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flightgear/src/Airports/simple.hxx
jmt d6277068f5 (first commit, partly a low-risk thing to sanity check my setup)
Add a helper predicate to FGAirport to encapsulate the common 'does this
airport have a suitable runway of at least xxxx ft?' query. Also add a
FGPositioned filter built on the predicate, and a 'closest airport' helper.
2008-12-23 12:37:59 +00:00

243 lines
7.5 KiB
C++

// simple.hxx -- a really simplistic class to manage airport ID,
// lat, lon of the center of one of it's runways, and
// elevation in feet.
//
// Written by Curtis Olson, started April 1998.
// Updated by Durk Talsma, started December 2004.
//
// Copyright (C) 1998 Curtis L. Olson - http://www.flightgear.org/~curt
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
//
// $Id$
#ifndef _FG_SIMPLE_HXX
#define _FG_SIMPLE_HXX
#include <simgear/compiler.h>
#include <string>
#include <map>
#include <set>
#include <vector>
#include <simgear/math/point3d.hxx>
#include "Navaids/positioned.hxx"
// forward decls
class FGAirportDynamics;
class FGRunway;
typedef SGSharedPtr<FGRunway> FGRunwayPtr;
/***************************************************************************************
*
**************************************************************************************/
class FGAirport : public FGPositioned
{
private:
SGGeod _tower_location;
std::string _name;
bool _has_metar;
FGAirportDynamics *_dynamics;
public:
FGAirport(const std::string& id, const SGGeod& location, const SGGeod& tower,
const std::string& name, bool has_metar, Type aType);
~FGAirport();
const std::string& getId() const { return ident(); }
const std::string& getName() const { return _name; }
double getLongitude() const { return longitude(); }
// Returns degrees
double getLatitude() const { return latitude(); }
// Returns ft
double getElevation() const { return elevation(); }
bool getMetar() const { return _has_metar; }
bool isAirport() const;
bool isSeaport() const;
bool isHeliport() const;
const SGGeod& getTowerLocation() const { return _tower_location; }
void setMetar(bool value) { _has_metar = value; }
FGRunway* getActiveRunwayForUsage() const;
FGAirportDynamics *getDynamics();
unsigned int numRunways() const;
FGRunway* getRunwayByIndex(unsigned int aIndex) const;
bool hasRunwayWithIdent(const std::string& aIdent) const;
FGRunway* getRunwayByIdent(const std::string& aIdent) const;
FGRunway* findBestRunwayForHeading(double aHeading) const;
/**
* Useful predicate for FMS/GPS/NAV displays and similar - check if this
* aiport has a hard-surfaced runway of at least the specified length.
* For the moment, hard means asphalt or concrete, not gravel or a
* lake bed.
*/
bool hasHardRunwayOfLengthFt(double aLengthFt) const;
unsigned int numTaxiways() const;
FGRunway* getTaxiwayByIndex(unsigned int aIndex) const;
void addRunway(FGRunway* aRunway);
class AirportFilter : public Filter
{
public:
virtual bool pass(FGPositioned* aPos) const {
Type ty(aPos->type());
return (ty >= AIRPORT) && (ty <= SEAPORT);
}
};
class HardSurfaceFilter : public Filter
{
public:
HardSurfaceFilter(double minLengthFt);
virtual bool pass(FGPositioned* aPos) const;
private:
double mMinLengthFt;
};
/**
* Syntactic wrapper around FGPositioned::findClosest - find the closest
* match for filter, and return it cast to FGAirport. The default filter
* passes all airports, including seaports and heliports.
*/
static FGAirport* findClosest(const SGGeod& aPos, double aCuttofNm, Filter* filter = NULL);
private:
typedef std::vector<FGRunwayPtr>::const_iterator Runway_iterator;
/**
* Helper to locate a runway by ident
*/
Runway_iterator getIteratorForRunwayIdent(const std::string& aIdent) const;
FGAirport operator=(FGAirport &other);
FGAirport(const FGAirport&);
std::vector<FGRunwayPtr> mRunways;
std::vector<FGRunwayPtr> mTaxiways;
};
class FGAirportSearchFilter {
public:
virtual ~FGAirportSearchFilter() {}
// all airports pass the filter by default
virtual bool pass(FGAirport*) { return true; }
};
class FGIdentOrdering {
public:
virtual ~FGIdentOrdering()
{ ; }
virtual bool compare(const std::string& aA, const std::string& aB) const
{ return aA < aB; }
};
typedef std::map < std::string, FGAirport* > airport_map;
typedef airport_map::iterator airport_map_iterator;
typedef airport_map::const_iterator const_airport_map_iterator;
typedef std::vector < FGAirport * > airport_list;
typedef airport_list::iterator airport_list_iterator;
typedef airport_list::const_iterator const_airport_list_iterator;
class FGAirportList {
private:
airport_map airports_by_id;
airport_list airports_array;
public:
// Constructor (new)
FGAirportList();
// Destructor
~FGAirportList();
// add an entry to the list
FGAirport* add( const std::string& id, const SGGeod& location, const SGGeod& tower,
const std::string& name, bool has_metar, FGPositioned::Type aType);
// search for the specified id.
// Returns NULL if unsucessfull.
FGAirport* search( const std::string& id );
// Search for the next airport in ASCII sequence to the supplied id.
// eg. id = "KDC" or "KDCA" would both return "KDCA".
// NOTE: Numbers come prior to A-Z in ASCII sequence so id = "LD" would return "LD57", not "LDDP"
// optional ordering can make letters come before numbers
// Implementation assumes airport codes are unique.
// Returns NULL if unsucessfull.
const FGAirport* findFirstById(const std::string& aIdent, FGIdentOrdering* aOrder = NULL);
// search for the airport closest to the specified position
// (currently a linear inefficient search so it's probably not
// best to use this at runtime.) An FGAirportSearchFilter class
// can be used to restrict the possible choices to a subtype.
// max_range limits search - specified as an arc distance, in degrees
FGAirport* search( double lon_deg, double lat_deg, double max_range );
FGAirport* search( double lon_deg, double lat_deg, double max_range, FGAirportSearchFilter& );
/**
* Return the number of airports in the list.
*/
int size() const;
/**
* Return a specific airport, by position.
*/
const FGAirport *getAirport( unsigned int index ) const;
/**
* Return a pointer to the raw airport list
*/
inline const airport_list* getAirportList() { return (&airports_array); }
/**
* Mark the specified airport record as not having metar
*/
void no_metar( const std::string &id );
/**
* Mark the specified airport record as (yes) having metar
*/
void has_metar( const std::string &id );
};
// find basic airport location info from airport database
const FGAirport *fgFindAirportID( const std::string& id);
// get airport elevation
double fgGetAirportElev( const std::string& id );
// get airport position
Point3D fgGetAirportPos( const std::string& id );
#endif // _FG_SIMPLE_HXX