ecfaa79b9e
loaded into that single nasal name space.
552 lines
17 KiB
C++
552 lines
17 KiB
C++
#include <string.h>
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#include <stdio.h>
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <plib/ul.h>
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#include <simgear/nasal/nasal.h>
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#include <simgear/props/props.hxx>
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#include <simgear/math/sg_random.h>
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#include <simgear/misc/sg_path.hxx>
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#include <simgear/misc/interpolator.hxx>
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#include <simgear/structure/commands.hxx>
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#include <Main/globals.hxx>
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#include <Main/fg_props.hxx>
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#include "NasalSys.hxx"
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// Read and return file contents in a single buffer. Note use of
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// stat() to get the file size. This is a win32 function, believe it
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// or not. :) Note the REALLY IMPORTANT use of the "b" flag to fopen.
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// Text mode brain damage will kill us if we're trying to do bytewise
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// I/O.
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static char* readfile(const char* file, int* lenOut)
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{
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struct stat data;
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if(stat(file, &data) != 0) return 0;
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FILE* f = fopen(file, "rb");
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if(!f) return 0;
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char* buf = new char[data.st_size];
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*lenOut = fread(buf, 1, data.st_size, f);
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fclose(f);
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if(*lenOut != data.st_size) {
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// Shouldn't happen, but warn anyway since it represents a
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// platform bug and not a typical runtime error (missing file,
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// etc...)
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SG_LOG(SG_NASAL, SG_ALERT,
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"ERROR in Nasal initialization: " <<
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"short count returned from fread() of " << file <<
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". Check your C library!");
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delete[] buf;
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return 0;
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}
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return buf;
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}
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FGNasalSys::FGNasalSys()
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{
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_context = 0;
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_globals = naNil();
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_gcHash = naNil();
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_nextGCKey = 0; // Any value will do
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}
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FGNasalSys::~FGNasalSys()
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{
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// Nasal doesn't have a "destroy context" API yet. :(
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// Not a problem for a global subsystem that will never be
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// destroyed. And the context is actually a global, so no memory
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// is technically leaked (although the GC pool memory obviously
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// won't be freed).
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_context = 0;
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_globals = naNil();
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}
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bool FGNasalSys::parseAndRun(const char* sourceCode)
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{
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naRef code = parse("FGNasalSys::parseAndRun()", sourceCode,
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strlen(sourceCode));
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if(naIsNil(code))
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return false;
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naCall(_context, code, naNil(), naNil(), naNil());
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if(!naGetError(_context)) return true;
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logError();
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return false;
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}
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FGNasalScript* FGNasalSys::parseScript(const char* src, const char* name)
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{
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FGNasalScript* script = new FGNasalScript();
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script->_gcKey = -1; // important, if we delete it on a parse
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script->_nas = this; // error, don't clobber a real handle!
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char buf[256];
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if(!name) {
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sprintf(buf, "FGNasalScript@%8.8x", (int)script);
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name = buf;
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}
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script->_code = parse(name, src);
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if(naIsNil(script->_code)) {
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delete script;
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return 0;
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}
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script->_gcKey = gcSave(script->_code);
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return script;
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}
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// Utility. Sets a named key in a hash by C string, rather than nasal
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// string object.
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void FGNasalSys::hashset(naRef hash, const char* key, naRef val)
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{
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naRef s = naNewString(_context);
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naStr_fromdata(s, (char*)key, strlen(key));
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naHash_set(hash, s, val);
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}
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// The get/setprop functions accept a *list* of strings and walk
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// through the property tree with them to find the appropriate node.
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// This allows a Nasal object to hold onto a property path and use it
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// like a node object, e.g. setprop(ObjRoot, "size-parsecs", 2.02). This
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// is the utility function that walks the property tree.
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// Future enhancement: support integer arguments to specify array
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// elements.
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static SGPropertyNode* findnode(naContext c, naRef vec, int len)
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{
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SGPropertyNode* p = globals->get_props();
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for(int i=0; i<len; i++) {
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naRef a = naVec_get(vec, i);
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if(!naIsString(a)) return 0;
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p = p->getNode(naStr_data(a));
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if(p == 0) return 0;
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}
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return p;
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}
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// getprop() extension function. Concatenates its string arguments as
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// property names and returns the value of the specified property. Or
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// nil if it doesn't exist.
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static naRef f_getprop(naContext c, naRef args)
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{
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const SGPropertyNode* p = findnode(c, args, naVec_size(args));
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if(!p) return naNil();
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switch(p->getType()) {
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case SGPropertyNode::BOOL: case SGPropertyNode::INT:
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case SGPropertyNode::LONG: case SGPropertyNode::FLOAT:
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case SGPropertyNode::DOUBLE:
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return naNum(p->getDoubleValue());
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case SGPropertyNode::STRING:
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case SGPropertyNode::UNSPECIFIED:
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{
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naRef nastr = naNewString(c);
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const char* val = p->getStringValue();
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naStr_fromdata(nastr, (char*)val, strlen(val));
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return nastr;
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}
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case SGPropertyNode::ALIAS: // <--- FIXME, recurse?
