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flightgear/src/Cockpit/cockpit.cxx

639 lines
14 KiB
C++

// cockpit.cxx -- routines to draw a cockpit (initial draft)
//
// Written by Michele America, started September 1997.
//
// Copyright (C) 1997 Michele F. America - nomimarketing@mail.telepac.pt
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
//
// $Id$
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#ifdef HAVE_WINDOWS_H
# include <windows.h>
#endif
#include <simgear/compiler.h>
#include SG_GLU_H
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <simgear/constants.h>
#include <simgear/debug/logstream.hxx>
#include <simgear/math/polar3d.hxx>
#include <simgear/props/props.hxx>
#include <simgear/timing/sg_time.hxx>
#include <Aircraft/aircraft.hxx>
#include <Include/general.hxx>
#ifdef ENABLE_SP_FDM
#include <FDM/SP/ADA.hxx>
#endif
#include <Main/globals.hxx>
#include <Main/fg_props.hxx>
#include <Main/viewmgr.hxx>
#include <Scenery/scenery.hxx>
#include <Time/fg_timer.hxx>
#include <GUI/gui.h>
#include "cockpit.hxx"
#include "hud.hxx"
// This is a structure that contains all data related to
// cockpit/panel/hud system
static pCockpit ac_cockpit;
// The following routines obtain information concerntin the aircraft's
// current state and return it to calling instrument display routines.
// They should eventually be member functions of the aircraft.
//
float get_latitude( void )
{
return current_aircraft.fdm_state->get_Latitude() * SGD_RADIANS_TO_DEGREES;
}
float get_lat_min( void )
{
double a, d;
a = current_aircraft.fdm_state->get_Latitude() * SGD_RADIANS_TO_DEGREES;
if (a < 0.0) {
a = -a;
}
d = (double) ( (int) a);
float lat_min = (a - d) * 60.0;
return lat_min;
}
float get_longitude( void )
{
return current_aircraft.fdm_state->get_Longitude() * SGD_RADIANS_TO_DEGREES;
}
char*
get_formated_gmt_time( void )
{
static char buf[32];
const struct tm *p = globals->get_time_params()->getGmt();
sprintf( buf, "%d/%d/%4d %d:%02d:%02d",
p->tm_mon+1, p->tm_mday, 1900 + p->tm_year,
p->tm_hour, p->tm_min, p->tm_sec);
return buf;
}
float get_long_min( void )
{
double a, d;
a = current_aircraft.fdm_state->get_Longitude() * SGD_RADIANS_TO_DEGREES;
if (a < 0.0) {
a = -a;
}
d = (double) ( (int) a);
float lon_min = (a - d) * 60.0;
return lon_min;
}
float get_throttleval( void )
{
// Hack limiting to one engine
return globals->get_controls()->get_throttle( 0 );
}
float get_aileronval( void )
{
return globals->get_controls()->get_aileron();
}
float get_elevatorval( void )
{
return globals->get_controls()->get_elevator();
}
float get_elev_trimval( void )
{
return globals->get_controls()->get_elevator_trim();
}
float get_rudderval( void )
{
return globals->get_controls()->get_rudder();
}
float get_speed( void )
{
static const SGPropertyNode * speedup_node = fgGetNode("/sim/speed-up");
float speed = current_aircraft.fdm_state->get_V_calibrated_kts()
* speedup_node->getIntValue();
return speed;
}
float get_mach(void)
{
return current_aircraft.fdm_state->get_Mach_number();
}
float get_aoa( void )
{
return current_aircraft.fdm_state->get_Alpha() * SGD_RADIANS_TO_DEGREES;
}
float get_roll( void )
{
return current_aircraft.fdm_state->get_Phi();
}
float get_pitch( void )
{
return current_aircraft.fdm_state->get_Theta();
}
float get_heading( void )
{
return current_aircraft.fdm_state->get_Psi() * SGD_RADIANS_TO_DEGREES;
