117 lines
3 KiB
C++
Executable file
117 lines
3 KiB
C++
Executable file
#ifndef _HITCH_HPP
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#define _HITCH_HPP
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#include <string>
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#include <Main/fg_props.hxx>
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namespace yasim {
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class Ground;
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class RigidBody;
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struct State;
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class Hitch {
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public:
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Hitch(const char *name);
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~Hitch();
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// Externally set values
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void setPosition(float* position);
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void setOpen(bool isOpen);
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//void setName(const char *text);
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void setTowLength(float length);
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void setTowElasticConstant(float sc);
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void setTowBreakForce(float bf);
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void setTowWeightPerM(float rw);
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void setWinchMaxSpeed(float mws);
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void setWinchRelSpeed(float rws);
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void setWinchPosition(double *winchPosition); //in global coordinates!
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void setWinchPositionAuto(bool doit);
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void findBestAIObject(bool doit,bool running_as_autoconnect=false);
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void setWinchInitialTowLength(float length);
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void setWinchPower(float power);
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void setWinchMaxForce(float force);
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void setWinchMaxTowLength(float length);
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void setWinchMinTowLength(float length);
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void setMpAutoConnectPeriod(float dt);
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void setForceIsCalculatedByOther(bool b);
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void setGlobalGround(double *global_ground, float *global_vel);
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void getPosition(float* out);
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float getTowLength(void);
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void calcForce(Ground *g_cb, RigidBody* body, State* s);
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// Computed values: total force
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void getForce(float* force, float* off);
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void integrate (float dt);
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std::string getConnectedPropertyNode() const;
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void setConnectedPropertyNode(const char *nodename);
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private:
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float _pos[3];
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bool _open;
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bool _oldOpen;
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float _towLength;
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float _towElasticConstant;
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float _towBrakeForce;
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float _towWeightPerM;
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float _winchMaxSpeed;
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float _winchRelSpeed;
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float _winchInitialTowLength;
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float _winchMaxTowLength;
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float _winchMinTowLength;
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float _winchPower;
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float _winchMaxForce;
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float _winchActualForce;
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double _winchPos[3];
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float _force[3];
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float _towEndForce[3];
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float _reportTowEndForce[3];
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float _forceMagnitude;
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double _global_ground[4];
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float _global_vel[3];
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char _name[256];
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State* _state;
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float _dist;
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float _timeLagCorrectedDist;
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SGPropertyNode_ptr _towEndNode;
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const char *_towEndPropertyName;
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bool _towEndIsConnectedToProperty;
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bool _nodeIsMultiplayer;
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bool _nodeIsAiAircraft;
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bool _forceIsCalculatedByMaster;
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int _nodeID;
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//const char *_ai_MP_callsign;
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bool _isSlave;
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float _mpAutoConnectPeriod;
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float _timeToNextAutoConnectTry;
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float _timeToNextReConnectTry;
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float _height_above_ground;
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float _winch_height_above_ground;
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float _loPosFrac;
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float _lowest_tow_height;
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float _speed_in_tow_direction;
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float _mp_time_lag;
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float _mp_last_reported_dist;
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float _mp_last_reported_v;
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float _mp_v;
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float _mp_dist;
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float _mp_lpos[3];
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float _mp_force[3];
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bool _mp_is_slave;
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bool _mp_open_last_state;
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bool _displayed_len_lower_dist_message;
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bool _last_wish;
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SGPropertyNode_ptr _node;
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};
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}; // namespace yasim
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#endif // _HITCH_HPP
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