83 lines
1.8 KiB
C++
83 lines
1.8 KiB
C++
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#include "puLocal.h"
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void drop_down_the_menu ( puObject *b )
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{
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puPopupMenu *p = (puPopupMenu *) b -> getUserData () ;
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if ( b -> getValue () )
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p->reveal () ;
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else
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p->hide () ;
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for ( puObject *child = b -> getParent () -> getFirstChild () ;
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child != NULL ; child = child -> next )
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{
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if (( child -> getType() & PUCLASS_BUTTON ) != 0 && child != b ) child -> clrValue () ;
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if (( child -> getType() & PUCLASS_POPUPMENU ) != 0 && child != p ) child -> hide () ;
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}
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}
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void puMenuBar::add_submenu ( char *str, char *items[], puCallback cb[] )
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{
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int w, h ;
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getSize ( &w, &h ) ;
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puOneShot *b = new puOneShot ( w+10, 0, str ) ;
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b -> setStyle ( PUSTYLE_SPECIAL_UNDERLINED ) ;
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b -> setColourScheme ( colour[PUCOL_FOREGROUND][0],
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colour[PUCOL_FOREGROUND][1],
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colour[PUCOL_FOREGROUND][2],
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colour[PUCOL_FOREGROUND][3] ) ;
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b -> setCallback ( drop_down_the_menu ) ;
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b -> setActiveDirn ( PU_UP_AND_DOWN ) ;
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puPopupMenu *p = new puPopupMenu ( w+10, 0 ) ;
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b -> setUserData ( p ) ;
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for ( int i = 0 ; items[i] != NULL ; i++ )
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p -> add_item ( items[i], cb[i] ) ;
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p->close () ;
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recalc_bbox () ;
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}
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void puMenuBar::close (void)
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{
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puInterface::close () ;
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if ( dlist == NULL )
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return ;
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int width = 0 ;
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puObject *ob ;
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/*
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Use alternate objects - which gets the puOneShot/puPopupMenu pairs
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*/
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for ( ob = dlist ; ob != NULL ; ob = ob -> next )
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{
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int w, h ;
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/* Reposition the button so it looks nice */
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ob -> getSize ( &w, &h ) ;
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ob -> setPosition ( width, 0 ) ;
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ob = ob -> next ;
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/* Reposition the submenu so it sits under the button */
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int w2, h2 ;
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ob -> getSize ( &w2, &h2 ) ;
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ob -> setPosition ( width, -h2 ) ;
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/* Next please! */
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width += w ;
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}
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recalc_bbox () ;
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}
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