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default:
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return naNil();
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}
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}
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// setprop() extension function. Concatenates its string arguments as
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// property names and sets the value of the specified property to the
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// final argument.
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static naRef f_setprop(naContext c, naRef args)
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{
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#define BUFLEN 1024
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int argc = naVec_size(args);
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char buf[BUFLEN + 1];
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buf[BUFLEN] = 0;
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char* p = buf;
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int buflen = BUFLEN;
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for(int i=0; i<argc-1; i++) {
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naRef s = naStringValue(c, naVec_get(args, i));
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if(naIsNil(s)) return naNil();
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strncpy(p, naStr_data(s), buflen);
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p += naStr_len(s);
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buflen = BUFLEN - (p - buf);
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if(i < (argc-2) && buflen > 0) {
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*p++ = '/';
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buflen--;
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}
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}
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SGPropertyNode* props = globals->get_props();
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naRef val = naVec_get(args, argc-1);
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if(naIsString(val)) props->setStringValue(buf, naStr_data(val));
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else props->setDoubleValue(buf, naNumValue(val).num);
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return naNil();
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#undef BUFLEN
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}
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// print() extension function. Concatenates and prints its arguments
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// to the FlightGear log. Uses the highest log level (SG_ALERT), to
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// make sure it appears. Is there better way to do this?
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static naRef f_print(naContext c, naRef args)
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{
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#define BUFLEN 1024
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char buf[BUFLEN + 1];
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buf[BUFLEN] = 0; // extra nul to handle strncpy brain damage
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buf[0] = 0; // Zero-length in case there are no arguments
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char* p = buf;
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int buflen = BUFLEN;
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int n = naVec_size(args);
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for(int i=0; i<n; i++) {
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naRef s = naStringValue(c, naVec_get(args, i));
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if(naIsNil(s)) continue;
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strncpy(p, naStr_data(s), buflen);
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p += naStr_len(s);
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buflen = BUFLEN - (p - buf);
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if(buflen <= 0) break;
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}
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SG_LOG(SG_GENERAL, SG_ALERT, buf);
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return naNil();
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#undef BUFLEN
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}
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// fgcommand() extension function. Executes a named command via the
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// FlightGear command manager. Takes a single property node name as
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// an argument.
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static naRef f_fgcommand(naContext c, naRef args)
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{
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naRef cmd = naVec_get(args, 0);
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naRef props = naVec_get(args, 1);
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if(!naIsString(cmd) || !naIsGhost(props)) return naNil();
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SGPropertyNode_ptr* node = (SGPropertyNode_ptr*)naGhost_ptr(props);
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globals->get_commands()->execute(naStr_data(cmd), *node);
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return naNil();
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}
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// settimer(func, dt, simtime) extension function. Falls through to
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// FGNasalSys::setTimer(). See there for docs.
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static naRef f_settimer(naContext c, naRef args)
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{
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FGNasalSys* nasal = (FGNasalSys*)globals->get_subsystem("nasal");
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nasal->setTimer(args);
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return naNil();
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}
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// Returns a ghost handle to the argument to the currently executing
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// command
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static naRef f_cmdarg(naContext c, naRef args)
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{
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FGNasalSys* nasal = (FGNasalSys*)globals->get_subsystem("nasal");
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return nasal->cmdArgGhost();
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}
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// Sets up a property interpolation. The first argument is either a
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// ghost (SGPropertyNode_ptr*) or a string (global property path) to
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// interpolate. The second argument is a vector of pairs of
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// value/delta numbers.
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static naRef f_interpolate(naContext c, naRef args)
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{
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SGPropertyNode* node;
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naRef prop = naVec_get(args, 0);
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if(naIsString(prop)) node = fgGetNode(naStr_data(prop), true);
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else if(naIsGhost(prop)) node = *(SGPropertyNode_ptr*)naGhost_ptr(prop);
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else return naNil();
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naRef curve = naVec_get(args, 1);
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if(!naIsVector(curve)) return naNil();
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int nPoints = naVec_size(curve) / 2;
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double* values = new double[nPoints];
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double* deltas = new double[nPoints];
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for(int i=0; i<nPoints; i++) {
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values[i] = naNumValue(naVec_get(curve, 2*i)).num;
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deltas[i] = naNumValue(naVec_get(curve, 2*i+1)).num;
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}
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((SGInterpolator*)globals->get_subsystem("interpolator"))
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->interpolate(node, nPoints, values, deltas);
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return naNil();
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}
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static naRef f_rand(naContext c, naRef args)
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{
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return naNum(sg_random());
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}
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// Table of extension functions. Terminate with zeros.
