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flightgear/src/Main/globals.cxx
curt f0b7744fd5 Frederic Bouvier:
The FGGlobals constructor does not initialise the locale pointer.
Under MSVC, uninitialized pointer have a value of 0xcdcdcdcd, not
0, so a test in mainLoop fails and the program segfault.

This patch set un initial value to locale.
2002-10-04 20:57:18 +00:00

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// globals.cxx -- Global state that needs to be shared among the sim modules
//
// Written by Curtis Olson, started July 2000.
//
// Copyright (C) 2000 Curtis L. Olson - curt@flightgear.org
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
//
// $Id$
#include <simgear/misc/commands.hxx>
#include <Environment/environment_mgr.hxx>
#include "globals.hxx"
#include "viewmgr.hxx"
#include "fg_props.hxx"
#include "fg_io.hxx"
////////////////////////////////////////////////////////////////////////
// Implementation of FGGlobals.
////////////////////////////////////////////////////////////////////////
// global global :-)
FGGlobals *globals;
// Constructor
FGGlobals::FGGlobals() :
subsystem_mgr(new FGSubsystemMgr),
sim_time_sec(0.0),
#if defined(FX) && defined(XMESA)
fullscreen( true ),
#endif
warp( 0 ),
warp_delta( 0 ),
props(new SGPropertyNode),
initial_state(0),
commands(new SGCommandMgr),
io(new FGIO),
locale(NULL)
{
}
// Destructor
FGGlobals::~FGGlobals()
{
delete subsystem_mgr;
delete initial_state;
delete props;
delete commands;
delete io;
}
// Save the current state as the initial state.
void
FGGlobals::saveInitialState ()
{
delete initial_state;
initial_state = new SGPropertyNode();
if (!copyProperties(props, initial_state))
SG_LOG(SG_GENERAL, SG_ALERT, "Error saving initial state");
}
// Restore the saved initial state, if any
void
FGGlobals::restoreInitialState ()
{
if (initial_state == 0) {
SG_LOG(SG_GENERAL, SG_ALERT, "No initial state available to restore!!!");
} else if (!copyProperties(initial_state, props)) {
SG_LOG(SG_GENERAL, SG_INFO,
"Some errors restoring initial state (probably just read-only props)");
} else {
SG_LOG(SG_GENERAL, SG_INFO, "Initial state restored successfully");
}
}
FGViewer *
FGGlobals::get_current_view () const
{
return viewmgr->get_current_view();
}
// end of globals.cxx