aea9c750f3
- encapsulate code into classes - create separate subsystem for keyboard, mouse and joystick - group new subsystems into subsystemgroup "input"
48 lines
1.7 KiB
C++
48 lines
1.7 KiB
C++
// FGDeviceConfigurationMap.hxx -- a map to access xml device configuration
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//
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// Written by Torsten Dreyer, started August 2009
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// Based on work from David Megginson, started May 2001.
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//
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// Copyright (C) 2009 Torsten Dreyer, Torsten (at) t3r _dot_ de
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// Copyright (C) 2001 David Megginson, david@megginson.com
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License as
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// published by the Free Software Foundation; either version 2 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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//
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// $Id$
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#ifndef _FGDEVICECONFIGURATIONMAP_HXX
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#define _FGDEVICECONFIGURATIONMAP_HXX
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#ifndef __cplusplus
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# error This library requires C++
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#endif
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#include <simgear/props/props.hxx>
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#include <simgear/misc/sg_path.hxx>
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#include <map>
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using std::map;
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class FGDeviceConfigurationMap : public map<string,SGPropertyNode_ptr> {
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public:
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FGDeviceConfigurationMap ( const char * relative_path, SGPropertyNode_ptr base, const char * childname );
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virtual ~FGDeviceConfigurationMap();
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private:
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void scan_dir( SGPath & path, int *index);
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SGPropertyNode_ptr base;
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const char * childname;
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};
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#endif
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