDoubleValue("wind_from_north", 0));
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setTACANChannelID(scFileNode->getStringValue("TACAN-channel-ID", "029Y"));
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setMaxLat(scFileNode->getDoubleValue("max-lat", 0));
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setMinLat(scFileNode->getDoubleValue("min-lat", 0));
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setMaxLong(scFileNode->getDoubleValue("max-long", 0));
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setMinLong(scFileNode->getDoubleValue("min-long", 0));
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SGPropertyNode* flols = scFileNode->getChild("flols-pos");
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if (flols) {
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// Transform to the right coordinate frame, configuration is done in
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// the usual x-back, y-right, z-up coordinates, computations
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// in the simulation usual body x-forward, y-right, z-down coordinates
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flols_off(0) = - flols->getDoubleValue("x-offset-m", 0);
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flols_off(1) = flols->getDoubleValue("y-offset-m", 0);
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flols_off(2) = - flols->getDoubleValue("z-offset-m", 0);
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} else
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flols_off = SGVec3d::zeros();
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std::vector<SGPropertyNode_ptr> props = scFileNode->getChildren("wire");
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std::vector<SGPropertyNode_ptr>::const_iterator it;
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for (it = props.begin(); it != props.end(); ++it) {
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std::string s = (*it)->getStringValue();
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if (!s.empty())
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wire_objects.push_back(s);
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}
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props = scFileNode->getChildren("catapult");
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for (it = props.begin(); it != props.end(); ++it) {
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std::string s = (*it)->getStringValue();
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if (!s.empty())
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catapult_objects.push_back(s);
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}
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props = scFileNode->getChildren("solid");
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for (it = props.begin(); it != props.end(); ++it) {
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std::string s = (*it)->getStringValue();
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if (!s.empty())
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solid_objects.push_back(s);
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}
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props = scFileNode->getChildren("parking-pos");
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for (it = props.begin(); it != props.end(); ++it) {
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string name = (*it)->getStringValue("name", "unnamed");
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// Transform to the right coordinate frame, configuration is done in
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// the usual x-back, y-right, z-up coordinates, computations
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// in the simulation usual body x-forward, y-right, z-down coordinates
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double offset_x = -(*it)->getDoubleValue("x-offset-m", 0);
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double offset_y = (*it)->getDoubleValue("y-offset-m", 0);
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double offset_z = -(*it)->getDoubleValue("z-offset-m", 0);
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double hd = (*it)->getDoubleValue("heading-offset-deg", 0);
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ParkPosition pp(name, SGVec3d(offset_x, offset_y, offset_z), hd);
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ppositions.push_back(pp);
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}
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}
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void FGAICarrier::setWind_from_east(double fps) {
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wind_from_east = fps;
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}
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void FGAICarrier::setWind_from_north(double fps) {
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wind_from_north = fps;
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}
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void FGAICarrier::setMaxLat(double deg) {
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max_lat = fabs(deg);
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}
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void FGAICarrier::setMinLat(double deg) {
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min_lat = fabs(deg);
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}
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void FGAICarrier::setMaxLong(double deg) {
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max_long = fabs(deg);
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}
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void FGAICarrier::setMinLong(double deg) {
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min_long = fabs(deg);
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}
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void FGAICarrier::setSign(const string& s) {
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sign = s;
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}
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void FGAICarrier::setTACANChannelID(const string& id) {
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TACAN_channel_id = id;
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}
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void FGAICarrier::getVelocityWrtEarth(sgdVec3& v, sgdVec3& omega, sgdVec3& pivot) {
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sgdCopyVec3(v, vel_wrt_earth.sg() );
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sgdCopyVec3(omega, rot_wrt_earth.sg() );
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sgdCopyVec3(pivot, rot_pivot_wrt_earth.sg() );
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}
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void FGAICarrier::update(double dt) {
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// For computation of rotation speeds we just use finite differences here.
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// That is perfectly valid since this thing is not driven by accelerations
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// but by just apply discrete changes at its velocity variables.
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// Update the velocity information stored in those nodes.
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// Transform that one to the horizontal local coordinate system.
