83 lines
2.6 KiB
C++
83 lines
2.6 KiB
C++
// features.cxx - Exporting simulator features
|
||
//
|
||
// Copyright (C) 2000 Alexander Perry - alex.perry@ieee.org
|
||
//
|
||
// This program is free software; you can redistribute it and/or
|
||
// modify it under the terms of the GNU General Public License as
|
||
// published by the Free Software Foundation; either version 2 of the
|
||
// License, or (at your option) any later version.
|
||
//
|
||
// This program is distributed in the hope that it will be useful, but
|
||
// WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||
// General Public License for more details.
|
||
//
|
||
// You should have received a copy of the GNU General Public License
|
||
// along with this program; if not, write to the Free Software
|
||
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
||
//
|
||
// $Id$
|
||
|
||
|
||
#ifdef HAVE_CONFIG_H
|
||
# include <config.h>
|
||
#endif
|
||
|
||
#if defined( FG_HAVE_NATIVE_SGI_COMPILERS )
|
||
# include <iostream.h>
|
||
#else
|
||
# include <iostream>
|
||
#endif
|
||
|
||
#include <simgear/math/sg_types.hxx>
|
||
|
||
FG_USING_NAMESPACE(std);
|
||
|
||
#include "features.hxx"
|
||
|
||
|
||
|
||
////////////////////////////////////////////////////////////////////////
|
||
// Declare how to do registrations
|
||
////////////////////////////////////////////////////////////////////////
|
||
|
||
void FGFeature::register_float ( char *name, float *value )
|
||
{ register_void ( name, 'F', (void*) value ); };
|
||
|
||
void FGFeature::register_double ( char *name, double *value )
|
||
{ register_void ( name, 'D', (void*) value ); };
|
||
|
||
void FGFeature::register_int ( char *name, int *value )
|
||
{ register_void ( name, 'I', (void*) value ); };
|
||
|
||
void FGFeature::register_char80 ( char *name, char *value )
|
||
{ register_void ( name, 'C', (void*) value ); };
|
||
|
||
void FGFeature::register_string ( char *name, char *value )
|
||
{ register_void ( name, 'A', (void*) value ); };
|
||
|
||
void FGFeature::register_alias ( char *name, char *value )
|
||
{ register_void ( name, '-', (void*) value ); };
|
||
|
||
|
||
|
||
////////////////////////////////////////////////////////////////////////
|
||
// Everything else stubbed out
|
||
////////////////////////////////////////////////////////////////////////
|
||
|
||
void FGFeature::register_void ( char *name, char itstype, void *value )
|
||
{ return; };
|
||
|
||
int FGFeature::modify ( char *name, char *newvalue )
|
||
{ return 1; /* failed */ };
|
||
|
||
int FGFeature::index_count ( void ) { return 0; };
|
||
char* FGFeature::index_name ( int index ) { return NULL; };
|
||
char* FGFeature::index_value ( int index ) { return NULL; };
|
||
char* FGFeature::get_value ( char *name ) { return NULL; };
|
||
|
||
void FGFeature::maybe_rebuild_menu() {};
|
||
|
||
void FGFeature::update() {};
|
||
|
||
// end of features.cxx
|