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flightgear/src/GUI/gui.h

79 lines
2.1 KiB
C++

/**************************************************************************
* gui.h
*
* Written 1998 by Durk Talsma, started Juni, 1998. For the flight gear
* project.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $Id$
**************************************************************************/
#ifndef _GUI_H_
#define _GUI_H_
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#include <simgear/structure/exception.hxx>
#include "FlightGear_pu.h"
#define TR_HIRES_SNAP 1
namespace osg
{
class GraphicsContext;
}
// gui.cxx
extern bool guiInit();
extern bool openBrowser(const std::string& address);
extern void mkDialog(const char *txt);
extern void guiErrorMessage(const char *txt);
extern void guiErrorMessage(const char *txt, const sg_throwable &throwable);
extern bool fgDumpSnapShot();
void fgCancelSnapShot();
extern void fgDumpSceneGraph();
extern void fgDumpTerrainBranch();
extern void fgPrintVisibleSceneInfoCommand();
extern puFont guiFnt;
extern fntTexFont *guiFntHandle;
extern int gui_menu_on;
// from gui_funcs.cxx
extern void fgDumpSnapShotWrapper();
#ifdef TR_HIRES_SNAP
extern void fgHiResDumpWrapper();
extern void fgHiResDump();
#endif
extern void helpCb();
/// synchronize /sim/freeze properties with visiblity
/// of the popup-dialog which informs the user
void syncPausePopupState();
typedef struct {
const char *name;
void (*fn)();
} __fg_gui_fn_t;
extern const __fg_gui_fn_t __fg_gui_fn[];
#endif // _GUI_H_