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SGQuatd ec2hl = SGQuatd::fromLonLatDeg(pos.lon(), pos.lat());
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// The orientation of the carrier wrt the horizontal local frame
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SGQuatd hl2body = SGQuatd::fromYawPitchRollDeg(hdg, pitch, roll);
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// and postrotate the orientation of the AIModel wrt the horizontal
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// local frame
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SGQuatd ec2body = ec2hl*hl2body;
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// The cartesian position of the carrier in the wgs84 world
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SGVec3d cartPos = SGGeod::fromDegFt(pos.lon(), pos.lat(), pos.elev());
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// Store for later use by the groundcache
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rot_pivot_wrt_earth = cartPos;
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// Compute the velocity in m/s in the earth centered coordinate system axis
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double v_north = 0.51444444*speed*cos(hdg * SGD_DEGREES_TO_RADIANS);
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double v_east = 0.51444444*speed*sin(hdg * SGD_DEGREES_TO_RADIANS);
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vel_wrt_earth = ec2hl.backTransform(SGVec3d(v_north, v_east, 0));
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// Now update the position and heading. This will compute new hdg and
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// roll values required for the rotation speed computation.
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FGAIShip::update(dt);
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//automatic turn into wind with a target wind of 25 kts otd
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if(turn_to_launch_hdg){
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TurnToLaunch();
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} else if(OutsideBox() || returning) {// check that the carrier is inside the operating box
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ReturnToBox();
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} else {
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TurnToBase();
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}
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// Only change these values if we are able to compute them safely
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if (dt < DBL_MIN)
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rot_wrt_earth = SGVec3d::zeros();
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else {
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// Now here is the finite difference ...
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// Transform that one to the horizontal local coordinate system.
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SGQuatd ec2hlNew = SGQuatd::fromLonLatDeg(pos.lon(), pos.lat());
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// compute the new orientation
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SGQuatd hl2bodyNew = SGQuatd::fromYawPitchRollDeg(hdg, pitch, roll);
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// The rotation difference
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SGQuatd dOr = inverse(ec2body)*ec2hlNew*hl2bodyNew;
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SGVec3d dOrAngleAxis;
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dOr.getAngleAxis(dOrAngleAxis);
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// divided by the time difference provides a rotation speed vector
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dOrAngleAxis /= dt;
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// now rotate the rotation speed vector back into the
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// earth centered frames coordinates
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dOrAngleAxis = ec2body.backTransform(dOrAngleAxis);
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// dOrAngleAxis = hl2body.backTransform(dOrAngleAxis);
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// dOrAngleAxis(1) = 0;
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// dOrAngleAxis = ec2hl.backTransform(dOrAngleAxis);
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rot_wrt_earth = dOrAngleAxis;
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}
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UpdateWind(dt);
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UpdateElevator(dt, transition_time);
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UpdateJBD(dt, jbd_transition_time);
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// For the flols reuse some computations done above ...
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// The position of the eyepoint - at least near that ...
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SGVec3d eyePos(globals->get_current_view()->get_absolute_view_pos());
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// Add the position offset of the AIModel to gain the earth
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// centered position
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SGVec3d eyeWrtCarrier = eyePos - cartPos;
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// rotate the eyepoint wrt carrier vector into the carriers frame
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eyeWrtCarrier = ec2body.transform(eyeWrtCarrier);
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// the eyepoints vector wrt the flols position
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SGVec3d eyeWrtFlols = eyeWrtCarrier - flols_off;
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// the distance from the eyepoint to the flols
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dist = norm(eyeWrtFlols);
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// now the angle, positive angles are upwards
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if (fabs(dist) < SGLimits<float>::min()) {
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angle = 0;
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} else {
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double sAngle = -eyeWrtFlols(2)/dist;
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sAngle = SGMiscd::min(1, SGMiscd::max(-1, sAngle));
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angle = SGMiscd::rad2deg(asin(sAngle));
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}
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// set the value of source
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if ( angle <= 4.35 && angle > 4.01 )
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source = 1;
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else if ( angle <= 4.01 && angle > 3.670 )
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source = 2;
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else if ( angle <= 3.670 && angle > 3.330 )
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source = 3;
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else if ( angle <= 3.330 && angle > 2.990 )
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source = 4;
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else if ( angle <= 2.990 && angle > 2.650 )
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source = 5;
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else if ( angle <= 2.650 )
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source = 6;
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else
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source = 0;
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} //end update
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bool FGAICarrier::init() {
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if (!FGAIShip::init())
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return false;
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// process the 3d model here
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// mark some objects solid, mark the wires ...