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static struct { char* name; naCFunction func; } funcs[] = {
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{ "getprop", f_getprop },
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{ "setprop", f_setprop },
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{ "print", f_print },
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{ "_fgcommand", f_fgcommand },
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{ "settimer", f_settimer },
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{ "_cmdarg", f_cmdarg },
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{ "_interpolate", f_interpolate },
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{ "rand", f_rand },
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{ 0, 0 }
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};
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naRef FGNasalSys::cmdArgGhost()
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{
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return propNodeGhost(_cmdArg);
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}
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void FGNasalSys::init()
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{
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int i;
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_context = naNewContext();
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// Start with globals. Add it to itself as a recursive
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// sub-reference under the name "globals". This gives client-code
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// write access to the namespace if someone wants to do something
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// fancy.
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_globals = naStdLib(_context);
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naSave(_context, _globals);
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hashset(_globals, "globals", _globals);
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// Add in the math library under "math"
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hashset(_globals, "math", naMathLib(_context));
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// Add our custom extension functions:
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for(i=0; funcs[i].name; i++)
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hashset(_globals, funcs[i].name,
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naNewFunc(_context, naNewCCode(_context, funcs[i].func)));
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// And our SGPropertyNode wrapper
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hashset(_globals, "props", genPropsModule());
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// Make a "__gcsave" hash to hold the naRef objects which get
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// passed to handles outside the interpreter (to protect them from
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// begin garbage-collected).
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_gcHash = naNewHash(_context);
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hashset(_globals, "__gcsave", _gcHash);
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// Now load the various source files in the Nasal directory
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SGPath p(globals->get_fg_root());
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p.append("Nasal");
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ulDirEnt* dent;
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ulDir* dir = ulOpenDir(p.c_str());
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while(dir && (dent = ulReadDir(dir)) != 0) {
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SGPath fullpath(p);
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fullpath.append(dent->d_name);
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SGPath file(dent->d_name);
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if(file.extension() != "nas") continue;
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readScriptFile(fullpath, file.base().c_str());
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}
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// Pull scripts out of the property tree, too
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loadPropertyScripts();
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}
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// Loads the scripts found under /nasal in the global tree
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void FGNasalSys::loadPropertyScripts()
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{
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SGPropertyNode* nasal = globals->get_props()->getNode("nasal");
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if(!nasal) return;
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for(int i=0; i<nasal->nChildren(); i++) {
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SGPropertyNode* n = nasal->getChild(i);
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const char* module = n->getName();
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if(n->hasChild("module"))
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module = n->getStringValue("module");
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// allow multiple files to be specified within in a single
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// Nasal module tag
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int j = 0;
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SGPropertyNode *fn;
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bool file_specified = false;
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while ( (fn = n->getChild("file", j)) != NULL ) {
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file_specified = true;
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const char* file = fn->getStringValue();
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SGPath p(globals->get_fg_root());
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p.append(file);
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readScriptFile(p, module);
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j++;
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}
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// Old code which only allowed a single file to be specified per module
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/*
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const char* file = n->getStringValue("file");
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if(!n->hasChild("file")) file = 0; // Hrm...
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if(file) {
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SGPath p(globals->get_fg_root());
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p.append(file);
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readScriptFile(p, module);
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}
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*/
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const char* src = n->getStringValue("script");
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if(!n->hasChild("script")) src = 0; // Hrm...
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if(src)
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initModule(module, n->getPath(), src, strlen(src));
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if(!file_specified && !src)
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SG_LOG(SG_NASAL, SG_ALERT, "Nasal error: " <<
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"no <file> or <script> defined in " <<
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"/nasal/" << module);
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}
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}
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// Logs a runtime error, with stack trace, to the FlightGear log stream
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void FGNasalSys::logError()
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{
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SG_LOG(SG_NASAL, SG_ALERT,
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"Nasal runtime error: " << naGetError(_context));
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SG_LOG(SG_NASAL, SG_ALERT,
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" at " << naStr_data(naGetSourceFile(_context, 0)) <<
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", line " << naGetLine(_context, 0));
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for(int i=1; i<naStackDepth(_context); i++)
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SG_LOG(SG_NASAL, SG_ALERT,
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" called from: " << naStr_data(naGetSourceFile(_context, i)) <<
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", line " << naGetLine(_context, i));
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}
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// Reads a script file, executes it, and places the resulting
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// namespace into the global namespace under the specified module
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// name.
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void FGNasalSys::readScriptFile(SGPath file, const char* module)
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{
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int len = 0;
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char* buf = readfile(file.c_str(), &len);
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if(!buf) {
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SG_LOG(SG_NASAL, SG_ALERT,
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"Nasal error: could not read script file " << file.c_str()
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<< " into module " << module);
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return;
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}
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initModule(module, file.c_str(), buf, len);
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delete[] buf;
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}
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// Parse and run. Save the local variables namespace, as it will
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// become a sub-object of globals.