}
float get_altitude( void )
{
static const SGPropertyNode *startup_units_node
= fgGetNode("/sim/startup/units");
float altitude;
if ( !strcmp(startup_units_node->getStringValue(), "feet") ) {
altitude = current_aircraft.fdm_state->get_Altitude();
} else {
altitude = (current_aircraft.fdm_state->get_Altitude()
* SG_FEET_TO_METER);
}
return altitude;
}
float get_agl( void )
{
static const SGPropertyNode *startup_units_node
= fgGetNode("/sim/startup/units");
float agl;
if ( !strcmp(startup_units_node->getStringValue(), "feet") ) {
agl = (current_aircraft.fdm_state->get_Altitude()
- current_aircraft.fdm_state->get_Runway_altitude());
} else {
agl = (current_aircraft.fdm_state->get_Altitude()
- current_aircraft.fdm_state->get_Runway_altitude()) * SG_FEET_TO_METER;
}
return agl;
}
float get_sideslip( void )
{
return current_aircraft.fdm_state->get_Beta();
}
float get_frame_rate( void )
{
return general.get_frame_rate();
}
float get_fov( void )
{
return globals->get_current_view()->get_fov();
}
float get_vfc_ratio( void )
{
// float vfc = current_view.get_vfc_ratio();
// return (vfc);
return 0.0;
}
float get_vfc_tris_drawn ( void )
{
// float rendered = current_view.get_tris_rendered();
// return (rendered);
return 0.0;
}
float get_vfc_tris_culled ( void )
{
// float culled = current_view.get_tris_culled();
// return (culled);
return 0.0;
}
float get_climb_rate( void )
{
static const SGPropertyNode *startup_units_node
= fgGetNode("/sim/startup/units");
float climb_rate;
if ( !strcmp(startup_units_node->getStringValue(), "feet") ) {
climb_rate = current_aircraft.fdm_state->get_Climb_Rate() * 60.0;
} else {
climb_rate = current_aircraft.fdm_state->get_Climb_Rate() * SG_FEET_TO_METER * 60.0;
}
return climb_rate;
}
float get_view_direction( void )
{
double view_off = SGD_2PI - globals->get_current_view()->getHeadingOffset_deg() * SGD_DEGREES_TO_RADIANS;
double view = ( current_aircraft.fdm_state->get_Psi() + view_off)
* SGD_RADIANS_TO_DEGREES;
if (view > 360.)
view -= 360.;
else if (view<0.)
view += 360.;
return view;
}
// Added by Markus Hof on 5. Jan 2004
float get_dme( void )
{
static const SGPropertyNode * dme_node =
fgGetNode("/instrumentation/dme/indicated-distance-nm");
return dme_node->getFloatValue();
}
// $$$ begin - added, VS Renganathan 13 Oct 2K
// #ifdef FIGHTER_HUD
float get_Vx ( void )
{
// Curt dont comment this and return zero. - Ranga
// Please remove comments from get_V_..() function in flight.hxx
float Vxx = current_aircraft.fdm_state->get_V_north_rel_ground();
return Vxx;
}
float get_Vy ( void )
{
// Curt dont comment this and return zero. - Ranga
// Please remove comments from get_V_..() function in flight.hxx
float Vyy = current_aircraft.fdm_state->get_V_east_rel_ground();
return Vyy;
}
float get_Vz ( void )
{
// Curt dont comment this and return zero. - Ranga
// Please remove comments from get_V_..() function in flight.hxx
float Vzz = current_aircraft.fdm_state->get_V_down_rel_ground();
return Vzz;
}
float get_Ax ( void )
{
float Ax = current_aircraft.fdm_state->get_V_dot_north();
return Ax;
}
float get_Ay ( void )
{
float Ay = current_aircraft.fdm_state->get_V_dot_east();
return Ay;
}
float get_Az ( void )
{
float Az = current_aircraft.fdm_state->get_V_dot_down();
return Az;
}
float get_anzg ( void )
{
float anzg = current_aircraft.fdm_state->get_N_Z_cg();
return anzg;
}
#ifdef ENABLE_SP_FDM