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// The model should be used for altitude computations.
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// To avoid that every detail in a carrier 3D model will end into
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// the aircraft local cache, only set the HOT traversal bit on
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// selected objects.
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ssgEntity *sel = aip.getSceneGraph();
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// Clear the HOT traversal flag
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mark_nohot(sel);
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// Selectively set that flag again for wires/cats/solid objects.
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// Attach a pointer to this carrier class to those objects.
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mark_wires(sel, wire_objects);
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mark_cat(sel, catapult_objects);
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mark_solid(sel, solid_objects);
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_longitude_node = fgGetNode("/position/longitude-deg", true);
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_latitude_node = fgGetNode("/position/latitude-deg", true);
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_altitude_node = fgGetNode("/position/altitude-ft", true);
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_launchbar_state_node = fgGetNode("/gear/launchbar/state", true);
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_surface_wind_from_deg_node =
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fgGetNode("/environment/config/boundary/entry[0]/wind-from-heading-deg", true);
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_surface_wind_speed_node =
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fgGetNode("/environment/config/boundary/entry[0]/wind-speed-kt", true);
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turn_to_launch_hdg = false;
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returning = false;
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initialpos = pos;
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base_course = hdg;
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base_speed = speed;
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pos_norm = 0;
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elevators = false;
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transition_time = 150;
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time_constant = 0.005;
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jbd_pos_norm = raw_jbd_pos_norm = 0;
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jbd = false ;
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jbd_transition_time = 3;
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jbd_time_constant = 0.1;
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return true;
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}
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void FGAICarrier::bind() {
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FGAIShip::bind();
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props->untie("velocities/true-airspeed-kt");
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props->tie("controls/flols/source-lights",
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SGRawValuePointer<int>(&source));
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props->tie("controls/flols/distance-m",
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SGRawValuePointer<double>(&dist));
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props->tie("controls/flols/angle-degs",
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SGRawValuePointer<double>(&angle));
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props->tie("controls/turn-to-launch-hdg",
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SGRawValuePointer<bool>(&turn_to_launch_hdg));
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props->tie("controls/in-to-wind",
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SGRawValuePointer<bool>(&turn_to_launch_hdg));
