70 lines
2 KiB
C++
70 lines
2 KiB
C++
// FGAIShip - AIBase derived class creates an AI ship
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//
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// Written by David Culp, started November 2003.
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//
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// Copyright (C) 2003 David P. Culp - davidculp2@comcast.net
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License as
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// published by the Free Software Foundation; either version 2 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#ifndef _FG_AISHIP_HXX
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#define _FG_AISHIP_HXX
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#include "AIBase.hxx"
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class FGAIManager;
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class FGAIShip : public FGAIBase {
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public:
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FGAIShip(object_type ot = otShip);
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virtual ~FGAIShip();
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virtual void readFromScenario(SGPropertyNode* scFileNode);
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virtual bool init();
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virtual void bind();
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virtual void unbind();
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virtual void update(double dt);
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void setFlightPlan(FGAIFlightPlan* f);
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void setName(const string&);
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void setRudder(float r);
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void setRoll(double rl);
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void ProcessFlightPlan( double dt );
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void AccelTo(double speed);
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void PitchTo(double angle);
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void RollTo(double angle);
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void YawTo(double angle);
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void ClimbTo(double altitude);
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void TurnTo(double heading);
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bool hdg_lock;
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virtual const char* getTypeString(void) const { return "ship"; }
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protected:
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string name; // The name of this ship.
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private:
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float rudder, tgt_rudder;
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double rudder_constant, roll_constant, speed_constant, hdg_constant;
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void Run(double dt);
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double sign(double x);
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};
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#endif // _FG_AISHIP_HXX
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