int get_iaux1 (void)
{
FGADA *fdm = (FGADA *)current_aircraft.fdm_state;
return fdm->get_iaux(1);
}
int get_iaux2 (void)
{
FGADA *fdm = (FGADA *)current_aircraft.fdm_state;
return fdm->get_iaux(2);
}
int get_iaux3 (void)
{
FGADA *fdm = (FGADA *)current_aircraft.fdm_state;
return fdm->get_iaux(3);
}
int get_iaux4 (void)
{
FGADA *fdm = (FGADA *)current_aircraft.fdm_state;
return fdm->get_iaux(4);
}
int get_iaux5 (void)
{
FGADA *fdm = (FGADA *)current_aircraft.fdm_state;
return fdm->get_iaux(5);
}
int get_iaux6 (void)
{
FGADA *fdm = (FGADA *)current_aircraft.fdm_state;
return fdm->get_iaux(6);
}
int get_iaux7 (void)
{
FGADA *fdm = (FGADA *)current_aircraft.fdm_state;
return fdm->get_iaux(7);
}
int get_iaux8 (void)
{
FGADA *fdm = (FGADA *)current_aircraft.fdm_state;
return fdm->get_iaux(8);
}
int get_iaux9 (void)
{
FGADA *fdm = (FGADA *)current_aircraft.fdm_state;
return fdm->get_iaux(9);
}
int get_iaux10 (void)
{
FGADA *fdm = (FGADA *)current_aircraft.fdm_state;
return fdm->get_iaux(10);
}
int get_iaux11 (void)
{
FGADA *fdm = (FGADA *)current_aircraft.fdm_state;
return fdm->get_iaux(11);
}
int get_iaux12 (void)
{
FGADA *fdm = (FGADA *)current_aircraft.fdm_state;
return fdm->get_iaux(12);
}
float get_aux1 (void)
{
FGADA *fdm = (FGADA *)current_aircraft.fdm_state;
return fdm->get_daux(1);
}
float get_aux2 (void)
{
FGADA *fdm = (FGADA *)current_aircraft.fdm_state;
return fdm->get_daux(2);
}
float get_aux3 (void)
{
FGADA *fdm = (FGADA *)current_aircraft.fdm_state;
return fdm->get_daux(3);
}
float get_aux4 (void)
{
FGADA *fdm = (FGADA *)current_aircraft.fdm_state;
return fdm->get_daux(4);
}
float get_aux5 (void)
{
FGADA *fdm = (FGADA *)current_aircraft.fdm_state;
return fdm->get_daux(5);
}
float get_aux6 (void)
{
FGADA *fdm = (FGADA *)current_aircraft.fdm_state;
return fdm->get_daux(6);
}
float get_aux7 (void)
{
FGADA *fdm = (FGADA *)current_aircraft.fdm_state;
return fdm->get_daux(7);
}
float get_aux8 (void)
{
FGADA *fdm = (FGADA *)current_aircraft.fdm_state;
return fdm->get_daux(8);
}
float get_aux9 (void)
{
FGADA *fdm = (FGADA *)current_aircraft.fdm_state;
return fdm->get_faux(1);
}
float get_aux10 (void)
{
FGADA *fdm = (FGADA *)current_aircraft.fdm_state;
return fdm->get_faux(2);
}
float get_aux11 (void)
{
FGADA *fdm = (FGADA *)current_aircraft.fdm_state;
return fdm->get_faux(3);
}
float get_aux12 (void)
{
FGADA *fdm = (FGADA *)current_aircraft.fdm_state;
return fdm->get_faux(4);
}
float get_aux13 (void)
{
FGADA *fdm = (FGADA *)current_aircraft.fdm_state;
return fdm->get_faux(5);
}
float get_aux14 (void)
{
FGADA *fdm = (FGADA *)current_aircraft.fdm_state;
return fdm->get_faux(6);
}
float get_aux15 (void)
{
FGADA *fdm = (FGADA *)current_aircraft.fdm_state;
return fdm->get_faux(7);
}
float get_aux16 (void)
{
FGADA *fdm = (FGADA *)current_aircraft.fdm_state;
return fdm->get_faux(8);
}
float get_aux17 (void)
{
FGADA *fdm = (FGADA *)current_aircraft.fdm_state;
return fdm->get_faux(9);
}
float get_aux18 (void)
{
FGADA *fdm = (FGADA *)current_aircraft.fdm_state;
return fdm->get_faux(10);
}
#endif
bool fgCockpitInit( fgAIRCRAFT *cur_aircraft )
{
SG_LOG( SG_COCKPIT, SG_INFO, "Initializing cockpit subsystem" );
// cockpit->code = 1; /* It will be aircraft dependent */
// cockpit->status = 0;
// If aircraft has HUD specified we will get the specs from its def
// file. For now we will depend upon hard coding in hud?