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props->tie("controls/base-course-deg",
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SGRawValuePointer<double>(&base_course));
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props->tie("controls/base-speed-kts",
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SGRawValuePointer<double>(&base_speed));
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props->tie("controls/start-pos-lat-deg",
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SGRawValuePointer<double>(&initialpos[1]));
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props->tie("controls/start-pos-long-deg",
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SGRawValuePointer<double>(&initialpos[0]));
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props->tie("velocities/speed-kts",
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SGRawValuePointer<double>(&speed));
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props->tie("environment/surface-wind-speed-true-kts",
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SGRawValuePointer<double>(&wind_speed_kts));
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props->tie("environment/surface-wind-from-true-degs",
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SGRawValuePointer<double>(&wind_from_deg));
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props->tie("environment/rel-wind-from-degs",
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SGRawValuePointer<double>(&rel_wind_from_deg));
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props->tie("environment/rel-wind-from-carrier-hdg-degs",
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SGRawValuePointer<double>(&rel_wind));
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props->tie("environment/rel-wind-speed-kts",
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SGRawValuePointer<double>(&rel_wind_speed_kts));
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props->tie("controls/flols/wave-off-lights",
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SGRawValuePointer<bool>(&wave_off_lights));
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props->tie("controls/elevators",
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SGRawValuePointer<bool>(&elevators));
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props->tie("surface-positions/elevators-pos-norm",
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SGRawValuePointer<double>(&pos_norm));
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props->tie("controls/elevators-trans-time-s",
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SGRawValuePointer<double>(&transition_time));
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props->tie("controls/elevators-time-constant",
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SGRawValuePointer<double>(&time_constant));
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props->tie("controls/jbd",
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SGRawValuePointer<bool>(&jbd));
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props->tie("surface-positions/jbd-pos-norm",
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SGRawValuePointer<double>(&jbd_pos_norm));
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props->tie("controls/jbd-trans-time-s",
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SGRawValuePointer<double>(&jbd_transition_time));
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props->tie("controls/jbd-time-constant",
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SGRawValuePointer<double>(&jbd_time_constant));
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props->setBoolValue("controls/flols/cut-lights", false);
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props->setBoolValue("controls/flols/wave-off-lights", false);
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props->setBoolValue("controls/flols/cond-datum-lights", true);
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props->setBoolValue("controls/crew", false);
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props->setStringValue("navaids/tacan/channel-ID", TACAN_channel_id.c_str());
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props->setStringValue("sign", sign.c_str());
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}
