ad79ee4897
The starter isn't working yet, so the engine just springs to life.
71 lines
1.2 KiB
C++
71 lines
1.2 KiB
C++
#include "Math.hpp"
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#include "Thruster.hpp"
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namespace yasim {
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Thruster::Thruster()
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{
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_dir[0] = 1; _dir[1] = 0; _dir[2] = 0;
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int i;
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for(i=0; i<3; i++) _pos[i] = _wind[i] = 0;
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_throttle = 0;
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_mixture = 0;
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_starter = false;
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_pressure = _temp = _rho = 0;
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}
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Thruster::~Thruster()
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{
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}
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void Thruster::getPosition(float* out)
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{
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int i;
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for(i=0; i<3; i++) out[i] = _pos[i];
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}
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void Thruster::setPosition(float* pos)
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{
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int i;
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for(i=0; i<3; i++) _pos[i] = pos[i];
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}
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void Thruster::getDirection(float* out)
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{
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int i;
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for(i=0; i<3; i++) out[i] = _dir[i];
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}
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void Thruster::setDirection(float* dir)
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{
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Math::unit3(dir, _dir);
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}
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void Thruster::setThrottle(float throttle)
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{
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_throttle = Math::clamp(throttle, 0, 1);
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}
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void Thruster::setMixture(float mixture)
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{
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_mixture = Math::clamp(mixture, 0, 1);
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}
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void Thruster::setStarter(bool starter)
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{
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_starter = starter;
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}
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void Thruster::setWind(float* wind)
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{
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int i;
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for(i=0; i<3; i++) _wind[i] = wind[i];
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}
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void Thruster::setAir(float pressure, float temp)
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{
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_pressure = pressure;
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_temp = temp;
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_rho = _pressure / (287.1 * _temp);
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}
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}; // namespace yasim
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