// We must insure that the existing instrument link is purged.
// This is done by deleting the links in the list.
// HI_Head is now a null pointer so we can generate a new list from the
// current aircraft.
fgHUDInit( cur_aircraft );
ac_cockpit = new fg_Cockpit();
SG_LOG( SG_COCKPIT, SG_INFO,
" Code " << ac_cockpit->code() << " Status "
<< ac_cockpit->status() );
return true;
}
void fgCockpitUpdate( void ) {
SG_LOG( SG_COCKPIT, SG_DEBUG,
"Cockpit: code " << ac_cockpit->code() << " status "
<< ac_cockpit->status() );
static const SGPropertyNode * xsize_node = fgGetNode("/sim/startup/xsize");
static const SGPropertyNode * ysize_node = fgGetNode("/sim/startup/ysize");
static const SGPropertyNode * hud_visibility_node
= fgGetNode("/sim/hud/visibility");
int iwidth = xsize_node->getIntValue();
int iheight = ysize_node->getIntValue();
// FIXME: inefficient
if ( hud_visibility_node->getBoolValue() ) {
// This will check the global hud linked list pointer.
// If there is anything to draw it will.
fgUpdateHUD();
}
glViewport( 0, 0, iwidth, iheight );
}
struct FuncTable {
char *name;
FLTFNPTR func;
} fn_table[] = {
{ "agl", get_agl },
{ "aileronval", get_aileronval },
{ "altitude", get_altitude },
{ "anzg", get_anzg },
{ "aoa", get_aoa },
{ "ax", get_Ax },
{ "climb", get_climb_rate },
{ "elevatortrimval", get_elev_trimval },
{ "elevatorval", get_elevatorval },
{ "fov", get_fov },
{ "framerate", get_frame_rate },
{ "heading", get_heading },
{ "latitude", get_latitude },
{ "longitude", get_longitude },
{ "mach", get_mach },
{ "rudderval", get_rudderval },
{ "speed", get_speed },
{ "throttleval", get_throttleval },
{ "view_direction", get_view_direction },
{ "vfc_tris_culled", get_vfc_tris_culled },
{ "vfc_tris_drawn", get_vfc_tris_drawn },
#ifdef ENABLE_SP_FDM
{ "aux1", get_aux1 },
{ "aux2", get_aux2 },
{ "aux3", get_aux3 },
{ "aux4", get_aux4 },
{ "aux5", get_aux5 },
{ "aux6", get_aux6 },
{ "aux7", get_aux7 },
{ "aux8", get_aux8 },
{ "aux9", get_aux9 },
{ "aux10", get_aux10 },
{ "aux11", get_aux11 },
{ "aux12", get_aux12 },
{ "aux13", get_aux13 },
{ "aux14", get_aux14 },
{ "aux15", get_aux15 },
{ "aux16", get_aux16 },
{ "aux17", get_aux17 },
{ "aux18", get_aux18 },
#endif
{ 0, 0 },
};
FLTFNPTR get_func(const char *name)
{
for (int i = 0; fn_table[i].name; i++)
if (!strcmp(fn_table[i].name, name))
return fn_table[i].func;
return 0;
}