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void FGAICarrier::unbind() {
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FGAIShip::unbind();
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props->untie("velocities/true-airspeed-kt");
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props->untie("controls/flols/source-lights");
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props->untie("controls/flols/distance-m");
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props->untie("controls/flols/angle-degs");
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props->untie("controls/turn-to-launch-hdg");
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props->untie("velocities/speed-kts");
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props->untie("environment/wind-speed-true-kts");
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props->untie("environment/wind-from-true-degs");
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props->untie("environment/rel-wind-from-degs");
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props->untie("environment/rel-wind-speed-kts");
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props->untie("controls/flols/wave-off-lights");
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props->untie("controls/elevators");
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props->untie("surface-positions/elevators-pos-norm");
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props->untie("controls/elevators-trans-time-secs");
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props->untie("controls/elevators-time-constant");
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props->untie("controls/jbd");
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props->untie("surface-positions/jbd-pos-norm");
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props->untie("controls/jbd-trans-time-s");
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props->untie("controls/jbd-time-constant");
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}
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bool FGAICarrier::getParkPosition(const string& id, SGGeod& geodPos,
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double& hdng, SGVec3d& uvw)
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{
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// FIXME: does not yet cover rotation speeds.
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list<ParkPosition>::iterator it = ppositions.begin();
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while (it != ppositions.end()) {
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// Take either the specified one or the first one ...
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if ((*it).name == id || id.empty()) {
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ParkPosition ppos = *it;
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SGVec3d cartPos = getCartPosAt(ppos.offset);
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geodPos = cartPos;
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hdng = hdg + ppos.heading_deg;
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double shdng = sin(ppos.heading_deg * SGD_DEGREES_TO_RADIANS);
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double chdng = cos(ppos.heading_deg * SGD_DEGREES_TO_RADIANS);
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double speed_fps = speed*1.6878099;
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uvw = SGVec3d(chdng*speed_fps, shdng*speed_fps, 0);
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return true;
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}
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++it;
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}
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return false;
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}
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void FGAICarrier::mark_nohot(ssgEntity* e) {
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if (e->isAKindOf(ssgTypeBranch())) {
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ssgBranch* br = (ssgBranch*)e;
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ssgEntity* kid;
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for ( kid = br->getKid(0); kid != NULL ; kid = br->getNextKid() )
