2df4a3b685
I attach the latest version of Nimitz. The textures have been improved. A glide-path has been added, it is on by default, but can be switched off by means of the properties browser: /ai/models/ship/controls/glide-path. The origin has been adjusted to the turning pivot and approximate roll center. Modified AiShip files are also attached. These allow the radius of the turning circle of a ship to be input. The turning circle is adjusted for speed and rudder angle. Roll has been corrected so that a ship leans out of a turn, not inwards like an aircraft. The roll angle is adjusted for speed and rudder angle (yes, application of more rudder reduces roll angle - rudders act as stabilizers). TODO Add a relative wind calculation so that a carrier can be turned to the appropriate launch and recovery courses. Add a 'flight plan' so that the carrier can carry out a racetrack for flight ops. Add a projector landing sight. Add auto-land facilities. |
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.cvsignore | ||
AIAircraft.cxx | ||
AIAircraft.hxx | ||
AIBallistic.cxx | ||
AIBallistic.hxx | ||
AIBase.cxx | ||
AIBase.hxx | ||
AICarrier.cxx | ||
AICarrier.hxx | ||
AIFlightPlan.cxx | ||
AIFlightPlan.hxx | ||
AIManager.cxx | ||
AIManager.hxx | ||
AIScenario.cxx | ||
AIScenario.hxx | ||
AIShip.cxx | ||
AIShip.hxx | ||
AIStorm.cxx | ||
AIStorm.hxx | ||
AIThermal.cxx | ||
AIThermal.hxx | ||
Makefile.am | ||
submodel.cxx | ||
submodel.hxx |