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flightgear/utils/js_server/js_server.cxx
Scott Giese 0ee3fd4ab6 Maintenance: js_server
Fix memory leaks.
Better use of whitespace.
2021-02-26 20:59:06 -06:00

136 lines
3.5 KiB
C++

/*
Plib based joystick server based on PLIBs js_demo.cxx
js_server is Copyright (C) 2003
by Stephen Lowry and Manuel Bessler
PLIB - A Suite of Portable Game Libraries
Copyright (C) 2001 Steve Baker
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
For further information visit http://plib.sourceforge.net
*/
#include <math.h>
#include <memory>
#include <stdint.h>
#include <stdio.h>
#include <plib/netSocket.h>
#include "FlightGear_js.h"
void usage(char* progname)
{
printf("This is an UDP based remote joystick server.\n");
printf("usage: %s <hostname> <port>\n", progname);
}
int main(int argc, char** argv)
{
int port = 16759;
char* host; /* = "192.168.1.7"; */
int activeaxes = 4;
if (argc != 3) {
usage(argv[0]);
exit(1);
}
host = argv[1];
port = atoi(argv[2]);
jsInit();
auto js = std::make_unique<jsJoystick>(0);
if (js->notWorking()) {
printf("no Joystick detected... exitting\n");
exit(1);
}
printf("Joystick is \"%s\"\n", js->getName());
int numaxes = js->getNumAxes();
auto ax = std::make_unique<float[]>(numaxes);
activeaxes = numaxes;
if (numaxes > 4) {
printf("max 4 axes joysticks supported at the moment, however %i axes were detected\nWill only use the first 4 axes!\n", numaxes);
activeaxes = 4;
}
// Must call this before any other net stuff
netInit(&argc, argv);
netSocket c;
if (!c.open(false)) { // open a UDP socket
printf("error opening socket\n");
return -1;
}
c.setBlocking(false);
if (c.connect(host, port) == -1) {
printf("error connecting to %s:%d\n", host, port);
return -1;
}
char packet[256] = "Hello world!";
while (1) {
int b;
int len = 0;
int axis = 0;
js->read(&b, ax.get());
for (axis = 0; axis < activeaxes; axis++) {
int32_t axisvalue = (int32_t)(ax[axis] * 2147483647.0);
printf("axisval=%li\n", (long)axisvalue);
memcpy(packet + len, &axisvalue, sizeof(axisvalue));
len += sizeof(axisvalue);
}
// fill emtpy values into packes when less than 4 axes
for (; axis < 4; axis++) {
int32_t axisvalue = 0;
memcpy(packet + len, &axisvalue, sizeof(axisvalue));
len += sizeof(axisvalue);
}
int32_t b_l = b;
memcpy(packet + len, &b_l, sizeof(b_l));
len += sizeof(b_l);
const char* termstr = "\0\0\r\n";
memcpy(packet + len, termstr, 4);
len += 4;
c.send(packet, len, 0);
/* give other processes a chance */
#ifdef _WIN32
Sleep(1);
#elif defined(sgi)
sginap(1);
#else
usleep(200);
#endif
printf(".");
fflush(stdout);
}
return 0;
}