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mark_nohot(kid);
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br->clrTraversalMaskBits(SSGTRAV_HOT);
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} else if (e->isAKindOf(ssgTypeLeaf())) {
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e->clrTraversalMaskBits(SSGTRAV_HOT);
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}
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}
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bool FGAICarrier::mark_wires(ssgEntity* e, const list<string>& wire_objects, bool mark) {
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bool found = false;
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if (e->isAKindOf(ssgTypeBranch())) {
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ssgBranch* br = (ssgBranch*)e;
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ssgEntity* kid;
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list<string>::const_iterator it;
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for (it = wire_objects.begin(); it != wire_objects.end(); ++it)
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mark = mark || (e->getName() && (*it) == e->getName());
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for ( kid = br->getKid(0); kid != NULL ; kid = br->getNextKid() )
|
|
found = mark_wires(kid, wire_objects, mark) || found;
|
|
|
|
if (found)
|
|
br->setTraversalMaskBits(SSGTRAV_HOT);
|
|
|
|
} else if (e->isAKindOf(ssgTypeLeaf())) {
|
|
list<string>::const_iterator it;
|
|
for (it = wire_objects.begin(); it != wire_objects.end(); ++it) {
|
|
if (mark || (e->getName() && (*it) == e->getName())) {
|
|
e->setTraversalMaskBits(SSGTRAV_HOT);
|
|
ssgBase* ud = e->getUserData();
|
|
if (ud) {
|
|
FGAICarrierHardware* ch = dynamic_cast<FGAICarrierHardware*>(ud);
|
|
if (ch) {
|
|
SG_LOG(SG_GENERAL, SG_WARN,
|
|
"AICarrier: Carrier hardware gets marked twice!\n"
|
|
" You have probably a whole branch marked as"
|
|
" a wire which also includes other carrier hardware.");
|
|
} else {
|
|
SG_LOG(SG_GENERAL, SG_ALERT,
|
|
"AICarrier: Found user data attached to a leaf node which "
|
|
"should be marked as a wire!\n ****Skipping!****");
|
|
}
|
|
} else {
|
|
e->setUserData( FGAICarrierHardware::newWire( this ) );
|
|
ssgLeaf *l = (ssgLeaf*)e;
|
|
if ( l->getNumLines() != 1 ) {
|
|
SG_LOG(SG_GENERAL, SG_ALERT,
|
|
"AICarrier: Found wires not modeled with exactly one line!");
|
|
}
|
|
found = true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return found;
|
|
}
|
|
|
|
|
|
bool FGAICarrier::mark_solid(ssgEntity* e, const list<string>& solid_objects, bool mark) {
|
|
bool found = false;
|
|
if (e->isAKindOf(ssgTypeBranch())) {
|
|
ssgBranch* br = (ssgBranch*)e;
|
|
ssgEntity* kid;
|
|
|
|
list<string>::const_iterator it;
|
|
for (it = solid_objects.begin(); it != solid_objects.end(); ++it)
|
|
mark = mark || (e->getName() && (*it) == e->getName());
|
|
|
|
for ( kid = br->getKid(0); kid != NULL ; kid = br->getNextKid() )
|
|
found = mark_solid(kid, solid_objects, mark) || found;
|
|
|
|
if (found)
|
|
br->setTraversalMaskBits(SSGTRAV_HOT);
|
|
|
|
} else if (e->isAKindOf(ssgTypeLeaf())) {
|
|
list<string>::const_iterator it;
|
|
for (it = solid_objects.begin(); it != solid_objects.end(); ++it) {
|
|
if (mark || (e->getName() && (*it) == e->getName())) {
|
|
e->setTraversalMaskBits(SSGTRAV_HOT);
|
|
ssgBase* ud = e->getUserData();
|
|
|
|
if (ud) {
|
|
FGAICarrierHardware* ch = dynamic_cast<FGAICarrierHardware*>(ud);
|
|
if (ch) {
|
|
SG_LOG(SG_GENERAL, SG_WARN,
|
|
"AICarrier: Carrier hardware gets marked twice!\n"
|
|
" You have probably a whole branch marked solid"
|
|
" which also includes other carrier hardware.");
|
|
} else {
|
|
SG_LOG(SG_GENERAL, SG_ALERT,
|
|
"AICarrier: Found user data attached to a leaf node which "
|
|
"should be marked solid!\n ****Skipping!****");
|
|
}
|
|
} else {
|
|
e->setUserData( FGAICarrierHardware::newSolid( this ) );
|
|
found = true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return found;
|
|
}
|
|
|
|
|
|
bool FGAICarrier::mark_cat(ssgEntity* e, const list<string>& cat_objects, bool mark) {
|
|
bool found = false;
|
|
if (e->isAKindOf(ssgTypeBranch())) {
|
|
ssgBranch* br = (ssgBranch*)e;
|
|
ssgEntity* kid;
