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flightgear/src/AIModel
ehofman 2df4a3b685 Vivian Meazza:
I attach the latest version  of Nimitz. The textures have been improved. A glide-path has been added, it is on by default, but can be switched off by means of the properties browser: /ai/models/ship/controls/glide-path. The origin has been adjusted to the turning pivot and approximate roll center.

Modified AiShip files are also attached. These allow the radius of the turning circle of a ship to be input. The turning circle is adjusted for speed and rudder angle. Roll has been corrected so that a ship leans out of a turn, not inwards like an aircraft. The roll angle is adjusted for speed and rudder angle (yes, application of more rudder reduces roll angle - rudders act as stabilizers).


TODO

Add a relative wind calculation so that a carrier can be turned to the appropriate launch and recovery courses.

Add a 'flight plan' so that the carrier can carry out a racetrack for flight ops.

Add a projector landing sight.

Add auto-land facilities.
2004-11-13 14:45:57 +00:00
..
.cvsignore Add David Culp's AI model manager code which is derived from David Luff's AI/ATC code. 2003-11-28 15:48:05 +00:00
AIAircraft.cxx Comment out the unalias code also. 2004-10-21 09:27:40 +00:00
AIAircraft.hxx Rearrange ID related code. The (this) pointer is now the unique ID of the AIModel which fixes a number of problems along the way. 2004-09-08 13:21:40 +00:00
AIBallistic.cxx Vivian Meazza: 2004-10-28 08:29:15 +00:00
AIBallistic.hxx Vivian Meazza: 2004-10-28 08:29:15 +00:00
AIBase.cxx Move the calculations of Mach to the base class. 2004-10-02 13:34:06 +00:00
AIBase.hxx David Culp: 2004-11-07 14:46:21 +00:00
AICarrier.cxx David Culp: 2004-10-28 08:33:55 +00:00
AICarrier.hxx David Culp: 2004-10-28 08:33:55 +00:00
AIFlightPlan.cxx Make use of a pointer to a structure to pass multiple parameters around. 2004-09-07 09:53:23 +00:00
AIFlightPlan.hxx Make use of a pointer to a structure to pass multiple parameters around. 2004-09-07 09:53:23 +00:00
AIManager.cxx David Culp: 2004-10-28 08:33:55 +00:00
AIManager.hxx David Culp: 2004-10-28 08:33:55 +00:00
AIScenario.cxx David Culp: 2004-11-07 14:46:21 +00:00
AIScenario.hxx Make the scenerio's work again (now for real) and a small number of updates. 2004-09-23 09:39:55 +00:00
AIShip.cxx Vivian Meazza: 2004-11-13 14:45:57 +00:00
AIShip.hxx David Culp: 2004-05-29 11:39:10 +00:00
AIStorm.cxx Make the scenerio's work again (now for real) and a small number of updates. 2004-09-23 09:39:55 +00:00
AIStorm.hxx Add the this pointer to the tied function calls. This makes it possible to make a distinction between the different aircraft models. 2004-05-27 13:16:53 +00:00
AIThermal.cxx David Culp: 2004-11-07 14:46:21 +00:00
AIThermal.hxx David Culp: 2004-11-07 14:46:21 +00:00
Makefile.am David Culp: 2004-10-28 08:33:55 +00:00
submodel.cxx David Culp: 2004-11-07 14:46:21 +00:00
submodel.hxx David Culp: 2004-11-07 14:46:21 +00:00