171 lines
4.9 KiB
C++
171 lines
4.9 KiB
C++
// Window for placing a Canvas onto it (for dialogs, menus, etc.)
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//
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// Copyright (C) 2012 Thomas Geymayer <tomgey@gmail.com>
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License as
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// published by the Free Software Foundation; either version 2 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#include "window.hxx"
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#include <simgear/canvas/Canvas.hxx>
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#include <osgGA/GUIEventHandler>
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#include <boost/foreach.hpp>
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namespace canvas
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{
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//----------------------------------------------------------------------------
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Window::Window(SGPropertyNode* node):
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PropertyBasedElement(node),
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_image( simgear::canvas::CanvasPtr(),
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node,
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simgear::canvas::Style() ),
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_resizable(false),
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_resize_top(node, "resize-top"),
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_resize_right(node, "resize-right"),
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_resize_bottom(node, "resize-bottom"),
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_resize_left(node, "resize-left"),
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_resize_status(node, "resize-status")
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{
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_image.removeListener();
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// TODO probably better remove default position and size
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node->setFloatValue("x", 50);
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node->setFloatValue("y", 100);
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node->setFloatValue("size[0]", 400);
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node->setFloatValue("size[1]", 300);
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node->setFloatValue("source/right", 1);
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node->setFloatValue("source/bottom", 1);
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node->setBoolValue("source/normalized", true);
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}
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//----------------------------------------------------------------------------
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Window::~Window()
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{
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}
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//----------------------------------------------------------------------------
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void Window::update(double delta_time_sec)
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{
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_image.update(delta_time_sec);
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}
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//----------------------------------------------------------------------------
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void Window::valueChanged(SGPropertyNode * node)
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{
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bool handled = false;
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if( node->getParent() == _node )
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{
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handled = true;
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if( node->getNameString() == "raise-top" )
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doRaise(node);
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else if( node->getNameString() == "resize" )
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_resizable = node->getBoolValue();
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else
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handled = false;
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}
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if( !handled )
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_image.valueChanged(node);
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}
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//----------------------------------------------------------------------------
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osg::Group* Window::getGroup()
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{
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return _image.getMatrixTransform();
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}
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//----------------------------------------------------------------------------
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const SGRect<float>& Window::getRegion() const
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{
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return _image.getRegion();
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}
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//----------------------------------------------------------------------------
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void Window::setCanvas(simgear::canvas::CanvasPtr canvas)
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{
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_image.setSrcCanvas(canvas);
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}
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//----------------------------------------------------------------------------
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simgear::canvas::CanvasWeakPtr Window::getCanvas() const
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{
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return _image.getSrcCanvas();
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}
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//----------------------------------------------------------------------------
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bool Window::isResizable() const
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{
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return _resizable;
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}
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//----------------------------------------------------------------------------
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bool Window::handleMouseEvent(const simgear::canvas::MouseEventPtr& event)
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{
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if( !getCanvas().expired() )
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return getCanvas().lock()->handleMouseEvent(event);
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else
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return false;
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}
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//----------------------------------------------------------------------------
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void Window::handleResize(uint8_t mode, const osg::Vec2f& delta)
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{
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if( mode == NONE )
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{
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_resize_status = 0;
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return;
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}
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else if( mode & INIT )
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{
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_resize_top = getRegion().t();
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_resize_right = getRegion().r();
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_resize_bottom = getRegion().b();
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_resize_left = getRegion().l();
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_resize_status = 1;
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}
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if( mode & BOTTOM )
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_resize_bottom += delta.y();
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else if( mode & TOP )
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_resize_top += delta.y();
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if( mode & canvas::Window::RIGHT )
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_resize_right += delta.x();
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else if( mode & canvas::Window::LEFT )
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_resize_left += delta.x();
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}
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//----------------------------------------------------------------------------
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void Window::doRaise(SGPropertyNode* node_raise)
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{
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if( node_raise && !node_raise->getBoolValue() )
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return;
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BOOST_FOREACH(osg::Group* parent, getGroup()->getParents())
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{
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// Remove window...
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parent->removeChild(getGroup());
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// ...and add again as topmost window
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parent->addChild(getGroup());
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}
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if( node_raise )
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node_raise->setBoolValue(false);
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}
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} // namespace canvas
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