|
|
|
|
list<string>::const_iterator it;
|
|
for (it = cat_objects.begin(); it != cat_objects.end(); ++it)
|
|
mark = mark || (e->getName() && (*it) == e->getName());
|
|
|
|
for ( kid = br->getKid(0); kid != NULL ; kid = br->getNextKid() )
|
|
found = mark_cat(kid, cat_objects, mark) || found;
|
|
|
|
if (found)
|
|
br->setTraversalMaskBits(SSGTRAV_HOT);
|
|
|
|
} else if (e->isAKindOf(ssgTypeLeaf())) {
|
|
list<string>::const_iterator it;
|
|
for (it = cat_objects.begin(); it != cat_objects.end(); ++it) {
|
|
if (mark || (e->getName() && (*it) == e->getName())) {
|
|
e->setTraversalMaskBits(SSGTRAV_HOT);
|
|
ssgBase* ud = e->getUserData();
|
|
if (ud) {
|
|
FGAICarrierHardware* ch = dynamic_cast<FGAICarrierHardware*>(ud);
|
|
if (ch) {
|
|
SG_LOG(SG_GENERAL, SG_WARN,
|
|
"AICarrier: Carrier hardware gets marked twice!\n"
|
|
"You have probably a whole branch marked as"
|
|
"a catapult which also includes other carrier hardware.");
|
|
} else {
|
|
SG_LOG(SG_GENERAL, SG_ALERT,
|
|
"AICarrier: Found user data attached to a leaf node which "
|
|
"should be marked as a catapult!\n ****Skipping!****");
|
|
}
|
|
} else {
|
|
e->setUserData( FGAICarrierHardware::newCatapult( this ) );
|
|
ssgLeaf *l = (ssgLeaf*)e;
|
|
if ( l->getNumLines() != 1 ) {
|
|
SG_LOG(SG_GENERAL, SG_ALERT,
|
|
"AICarrier: Found a cat not modeled with exactly "
|
|
"one line!");
|
|
} else {
|
|
// Now some special code to make sure the cat points in the right
|
|
// direction. The 0 index must be the backward end, the 1 index
|
|
// the forward end.
|
|
// Forward is positive x-direction in our 3D model, also the model
|
|
// as such is flattened when it is loaded, so we do not need to
|
|
// care for transforms ...
|
|
short v[2];
|
|
l->getLine(0, v, v+1 );
|
|
sgVec3 ends[2];
|
|
for (int k=0; k<2; ++k)
|
|
sgCopyVec3( ends[k], l->getVertex( v[k] ) );
|
|
|
|
// When the 1 end is behind the 0 end, swap the coordinates.
|
|
if (ends[0][0] < ends[1][0]) {
|
|
sgCopyVec3( l->getVertex( v[0] ), ends[1] );
|
|
sgCopyVec3( l->getVertex( v[1] ), ends[0] );
|
|
}
|
|
found = true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return found;
|
|
}
|
|
|
|
// find relative wind
|
|
void FGAICarrier::UpdateWind( double dt) {
|
|
|
|
double recip;
|
|
|
|
//calculate the reciprocal hdg
|
|
|
|
if (hdg >= 180)
|
|
recip = hdg - 180;
|
|
else
|
|
recip = hdg + 180;
|
|
|
|
//cout <<" heading: " << hdg << "recip: " << recip << endl;
|
|
|
|
//get the surface wind speed and direction
|
|
wind_from_deg = _surface_wind_from_deg_node->getDoubleValue();
|
|
wind_speed_kts = _surface_wind_speed_node->getDoubleValue();
|
|
|
|
//calculate the surface wind speed north and east in kts
|
|
double wind_speed_from_north_kts = cos( wind_from_deg / SGD_RADIANS_TO_DEGREES )* wind_speed_kts ;
|
|
double wind_speed_from_east_kts = sin( wind_from_deg / SGD_RADIANS_TO_DEGREES )* wind_speed_kts ;
|
|
|
|
//calculate the carrier speed north and east in kts
|
|
double speed_north_kts = cos( hdg / SGD_RADIANS_TO_DEGREES )* speed ;
|
|
double speed_east_kts = sin( hdg / SGD_RADIANS_TO_DEGREES )* speed ;
|
|
|
|
//calculate the relative wind speed north and east in kts
|
|
double rel_wind_speed_from_east_kts = wind_speed_from_east_kts + speed_east_kts;
|
|
double rel_wind_speed_from_north_kts = wind_speed_from_north_kts + speed_north_kts;
|
|
|
|
//combine relative speeds north and east to get relative windspeed in kts
|
|
rel_wind_speed_kts = sqrt((rel_wind_speed_from_east_kts * rel_wind_speed_from_east_kts)
|
|
+ (rel_wind_speed_from_north_kts * rel_wind_speed_from_north_kts));
|
|
|
|
//calculate the relative wind direction
|
|
rel_wind_from_deg = atan(rel_wind_speed_from_east_kts/rel_wind_speed_from_north_kts)
|
|
* SG_RADIANS_TO_DEGREES;
|
|
|
|
// rationalise the output
|
|
if (rel_wind_speed_from_north_kts <= 0) {
|
|
rel_wind_from_deg = 180 + rel_wind_from_deg;
|
|
} else {
|
|
if(rel_wind_speed_from_east_kts <= 0)
|
|
rel_wind_from_deg = 360 + rel_wind_from_deg;
|
|
}
|
|
|
|
//calculate rel wind
|
|
rel_wind = rel_wind_from_deg - hdg;
|
|
if (rel_wind > 180)
|
|
rel_wind -= 360;
|
|
|
|
//switch the wave-off lights
|
|
if (InToWind())
|
|
wave_off_lights = false;
|
|
else
|
|
wave_off_lights = true;
|
|
|
|
// cout << "rel wind: " << rel_wind << endl;
|
|
|
|
}// end update wind
|
|
|
|
|
|