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void FGNasalSys::initModule(const char* moduleName, const char* fileName,
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const char* src, int len)
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{
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if(len == 0) len = strlen(src);
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naRef code = parse(fileName, src, len);
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if(naIsNil(code))
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return;
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// See if we already have a module hash to use. This allows the
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// user to, for example, add functions to the built-in math
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// module. Make a new one if necessary.
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naRef locals;
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naRef modname = naNewString(_context);
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naStr_fromdata(modname, (char*)moduleName, strlen(moduleName));
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if(!naHash_get(_globals, modname, &locals))
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locals = naNewHash(_context);
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naCall(_context, code, naNil(), naNil(), locals);
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if(naGetError(_context)) {
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logError();
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return;
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}
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hashset(_globals, moduleName, locals);
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}
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naRef FGNasalSys::parse(const char* filename, const char* buf, int len)
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{
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if(len == 0) len = strlen(buf);
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int errLine = -1;
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naRef srcfile = naNewString(_context);
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naStr_fromdata(srcfile, (char*)filename, strlen(filename));
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naRef code = naParseCode(_context, srcfile, 1, (char*)buf, len, &errLine);
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if(naIsNil(code)) {
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SG_LOG(SG_NASAL, SG_ALERT,
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"Nasal parse error: " << naGetError(_context) <<
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" in "<< filename <<", line " << errLine);
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return naNil();
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}
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// Bind to the global namespace before returning
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return naBindFunction(_context, code, _globals);
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}
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bool FGNasalSys::handleCommand(const SGPropertyNode* arg)
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{
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// Parse the Nasal source. I'd love to use the property name of
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// the argument, but it's actually a *clone* of the original
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// location in the property tree. arg->getPath() returns an empty
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// string.
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const char* nasal = arg->getStringValue("script");
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naRef code = parse("<command>", nasal);
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if(naIsNil(code)) return false;
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// Cache the command argument for inspection via cmdarg(). For
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// performance reasons, we won't bother with it if the invoked
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// code doesn't need it.
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_cmdArg = (SGPropertyNode*)arg;
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// Call it!
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naRef result = naCall(_context, code, naNil(), naNil(), naNil());
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if(!naGetError(_context)) return true;
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logError();
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return false;
|
|
}
|
|
|
|
// settimer(func, dt, simtime) extension function. The first argument
|
|
// is a Nasal function to call, the second is a delta time (from now),
|
|
// in seconds. The third, if present, is a boolean value indicating
|
|
// that "simulator" time (rather than real time) is to be used.
|
|
//
|
|
// Implementation note: the FGTimer objects don't live inside the
|
|
// garbage collector, so the Nasal handler functions have to be
|
|
// "saved" somehow lest they be inadvertently cleaned. In this case,
|
|
// they are inserted into a globals.__gcsave hash and removed on
|
|
// expiration.
|
|
void FGNasalSys::setTimer(naRef args)
|
|
{
|
|
// Extract the handler, delta, and simtime arguments:
|
|
naRef handler = naVec_get(args, 0);
|
|
if(!(naIsCode(handler) || naIsCCode(handler) || naIsFunc(handler)))
|
|
return;
|
|
|
|
naRef delta = naNumValue(naVec_get(args, 1));
|
|
if(naIsNil(delta)) return;
|
|
|
|
bool simtime = naTrue(naVec_get(args, 2)) ? true : false;
|
|
|
|
// Generate and register a C++ timer handler
|
|
NasalTimer* t = new NasalTimer;
|
|
t->handler = handler;
|
|
t->gcKey = gcSave(handler);
|
|
t->nasal = this;
|
|
|
|
globals->get_event_mgr()->addEvent("NasalTimer",
|
|
t, &NasalTimer::timerExpired,
|
|
delta.num, simtime);
|
|
}
|
|
|
|
void FGNasalSys::handleTimer(NasalTimer* t)
|
|
{
|
|
naCall(_context, t->handler, naNil(), naNil(), naNil());
|
|
if(naGetError(_context))
|
|
logError();
|
|
gcRelease(t->gcKey);
|
|
}
|
|
|
|
int FGNasalSys::gcSave(naRef r)
|
|
{
|
|
int key = _nextGCKey++;
|
|
naHash_set(_gcHash, naNum(key), r);
|
|
return key;
|
|
}
|
|
|
|
void FGNasalSys::gcRelease(int key)
|
|
{
|
|
naHash_delete(_gcHash, naNum(key));
|
|
}
|
|
|
|
void FGNasalSys::NasalTimer::timerExpired()
|
|
{
|
|
nasal->handleTimer(this);
|
|
delete this;
|
|
}
|