void FGAICarrier::TurnToLaunch(){
|
|
|
|
//calculate tgt speed
|
|
double tgt_speed = 25 - wind_speed_kts;
|
|
if (tgt_speed < 10)
|
|
tgt_speed = 10;
|
|
|
|
//turn the carrier
|
|
FGAIShip::TurnTo(wind_from_deg);
|
|
FGAIShip::AccelTo(tgt_speed);
|
|
|
|
}
|
|
|
|
|
|
void FGAICarrier::TurnToBase(){
|
|
|
|
//turn the carrier
|
|
FGAIShip::TurnTo(base_course);
|
|
FGAIShip::AccelTo(base_speed);
|
|
|
|
}
|
|
|
|
|
|
void FGAICarrier::ReturnToBox(){
|
|
double course, distance, az2;
|
|
|
|
//get the carrier position
|
|
carrierpos = pos;
|
|
|
|
//cout << "lat: " << carrierpos[1] << " lon: " << carrierpos[0] << endl;
|
|
|
|
//calculate the bearing and range of the initial position from the carrier
|
|
geo_inverse_wgs_84(carrierpos[2],
|
|
carrierpos[1],
|
|
carrierpos[0],
|
|
initialpos[1],
|
|
initialpos[0],
|
|
&course, &az2, &distance);
|
|
|
|
distance *= SG_METER_TO_NM;
|
|
|
|
//cout << "return course: " << course << " distance: " << distance << endl;
|
|
//turn the carrier
|
|
FGAIShip::TurnTo(course);
|
|
FGAIShip::AccelTo(base_speed);
|
|
|
|
if (distance >= 1)
|
|
returning = true;
|
|
else
|
|
returning = false;
|
|
|
|
} // end turn to base
|
|
|
|
|
|
bool FGAICarrier::OutsideBox() { //returns true if the carrier is outside operating box
|
|
|
|
if ( max_lat == 0 && min_lat == 0 && max_long == 0 && min_long == 0) {
|
|
SG_LOG(SG_GENERAL, SG_DEBUG, "AICarrier: No Operating Box defined" );
|
|
return false;
|
|
}
|
|
|
|
if (initialpos[1] >= 0) { //northern hemisphere
|
|
if (pos[1] >= initialpos[1] + max_lat)
|
|
return true;
|
|
|
|
if (pos[1] <= initialpos[1] - min_lat)
|
|
return true;
|
|
|
|
} else { //southern hemisphere
|
|
if (pos[1] <= initialpos[1] - max_lat)
|
|
return true;
|
|
|
|
if (pos[1] >= initialpos[1] + min_lat)
|
|
return true;
|
|
}
|
|
|
|
if (initialpos[0] >=0) { //eastern hemisphere
|
|
if (pos[0] >= initialpos[0] + max_long)
|
|
return true;
|
|
|
|
if (pos[0] <= initialpos[0] - min_long)
|
|
return true;
|
|
|
|
} else { //western hemisphere
|
|
if (pos[0] <= initialpos[0] - max_long)
|
|
return true;
|
|
|
|
if (pos[0] >= initialpos[0] + min_long)
|
|
return true;
|
|
}
|
|
|
|
SG_LOG(SG_GENERAL, SG_DEBUG, "AICarrier: Inside Operating Box" );
|
|
return false;
|
|
|
|
} // end OutsideBox
|
|
|
|
|
|
// return the distance to the horizon, given the altitude and the radius of the earth
|
|
float FGAICarrier::Horizon(float h) {
|
|
return RADIUS_M * acos(RADIUS_M / (RADIUS_M + h));
|
|
}
|
|
|
|
|
|
bool FGAICarrier::InToWind() {
|
|
if ( fabs(rel_wind) < 5 )
|
|
return true;
|
|
|
|
return false;
|
|
}
|
|
|
|
|
|
void FGAICarrier::UpdateElevator(double dt, double transition_time) {
|
|
|
|
double step = 0;
|
|
|
|
if ((elevators && pos_norm >= 1 ) || (!elevators && pos_norm <= 0 ))
|
|
return;
|
|
|
|
// move the elevators
|
|
if ( elevators ) {
|
|
step = dt/transition_time;
|
|
if ( step > 1 )
|
|
step = 1;
|
|
} else {
|
|
step = -dt/transition_time;
|
|
if ( step < -1 )
|
|
step = -1;
|
|
}
|
|
// assume a linear relationship
|
|
raw_pos_norm += step;
|
|
|
|
//low pass filter
|
|
pos_norm = (raw_pos_norm * time_constant) + (pos_norm * (1 - time_constant));
|
|
|
|
//sanitise the output
|
|
if (raw_pos_norm >= 1) {
|
|
raw_pos_norm = 1;
|
|
} else if (raw_pos_norm <= 0) {
|
|
raw_pos_norm = 0;
|
|
}
|
|
return;
|
|
|
|
} // end UpdateElevator
|
|
|
|
void FGAICarrier::UpdateJBD(double dt, double jbd_transition_time) {
|
|
|
|
string launchbar_state = _launchbar_state_node->getStringValue();
|
|
double step = 0;
|
|
|
|
if (launchbar_state == "Engaged"){
|
|
jbd = true;
|
|
} else {
|
|
jbd = false;
|
|
}
|
|
|
|
if (( jbd && jbd_pos_norm >= 1 ) || ( !jbd && jbd_pos_norm <= 0 )){
|
|
return;
|
|
}
|
|
|
|
// move the jbds
|
|
if ( jbd ) {
|
|
step = dt/jbd_transition_time;
|
|
if ( step > 1 )
|
|
step = 1;
|
|
} else {
|
|
step = -dt/jbd_transition_time;
|
|
if ( step < -1 )
|
|
step = -1;
|
|
}
|
|
|
|
// assume a linear relationship
|
|
raw_jbd_pos_norm += step;
|
|
|
|
//low pass filter
|
|
jbd_pos_norm = (raw_jbd_pos_norm * jbd_time_constant) + (jbd_pos_norm * (1 - jbd_time_constant));
|
|
|
|
//sanitise the output
|
|
if (jbd_pos_norm >= 1) {
|
|
jbd_pos_norm = 1;
|
|
} else if (jbd_pos_norm <= 0) {
|
|
jbd_pos_norm = 0;
|
|
}
|
|
|
|
return;
|
|
|
|
} // end UpdateJBD
|
|
|
|
|
|
int FGAICarrierHardware::unique_id = 1;
|
|
|